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Version 1.4
o Better joystick support by Ludvik Tesar
o 'h' for help
o Fixes problems with non USS-lite(voxware) sound drivers
known to work well with ultrasoud project
o Fixes for svgalib-1.2.11
o Fixed some other small problems
o Fixed bug in X11 and intro texts
o Be more robust for old and/or incorrect rc files
o Fixed security bug in SVGAlib version
o Socklib complettely rewrote to sock.c to avoid copyright
problems with commercial use.
Sock solves some old problems with network code, but may
introduce new ones. Please let me know
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Version 1.3 (Bugfix..)
o Fixed crash in 51. level
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Version 1.2 (SGI sound server)
Major changes
o Sound server for SGI by Rick Sayre
o Sound server moved from koules directory to sound directory
Minor changes
(patches by Rick Sayre)
o new creator effect
o SGI sound server
o Fixed socklib for compatibility with SGI
o spelling check
(patches by Jan Hubicka)
o bit improved Rick's creator effect
o new socklib version
o probably fixed random crash bug that happended on SGI
o Nasty network code bug found and fixed...no more
connection refused and similiar error messages
(I hope :)
o Fixed bug with byte-ordering in soularis sound server
o replaced mkdir by mkdirhier in Imakefile
o Added missing errno.h into server.c and client.c
o Fixed possible owerflowing in rotation of ship at
network play
o Fixed bug in outro with more players
o Added historic directory
o removed calculatin of bitmap for 6th badie when
actually there is only 5 of them(and of course all
arrays are alocated just for five :)
o Added experimental page flipping mode
o Iproved text.h
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Version 1.2beta1 (Networked version,OS/2 port)
Major Changes
o Four new creatures by Kamil Toman, Tomas Marsh and me!
o Deathmatch for one player! (Is there some another game
with this feature)
o OS/2 Warp support by Thomas A. K. Kjaer!
o Network support! (tested on ethernet and plip line)
o Official koules WWW homepagepage
with documentation, screenshots, tips and tricks etc..
>>>URL=http://www.paru.cas.cz/~hubicka/koules/English<<<
o Added new extra large screen resolution..(experimental)
by Bertrand Leroy and rewrote by me..
o Changed some command line options..see manual pages
o Improved deathmatch by Bertrand Leroy and rewrote by me
o Added new user friendly starting dialog for RedHat!
o Use shared images - no shared pixmaps! great for
older and non Xfree servers! Now MITSHM mode is possible
on most X's
o Mitshm support now works on 16,24 and 32 bpp too.
Minor Changes
o Better private colormap support-keep first 20 colors...
so no more blinking of windows...
o Renamed usleep emulation function to myusleep so
it does not collide with normal usleep so usleep
emulation should be enabled on platforms with usleep
too
o Added joystick.h into distribution to allow compile
koules joystick support w/o joystick toolkid installed.
good for building rpms etc...
o Improved mitshm detection-game will not crash when
mitshm is not possible
o drawing of letters in mitshm mode too.
o Fixed compatibility for DEC
o Added gameplan into rc files
o Removed requirements part from manual pages
o Added mygetopt for better comtability
o Added level display at bottom of screen
o Added switching of console when koules is started from X
o ESC in submenus won't exit game anymore...
o Deathmatch changes:
o New scoring..
o Allow spitting
o Holes and inspector at the beggining
o Allow new holes and bbals at end
o Spitting between ships
o Added GET READY message
o Removed useless wasmouse variable
o Added draw_reversed ball bitmap for drawing thiefs and goodies
o Added THIEFS that eats all extensions (Kamil Toman and me)
o Added LUNATICS that do something very strange..(Tomas Marsh and me)
o Added FINDERS that brings lots of extensins (Kamil Toman and me)
o Added TTOOL (Kamil Toman and me)
o Added some of Bertrand Leroy's patches
o Added Thomas March's speling csechks
o Added Thomas T. K. Kjaer's patches into official linie
o Improved sounds in gameplan code
o Updated manual pages and readme
o Removed question about NETWORK support in FAQ
o Added network oriented switches: SCPWDKL
o Updated all makefiles
o Better error signal handling in svgalib version
o Fixed some small and innocent bugs...
