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/***************************************************************************
interfaces.h - description
-------------------
begin : Fre Feb 28 2003
copyright : (C) 2003 by Martin Witte
email : emw-kradio@nocabal.de
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef KRADIO_INTERFACES_H
#define KRADIO_INTERFACES_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <QtCore/QList>
#include <QtCore/QMap>
#include <kdebug.h>
#include <typeinfo>
#include <kdemacros.h>
/*
/////////////////////////////////////////////////////////////////////////////
Interfaces - Our Concept
Without connection management an interface can be defined easily as empty
abstract C++-Class. But that's not what we want.
Our interfaces also provide connection management. Thus each interface has
exactly one matching counterpart, the complementary interface (cmplIF).
Therefore connecting two objects that have matching interfaces can be
automated.
Our interfaces have to be able to support the following "functions":
- send and receive messages (e.g. notifications, commands, ...) to
all connected interfaces. These functions do not need a return value,
but in some cases the sender might want to know if anyone has received
his message. Thus a boolean return value should indicate if the message
was handled or ignored.
- query for information on connected interfaces / answer queries. These
functions usually have a return value. A query is only executed on the
"current" or - if not selected - the first or only connection.
/////////////////////////////////////////////////////////////////////////////
Why are we not using QT signal/slots?
First the idea of using qt for connecting interfaces is very nice, as the
signal/slot model is well known and hopefully properly implemented.
But there are some problems:
- Signals/slots do not support return values, except "call by reference".
To provide queries or a delivery feedback for messages, wrapper functions
would have been necessary.
- Qt does not support multiple inheritance of QObjects. Thus even signals
have to be declared abstract by the interface though the (later)
implementation is already known.
Those functions have to be declared as signals in the interface
implementation (derived from QObject) though the implementation does not
want to worry about these signals.
- Qt does connect functions (signals/slots) and not interfaces. These
functions have to be connected separately. By that it is possible to
forget to connect signals/slots of that interfaces.
- Aggregation of multiple interface implementations (each one is an QObject)
is not possible because qt does not allow multiple inheritance of QObjects
/////////////////////////////////////////////////////////////////////////////
What about our own solution?
Well, it eliminates at least the qt-problems explained above. But first we
need a common mechanism to manage interface connections. This functionality
can be provided by a common base class "InterfaceBase". It stores all
connected interfaces in a list of InterfaceBase pointers, e.g. QPtrList.
With this approach we would have some problems:
- When calling a function of a connected interface a slow dynamic_cast
is necessary to upcast the stored InterfaceBase pointer to the
apropriate type.
- Multiple inheritance of InterfaceBase must not be virtual. Otherwise
interface connection management is mixed between interfaces.
(well, virtual inheritance is usually no real issue, but worth a hint;-)
To avoid these problems, InterfaceBase is a template with two parameters,
thisIF (IF = interface) and cmplIF (complementary IF). With that
information the base class for an interface is capable to handle
connections with the correct type information. Additionally some pseudo
types are declared (thisInterface, cmplInterface, IFList, IFIterator) to
make easy-to-use macros for messages and queries possible.
/////////////////////////////////////////////////////////////////////////////
How do I use it ? - Declarations
First you have to declare the two matching interface-classes as unkown
classes, because both their names are used in the class declarations.
Afterwards you can declare both classes as class derived from
InterfaceBase.
class Interface;
class ComplementaryInterface;
class Interface : public InterfaceBase<Interface, ComplementaryInterface>
{
...
};
class ComplementaryInterface : public InterfaceBase<ComplementaryInterface, Interface>
{
...
};
With macro abbreviation:
INTERFACE(Interface, ComplementaryInterface)
{
};
INTERFACE(ComplementaryInterface, Interface)
{
};
In order to receive/send Messages or query/answer queries we have to declare
special methods:
- sending Messages
Declare a virtual constant method with return value "int" and the desired
parameters. The return value will indicate how many receivers have handled
the message:
virtual bool SendingMessages(int any_or_non_param) const;
Abbreviation by macros:
IF_SENDER( SendingMessages(int any_or_non_param) )
- receiving Messages
Declare an abstract Method with return value "bool", and the desired
paramters. The return value indicates wether the message was handled or not:
virtual bool ReceivingMessages(int any_or_non_param) = 0;
Abbreviation by macros:
IF_RECEIVER( ReceivingMessages(int any_or_non_param) )
The method has to be implemented by a derived class. The current item of the
receivers conntions list is set to the sender.
