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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#include "Texture.h"
#include "DDSImage.h"
#include "ServiceBroker.h"
#include "URL.h"
#include "commons/ilog.h"
#include "filesystem/File.h"
#include "filesystem/ResourceFile.h"
#include "filesystem/XbtFile.h"
#include "guilib/iimage.h"
#include "guilib/imagefactory.h"
#include "utils/URIUtils.h"
#include "utils/log.h"
#if defined(TARGET_DARWIN_EMBEDDED)
#include <ImageIO/ImageIO.h>
#include "filesystem/File.h"
#endif
#if defined(TARGET_ANDROID)
#include "platform/android/filesystem/AndroidAppFile.h"
#endif
#include "rendering/RenderSystem.h"
#include "utils/MemUtils.h"
#include <algorithm>
#include <cstring>
#include <exception>
#include <utility>
/************************************************************************/
/* */
/************************************************************************/
CTexture::CTexture(unsigned int width, unsigned int height, XB_FMT format)
{
m_pixels = NULL;
m_loadedToGPU = false;
Allocate(width, height, format);
}
CTexture::~CTexture()
{
KODI::MEMORY::AlignedFree(m_pixels);
m_pixels = NULL;
}
void CTexture::Allocate(unsigned int width, unsigned int height, XB_FMT format)
{
m_imageWidth = m_originalWidth = width;
m_imageHeight = m_originalHeight = height;
m_format = format;
m_orientation = 0;
m_textureWidth = m_imageWidth;
m_textureHeight = m_imageHeight;
if (m_format & XB_FMT_DXT_MASK)
{
while (GetPitch() < CServiceBroker::GetRenderSystem()->GetMinDXTPitch())
m_textureWidth += GetBlockSize();
}
if (!CServiceBroker::GetRenderSystem()->SupportsNPOT((m_format & XB_FMT_DXT_MASK) != 0))
{
m_textureWidth = PadPow2(m_textureWidth);
m_textureHeight = PadPow2(m_textureHeight);
}
if (m_format & XB_FMT_DXT_MASK)
{
// DXT textures must be a multiple of 4 in width and height
m_textureWidth = ((m_textureWidth + 3) / 4) * 4;
m_textureHeight = ((m_textureHeight + 3) / 4) * 4;
}
else
{
// align all textures so that they have an even width
// in some circumstances when we downsize a thumbnail
// which has an uneven number of pixels in width
// we crash in CPicture::ScaleImage in ffmpegs swscale
// because it tries to access beyond the source memory
// (happens on osx and ios)
// UPDATE: don't just update to be on an even width;
// ffmpegs swscale relies on a 16-byte stride on some systems
// so the textureWidth needs to be a multiple of 16. see ffmpeg
// swscale headers for more info.
m_textureWidth = ((m_textureWidth + 15) / 16) * 16;
}
// check for max texture size
#define CLAMP(x, y) { if (x > y) x = y; }
CLAMP(m_textureWidth, CServiceBroker::GetRenderSystem()->GetMaxTextureSize());
CLAMP(m_textureHeight, CServiceBroker::GetRenderSystem()->GetMaxTextureSize());
CLAMP(m_imageWidth, m_textureWidth);
CLAMP(m_imageHeight, m_textureHeight);
KODI::MEMORY::AlignedFree(m_pixels);
m_pixels = NULL;
if (GetPitch() * GetRows() > 0)
{
size_t size = GetPitch() * GetRows();
m_pixels = static_cast<unsigned char*>(KODI::MEMORY::AlignedMalloc(size, 32));
if (m_pixels == nullptr)
{
CLog::Log(LOGERROR, "{} - Could not allocate {} bytes. Out of memory.", __FUNCTION__, size);
}
}
}
void CTexture::Update(unsigned int width,
unsigned int height,
unsigned int pitch,
XB_FMT format,
const unsigned char* pixels,
bool loadToGPU)
{
if (pixels == NULL)
return;
if (format & XB_FMT_DXT_MASK)
return;
Allocate(width, height, format);
if (m_pixels == nullptr)
return;
unsigned int srcPitch = pitch ? pitch : GetPitch(width);
unsigned int srcRows = GetRows(height);
unsigned int dstPitch = GetPitch(m_textureWidth);
unsigned int dstRows = GetRows(m_textureHeight);
if (srcPitch == dstPitch)
memcpy(m_pixels, pixels, srcPitch * std::min(srcRows, dstRows));
else
{
const unsigned char *src = pixels;
unsigned char* dst = m_pixels;
for (unsigned int y = 0; y < srcRows && y < dstRows; y++)
{
memcpy(dst, src, std::min(srcPitch, dstPitch));
src += srcPitch;
dst += dstPitch;
}
}
