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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "PlayListPlayer.h"
#include "FileItem.h"
#include "GUIUserMessages.h"
#include "PartyModeManager.h"
#include "ServiceBroker.h"
#include "URL.h"
#include "application/Application.h"
#include "application/ApplicationComponents.h"
#include "application/ApplicationPlayer.h"
#include "application/ApplicationPowerHandling.h"
#include "dialogs/GUIDialogKaiToast.h"
#include "filesystem/PluginDirectory.h"
#include "filesystem/VideoDatabaseFile.h"
#include "guilib/GUIComponent.h"
#include "guilib/GUIWindowManager.h"
#include "guilib/LocalizeStrings.h"
#include "input/actions/Action.h"
#include "input/actions/ActionIDs.h"
#include "interfaces/AnnouncementManager.h"
#include "messaging/ApplicationMessenger.h"
#include "messaging/helpers/DialogOKHelper.h"
#include "music/tags/MusicInfoTag.h"
#include "playlists/PlayList.h"
#include "settings/AdvancedSettings.h"
#include "settings/SettingsComponent.h"
#include "utils/StringUtils.h"
#include "utils/URIUtils.h"
#include "utils/Variant.h"
#include "utils/log.h"
#include "video/VideoDatabase.h"
using namespace PLAYLIST;
using namespace KODI::MESSAGING;
CPlayListPlayer::CPlayListPlayer(void)
{
m_PlaylistMusic = new CPlayList(TYPE_MUSIC);
m_PlaylistVideo = new CPlayList(TYPE_VIDEO);
m_PlaylistEmpty = new CPlayList;
m_iCurrentSong = -1;
m_bPlayedFirstFile = false;
m_bPlaybackStarted = false;
m_iFailedSongs = 0;
m_failedSongsStart = std::chrono::steady_clock::now();
}
CPlayListPlayer::~CPlayListPlayer(void)
{
Clear();
delete m_PlaylistMusic;
delete m_PlaylistVideo;
delete m_PlaylistEmpty;
}
bool CPlayListPlayer::OnAction(const CAction &action)
{
if (action.GetID() == ACTION_PREV_ITEM && !IsSingleItemNonRepeatPlaylist())
{
PlayPrevious();
return true;
}
else if (action.GetID() == ACTION_NEXT_ITEM && !IsSingleItemNonRepeatPlaylist())
{
PlayNext();
return true;
}
else
return false;
}
bool CPlayListPlayer::OnMessage(CGUIMessage &message)
{
switch (message.GetMessage())
{
case GUI_MSG_NOTIFY_ALL:
if (message.GetParam1() == GUI_MSG_UPDATE_ITEM && message.GetItem())
{
// update the items in our playlist(s) if necessary
for (Id playlistId : {TYPE_MUSIC, TYPE_VIDEO})
{
CPlayList& playlist = GetPlaylist(playlistId);
CFileItemPtr item = std::static_pointer_cast<CFileItem>(message.GetItem());
playlist.UpdateItem(item.get());
}
}
break;
case GUI_MSG_PLAYBACK_STOPPED:
{
if (m_iCurrentPlayList != TYPE_NONE && m_bPlaybackStarted)
{
CGUIMessage msg(GUI_MSG_PLAYLISTPLAYER_STOPPED, 0, 0, m_iCurrentPlayList, m_iCurrentSong);
CServiceBroker::GetGUI()->GetWindowManager().SendThreadMessage(msg);
Reset();
m_iCurrentPlayList = TYPE_NONE;
return true;
}
}
break;
case GUI_MSG_PLAYBACK_STARTED:
{
m_bPlaybackStarted = true;
}
break;
}
return false;
}
int CPlayListPlayer::GetNextItemIdx(int offset) const
{
if (m_iCurrentPlayList == TYPE_NONE)
return -1;
const CPlayList& playlist = GetPlaylist(m_iCurrentPlayList);
if (playlist.size() <= 0)
return -1;
int song = m_iCurrentSong;
// party mode
if (g_partyModeManager.IsEnabled() && GetCurrentPlaylist() == TYPE_MUSIC)
return song + offset;
// wrap around in the case of repeating
if (RepeatedOne(m_iCurrentPlayList))
return song;
song += offset;
if (song >= playlist.size() && Repeated(m_iCurrentPlayList))
song %= playlist.size();
return song;
}
int CPlayListPlayer::GetNextItemIdx()
{
if (m_iCurrentPlayList == TYPE_NONE)
return -1;
