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/*
* Copyright (C) 2005-2020 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "IBufferObject.h"
#include <memory>
#include <stdint.h>
/**
* @brief base class for using the IBufferObject interface. Derived classes
* should be based on this class.
*
*/
class CBufferObject : public IBufferObject
{
public:
/**
* @brief Get a BufferObject from CBufferObjectFactory
*
* @return std::unique_ptr<CBufferObject>
*/
static std::unique_ptr<CBufferObject> GetBufferObject(bool needsCreateBySize);
virtual bool CreateBufferObject(uint32_t format, uint32_t width, uint32_t height) override = 0;
bool CreateBufferObject(uint64_t size) override { return false; }
int GetFd() override;
uint32_t GetStride() override;
uint64_t GetModifier() override;
void SyncStart() override;
void SyncEnd() override;
protected:
int m_fd{-1};
uint32_t m_stride{0};
};
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