1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105
|
/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "GUIComponent.h"
#include "GUIAudioManager.h"
#include "GUIColorManager.h"
#include "GUIInfoManager.h"
#include "GUILargeTextureManager.h"
#include "GUIWindowManager.h"
#include "ServiceBroker.h"
#include "StereoscopicsManager.h"
#include "TextureManager.h"
#include "URL.h"
#include "dialogs/GUIDialogYesNo.h"
#include <memory>
CGUIComponent::CGUIComponent()
: m_pWindowManager(std::make_unique<CGUIWindowManager>()),
m_pTextureManager(std::make_unique<CGUITextureManager>()),
m_pLargeTextureManager(std::make_unique<CGUILargeTextureManager>()),
m_stereoscopicsManager(std::make_unique<CStereoscopicsManager>()),
m_guiInfoManager(std::make_unique<CGUIInfoManager>()),
m_guiColorManager(std::make_unique<CGUIColorManager>()),
m_guiAudioManager(std::make_unique<CGUIAudioManager>())
{
}
CGUIComponent::~CGUIComponent()
{
Deinit();
}
void CGUIComponent::Init()
{
m_pWindowManager->Initialize();
m_stereoscopicsManager->Initialize();
m_guiInfoManager->Initialize();
CServiceBroker::RegisterGUI(this);
}
void CGUIComponent::Deinit()
{
CServiceBroker::UnregisterGUI();
m_pWindowManager->DeInitialize();
}
CGUIWindowManager& CGUIComponent::GetWindowManager()
{
return *m_pWindowManager;
}
CGUITextureManager& CGUIComponent::GetTextureManager()
{
return *m_pTextureManager;
}
CGUILargeTextureManager& CGUIComponent::GetLargeTextureManager()
{
return *m_pLargeTextureManager;
}
CStereoscopicsManager &CGUIComponent::GetStereoscopicsManager()
{
return *m_stereoscopicsManager;
}
CGUIInfoManager &CGUIComponent::GetInfoManager()
{
return *m_guiInfoManager;
}
CGUIColorManager &CGUIComponent::GetColorManager()
{
return *m_guiColorManager;
}
CGUIAudioManager &CGUIComponent::GetAudioManager()
{
return *m_guiAudioManager;
}
bool CGUIComponent::ConfirmDelete(const std::string& path)
{
CGUIDialogYesNo* pDialog = GetWindowManager().GetWindow<CGUIDialogYesNo>(WINDOW_DIALOG_YES_NO);
if (pDialog)
{
pDialog->SetHeading(CVariant{122});
pDialog->SetLine(0, CVariant{125});
pDialog->SetLine(1, CVariant{CURL(path).GetWithoutUserDetails()});
pDialog->SetLine(2, CVariant{""});
pDialog->Open();
if (pDialog->IsConfirmed())
return true;
}
return false;
}
|