- querying queries
Declare a virtual constant method with the desired return value and
parameters:
virtual int QueryingQueries(int another_param) const;
Abbreviation by macros:
IF_QUERY( int QueryingQueries(int another_param) )
- answering queries
Declare an abstract Method with return value void, and the desired
paramters:
virtual void AnsweringQueries(int another_param) = 0;
Abbreviation by macros:
IF_ANSWER( AnsweringQueries(int another_param) )
The method has to be implemented by a derived class. The current item of the
receivers conntions list is set to the sender.
At last a note on maxConnections. This member is set on initialization by
the constructor and thus can be set in a derived class in it's own
constructor. Negative values are interpreted as "unlimited".
/////////////////////////////////////////////////////////////////////////////
How do I use it ? - Implementations
Because we do not have a MOC as Qt does, we have to implement our sending
or querying methods by hand. But this minor disadvantage should be
considered as less important than the fact, that this implementation is
done where it belongs to. Especially because there are easy to use macros
to do this:
int ComplementaryInterface::SendingMessages(int any_or_non_param) const
{
IF_SEND_MESSAGE( ReceivingMessages(any_or_non_param) )
// macro includes "return #receivers"
}
int ComplementaryInterface::QueryingQueries(int another_param) const
{
IF_SEND_QUERY( AnsweringQuery(another_param), (int)"default return value" )
}
Even shorter:
IF_IMPL_SENDER( ComplementaryInterface::QueryingQueries(int param),
AnsweringQueries(param)
)
IF_IMPL_QUERY( int ComplementaryInterface::SendingMessages(int param),
ReceivingMessages(param),
(int)"default return value"
)
/////////////////////////////////////////////////////////////////////////////
How do I use it ? - Disconnect/Connect notifications
Usually the virtual methods notifyDisconnect(ed) or notifyConnect(ed)
will be called within connect/disconnect methods.
As constructors and destructors are not able to call virtual methods
of derived classes, there are two possible problems:
* Constructors: Calling a connect method in a constructor will not result
in a connect notification of any derived class. Thus do not use connect
calls in contructors if any derived class hast to receive all
connect/disconnect notifications.
* Destructors: If connections are still present if the interface destructor
is called, it will only call its own empty noticedisconnect method. That
shouldn't be a big problem as the derived class is already gone and
doesn't have any interest in this notification any more. But it might be
possible that the connected object wants to call a function of the just
destroyed derived class. That is not possible. Dynamic casts to the
derived class will return NULL. Do not try to call methods of this class
by use of cached pointers.
/////////////////////////////////////////////////////////////////////////////
Extending and Aggregating Interfaces
Our interfaces must be extended by aggregation. The reason is that
otherwise we would have the same problems as with a common base class
for connection management. Each interface extensions is an normal
interface on its own.
Example:
class I_AM_FM_Radio : public IRadioBase,
public IRadioFrequencyExtension,
public IRadioSeekExtension
{
...
};
To guarantee, that connection management continues to work, we have to overwrite
the connect and disconnect methods:
virtual bool I_AM_FM_Radio::connect (Interface *i) {
IRadioBase::connect(i);
IFrequencyExtension::connect(i);
ISeekExtension::connect(i);
}
virtual bool I_AM_FM_Radio::disconnect (Interface *i) {
IRadioBase::disconnect(i);
IFrequencyExtension::disconnect(i);
ISeekExtension::disconnect(i);
}
*/
/////////////////////////////////////////////////////////////////////////////
// a polymorphic and *virtual* base class so that we can make use of
// dynamic_casts in connect/disconnect and to be able to merge
// connect/disconnect methods to one single function in case of multiple
// inheritance
class KDE_EXPORT Interface
{
public:
Interface () {}
virtual ~Interface() {}
virtual bool connectI (Interface *) { return false; }
virtual bool disconnectI(Interface *) { return false; }
// "Interface &"-Versions for convienience, not virtual, only "Interface*"
// versions have to / may be overwritten in case of multiple inheritance