CPlayList& playlist = GetPlaylist(m_iCurrentPlayList);
if (playlist.size() <= 0)
return -1;
int iSong = m_iCurrentSong;
// party mode
if (g_partyModeManager.IsEnabled() && GetCurrentPlaylist() == TYPE_MUSIC)
return iSong + 1;
// if repeat one, keep playing the current song if its valid
if (RepeatedOne(m_iCurrentPlayList))
{
// otherwise immediately abort playback
if (m_iCurrentSong >= 0 && m_iCurrentSong < playlist.size() && playlist[m_iCurrentSong]->GetProperty("unplayable").asBoolean())
{
CLog::Log(LOGERROR, "Playlist Player: RepeatOne stuck on unplayable item: {}, path [{}]",
m_iCurrentSong, playlist[m_iCurrentSong]->GetPath());
CGUIMessage msg(GUI_MSG_PLAYLISTPLAYER_STOPPED, 0, 0, m_iCurrentPlayList, m_iCurrentSong);
CServiceBroker::GetGUI()->GetWindowManager().SendThreadMessage(msg);
Reset();
m_iCurrentPlayList = TYPE_NONE;
return -1;
}
return iSong;
}
// if we've gone beyond the playlist and repeat all is enabled,
// then we clear played status and wrap around
iSong++;
if (iSong >= playlist.size() && Repeated(m_iCurrentPlayList))
iSong = 0;
return iSong;
}
bool CPlayListPlayer::PlayNext(int offset, bool bAutoPlay)
{
int iSong = GetNextItemIdx(offset);
const CPlayList& playlist = GetPlaylist(m_iCurrentPlayList);
if ((iSong < 0) || (iSong >= playlist.size()) || (playlist.GetPlayable() <= 0))
{
if(!bAutoPlay)
CGUIDialogKaiToast::QueueNotification(CGUIDialogKaiToast::Info, g_localizeStrings.Get(559), g_localizeStrings.Get(34201));
CGUIMessage msg(GUI_MSG_PLAYLISTPLAYER_STOPPED, 0, 0, m_iCurrentPlayList, m_iCurrentSong);
CServiceBroker::GetGUI()->GetWindowManager().SendThreadMessage(msg);
Reset();
m_iCurrentPlayList = TYPE_NONE;
return false;
}
const auto& components = CServiceBroker::GetAppComponents();
const auto appPlayer = components.GetComponent<CApplicationPlayer>();
const std::string player = appPlayer->GetName();
return Play(iSong, player, false);
}
bool CPlayListPlayer::PlayPrevious()
{
if (m_iCurrentPlayList == TYPE_NONE)
return false;
const CPlayList& playlist = GetPlaylist(m_iCurrentPlayList);
int iSong = m_iCurrentSong;
if (!RepeatedOne(m_iCurrentPlayList))
iSong--;
if (iSong < 0 && Repeated(m_iCurrentPlayList))
iSong = playlist.size() - 1;
if (iSong < 0 || playlist.size() <= 0)
{
CGUIDialogKaiToast::QueueNotification(CGUIDialogKaiToast::Info, g_localizeStrings.Get(559), g_localizeStrings.Get(34202));
return false;
}
return Play(iSong, "", false, true);
}
bool CPlayListPlayer::IsSingleItemNonRepeatPlaylist() const
{
const CPlayList& playlist = GetPlaylist(m_iCurrentPlayList);
return (playlist.size() <= 1 && !RepeatedOne(m_iCurrentPlayList) && !Repeated(m_iCurrentPlayList));
}
bool CPlayListPlayer::Play()
{
if (m_iCurrentPlayList == TYPE_NONE)
return false;
const CPlayList& playlist = GetPlaylist(m_iCurrentPlayList);
if (playlist.size() <= 0)
return false;
return Play(0, "");
}
bool CPlayListPlayer::PlayItemIdx(int itemIdx)
{
if (m_iCurrentPlayList == TYPE_NONE)
return false;
CPlayList& playlist = GetPlaylist(m_iCurrentPlayList);
if (playlist.size() <= 0)
return Play();
for (int i = 0; i < playlist.size(); i++)
{
if (playlist[i]->HasMusicInfoTag() &&
playlist[i]->GetMusicInfoTag()->GetDatabaseId() == itemIdx)
return Play(i, "");
}
return Play();
}
bool CPlayListPlayer::Play(const CFileItemPtr& pItem, const std::string& player)
{
Id playlistId;
bool isVideo{pItem->IsVideo()};
bool isAudio{pItem->IsAudio()};
if (isAudio && !isVideo)
playlistId = TYPE_MUSIC;
else if (isVideo && !isAudio)
playlistId = TYPE_VIDEO;