ClampToEdge();
if (loadToGPU)
LoadToGPU();
}
void CTexture::ClampToEdge()
{
if (m_pixels == nullptr)
return;
unsigned int imagePitch = GetPitch(m_imageWidth);
unsigned int imageRows = GetRows(m_imageHeight);
unsigned int texturePitch = GetPitch(m_textureWidth);
unsigned int textureRows = GetRows(m_textureHeight);
if (imagePitch < texturePitch)
{
unsigned int blockSize = GetBlockSize();
unsigned char *src = m_pixels + imagePitch - blockSize;
unsigned char *dst = m_pixels;
for (unsigned int y = 0; y < imageRows; y++)
{
for (unsigned int x = imagePitch; x < texturePitch; x += blockSize)
memcpy(dst + x, src, blockSize);
dst += texturePitch;
}
}
if (imageRows < textureRows)
{
unsigned char *dst = m_pixels + imageRows * texturePitch;
for (unsigned int y = imageRows; y < textureRows; y++)
{
memcpy(dst, dst - texturePitch, texturePitch);
dst += texturePitch;
}
}
}
std::unique_ptr<CTexture> CTexture::LoadFromFile(const std::string& texturePath,
unsigned int idealWidth,
unsigned int idealHeight,
bool requirePixels,
const std::string& strMimeType)
{
#if defined(TARGET_ANDROID)
CURL url(texturePath);
if (url.IsProtocol("androidapp"))
{
XFILE::CFileAndroidApp file;
if (file.Open(url))
{
unsigned char* inputBuff;
unsigned int width;
unsigned int height;
unsigned int inputBuffSize = file.ReadIcon(&inputBuff, &width, &height);
file.Close();
if (!inputBuffSize)
return NULL;
std::unique_ptr<CTexture> texture = CTexture::CreateTexture();
texture->LoadFromMemory(width, height, width*4, XB_FMT_RGBA8, true, inputBuff);
delete[] inputBuff;
return texture;
}
}
#endif
std::unique_ptr<CTexture> texture = CTexture::CreateTexture();
if (texture->LoadFromFileInternal(texturePath, idealWidth, idealHeight, requirePixels, strMimeType))
return texture;
return {};
}
std::unique_ptr<CTexture> CTexture::LoadFromFileInMemory(unsigned char* buffer,
size_t bufferSize,
const std::string& mimeType,
unsigned int idealWidth,
unsigned int idealHeight)
{
std::unique_ptr<CTexture> texture = CTexture::CreateTexture();
if (texture->LoadFromFileInMem(buffer, bufferSize, mimeType, idealWidth, idealHeight))
return texture;
return {};
}
bool CTexture::LoadFromFileInternal(const std::string& texturePath,
unsigned int maxWidth,
unsigned int maxHeight,
bool requirePixels,
const std::string& strMimeType)
{
if (URIUtils::HasExtension(texturePath, ".dds"))
{ // special case for DDS images
CDDSImage image;
if (image.ReadFile(texturePath))
{
Update(image.GetWidth(), image.GetHeight(), 0, image.GetFormat(), image.GetData(), false);
return true;
}
return false;
}
unsigned int width = maxWidth ? std::min(maxWidth, CServiceBroker::GetRenderSystem()->GetMaxTextureSize()) :
CServiceBroker::GetRenderSystem()->GetMaxTextureSize();
unsigned int height = maxHeight ? std::min(maxHeight, CServiceBroker::GetRenderSystem()->GetMaxTextureSize()) :
CServiceBroker::GetRenderSystem()->GetMaxTextureSize();
// Read image into memory to use our vfs
XFILE::CFile file;
std::vector<uint8_t> buf;
if (file.LoadFile(texturePath, buf) <= 0)
return false;
CURL url(texturePath);
// make sure resource:// paths are properly resolved
if (url.IsProtocol("resource"))
{
std::string translatedPath;
if (XFILE::CResourceFile::TranslatePath(url, translatedPath))
url.Parse(translatedPath);
}
// handle xbt:// paths differently because it allows loading the texture directly from memory
if (url.IsProtocol("xbt"))
{
XFILE::CXbtFile xbtFile;
if (!xbtFile.Open(url))
return false;
return LoadFromMemory(xbtFile.GetImageWidth(), xbtFile.GetImageHeight(), 0,
xbtFile.GetImageFormat(), xbtFile.HasImageAlpha(), buf.data());
}
IImage* pImage;
if(strMimeType.empty())
pImage = ImageFactory::CreateLoader(texturePath);
else
pImage = ImageFactory::CreateLoaderFromMimeType(strMimeType);
if (!LoadIImage(pImage, buf.data(), buf.size(), width, height))
{
CLog::Log(LOGDEBUG, "{} - Load of {} failed.", __FUNCTION__, CURL::GetRedacted(texturePath));
delete pImage;
return false;
}
delete pImage;
