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/*
* Copyright (C) 1995 Paul Olav Tvete <paul@troll.no>
* Copyright (C) 2000-2009 Stephan Kulow <coolo@kde.org>
*
* License of original code:
* -------------------------------------------------------------------------
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose and without fee is hereby granted,
* provided that the above copyright notice appear in all copies and that
* both that copyright notice and this permission notice appear in
* supporting documentation.
*
* This file is provided AS IS with no warranties of any kind. The author
* shall have no liability with respect to the infringement of copyrights,
* trade secrets or any patents by this file or any part thereof. In no
* event will the author be liable for any lost revenue or profits or
* other special, indirect and consequential damages.
* -------------------------------------------------------------------------
*
* License of modifications/additions made after 2009-01-01:
* -------------------------------------------------------------------------
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* -------------------------------------------------------------------------
*/
#include "dealer.h"
#include "dealerinfo.h"
#include "mainwindow.h"
#include "version.h"
#include "patsolve/patsolve.h"
#include "KCardTheme"
#include "KCardDeck"
#include <KAboutData>
#include <KCrash>
#include <QDebug>
#include <KLocalizedString>
#include <KDBusService>
#include <QFile>
#include <QTime>
#include <QResizeEvent>
#include <QDomDocument>
#include <Kdelibs4ConfigMigrator>
#include <climits>
#include <ctime>
#include <QStandardPaths>
#include <QApplication>
#include <QCommandLineParser>
#include <QCommandLineOption>
static DealerScene *getDealer( int wanted_game )
{
foreach ( DealerInfo * di, DealerInfoList::self()->games() )
{
if ( di->providesId( wanted_game ) )
{
DealerScene * d = di->createGame();
Q_ASSERT( d );
d->setDeck( new KCardDeck( KCardTheme(), d ) );
d->initialize();
if ( !d->solver() )
{
qCritical() << "There is no solver for" << di->nameForId( wanted_game );;
return 0;
}
return d;
}
}
return 0;
}
// A function to remove all nonalphanumeric characters from a string
// and convert all letters to lowercase.
QString lowerAlphaNum( const QString & string )
{
QString result;
for ( int i = 0; i < string.size(); ++i )
{
QChar c = string.at( i );
if ( c.isLetterOrNumber() )
result += c.toLower();
}
return result;
}
int main( int argc, char **argv )
{
QApplication app(argc, argv);
KLocalizedString::setApplicationDomain("kpat");
Kdelibs4ConfigMigrator migrate(QStringLiteral("kpat"));
migrate.setConfigFiles(QStringList() << QStringLiteral("kpatrc"));
migrate.setUiFiles(QStringList() << QStringLiteral("kpatui.rc"));
migrate.migrate();
KAboutData aboutData( QStringLiteral("kpat"),
i18n("KPatience"),
KPAT_VERSION,
i18n("KDE Patience Game"),
KAboutLicense::GPL_V2,
i18n("© 1995 Paul Olav Tvete\n© 2000 Stephan Kulow"),
QString(),
QStringLiteral("http://games.kde.org/kpat") );
aboutData.setOrganizationDomain(QByteArray("kde.org"));
aboutData.addAuthor( i18n("Paul Olav Tvete"),
i18n("Author of original Qt version"),
QStringLiteral("paul@troll.no") );
aboutData.addAuthor( i18n("Mario Weilguni"),
i18n("Initial KDE port"),
QStringLiteral("mweilguni@kde.org") );
aboutData.addAuthor( i18n("Matthias Ettrich"),
QString(),
QStringLiteral("ettrich@kde.org") );
aboutData.addAuthor( i18n("Rodolfo Borges"),
i18n("New game types"),