else if (pItem->HasProperty("playlist_type_hint"))
{
// There are two main cases that can fall here:
// - If an extension is set on both audio / video extension lists example .strm
// see GetFileExtensionProvider() -> GetVideoExtensions() / GetAudioExtensions()
// When you play the .strm containing single path, cause that
// IsVideo() and IsAudio() methods both return true
//
// - When you play a playlist (e.g. .m3u / .strm) containing multiple paths,
// and the path played is generic (e.g.without extension) and have no properties
// to detect the media type, IsVideo() / IsAudio() both return false
//
// for these cases the type is unknown so we rely on the hint
playlistId = pItem->GetProperty("playlist_type_hint").asInteger32(TYPE_NONE);
}
else
{
CLog::LogF(LOGWARNING, "ListItem type must be audio or video type. The type can be specified "
"by using ListItem::getVideoInfoTag or ListItem::getMusicInfoTag, in "
"the case of playlist entries by adding #KODIPROP mimetype value.");
return false;
}
ClearPlaylist(playlistId);
Reset();
SetCurrentPlaylist(playlistId);
Add(playlistId, pItem);
return Play(0, player);
}
bool CPlayListPlayer::Play(int iSong,
const std::string& player,
bool bAutoPlay /* = false */,
bool bPlayPrevious /* = false */)
{
if (m_iCurrentPlayList == TYPE_NONE)
return false;
CPlayList& playlist = GetPlaylist(m_iCurrentPlayList);
if (playlist.size() <= 0)
return false;
if (iSong < 0)
iSong = 0;
if (iSong >= playlist.size())
iSong = playlist.size() - 1;
// check if the item itself is a playlist, and can be expanded
// only allow a few levels, this could end up in a loop
// if they refer to each other in a loop
for (int i=0; i<5; i++)
{
if(!playlist.Expand(iSong))
break;
}
m_iCurrentSong = iSong;
CFileItemPtr item = playlist[m_iCurrentSong];
if (item->IsVideoDb() && !item->HasVideoInfoTag())
*(item->GetVideoInfoTag()) = XFILE::CVideoDatabaseFile::GetVideoTag(CURL(item->GetDynPath()));
playlist.SetPlayed(true);
m_bPlaybackStarted = false;
const auto playAttempt = std::chrono::steady_clock::now();
bool ret = g_application.PlayFile(*item, player, bAutoPlay);
if (!ret)
{
CLog::Log(LOGERROR, "Playlist Player: skipping unplayable item: {}, path [{}]", m_iCurrentSong,
CURL::GetRedacted(item->GetDynPath()));
playlist.SetUnPlayable(m_iCurrentSong);
// abort on 100 failed CONSECUTIVE songs
if (!m_iFailedSongs)
m_failedSongsStart = playAttempt;
m_iFailedSongs++;
const std::shared_ptr<CAdvancedSettings> advancedSettings = CServiceBroker::GetSettingsComponent()->GetAdvancedSettings();
auto now = std::chrono::steady_clock::now();
auto duration = std::chrono::duration_cast<std::chrono::milliseconds>(now - m_failedSongsStart);
if ((m_iFailedSongs >= advancedSettings->m_playlistRetries &&
advancedSettings->m_playlistRetries >= 0) ||
((duration.count() >=
static_cast<unsigned int>(advancedSettings->m_playlistTimeout) * 1000) &&
advancedSettings->m_playlistTimeout))
{
CLog::Log(LOGDEBUG,"Playlist Player: one or more items failed to play... aborting playback");
// open error dialog
HELPERS::ShowOKDialogText(CVariant{16026}, CVariant{16027});
CGUIMessage msg(GUI_MSG_PLAYLISTPLAYER_STOPPED, 0, 0, m_iCurrentPlayList, m_iCurrentSong);
CServiceBroker::GetGUI()->GetWindowManager().SendThreadMessage(msg);
Reset();
GetPlaylist(m_iCurrentPlayList).Clear();
m_iCurrentPlayList = TYPE_NONE;
m_iFailedSongs = 0;
m_failedSongsStart = std::chrono::steady_clock::now();
return false;
}
// how many playable items are in the playlist?