return true;
}
bool CTexture::LoadFromFileInMem(unsigned char* buffer,
size_t size,
const std::string& mimeType,
unsigned int maxWidth,
unsigned int maxHeight)
{
if (!buffer || !size)
return false;
unsigned int width = maxWidth ? std::min(maxWidth, CServiceBroker::GetRenderSystem()->GetMaxTextureSize()) :
CServiceBroker::GetRenderSystem()->GetMaxTextureSize();
unsigned int height = maxHeight ? std::min(maxHeight, CServiceBroker::GetRenderSystem()->GetMaxTextureSize()) :
CServiceBroker::GetRenderSystem()->GetMaxTextureSize();
IImage* pImage = ImageFactory::CreateLoaderFromMimeType(mimeType);
if(!LoadIImage(pImage, buffer, size, width, height))
{
delete pImage;
return false;
}
delete pImage;
return true;
}
bool CTexture::LoadIImage(IImage* pImage,
unsigned char* buffer,
unsigned int bufSize,
unsigned int width,
unsigned int height)
{
if(pImage != NULL && pImage->LoadImageFromMemory(buffer, bufSize, width, height))
{
if (pImage->Width() > 0 && pImage->Height() > 0)
{
Allocate(pImage->Width(), pImage->Height(), XB_FMT_A8R8G8B8);
if (m_pixels != nullptr && pImage->Decode(m_pixels, GetTextureWidth(), GetRows(), GetPitch(), XB_FMT_A8R8G8B8))
{
if (pImage->Orientation())
m_orientation = pImage->Orientation() - 1;
m_hasAlpha = pImage->hasAlpha();
m_originalWidth = pImage->originalWidth();
m_originalHeight = pImage->originalHeight();
m_imageWidth = pImage->Width();
m_imageHeight = pImage->Height();
ClampToEdge();
return true;
}
}
}
return false;
}
bool CTexture::LoadFromMemory(unsigned int width,
unsigned int height,
unsigned int pitch,
XB_FMT format,
bool hasAlpha,
const unsigned char* pixels)
{
m_imageWidth = m_originalWidth = width;
m_imageHeight = m_originalHeight = height;
m_format = format;
m_hasAlpha = hasAlpha;
Update(width, height, pitch, format, pixels, false);
return true;
}
bool CTexture::LoadPaletted(unsigned int width,
unsigned int height,
unsigned int pitch,
XB_FMT format,
const unsigned char* pixels,
const COLOR* palette)
{
if (pixels == NULL || palette == NULL)
return false;
Allocate(width, height, format);
for (unsigned int y = 0; y < m_imageHeight; y++)
{
unsigned char *dest = m_pixels + y * GetPitch();
const unsigned char *src = pixels + y * pitch;
for (unsigned int x = 0; x < m_imageWidth; x++)
{
COLOR col = palette[*src++];
*dest++ = col.b;
*dest++ = col.g;
*dest++ = col.r;
*dest++ = col.x;
}
}
ClampToEdge();
return true;
}
unsigned int CTexture::PadPow2(unsigned int x)
{
--x;
x |= x >> 1;
x |= x >> 2;
x |= x >> 4;
x |= x >> 8;
x |= x >> 16;
return ++x;
}
bool CTexture::SwapBlueRed(unsigned char* pixels,
unsigned int height,
unsigned int pitch,
unsigned int elements,
unsigned int offset)
{
if (!pixels) return false;
unsigned char *dst = pixels;
for (unsigned int y = 0; y < height; y++)
{
dst = pixels + (y * pitch);
for (unsigned int x = 0; x < pitch; x+=elements)
std::swap(dst[x+offset], dst[x+2+offset]);
}
return true;
}
unsigned int CTexture::GetPitch(unsigned int width) const
{
switch (m_format)
{
case XB_FMT_DXT1:
return ((width + 3) / 4) * 8;
case XB_FMT_DXT3:
case XB_FMT_DXT5:
case XB_FMT_DXT5_YCoCg:
return ((width + 3) / 4) * 16;
case XB_FMT_A8:
return width;
case XB_FMT_RGB8:
return (((width + 1)* 3 / 4) * 4);
case XB_FMT_RGBA8:
case XB_FMT_A8R8G8B8:
default:
return width*4;
}
}
unsigned int CTexture::GetRows(unsigned int height) const
{
switch (m_format)
{
case XB_FMT_DXT1:
return (height + 3) / 4;
case XB_FMT_DXT3:
case XB_FMT_DXT5:
case XB_FMT_DXT5_YCoCg:
return (height + 3) / 4;
default:
return height;
}
}
unsigned int CTexture::GetBlockSize() const
{
switch (m_format)
{
case XB_FMT_DXT1:
return 8;
case XB_FMT_DXT3:
case XB_FMT_DXT5:
case XB_FMT_DXT5_YCoCg:
return 16;
case XB_FMT_A8:
return 1;
default:
return 4;
}
}
bool CTexture::HasAlpha() const
{
return m_hasAlpha;
}
void CTexture::SetMipmapping()
{
m_mipmapping = true;
}
bool CTexture::IsMipmapped() const
{
return m_mipmapping;
}
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