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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include <cstdint>
#include <memory>
namespace KODI
{
namespace MEMORY
{
struct MemoryStatus
{
unsigned int memoryLoad;
uint64_t totalPhys;
uint64_t availPhys;
};
void* AlignedMalloc(size_t s, size_t alignTo);
void AlignedFree(void* p);
void GetMemoryStatus(MemoryStatus* buffer);
}
}
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