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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
/*!
\file GUIRadioButtonControl.h
\brief
*/
#include "GUIButtonControl.h"
/*!
\ingroup controls
\brief
*/
class CGUIRadioButtonControl :
public CGUIButtonControl
{
public:
CGUIRadioButtonControl(int parentID, int controlID,
float posX, float posY, float width, float height,
const CTextureInfo& textureFocus, const CTextureInfo& textureNoFocus,
const CLabelInfo& labelInfo,
const CTextureInfo& radioOnFocus, const CTextureInfo& radioOnNoFocus,
const CTextureInfo& radioOffFocus, const CTextureInfo& radioOffNoFocus,
const CTextureInfo& radioOnDisabled, const CTextureInfo& radioOffDisabled);
~CGUIRadioButtonControl() override = default;
CGUIRadioButtonControl* Clone() const override { return new CGUIRadioButtonControl(*this); }
void Process(unsigned int currentTime, CDirtyRegionList &dirtyregions) override;
void Render() override;
bool OnAction(const CAction &action) override ;
bool OnMessage(CGUIMessage& message) override;
void AllocResources() override;
void FreeResources(bool immediately = false) override;
void DynamicResourceAlloc(bool bOnOff) override;
void SetInvalid() override;
void SetPosition(float posX, float posY) override;
void SetWidth(float width) override;
void SetHeight(float height) override;
std::string GetDescription() const override;
void SetRadioDimensions(float posX, float posY, float width, float height);
void SetToggleSelect(const std::string &toggleSelect);
bool IsSelected() const { return m_bSelected; }
protected:
bool UpdateColors(const CGUIListItem* item) override;
std::unique_ptr<CGUITexture> m_imgRadioOnFocus;
std::unique_ptr<CGUITexture> m_imgRadioOnNoFocus;
std::unique_ptr<CGUITexture> m_imgRadioOffFocus;
std::unique_ptr<CGUITexture> m_imgRadioOffNoFocus;
std::unique_ptr<CGUITexture> m_imgRadioOnDisabled;
std::unique_ptr<CGUITexture> m_imgRadioOffDisabled;
float m_radioPosX;
float m_radioPosY;
INFO::InfoPtr m_toggleSelect;
bool m_useLabel2;
private:
CGUIRadioButtonControl(const CGUIRadioButtonControl& control);
};
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