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/*
* Copyright (C) 2012-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include <ctime>
#include <string>
namespace PVR
{
class CPVRChannel;
class CPVREpgChannelData
{
public:
CPVREpgChannelData() = default;
CPVREpgChannelData(int iClientId, int iUniqueClientChannelId);
explicit CPVREpgChannelData(const CPVRChannel& channel);
int ClientId() const;
int UniqueClientChannelId() const;
bool IsRadio() const;
bool IsHidden() const;
void SetHidden(bool bIsHidden);
bool IsLocked() const;
void SetLocked(bool bIsLocked);
bool IsEPGEnabled() const;
void SetEPGEnabled(bool bIsEPGEnabled);
int ChannelId() const;
void SetChannelId(int iChannelId);
const std::string& ChannelName() const;
void SetChannelName(const std::string& strChannelName);
const std::string& ChannelIconPath() const;
void SetChannelIconPath(const std::string& strChannelIconPath);
private:
const bool m_bIsRadio = false;
const int m_iClientId = -1;
const int m_iUniqueClientChannelId = -1;
bool m_bIsHidden = false;
bool m_bIsLocked = false;
bool m_bIsEPGEnabled = true;
int m_iChannelId = -1;
std::string m_strChannelName;
std::string m_strChannelIconPath;
};
} // namespace PVR
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