1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448
|
/*
* Komposter
*
* Copyright (c) 2010 Noora Halme et al. (see AUTHORS)
*
* This code is licensed under the GNU General Public
* License version 2. See LICENSE for full text.
*
* Main program and thread startup
*
*/
#include <stdio.h>
#include <math.h>
#include <stdlib.h>
#include <strings.h>
#include <sys/time.h>
#include <pthread.h>
#include <signal.h>
#include <unistd.h>
#ifdef __APPLE__
#include <CoreFoundation/CFURL.h>
#include <CoreFoundation/CFBundle.h>
#endif
#include "arch.h"
#include "about.h"
#include "audio.h"
#include "buffermm.h"
#include "constants.h"
#include "console.h"
#include "dotfile.h"
#include "dialog.h"
#include "font.h"
#include "modules.h"
#include "pattern.h"
#include "patch.h"
#include "widgets.h"
#include "sequencer.h"
#include "shader.h"
#include "synthesizer.h"
#define MAIN_ABOUT 0
#define MAIN_PAGE1 1
#define MAIN_PAGE2 2
#define MAIN_PAGE3 3
#define MAIN_PAGE4 4
#define MAIN_VU 5
#define MAIN_PANIC 6
int cpage=1;
int main_ui[7];
float lastrf=0.0f;
// posix threads for audio playback and rendering
pthread_t audiothread;
pthread_t renderthread;
// path to resources
char respath[512];
// from audio.c
extern int audiomode;
extern short *render_buffer;
extern int render_state;
extern long render_pos;
extern long render_bufferlen;
long audio_render(void);
extern float audio_peak;
extern float audio_latest_peak;
int panic=0;
void mouse_hoverfunc(int x, int y)
{
int m;
if (is_dialog()) { dialog_hover(x,y); return; }
// test global ui elements
for(m=0;m<5;m++) main_ui[m]=0;
main_ui[MAIN_PAGE1]=hovertest_box(x,y,DS_WIDTH-159, DS_HEIGHT-14, 16, 16);
main_ui[MAIN_PAGE2]=hovertest_box(x,y,DS_WIDTH-137, DS_HEIGHT-14, 16, 16);
main_ui[MAIN_PAGE3]=hovertest_box(x,y,DS_WIDTH-115, DS_HEIGHT-14, 16, 16);
main_ui[MAIN_PAGE4]=hovertest_box(x,y,DS_WIDTH-93, DS_HEIGHT-14, 16, 16);
main_ui[MAIN_ABOUT]=hovertest_box(x,y,DS_WIDTH-42,DS_HEIGHT-14, 16, 73);
main_ui[MAIN_PANIC]=hovertest_box(x, y, DS_WIDTH-206, DS_HEIGHT-14, 16, 16);
main_ui[MAIN_VU]=hovertest_box(x,y,728, DS_HEIGHT-14, 16, 100);
// call the hover function of the currently active page
switch(cpage) {
case MAIN_PAGE1: synth_mouse_hover(x,y); break;
case MAIN_PAGE2: patch_mouse_hover(x,y); break;
case MAIN_PAGE3: pattern_mouse_hover(x,y); break;
case MAIN_PAGE4: sequencer_mouse_hover(x,y); break;
default: break;
}
}
void mouse_dragfunc(int x, int y)
{
if (is_dialog()) {
if (is_dialogdrag()) {
dialog_drag(x, y);
}
return;
}
switch(cpage) {
case MAIN_PAGE1: synth_mouse_drag(x,y); break;
case MAIN_PAGE2: patch_mouse_drag(x,y); break;
case MAIN_PAGE3: pattern_mouse_drag(x,y); break;
case MAIN_PAGE4: sequencer_mouse_drag(x,y); break;
default: break;
}
}
void mouse_clickfunc(int button, int state, int x, int y)
{
if (is_dialog()) { dialog_click(button,state,x,y); return; }
// test global ui elements
if (button==GLUT_LEFT_BUTTON) {
if (state==GLUT_DOWN) {
if (main_ui[MAIN_PAGE1]) { console_post("Synthesizers"); cpage=1; return; }
if (main_ui[MAIN_PAGE2]) { console_post("Patches"); cpage=2; return; }
if (main_ui[MAIN_PAGE3]) { console_post("Patterns"); cpage=3; return; }
if (main_ui[MAIN_PAGE4]) { console_post("Sequencer"); cpage=4; return; }
if (main_ui[MAIN_ABOUT]) { dialog_open(&about_draw, &about_hover, &about_click); dialog_bindkeyboard(&about_keyboard); return; }
if (main_ui[MAIN_PANIC]) {
// do a full reset of the synth
