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HISTORY - Koules/2 for OS/2 Warp + DIVE
BETA 1 Internal version - really did some amazing crashes, e.g. really screwed
up my desktop colors. :-)
BETA 2 Feb.12 - 1996
- Fisrt public release.
BETA 2.1 Feb.14 - 1996
- Fixed a bug with 256 colors and FSDive.
- Removed F1 & F3 shortcuts from the Options menu, as these will crash
OS/2 when running Full-Screen.
- Added define for version in Makefile.
- WaitRetrace() defined as vga_waitretrace() didn't notice any differences.
BETA 3 Feb 15 - 1996
- First attempt for sound support with MMPM/2
BETA 3.1 Feb 16 - 1996
- Fixed sound, so it seems stable :-)
- Re-arranged the toplevel menus + submenus
- The chances that you'll end up with garbage on the screen when killig
Koules, is now much lesser than before.
- Refixed the FSDive problem on 256 colors display.
- Cheated a little with the screen buffers - now the game actually is
playable in 640x480 mode.. :-)
- Now you can quit the game, when in FSDive mode.
BETA 3.2 Feb 23 - 1996
- Tried another fix for avoiding garbage after quit'ing the game.
- Even more PM code has been moved into DVGALib.
- Discovered the problem with the latest beta of DIVE.DLL.
- Full mouse support, even when window is resized and in FSDive mode.
- Rename the .exe back to koules.exe
BETA 3.3
- Fixed the 256 colors code. (I hope)
BETA 3.4
- Changed the sound code a little.
- Now Koules/2 uses the .RAW files, instead of converted .WAV
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