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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "addons/IAddon.h"
#include <string>
namespace ADDON
{
/**
* Class - IAddonMgrCallback
* This callback should be inherited by any class which manages
* specific addon types. Could be mostly used for Dll addon types to handle
* cleanup before restart/removal
*/
class IAddonMgrCallback
{
public:
virtual ~IAddonMgrCallback() = default;
virtual bool RequestRestart(const std::string& addonId,
AddonInstanceId instanceId,
bool datachanged) = 0;
};
} /* namespace ADDON */
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