if (playlist.GetPlayable() > 0)
{
return bPlayPrevious ? PlayPrevious() : PlayNext();
}
// none? then abort playback
else
{
CLog::Log(LOGDEBUG,"Playlist Player: no more playable items... aborting playback");
CGUIMessage msg(GUI_MSG_PLAYLISTPLAYER_STOPPED, 0, 0, m_iCurrentPlayList, m_iCurrentSong);
CServiceBroker::GetGUI()->GetWindowManager().SendThreadMessage(msg);
Reset();
m_iCurrentPlayList = TYPE_NONE;
return false;
}
}
// reset the start offset of this item
if (item->GetStartOffset() == STARTOFFSET_RESUME)
item->SetStartOffset(0);
//! @todo - move the above failure logic and the below success logic
//! to callbacks instead so we don't rely on the return value
//! of PlayFile()
// consecutive error counter so reset if the current item is playing
m_iFailedSongs = 0;
m_failedSongsStart = std::chrono::steady_clock::now();
m_bPlayedFirstFile = true;
return true;
}
void CPlayListPlayer::SetCurrentItemIdx(int iSong)
{
if (iSong >= -1 && iSong < GetPlaylist(m_iCurrentPlayList).size())
m_iCurrentSong = iSong;
}
int CPlayListPlayer::GetCurrentItemIdx() const
{
return m_iCurrentSong;
}
Id CPlayListPlayer::GetCurrentPlaylist() const
{
return m_iCurrentPlayList;
}
void CPlayListPlayer::SetCurrentPlaylist(Id playlistId)
{
if (playlistId == m_iCurrentPlayList)
return;
// changing the current playlist while party mode is on
// disables party mode
if (g_partyModeManager.IsEnabled())
g_partyModeManager.Disable();
m_iCurrentPlayList = playlistId;
m_bPlayedFirstFile = false;
}
void CPlayListPlayer::ClearPlaylist(Id playlistId)
{
// clear our applications playlist file
g_application.m_strPlayListFile.clear();
CPlayList& playlist = GetPlaylist(playlistId);
playlist.Clear();
// its likely that the playlist changed
CGUIMessage msg(GUI_MSG_PLAYLIST_CHANGED, 0, 0);
CServiceBroker::GetGUI()->GetWindowManager().SendMessage(msg);
}
CPlayList& CPlayListPlayer::GetPlaylist(Id playlistId)
{
switch (playlistId)
{
case TYPE_MUSIC:
return *m_PlaylistMusic;
break;
case TYPE_VIDEO:
return *m_PlaylistVideo;
break;
default:
m_PlaylistEmpty->Clear();
return *m_PlaylistEmpty;
break;
}
}
const CPlayList& CPlayListPlayer::GetPlaylist(Id playlistId) const
{
switch (playlistId)
{
case TYPE_MUSIC:
return *m_PlaylistMusic;
break;
case TYPE_VIDEO:
return *m_PlaylistVideo;
break;
default:
// NOTE: This playlist may not be empty if the caller of the non-const version alters it!
return *m_PlaylistEmpty;
break;
}
}
int CPlayListPlayer::RemoveDVDItems()
{
int nRemovedM = m_PlaylistMusic->RemoveDVDItems();
int nRemovedV = m_PlaylistVideo->RemoveDVDItems();
return nRemovedM + nRemovedV;
}
void CPlayListPlayer::Reset()
{
m_iCurrentSong = -1;
m_bPlayedFirstFile = false;
m_bPlaybackStarted = false;
// its likely that the playlist changed
CGUIMessage msg(GUI_MSG_PLAYLIST_CHANGED, 0, 0);
CServiceBroker::GetGUI()->GetWindowManager().SendMessage(msg);
}
bool CPlayListPlayer::HasPlayedFirstFile() const
{
return m_bPlayedFirstFile;
}
bool CPlayListPlayer::Repeated(Id playlistId) const
{
const auto repStatePos = m_repeatState.find(playlistId);
if (repStatePos != m_repeatState.end())
return repStatePos->second == RepeatState::ALL;
return false;
}
bool CPlayListPlayer::RepeatedOne(Id playlistId) const
{
const auto repStatePos = m_repeatState.find(playlistId);
if (repStatePos != m_repeatState.end())
return (repStatePos->second == RepeatState::ONE);
return false;
}
void CPlayListPlayer::SetShuffle(Id playlistId, bool bYesNo, bool bNotify /* = false */)
{
if (playlistId != TYPE_MUSIC && playlistId != TYPE_VIDEO)
return;
// disable shuffle in party mode
if (g_partyModeManager.IsEnabled() && playlistId == TYPE_MUSIC)
return;
// do we even need to do anything?