QStringLiteral("barrett@9hells.org") );
aboutData.addAuthor( i18n("Peter H. Ruegg"),
QString(),
QStringLiteral("kpat@incense.org") );
aboutData.addAuthor( i18n("Michael Koch"),
i18n("Bug fixes"),
QStringLiteral("koch@kde.org") );
aboutData.addAuthor( i18n("Marcus Meissner"),
i18n("Shuffle algorithm for game numbers"),
QStringLiteral("mm@caldera.de") );
aboutData.addAuthor( i18n("Tom Holroyd"),
i18n("Initial patience solver"),
QStringLiteral("tomh@kurage.nimh.nih.gov") );
aboutData.addAuthor( i18n("Stephan Kulow"),
i18n("Rewrite and current maintainer"),
QStringLiteral("coolo@kde.org") );
aboutData.addAuthor( i18n("Erik Sigra"),
i18n("Klondike improvements"),
QStringLiteral("sigra@home.se") );
aboutData.addAuthor( i18n("Josh Metzler"),
i18n("Spider implementation"),
QStringLiteral("joshdeb@metzlers.org") );
aboutData.addAuthor( i18n("Maren Pakura"),
i18n("Documentation"),
QStringLiteral("maren@kde.org") );
aboutData.addAuthor( i18n("Inge Wallin"),
i18n("Bug fixes"),
QStringLiteral("inge@lysator.liu.se") );
aboutData.addAuthor( i18n("Simon Hürlimann"),
i18n("Menu and toolbar work"),
QStringLiteral("simon.huerlimann@huerlisi.ch") );
aboutData.addAuthor( i18n("Parker Coates"),
i18n("Cleanup and polish"),
QStringLiteral("coates@kde.org") );
// Create a KLocale earlier than normal so that we can use i18n to translate
// the names of the game types in the help text.
QMap<QString, int> indexMap;
QStringList gameList;
foreach ( const DealerInfo *di, DealerInfoList::self()->games() )
{
KLocalizedString localizedKey = ki18n( di->untranslatedBaseName().constData() );
//QT5 const QString translatedKey = lowerAlphaNum( localizedKey.toString( tmpLocale ) );
//QT5 gameList << translatedKey;
//QT5 indexMap.insert( translatedKey, di->baseId() );
indexMap.insert( di->baseIdString(), di->baseId() );
}
gameList.sort();
const QString listSeparator = i18nc( "List separator", ", " );
QCommandLineParser parser;
KAboutData::setApplicationData(aboutData);
KCrash::initialize();
parser.addOption(QCommandLineOption(QStringList() << QStringLiteral("solvegame"), i18n( "Try to find a solution to the given savegame" ), QStringLiteral("file")));
parser.addOption(QCommandLineOption(QStringList() << QStringLiteral("solve"), i18n("Dealer to solve (debug)" ), QStringLiteral("num")));
parser.addOption(QCommandLineOption(QStringList() << QStringLiteral("start"), i18n("Game range start (default 0:INT_MAX)" ), QStringLiteral("num")));
parser.addOption(QCommandLineOption(QStringList() << QStringLiteral("end"), i18n("Game range end (default start:start if start given)" ), QStringLiteral("num")));
parser.addOption(QCommandLineOption(QStringList() << QStringLiteral("gametype"), i18n("Skip the selection screen and load a particular game type. Valid values are: %1",gameList.join(listSeparator)), QStringLiteral("game")));
parser.addOption(QCommandLineOption(QStringList() << QStringLiteral("testdir"), i18n( "Directory with test cases" ), QStringLiteral("directory")));
parser.addOption(QCommandLineOption(QStringList() << QStringLiteral("generate"), i18n( "Generate random test cases" )));
parser.addPositionalArgument(QStringLiteral("file"), i18n("File to load"));
aboutData.setupCommandLine(&parser);
parser.process(app);
aboutData.processCommandLine(&parser);
app.setWindowIcon(QIcon::fromTheme(QStringLiteral("kpat")));
QString savegame = parser.value( QStringLiteral("solvegame") );
if ( !savegame.isEmpty() )
{
QFile of(savegame);
of.open(QIODevice::ReadOnly);
QDomDocument doc;
