File: ConnectionTool.h

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/* This file is part of the KDE project
 *
 * Copyright (C) 2009 Jean-Nicolas Artaud <jeannicolasartaud@gmail.com>
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#ifndef KO_CONNECTION_TOOL_H
#define KO_CONNECTION_TOOL_H

#define ConnectionTool_ID "ConnectionTool"

#include "KoPathTool.h"

#include <KoConnectionShape.h>
#include <KoCanvasBase.h>
class ConnectionTool : public KoPathTool
{
    Q_OBJECT
public:
    /**
     * @brief Constructor
     */
    explicit ConnectionTool( KoCanvasBase * canvas );
    /**
     * @brief Destructor
     */
    ~ConnectionTool();
    
    /// reimplemented from superclass
    virtual void paint( QPainter &painter, const KoViewConverter &converter );

    /// reimplemented from superclass
    virtual void mousePressEvent( KoPointerEvent *event ) ;
    /// reimplemented from superclass
    virtual void mouseMoveEvent( KoPointerEvent *event );
    /// reimplemented from superclass
    virtual void mouseReleaseEvent( KoPointerEvent *event );
    /// reimplemented from superclass
    virtual void keyPressEvent( QKeyEvent *event );
    /// reimplemented from superclass
    virtual void activate(ToolActivation toolActivation, const QSet<KoShape*> &shapes);
    /// reimplemented from superclass
    virtual void deactivate();
    

    /**
     * @brief Modify connections if they are on a shape and not the nearest one
     */
    void updateConnections();
    /**
     * @brief Return the index of the nearest connection point of the shape with the point
     *
     * @param shape The shape to connect
     * @param point The point to connect
     * @return The index of the nearest point
     */
    int getConnectionIndex( KoShape * shape, QPointF point );
    /**
     * @brief Return the square of the absolute distance between p1 and p2 
     *
     * @param p1 The first point
     * @param p2 The second point
     * @return The float which is the square of the distance
     */
    float distanceSquare( QPointF p1, QPointF p2 );
    /**
     * @brief Return true if the mouse is near to a connection point
     */
    bool isInRoi();
    /**
     * @brief Permit to activate the connection with a comand
     */
    void command();
    
private:
    KoShape * m_shape1;
    int m_firstHandleIndex;
    KoShape * m_shapeOn;
    KoShape * m_lastShapeOn;
    QPointF * m_pointSelected;
    QPointF m_mouse;
    int m_activeHandle;
    KoConnectionShape * m_connectionShape;
    KoConnectionShape * m_lastConnectionShapeOn;
    QPair<bool,bool> * m_isTied;
    bool m_modifyConnection;
};

#endif