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/*
Copyright (C) 2002-2005, Jason Katz-Brown <jasonkb@mit.edu>
Copyright 2010 Stefan Majewsky <majewsky@gmx.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef EDITOR_H_INCLUDED
#define EDITOR_H_INCLUDED
#include <QWidget>
#include "game.h"
class QListWidget;
class QHBoxLayout;
class QListWidgetItem;
class Config;
namespace Kolf
{
class ItemFactory;
}
class Editor : public QWidget
{
Q_OBJECT
public:
explicit Editor(const Kolf::ItemFactory& factory, QWidget * = nullptr);
Q_SIGNALS:
void changed(bool mod);
void addNewItem(const QString&);
public Q_SLOTS:
void setItem(CanvasItem *);
private Q_SLOTS:
void listboxExecuted(QListWidgetItem*);
private:
const Kolf::ItemFactory& m_factory;
QHBoxLayout *hlayout;
QListWidget* m_typeList;
Config *config;
};
#endif
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