o Added support for 640x380 mode (wide mode)
to make possible combine svga 320x200 clients with
svgalib 640x480 and X's ones.
o -S (Sync) renamed to -y because of -S (server) conflict
o fixed unused variable c warning in framebuffer.c
o added compile time flag NETSUPPORT
o created client.c
o created server.c
o created socklib.c
o created objectio.c
o network releated changes:
o to menu.c added client's menus
o to koules.c added game parts of client and server loop,
handling of keys devided into two parts-server and
client, added sending of events to pyrotechnic handling
functions
o gameplan.c
process effects at clients and possitions at server :)
o xlib/init.c and svgalib/init.c added -C and -S options
for server and client
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Version 1.1c 10/1 95 (Saving of rc files, improved portability)
Major changes
o removed gl_allocatecontext for svgalib1.2.0 compatibility
o levels selector
o added rc files
o fast unrolled assembler memcpy for i386/mitshm mode
o fixed for DEC
o fixed for AIX
o fixed for solaris w/o gcc
o fixed for IRIX
o experimental rplay support
o monochrome and black and white displays support
o dithering
o HP-UX sound server by Lutz Vieweg <lkv@mania.robin.de>
Minor Changes
o fixed for svgalib-1.2.8
o automatically private colormap when no colors avaiable
o private colormap fixed
o removed useless -m option
o added -b for black and white
o added -m for monochrome
o added -f to disable fade
o many portability fixes
o added Imakefiles to all subdirs for DEC/solaris compatibility
o created Iconfig
o added simple .raw to .au converter for rplay support
o added Icon.xpm(not used by koules but powerfull for
filemanagers etc.
o fixed difficulty spelling bug
o small next level bug fixed
o improved number of players delector
o yet another time and time() bug fixed
o gtime bug fixed
o cleanups
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Version 1.1b 8/30 95 (Bugfix release)
o sound bug fixed
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Version 1.1 8/29 95 (X version)
Major changes
o NEW funny weapon
o X XLIB ORIENTED SUPPORT (256 posixcolor,truecolor)
o X SHARED MEMORY ORIENTED SUPPORT(8bpp posixcolor)
o new portable sound driver (linux,maybe sun and freeBSD)
o network audio(NAS) support
o PORTED TO HP-UX maybe it will run on most
other X based platforms
tested only Xlib support(I have X11R4 :( )
o Tested on SOLARIS
need bsd library-fixed
only Xlib mode worked-fixed
Maybe it works complete now
o Resolution selected at startup(not in Makefile)
o Intro sounds bug fixed-sound was always turned off in intro :)
o Terrible time and time() conflict bug fixed
o Spelling checks by Thomas Marsh
o Mono-player mode is now simpler
o Added Imakefile for better porting to other architectures
o Rewrote to ANSI C
o New command line options added
o new SOUND MOUSE MITSHM ONLYANSI compile time options added
o Added simple interface to graphics library for better porting
o Added simple interface to input library
Minor Changes
o better mouse handling in menu
o Added <'> and <,> into font.c
o reduced size of font.o
o many cleanups
o koules.c splited into koules.c and intro.c
o koules.c splited into koules.c and init.c
o init.c splited into framebuffer.c and init.c
o koules.c splited into koules.c and cmap.c
o created cmap-x11.c
o work on jlib support stopped until better jlib will be released
o created:
xlib/interface.h
xlib/interface.c
xlib/init.c
xlib/shmbitmap.c/*ripped from libgl*/
xlib/input.h
svgalib/interface.h
svgalib/init.c
Problems
Koules.faq
for Xsupport
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Version 1.0 7/29 95
Initial version
supported platforms:linux/svgalib
input:
mouse,joystick
sound
256 color
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