if (bYesNo != IsShuffled(playlistId))
{
// save the order value of the current song so we can use it find its new location later
int iOrder = -1;
CPlayList& playlist = GetPlaylist(playlistId);
if (m_iCurrentSong >= 0 && m_iCurrentSong < playlist.size())
iOrder = playlist[m_iCurrentSong]->m_iprogramCount;
// shuffle or unshuffle as necessary
if (bYesNo)
playlist.Shuffle();
else
playlist.UnShuffle();
if (bNotify)
{
std::string shuffleStr =
StringUtils::Format("{}: {}", g_localizeStrings.Get(191),
g_localizeStrings.Get(bYesNo ? 593 : 591)); // Shuffle: All/Off
CGUIDialogKaiToast::QueueNotification(CGUIDialogKaiToast::Info, g_localizeStrings.Get(559), shuffleStr);
}
// find the previous order value and fix the current song marker
if (iOrder >= 0)
{
int iIndex = playlist.FindOrder(iOrder);
if (iIndex >= 0)
m_iCurrentSong = iIndex;
// if iIndex < 0, something unexpected happened
// so dont do anything
}
}
// its likely that the playlist changed
if (CServiceBroker::GetGUI() != nullptr)
{
CGUIMessage msg(GUI_MSG_PLAYLIST_CHANGED, 0, 0);
CServiceBroker::GetGUI()->GetWindowManager().SendMessage(msg);
}
AnnouncePropertyChanged(playlistId, "shuffled", IsShuffled(playlistId));
}
bool CPlayListPlayer::IsShuffled(Id playlistId) const
{
// even if shuffled, party mode says its not
if (g_partyModeManager.IsEnabled() && playlistId == TYPE_MUSIC)
return false;
if (playlistId == TYPE_MUSIC || playlistId == TYPE_VIDEO)
return GetPlaylist(playlistId).IsShuffled();
return false;
}
void CPlayListPlayer::SetRepeat(Id playlistId, RepeatState state, bool bNotify /* = false */)
{
if (playlistId != TYPE_MUSIC && playlistId != TYPE_VIDEO)
return;
// disable repeat in party mode
if (g_partyModeManager.IsEnabled() && playlistId == TYPE_MUSIC)
state = RepeatState::NONE;
// notify the user if there was a change in the repeat state
if (m_repeatState[playlistId] != state && bNotify)
{
int iLocalizedString;
if (state == RepeatState::NONE)
iLocalizedString = 595; // Repeat: Off
else if (state == RepeatState::ONE)
iLocalizedString = 596; // Repeat: One
else
iLocalizedString = 597; // Repeat: All
CGUIDialogKaiToast::QueueNotification(CGUIDialogKaiToast::Info, g_localizeStrings.Get(559), g_localizeStrings.Get(iLocalizedString));
}
m_repeatState[playlistId] = state;
CVariant data;
switch (state)
{
case RepeatState::ONE:
data = "one";
break;
case RepeatState::ALL:
data = "all";
break;
default:
data = "off";
break;
}
// its likely that the playlist changed
if (CServiceBroker::GetGUI() != nullptr)
{
CGUIMessage msg(GUI_MSG_PLAYLIST_CHANGED, 0, 0);
CServiceBroker::GetGUI()->GetWindowManager().SendMessage(msg);
}
AnnouncePropertyChanged(playlistId, "repeat", data);
}
RepeatState CPlayListPlayer::GetRepeat(Id playlistId) const
{
const auto repStatePos = m_repeatState.find(playlistId);
if (repStatePos != m_repeatState.end())
return repStatePos->second;
return RepeatState::NONE;
}
void CPlayListPlayer::ReShuffle(Id playlistId, int iPosition)
{
// playlist has not played yet so shuffle the entire list
// (this only really works for new video playlists)
if (!GetPlaylist(playlistId).WasPlayed())
{
GetPlaylist(playlistId).Shuffle();
}
// we're trying to shuffle new items into the currently playing playlist
// so we shuffle starting at two positions below the current item
else if (playlistId == m_iCurrentPlayList)
{
const auto& components = CServiceBroker::GetAppComponents();
const auto appPlayer = components.GetComponent<CApplicationPlayer>();
