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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "IScreenshotSurface.h"
#include <functional>
#include <memory>
#include <string>
#include <vector>
class CScreenShot
{
public:
static void Register(const std::function<std::unique_ptr<IScreenshotSurface>()>& createFunc);
static void TakeScreenshot();
static void TakeScreenshot(const std::string &filename, bool sync);
private:
static std::vector<std::function<std::unique_ptr<IScreenshotSurface>()>> m_screenShotSurfaces;
};
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