audiomode=AUDIOMODE_COMPOSING;
audio_panic();
panic=255;
}
if (main_ui[MAIN_VU]) { audio_peak=0.0f; console_post("VU meter peak reset"); return; }
}
}
switch (cpage)
{
case MAIN_PAGE1: synth_mouse_click(button, state, x, y); break;
case MAIN_PAGE2: patch_mouse_click(button, state, x, y); break;
case MAIN_PAGE3: pattern_mouse_click(button, state, x, y); break;
case MAIN_PAGE4: sequencer_mouse_click(button, state, x, y); break;
default: break;
}
}
void keyboardfunc(unsigned char key, int x, int y)
{
if (is_dialog()) { dialog_keyboard(key, x, y); return; }
switch (cpage)
{
case MAIN_PAGE1: synth_keyboard(key, x, y); break;
case MAIN_PAGE2: patch_keyboard(key, x, y); break;
case MAIN_PAGE3: pattern_keyboard(key, x, y); break;
case MAIN_PAGE4: sequencer_keyboard(key, x, y); break;
default: break;
}
}
void keyboardupfunc(unsigned char key, int x, int y)
{
if (is_dialog()) return;
switch (cpage)
{
case MAIN_PAGE2: patch_keyboardup(key, x, y); break;
case MAIN_PAGE3: pattern_keyboardup(key, x, y); break;
default: break;
}
}
void specialkeyfunc(int key, int x, int y)
{
if (is_dialog()) { dialog_special(key, x, y); return; }
// page handlers for special keys
switch (cpage)
{
case MAIN_PAGE1: synth_specialkey(key, x, y); break;
case MAIN_PAGE2: patch_specialkey(key, x, y); break;
case MAIN_PAGE3: pattern_specialkey(key, x, y); break;
case MAIN_PAGE4: break;
}
// global keys
switch(key) {
case GLUT_KEY_F1:
if (cpage!=1) { console_post("Synthesizers"); cpage=1;}
break;
case GLUT_KEY_F2:
if (cpage!=2) { console_post("Patches"); cpage=2; }
break;
case GLUT_KEY_F3:
if (cpage!=3) { console_post("Patterns"); cpage=3; }
break;
case GLUT_KEY_F4:
if (cpage!=4) { console_post("Sequencer"); cpage=4; }
break;
default: break;
}
}
void update(int value)
{
console_advanceframe();
if (panic > 0) { panic-=20; if (panic<0) panic=0; }
glutTimerFunc(20, update, value+1); // frame number in callback parameter
glutPostRedisplay();
}
void *audio_playback(void *param)
{
int rc;
while(1) {
audio_update(0);
rc=usleep(1000); // 1ms sleep
}
return NULL;
}
void *audio_renderer(void *param)
{
int rc;
while(1) {
if (render_state==RENDER_IN_PROGRESS || render_state==RENDER_LIVE) {
audio_render();
} else {
rc=usleep(10000);
}
}
return NULL;
}
void display(void)
{
char tmps[128];
float rf;
// setup projection and modelview matrices
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0, DS_WIDTH, 0, DS_HEIGHT, -1, 1);
glScalef(1, -1, 1);
glTranslatef(0, -DS_HEIGHT, 0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
// clear the back buffer
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
// enable stuff
glEnable(GL_LINE_SMOOTH);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
// draw the current page
switch (cpage)
{
case MAIN_PAGE1: synth_draw(); break;
case MAIN_PAGE2: patch_draw(); break;
case MAIN_PAGE3: pattern_draw(); break;
case MAIN_PAGE4: sequencer_draw(); break;
default: break;
}
// global ui elements
console_print(6, DS_HEIGHT-27);
main_ui[cpage]|=2;
draw_button(DS_WIDTH-159, DS_HEIGHT-14, 16, "1", main_ui[MAIN_PAGE1]);
draw_button(DS_WIDTH-137, DS_HEIGHT-14, 16, "2", main_ui[MAIN_PAGE2]);
draw_button(DS_WIDTH-115, DS_HEIGHT-14, 16, "3", main_ui[MAIN_PAGE3]);
draw_button(DS_WIDTH-93, DS_HEIGHT-14, 16, "4", main_ui[MAIN_PAGE4]);
draw_textbox(DS_WIDTH-42, DS_HEIGHT-14, 16, 74, "komposter", main_ui[MAIN_ABOUT]);
main_ui[cpage]&=1;
// panic button
