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/*
* Copyright (C) 1995 Paul Olav Tvete <paul@troll.no>
* Copyright (C) 2000-2008 Stephan Kulow <coolo@kde.org>
* Copyright (C) 2009 Parker Coates <coates@kde.org>
*
* License of original code:
* -------------------------------------------------------------------------
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose and without fee is hereby granted,
* provided that the above copyright notice appear in all copies and that
* both that copyright notice and this permission notice appear in
* supporting documentation.
*
* This file is provided AS IS with no warranties of any kind. The author
* shall have no liability with respect to the infringement of copyrights,
* trade secrets or any patents by this file or any part thereof. In no
* event will the author be liable for any lost revenue or profits or
* other special, indirect and consequential damages.
* -------------------------------------------------------------------------
*
* License of modifications/additions made after 2009-01-01:
* -------------------------------------------------------------------------
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* -------------------------------------------------------------------------
*/
#ifndef VIEW_H
#define VIEW_H
#include <KGameRendererClient>
#include <QGraphicsView>
class PatienceView: public QGraphicsView, public KGameRendererClient
{
public:
explicit PatienceView ( QWidget * parent );
virtual ~PatienceView();
void setScene( QGraphicsScene * scene );
protected:
void resizeEvent( QResizeEvent * e ) override;
void drawBackground( QPainter * painter, const QRectF & rect ) override;
void receivePixmap( const QPixmap & pixmap ) override;
private:
void updateSceneSize();
QPixmap m_background;
};
#endif
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