if ((appPlayer->IsPlayingAudio() && playlistId == TYPE_MUSIC) ||
(appPlayer->IsPlayingVideo() && playlistId == TYPE_VIDEO))
{
GetPlaylist(playlistId).Shuffle(m_iCurrentSong + 2);
}
}
// otherwise, shuffle from the passed position
// which is the position of the first new item added
else
{
GetPlaylist(playlistId).Shuffle(iPosition);
}
}
void CPlayListPlayer::Add(Id playlistId, const CPlayList& playlist)
{
if (playlistId != TYPE_MUSIC && playlistId != TYPE_VIDEO)
return;
CPlayList& list = GetPlaylist(playlistId);
int iSize = list.size();
list.Add(playlist);
if (list.IsShuffled())
ReShuffle(playlistId, iSize);
}
void CPlayListPlayer::Add(Id playlistId, const CFileItemPtr& pItem)
{
if (playlistId != TYPE_MUSIC && playlistId != TYPE_VIDEO)
return;
CPlayList& list = GetPlaylist(playlistId);
int iSize = list.size();
list.Add(pItem);
if (list.IsShuffled())
ReShuffle(playlistId, iSize);
// its likely that the playlist changed
CGUIMessage msg(GUI_MSG_PLAYLIST_CHANGED, 0, 0);
CServiceBroker::GetGUI()->GetWindowManager().SendMessage(msg);
}
void CPlayListPlayer::Add(Id playlistId, const CFileItemList& items)
{
if (playlistId != TYPE_MUSIC && playlistId != TYPE_VIDEO)
return;
CPlayList& list = GetPlaylist(playlistId);
int iSize = list.size();
list.Add(items);
if (list.IsShuffled())
ReShuffle(playlistId, iSize);
// its likely that the playlist changed
CGUIMessage msg(GUI_MSG_PLAYLIST_CHANGED, 0, 0);
CServiceBroker::GetGUI()->GetWindowManager().SendMessage(msg);
}
void CPlayListPlayer::Insert(Id playlistId, const CPlayList& playlist, int iIndex)
{
if (playlistId != TYPE_MUSIC && playlistId != TYPE_VIDEO)
return;
CPlayList& list = GetPlaylist(playlistId);
int iSize = list.size();
list.Insert(playlist, iIndex);
if (list.IsShuffled())
ReShuffle(playlistId, iSize);
else if (m_iCurrentPlayList == playlistId && m_iCurrentSong >= iIndex)
m_iCurrentSong++;
}
void CPlayListPlayer::Insert(Id playlistId, const CFileItemPtr& pItem, int iIndex)
{
if (playlistId != TYPE_MUSIC && playlistId != TYPE_VIDEO)
return;
CPlayList& list = GetPlaylist(playlistId);
int iSize = list.size();
list.Insert(pItem, iIndex);
if (list.IsShuffled())
ReShuffle(playlistId, iSize);
else if (m_iCurrentPlayList == playlistId && m_iCurrentSong >= iIndex)
m_iCurrentSong++;
}
void CPlayListPlayer::Insert(Id playlistId, const CFileItemList& items, int iIndex)
{
if (playlistId != TYPE_MUSIC && playlistId != TYPE_VIDEO)
return;
CPlayList& list = GetPlaylist(playlistId);
int iSize = list.size();
list.Insert(items, iIndex);
if (list.IsShuffled())
ReShuffle(playlistId, iSize);
else if (m_iCurrentPlayList == playlistId && m_iCurrentSong >= iIndex)
m_iCurrentSong++;
// its likely that the playlist changed
CGUIMessage msg(GUI_MSG_PLAYLIST_CHANGED, 0, 0);
CServiceBroker::GetGUI()->GetWindowManager().SendMessage(msg);
}
void CPlayListPlayer::Remove(Id playlistId, int iPosition)
{
if (playlistId != TYPE_MUSIC && playlistId != TYPE_VIDEO)
return;
CPlayList& list = GetPlaylist(playlistId);
list.Remove(iPosition);
if (m_iCurrentPlayList == playlistId && m_iCurrentSong >= iPosition)
m_iCurrentSong--;
// its likely that the playlist changed
CGUIMessage msg(GUI_MSG_PLAYLIST_CHANGED, 0, 0);
CServiceBroker::GetGUI()->GetWindowManager().SendMessage(msg);
}
void CPlayListPlayer::Clear()
{
if (m_PlaylistMusic)
m_PlaylistMusic->Clear();
if (m_PlaylistVideo)
m_PlaylistVideo->Clear();
if (m_PlaylistEmpty)
m_PlaylistEmpty->Clear();
}
void CPlayListPlayer::Swap(Id playlistId, int indexItem1, int indexItem2)