draw_button(DS_WIDTH-206, DS_HEIGHT-14, 16, "!!!", main_ui[MAIN_PANIC]);
// draw vu peak meter
rf=fmin(1.0f, audio_latest_peak);
rf=(0.2*lastrf) + (0.8*rf); // damping
lastrf=rf;
draw_textbox(728, DS_HEIGHT-14, 16, 100, "", main_ui[MAIN_VU]);
glColor4f(0.68f, 0.33f, 0.0f, 0.94f);
glBegin(GL_QUADS);
glVertex2f(678, DS_HEIGHT-22);
glVertex2f(678 + rf*100, DS_HEIGHT-22);
glVertex2f(678 + rf*100, DS_HEIGHT-6);
glVertex2f(678, DS_HEIGHT-6);
glEnd();
sprintf(tmps, "%1.2f", audio_peak);
render_text(tmps, 728, DS_HEIGHT-11, 2, (audio_peak > 1.0f) ? 0xffff8080 : 0xffffffff, 1);
if (panic > 0) {
unsigned int color=0x00b05500|(panic<<24);
render_text("PANIC!", DS_WIDTH/2, DS_HEIGHT/2, 4, color, 1);
}
// if a dialog is active, dim the screen and draw it
if (is_dialog()) dialog_draw();
// switch the back buffer to front
glutSwapBuffers();
}
void cleanup(void)
{
printf("Closing up..\n");
pthread_kill(audiothread, SIGTERM);
pthread_kill(renderthread, SIGTERM);
pthread_exit(NULL);
audio_release();
}
int is_dir(const char *path)
{
struct stat st;
if(stat(path, &st) == 0)
{
if((st.st_mode & S_IFDIR) != 0)
{
return 1;
}
}
return 0;
}
int main(int argc, char **argv)
{
int err;
#ifdef __APPLE__
char *cfrespath;
CFBundleRef mainBundle;
CFURLRef res;
CFStringRef respathref;
#endif
// load config file from user's homedir
dotfile_load();
// calculate tables for supersaw
calc_supersaw_tables();
// init data on all pages to defaults
synth_init();
patch_init();
pattern_init();
sequencer_init();
// init glut
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
glutInitWindowSize(DS_WIDTH,DS_HEIGHT);
glutCreateWindow("komposter");
glutIgnoreKeyRepeat(1);
#ifdef __APPLE__
// get application bundle base path
mainBundle=CFBundleGetMainBundle();
res=CFBundleCopyBundleURL(mainBundle);
respathref=CFURLCopyFileSystemPath(res, 0);
cfrespath=(char*)CFStringGetCStringPtr(respathref, kCFStringEncodingISOLatin1);
if (!cfrespath) {
cfrespath=malloc(512);
CFStringGetCString(respathref, cfrespath, 511, kCFStringEncodingISOLatin1);
strncpy(respath, cfrespath, 511);
free(cfrespath);
} else {
strncpy(respath, cfrespath, 511);
}
strncat(respath, "/Contents/Resources/", 511); // append the resource dir
#else
#ifdef RESOURCEPATH
if(is_dir(RESOURCEPATH))
{
strncpy(respath, RESOURCEPATH, 511);
}
else
{
fprintf(stderr, "'%s' not found, trying relative path\n", RESOURCEPATH);
strncpy(respath, "resources/", 511);
}
#else
strncpy(respath, "resources/", 512);
#endif
#endif
printf("Resource path is %s\n", respath);
// init freetype
err=font_init();
if (!err) {
printf("Error initializing Freetype!\n");
return 0;
}
// set glut callbacks
glutKeyboardFunc(keyboardfunc);
glutKeyboardUpFunc(keyboardupfunc);
glutMouseFunc(mouse_clickfunc);
glutMotionFunc(mouse_dragfunc);
glutSpecialFunc(specialkeyfunc);
glutPassiveMotionFunc(mouse_hoverfunc);
// init shaders
shader_init();
// init memory manager
kmm_init();
// set up screen and fire up the update timer
cpage=MAIN_PAGE4;
glutDisplayFunc(display);
glutTimerFunc(20, update, 1);
dialog_open(&about_draw, &about_hover, &about_click);
dialog_bindkeyboard(&about_keyboard);
// start audio and opengl mainloop
atexit(cleanup);
if (!audio_initialize()) {
printf("Failed to initialize audio playback - sound is disabled.\n");
} else {
err = pthread_create(&audiothread, NULL, audio_playback, (void *)NULL);
}
err = pthread_create(&renderthread, NULL, audio_renderer, (void *)NULL);
glutMainLoop();
return 0;
}
|