doc.setContent(&of);
DealerScene *f = getDealer( doc.documentElement().attribute(QStringLiteral("id")).toInt() );
f->loadLegacyFile( &of );
f->solver()->translate_layout();
int ret = f->solver()->patsolve();
if ( ret == Solver::SolutionExists )
fprintf( stdout, "won\n");
else if ( ret == Solver::NoSolutionExists )
fprintf( stdout, "lost\n" );
else
fprintf( stdout, "unknown\n");
return 0;
}
QString testdir = parser.value(QStringLiteral("testdir"));
if ( !testdir.isEmpty() ) {
qsrand(std::time(nullptr));
if ( parser.isSet(QStringLiteral("generate")) ) {
for (int dealer = 0; dealer < 20; dealer++) {
DealerScene *f = getDealer( dealer );
if (!f) continue;
int count = 100;
QTime mytime;
while (count) {
if (f->deck()) f->deck()->stopAnimations();
int i = qrand() % INT_MAX;
f->startNew( i );
mytime.start();
f->solver()->translate_layout();
int ret = f->solver()->patsolve();
if ( ret == Solver::SolutionExists ) {
fprintf( stdout, "%d: %d won (%d ms)\n", dealer, i, mytime.elapsed() );
count--;
QFile file(QStringLiteral("%1/%2-%3-1").arg(testdir).arg(dealer).arg(i));
file.open( QFile::WriteOnly );
f->saveLegacyFile( &file );
}
else if ( ret == Solver::NoSolutionExists ) {
fprintf( stdout, "%d: %d lost (%d ms)\n", dealer, i, mytime.elapsed() );
count--;
QFile file(QStringLiteral("%1/%2-%3-0").arg(testdir).arg(dealer).arg(i));
file.open( QFile::WriteOnly );
f->saveLegacyFile( &file );
} else {
fprintf( stdout, "%d: %d unknown (%d ms)\n", dealer, i, mytime.elapsed() );
}
}
}
}
return 0;
}
bool ok = false;
int wanted_game = -1;
if ( parser.isSet( QStringLiteral("solve") ) )
wanted_game = parser.value(QStringLiteral("solve")).toInt( &ok );
if ( ok )
{
ok = false;
int end_index = -1;
if ( parser.isSet( QStringLiteral("end") ) )
end_index = parser.value(QStringLiteral("end")).toInt( &ok );
if ( !ok )
end_index = -1;
ok = false;
int start_index = -1;
if ( parser.isSet( QStringLiteral("start") ) )
start_index = parser.value(QStringLiteral("start")).toInt( &ok );
if ( !ok ) {
start_index = 0;
end_index = INT_MAX;
} else {
if ( end_index == -1 )
end_index = start_index;
}
DealerScene *f = getDealer( wanted_game );
if ( !f )
return 1;
QTime mytime;
for ( int i = start_index; i <= end_index; i++ )
{
mytime.start();
f->deck()->stopAnimations();
f->startNew( i );
f->solver()->translate_layout();
int ret = f->solver()->patsolve();
if ( ret == Solver::SolutionExists )
fprintf( stdout, "%d won (%d ms)\n", i, mytime.elapsed() );
else if ( ret == Solver::NoSolutionExists )
fprintf( stdout, "%d lost (%d ms)\n", i, mytime.elapsed() );
else
fprintf( stdout, "%d unknown (%d ms)\n", i, mytime.elapsed() );
}
fprintf( stdout, "all_moves %ld\n", all_moves );
return 0;
}
QString gametype = parser.value(QStringLiteral("gametype")).toLower();
QFile savedState( QStandardPaths::writableLocation(QStandardPaths::AppDataLocation) + QLatin1Char('/') + saved_state_file);
MainWindow *w = new MainWindow;
if (parser.positionalArguments().count())
{
if ( !w->loadGame( QUrl::fromLocalFile(parser.positionalArguments().at( 0 )), true ) )
w->slotShowGameSelectionScreen();
}
else if (indexMap.contains(gametype))
{
w->slotGameSelected(indexMap.value(gametype));
}
else if (savedState.exists())
{
if ( !w->loadGame( QUrl::fromLocalFile(savedState.fileName()), false ) )
w->slotShowGameSelectionScreen();
}
else
{
w->slotShowGameSelectionScreen();
}
w->show();
const KDBusService dbusService(KDBusService::Multiple);
return app.exec();
}
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