{
if (playlistId != TYPE_MUSIC && playlistId != TYPE_VIDEO)
return;
CPlayList& list = GetPlaylist(playlistId);
if (list.Swap(indexItem1, indexItem2) && playlistId == m_iCurrentPlayList)
{
if (m_iCurrentSong == indexItem1)
m_iCurrentSong = indexItem2;
else if (m_iCurrentSong == indexItem2)
m_iCurrentSong = indexItem1;
}
// its likely that the playlist changed
CGUIMessage msg(GUI_MSG_PLAYLIST_CHANGED, 0, 0);
CServiceBroker::GetGUI()->GetWindowManager().SendMessage(msg);
}
void CPlayListPlayer::AnnouncePropertyChanged(Id playlistId,
const std::string& strProperty,
const CVariant& value)
{
const auto& components = CServiceBroker::GetAppComponents();
const auto appPlayer = components.GetComponent<CApplicationPlayer>();
if (strProperty.empty() || value.isNull() ||
(playlistId == TYPE_VIDEO && !appPlayer->IsPlayingVideo()) ||
(playlistId == TYPE_MUSIC && !appPlayer->IsPlayingAudio()))
return;
CVariant data;
data["player"]["playerid"] = playlistId;
data["property"][strProperty] = value;
CServiceBroker::GetAnnouncementManager()->Announce(ANNOUNCEMENT::Player, "OnPropertyChanged",
data);
}
int PLAYLIST::CPlayListPlayer::GetMessageMask()
{
return TMSG_MASK_PLAYLISTPLAYER;
}
void PLAYLIST::CPlayListPlayer::OnApplicationMessage(KODI::MESSAGING::ThreadMessage* pMsg)
{
auto& components = CServiceBroker::GetAppComponents();
const auto appPlayer = components.GetComponent<CApplicationPlayer>();
auto wakeScreensaver = []() {
auto& components = CServiceBroker::GetAppComponents();
const auto appPower = components.GetComponent<CApplicationPowerHandling>();
appPower->ResetScreenSaver();
appPower->WakeUpScreenSaverAndDPMS();
};
switch (pMsg->dwMessage)
{
case TMSG_PLAYLISTPLAYER_PLAY:
if (pMsg->param1 != -1)
Play(pMsg->param1, "");
else
Play();
break;
case TMSG_PLAYLISTPLAYER_PLAY_ITEM_ID:
if (pMsg->param1 != -1)
{
bool *result = (bool*)pMsg->lpVoid;
*result = PlayItemIdx(pMsg->param1);
}
else
Play();
break;
case TMSG_PLAYLISTPLAYER_NEXT:
PlayNext();
break;
case TMSG_PLAYLISTPLAYER_PREV:
PlayPrevious();
break;
case TMSG_PLAYLISTPLAYER_ADD:
if (pMsg->lpVoid)
{
CFileItemList *list = static_cast<CFileItemList*>(pMsg->lpVoid);
Add(pMsg->param1, (*list));
delete list;
}
break;
case TMSG_PLAYLISTPLAYER_INSERT:
if (pMsg->lpVoid)
{
CFileItemList *list = static_cast<CFileItemList*>(pMsg->lpVoid);
Insert(pMsg->param1, (*list), pMsg->param2);
delete list;
}
break;
case TMSG_PLAYLISTPLAYER_REMOVE:
if (pMsg->param1 != -1)
Remove(pMsg->param1, pMsg->param2);
break;
case TMSG_PLAYLISTPLAYER_CLEAR:
ClearPlaylist(pMsg->param1);
break;
case TMSG_PLAYLISTPLAYER_SHUFFLE:
SetShuffle(pMsg->param1, pMsg->param2 > 0);
break;
case TMSG_PLAYLISTPLAYER_REPEAT:
SetRepeat(pMsg->param1, static_cast<RepeatState>(pMsg->param2));
break;
case TMSG_PLAYLISTPLAYER_GET_ITEMS:
if (pMsg->lpVoid)
{
PLAYLIST::CPlayList playlist = GetPlaylist(pMsg->param1);
CFileItemList *list = static_cast<CFileItemList*>(pMsg->lpVoid);
for (int i = 0; i < playlist.size(); i++)
list->Add(std::make_shared<CFileItem>(*playlist[i]));
}
break;
case TMSG_PLAYLISTPLAYER_SWAP:
if (pMsg->lpVoid)
{
auto indexes = static_cast<std::vector<int>*>(pMsg->lpVoid);
if (indexes->size() == 2)
Swap(pMsg->param1, indexes->at(0), indexes->at(1));
delete indexes;
}
break;
case TMSG_MEDIA_PLAY:
{
wakeScreensaver();
// first check if we were called from the PlayFile() function
if (pMsg->lpVoid && pMsg->param2 == 0)
{
// Discard the current playlist, if TMSG_MEDIA_PLAY gets posted with just a single item.