bool connectI (Interface &i) { return connectI (&i); }
bool disconnectI(Interface &i) { return disconnectI (&i); }
};
/////////////////////////////////////////////////////////////////////////////
template <class thisIF, class cmplIF>
class KDE_EXPORT InterfaceBase : virtual public Interface
{
private:
typedef InterfaceBase<thisIF, cmplIF> thisClass;
typedef InterfaceBase<cmplIF, thisIF> cmplClass;
public:
typedef cmplIF cmplInterface;
typedef thisIF thisInterface;
// friend class cmplClass; // necessary for connects (to keep number of different connect functions low)
public:
typedef QList<cmplInterface*> IFList;
typedef typename QList<cmplInterface*>::iterator IFIterator;
typedef typename QList<cmplInterface*>::const_iterator IFConstIterator;
typedef QList<IFList*> IFFineList;
typedef typename QList<IFList*>::iterator IFFineIterator;
typedef typename QList<IFList*>::const_iterator IFFineConstIterator;
typedef thisClass BaseClass;
public :
InterfaceBase (int maxIConnections = -1);
virtual ~InterfaceBase ();
// duplicate connects will add no more entries to connection list
virtual bool connectI (Interface *i);
virtual bool disconnectI(Interface *i);
protected:
virtual void disconnectAllI();
public:
// It might be compfortable to derived Interfaces to get an argument
// of the Interface class, but that part of the object might
// already be destroyed. Thus it is necessary to evaluate the additional
// pointer_valid argument. A null pointer is not transmitted, as the
// pointer value might be needed to clean up some references in derived
// classes
virtual void noticeConnectI (cmplInterface *, bool /*pointer_valid*/) {}
virtual void noticeConnectedI (cmplInterface *, bool /*pointer_valid*/) {}
virtual void noticeDisconnectI (cmplInterface *, bool /*pointer_valid*/);
virtual void noticeDisconnectedI(cmplInterface *, bool /*pointer_valid*/) {}
virtual bool isIConnectionFree() const;
virtual unsigned connectedI() const { return iConnections.count(); }
thisInterface *initThisInterfacePointer();
thisInterface *getThisInterfacePointer() const { return me; }
bool isThisInterfacePointerValid() const { return me_valid; }
bool hasConnectionTo (cmplInterface *other) const { return iConnections.contains(other); }
void appendConnectionTo(cmplInterface *other) { iConnections.append(other); }
void removeConnectionTo(cmplInterface *other) { iConnections.removeAll(other); }
protected :
IFList iConnections;
int maxIConnections;
// functions for individually selectable callbacks
protected:
bool addListener (const cmplInterface *i, IFList &list);
void removeListener(const cmplInterface *i, IFList &list);
void removeListener(const cmplInterface *i);
QMap<cmplInterface *, IFFineList > m_FineListeners;
private:
thisInterface *me;
bool me_valid;
};
// macros for interface declaration
#define INTERFACE(xIF, xcmplIF) \
class xIF; \
class xcmplIF; \
class KDE_EXPORT xIF : public InterfaceBase<xIF, xcmplIF> \
#define IF_CON_DESTRUCTOR(IF, n) \
IF() : BaseClass((n)) {} \
virtual ~IF() { }
// macros to make sending messages or queries easier
// debug util
#ifdef DEBUG
#include <iostream>
using namespace std;
#define IF_QUERY_DEBUG \
if (iConnections.count() > 1) { \
kdDebug() << "class " << typeid(this).name() << ": using IF_QUERY with #connections > 1\n"; \
}
#else
#define IF_QUERY_DEBUG
#endif
// messages
#define SENDERS protected
#define RECEIVERS public
#define IF_SENDER(decl) \
virtual int decl const;
#define IF_SEND_MESSAGE(call) \
int ____n = 0; \
for (IFConstIterator i = iConnections.begin(); i != iConnections.end(); ++i) { \
if ((*i)->call ) ++____n; \
} \
return ____n;
#define IF_IMPL_SENDER(decl, call) \
int decl const \
{ \
IF_SEND_MESSAGE(call) \
}
#define IF_RECEIVER(decl) \
virtual bool decl = 0;
#define IF_RECEIVER_EMPTY(decl) \
virtual bool decl { return false; }
// queries
#define ANSWERS public
#define QUERIES protected
#define IF_QUERY(decl) \
virtual decl const;
#define IF_SEND_QUERY(call, default) \
IFConstIterator it = iConnections.begin(); \
if (it != iConnections.end() && *it) { \
cmplInterface *o = *it; \
IF_QUERY_DEBUG \
return o->call; \
} else { \
return default; \
} \
#define IF_IMPL_QUERY(decl, call, default) \
decl const { \
IF_SEND_QUERY(call, default) \
}
#define IF_ANSWER(decl) \
virtual decl = 0;
/////////////////////////////////////////////////////////////////////////////
// MACROS for individually selectable callbacks
