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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "Window.h"
#include "guilib/GUIWindow.h"
namespace XBMCAddon
{
namespace xbmcgui
{
#ifndef SWIG
class Window;
class ref;
/**
* These two classes are closely associated with the Interceptor template below.
* For more detailed explanation, see that class.
*/
class InterceptorBase
{
protected:
AddonClass::Ref<Window> window;
// This instance is in Window.cpp
static thread_local ref* upcallTls;
InterceptorBase() : window(NULL) { upcallTls = NULL; }
/**
* Calling up ONCE resets the upcall to to false. The reason is that when
* a call is recursive we cannot assume the ref has cleared the flag.
* so ...
*
* ref(window)->UpCall()
*
* during the context of 'UpCall' it's possible that another call will
* be made back on the window from the xbmc core side (this happens in
* sometimes in OnMessage). In that case, if upcall is still 'true', than
* the call will wrongly proceed back to the xbmc core side rather than
* to the Addon API side.
*/
static bool up() { bool ret = ((upcallTls) != NULL); upcallTls = NULL; return ret; }
public:
virtual ~InterceptorBase() { if (window.isNotNull()) { window->interceptorClear(); } }
virtual CGUIWindow* get() = 0;
virtual void SetRenderOrder(int renderOrder) { }
virtual void setActive(bool active) { }
virtual bool isActive() { return false; }
friend class ref;
};
/**
* Guard class. But instead of managing memory or thread resources,
* any call made using the operator-> results in an 'upcall.' That is,
* it expects the call about to be made to have come from the XBMCAddon
* xbmcgui Window API and not from either the scripting language or the
* XBMC core Windowing system.
*
* This class is meant to hold references to instances of Interceptor<P>.
* see that template definition below.
*/
class ref
{
InterceptorBase* w;
public:
inline explicit ref(InterceptorBase* b) : w(b) { w->upcallTls = this; }
inline ~ref() { w->upcallTls = NULL; }
inline CGUIWindow* operator->() { return w->get(); }
inline CGUIWindow* get() { return w->get(); }
};
/**
* The intention of this class is to intercept calls from
* multiple points in the CGUIWindow class hierarchy and pass
* those calls over to the XBMCAddon API Window hierarchy. It
* is a class template that uses the type template parameter
* to determine the parent class.
*
* Since this class also maintains two way communication between
* the XBMCAddon API Window hierarchy and the core XBMC CGUIWindow
* hierarchy, it is used as a general bridge. For calls going
* TO the window hierarchy (as in callbacks) it operates in a
* straightforward manner. In the reverse direction (from the
* XBMCAddon hierarchy) it uses some hackery in a "smart pointer"
* overloaded -> operator.
*/
#define checkedb(methcall) ( window.isNotNull() ? window-> methcall : false )
#define checkedv(methcall) { if (window.isNotNull()) window-> methcall ; }
template <class P /* extends CGUIWindow*/> class Interceptor :
public P, public InterceptorBase
{
std::string classname;
protected:
CGUIWindow* get() override { return this; }
public:
Interceptor(const char* specializedName,
Window* _window, int windowid) : P(windowid, ""),
classname("Interceptor<" + std::string(specializedName) + ">")
{
#ifdef ENABLE_XBMC_TRACE_API
XBMCAddonUtils::TraceGuard tg;
CLog::Log(LOGDEBUG, "{}NEWADDON constructing {} 0x{:x}", tg.getSpaces(), classname,
(long)(((void*)this)));
#endif
window.reset(_window);
P::SetLoadType(CGUIWindow::LOAD_ON_GUI_INIT);
}
Interceptor(const char* specializedName,
Window* _window, int windowid,
const char* xmlfile) : P(windowid, xmlfile),
classname("Interceptor<" + std::string(specializedName) + ">")
{
#ifdef ENABLE_XBMC_TRACE_API
XBMCAddonUtils::TraceGuard tg;
CLog::Log(LOGDEBUG, "{}NEWADDON constructing {} 0x{:x}", tg.getSpaces(), classname,
(long)(((void*)this)));
#endif
window.reset(_window);
P::SetLoadType(CGUIWindow::LOAD_ON_GUI_INIT);
}
#ifdef ENABLE_XBMC_TRACE_API
~Interceptor() override
{
XBMCAddonUtils::TraceGuard tg;
CLog::Log(LOGDEBUG, "{}NEWADDON LIFECYCLE destroying {} 0x{:x}", tg.getSpaces(), classname,
(long)(((void*)this)));
}
#else
~Interceptor() override = default;
#endif
bool OnMessage(CGUIMessage& message) override
{ XBMC_TRACE; return up() ? P::OnMessage(message) : checkedb(OnMessage(message)); }
bool OnAction(const CAction &action) override
{ XBMC_TRACE; return up() ? P::OnAction(action) : checkedb(OnAction(action)); }
// NOTE!!: This ALWAYS skips up to the CGUIWindow instance.
bool OnBack(int actionId) override
{ XBMC_TRACE; return up() ? CGUIWindow::OnBack(actionId) : checkedb(OnBack(actionId)); }
void OnDeinitWindow(int nextWindowID) override
{ XBMC_TRACE; if(up()) P::OnDeinitWindow(nextWindowID); else checkedv(OnDeinitWindow(nextWindowID)); }
bool IsModalDialog() const override
{
XBMC_TRACE;
return checkedb(IsModalDialog());
}
bool IsDialogRunning() const override
{
XBMC_TRACE;
return checkedb(IsDialogRunning());
}
bool IsDialog() const override
{
XBMC_TRACE;
return checkedb(IsDialog());
}
bool IsMediaWindow() const override
{
XBMC_TRACE;
return checkedb(IsMediaWindow());
}
void SetRenderOrder(int renderOrder) override { XBMC_TRACE; P::m_renderOrder = renderOrder; }
void setActive(bool active) override { XBMC_TRACE; P::m_active = active; }
bool isActive() override { XBMC_TRACE; return P::m_active; }
};
template <class P /* extends CGUIWindow*/> class InterceptorDialog :
public Interceptor<P>
{
public:
InterceptorDialog(const char* specializedName,
Window* _window, int windowid) :
Interceptor<P>(specializedName, _window, windowid)
{ }
InterceptorDialog(const char* specializedName,
Window* _window, int windowid,
const char* xmlfile) :
Interceptor<P>(specializedName, _window, windowid,xmlfile)
{ }
};
#undef checkedb
#undef checkedv
#endif
}
}
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