File: ChangeLog.OS2

package info (click to toggle)
koules 1.4-15
  • links: PTS
  • area: main
  • in suites: etch, etch-m68k
  • size: 1,264 kB
  • ctags: 2,542
  • sloc: ansic: 15,508; makefile: 837; asm: 379; tcl: 362; sh: 168
file content (41 lines) | stat: -rw-r--r-- 1,503 bytes parent folder | download | duplicates (13)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
HISTORY - Koules/2 for OS/2 Warp + DIVE

BETA 1  Internal version - really did some amazing crashes, e.g. really screwed
                           up my desktop colors. :-)

BETA 2  Feb.12 - 1996
- Fisrt public release.

BETA 2.1 Feb.14 - 1996
- Fixed a bug with 256 colors and FSDive.
- Removed F1 & F3 shortcuts from the Options menu, as these will crash
  OS/2 when running Full-Screen.
- Added define for version in Makefile.
- WaitRetrace() defined as vga_waitretrace() didn't notice any differences.

BETA 3   Feb 15 - 1996
- First attempt for sound support with MMPM/2

BETA 3.1 Feb 16 - 1996
- Fixed sound, so it seems stable :-)
- Re-arranged the toplevel menus + submenus
- The chances that you'll end up with garbage on the screen when killig
  Koules, is now much lesser than before.
- Refixed the FSDive problem on 256 colors display.
- Cheated a little with the screen buffers - now the game actually is
  playable in 640x480 mode.. :-)
- Now you can quit the game, when in FSDive mode.

BETA 3.2 Feb 23 - 1996
- Tried another fix for avoiding garbage after quit'ing the game.
- Even more PM code has been moved into DVGALib.
- Discovered the problem with the latest beta of DIVE.DLL.
- Full mouse support, even when window is resized and in FSDive mode.
- Rename the .exe back to koules.exe

BETA 3.3
- Fixed the 256 colors code. (I hope)

BETA 3.4
- Changed the sound code a little.
- Now Koules/2 uses the .RAW files, instead of converted .WAV