// Otherwise items may fail to play, when started while a playlist is playing.
Reset();
CFileItem *item = static_cast<CFileItem*>(pMsg->lpVoid);
g_application.PlayFile(*item, "", pMsg->param1 != 0);
delete item;
return;
}
//g_application.StopPlaying();
// play file
if (pMsg->lpVoid)
{
CFileItemList *list = static_cast<CFileItemList*>(pMsg->lpVoid);
if (list->Size() > 0)
{
Id playlistId = TYPE_MUSIC;
for (int i = 0; i < list->Size(); i++)
{
if ((*list)[i]->IsVideo())
{
playlistId = TYPE_VIDEO;
break;
}
}
ClearPlaylist(playlistId);
SetCurrentPlaylist(playlistId);
if (list->Size() == 1 && !(*list)[0]->IsPlayList())
{
CFileItemPtr item = (*list)[0];
// if the item is a plugin we need to resolve the URL to ensure the infotags are filled.
if (URIUtils::HasPluginPath(*item) &&
!XFILE::CPluginDirectory::GetResolvedPluginResult(*item))
{
return;
}
if (item->IsAudio() || item->IsVideo())
Play(item, pMsg->strParam);
else
g_application.PlayMedia(*item, pMsg->strParam, playlistId);
}
else
{
// Handle "shuffled" option if present
if (list->HasProperty("shuffled") && list->GetProperty("shuffled").isBoolean())
SetShuffle(playlistId, list->GetProperty("shuffled").asBoolean(), false);
// Handle "repeat" option if present
if (list->HasProperty("repeat") && list->GetProperty("repeat").isInteger())
SetRepeat(playlistId, static_cast<RepeatState>(list->GetProperty("repeat").asInteger()),
false);
Add(playlistId, (*list));
Play(pMsg->param1, pMsg->strParam);
}
}
delete list;
}
else if (pMsg->param1 == TYPE_MUSIC || pMsg->param1 == TYPE_VIDEO)
{
if (GetCurrentPlaylist() != pMsg->param1)
SetCurrentPlaylist(pMsg->param1);
CServiceBroker::GetAppMessenger()->SendMsg(TMSG_PLAYLISTPLAYER_PLAY, pMsg->param2);
}
}
break;
case TMSG_MEDIA_RESTART:
g_application.Restart(true);
break;
case TMSG_MEDIA_STOP:
{
// restore to previous window if needed
bool stopSlideshow = true;
bool stopVideo = true;
bool stopMusic = true;
Id playlistId = pMsg->param1;
if (playlistId != TYPE_NONE)
{
stopSlideshow = (playlistId == TYPE_PICTURE);
stopVideo = (playlistId == TYPE_VIDEO);
stopMusic = (playlistId == TYPE_MUSIC);
}
if ((stopSlideshow && CServiceBroker::GetGUI()->GetWindowManager().GetActiveWindow() == WINDOW_SLIDESHOW) ||
(stopVideo && CServiceBroker::GetGUI()->GetWindowManager().GetActiveWindow() == WINDOW_FULLSCREEN_VIDEO) ||
(stopVideo && CServiceBroker::GetGUI()->GetWindowManager().GetActiveWindow() == WINDOW_FULLSCREEN_GAME) ||
(stopMusic && CServiceBroker::GetGUI()->GetWindowManager().GetActiveWindow() == WINDOW_VISUALISATION))
CServiceBroker::GetGUI()->GetWindowManager().PreviousWindow();
wakeScreensaver();
// stop playing file
if (appPlayer->IsPlaying())
g_application.StopPlaying();
}
break;
case TMSG_MEDIA_PAUSE:
if (appPlayer->HasPlayer())
{
wakeScreensaver();
appPlayer->Pause();
}
break;
case TMSG_MEDIA_UNPAUSE:
if (appPlayer->IsPausedPlayback())
{
wakeScreensaver();
appPlayer->Pause();
}
break;
case TMSG_MEDIA_PAUSE_IF_PLAYING:
if (appPlayer->IsPlaying() && !appPlayer->IsPaused())
{
wakeScreensaver();
appPlayer->Pause();
}
break;
case TMSG_MEDIA_SEEK_TIME:
{
if (appPlayer->IsPlaying() || appPlayer->IsPaused())
appPlayer->SeekTime(pMsg->param3);
break;
}
default:
break;
}
}
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