/////////////////////////////////////////////////////////////////////////////
#define IF_SENDER_FINE(name, param) \
protected: \
int name param const; \
public: \
bool register4_##name (cmplInterface *); \
void unregister4_##name(cmplInterface *); \
private: \
IFList m_Listeners_##name;\
#define IF_SEND_MESSAGE_FINE(name, params, call) \
int ____n = 0; \
for (IFConstIterator ____it = m_Listeners_##name.begin(); ____it != m_Listeners_##name.end(); ++____it) { \
if ((*____it)->call ) ++____n; \
} \
return ____n;
#define IF_IMPL_SENDER_FINE(class, name, param, call) \
int class::name param const { \
IF_SEND_MESSAGE_FINE(name, param, call) \
} \
\
bool class::register4_##name(cmplInterface *i) { \
return addListener(i, m_Listeners_##name); \
} \
void class::unregister4_##name(cmplInterface *i) { \
m_Listeners_##name.removeAll(i); \
}
#define INLINE_IMPL_DEF_noticeConnectedI(BaseClass) \
virtual void noticeConnectedI (BaseClass::cmplInterface *i, bool pointer_valid) { BaseClass::noticeConnectedI (i, pointer_valid); }
#define INLINE_IMPL_DEF_noticeConnectI(BaseClass) \
virtual void noticeConnectI (BaseClass::cmplInterface *i, bool pointer_valid) { BaseClass::noticeConnectI (i, pointer_valid); }
#define INLINE_IMPL_DEF_noticeDisconnectedI(BaseClass) \
virtual void noticeDisconnectedI (BaseClass::cmplInterface *i, bool pointer_valid) { BaseClass::noticeDisconnectedI (i, pointer_valid); }
#define INLINE_IMPL_DEF_noticeDisconnectI(BaseClass) \
virtual void noticeDisconnectI (BaseClass::cmplInterface *i, bool pointer_valid) { BaseClass::noticeDisconnectI (i, pointer_valid); }
/////////////////////////////////////////////////////////////////////////////
template <class thisIF, class cmplIF>
InterfaceBase<thisIF, cmplIF>::InterfaceBase(int _maxIConnections)
: maxIConnections(_maxIConnections),
me(NULL),
me_valid(false)
{
}
template <class thisIF, class cmplIF>
InterfaceBase<thisIF, cmplIF>::~InterfaceBase()
{
me_valid = false;
// In this state the derived interfaces may already be destroyed
// so that dereferencing cached upcasted me-pointers in noticeDisconnect(ed)
// will fail.
// Thus we must ensure that disconnectAll() is called in the (upper) thisIF
// destructor, not here (see macro IF_CON_DESTRUCTOR).
// If this has not taken place (i.e. the programmer forgot to do so)
// we can only warn, clear our list now and hope that nothing
// more bad will happen
if (iConnections.count() > 0) {
thisClass::disconnectAllI();
}
}
template <class thisIF, class cmplIF>
bool InterfaceBase<thisIF, cmplIF>::isIConnectionFree () const
{
int m = maxIConnections;
return (m < 0) || (iConnections.count() < m);
}
template <class thisIF, class cmplIF>
thisIF *InterfaceBase<thisIF, cmplIF>::initThisInterfacePointer()
{
if (!me) me = dynamic_cast<thisInterface *>(this);
me_valid = me != NULL;
return me;
}
template <class thisIF, class cmplIF>
bool InterfaceBase<thisIF, cmplIF>::connectI (Interface *__i)
{
// cache upcasted pointer, especially important for disconnects
// where already destructed derived parts cannot be reached with dynamic casts
initThisInterfacePointer();
// same with the other interface
// requires -fvisibility=default for DSOs, otherwise rtti symbols
// will be local in libs and exe and not compared correctly.
// http://gcc.gnu.org/faq.html#dso
cmplClass *_i = dynamic_cast<cmplClass *>(__i);
if (!_i) {
return false;
}
cmplInterface *i = _i->initThisInterfacePointer();
if (i && me) {
bool i_connected = iConnections.contains(i);
bool me_connected = i->hasConnectionTo(me);
if (i_connected || me_connected) {
return true;
} else if (isIConnectionFree() && i->isIConnectionFree()) {
noticeConnectI(i, i != NULL);
_i->noticeConnectI(me, me != NULL);
if (!i_connected)
appendConnectionTo(i);
if (!me_connected)
_i->appendConnectionTo(me);
noticeConnectedI(i, i != NULL);
_i->noticeConnectedI(me, me != NULL);
return true;
} else {
return false;
}
}
return false;
}
template <class thisIF, class cmplIF>
bool InterfaceBase<thisIF, cmplIF>::disconnectI (Interface *__i)
{
cmplClass *_i = dynamic_cast<cmplInterface *>(__i);
// use cache to find pointer in connections list
cmplInterface *i = _i ? _i->getThisInterfacePointer() : NULL;
// The cached me pointer might already point to an destroyed
// object. We must use it only for identifying the entry in
// connections list
if (i && _i) {
if (me_valid)
noticeDisconnectI(i, _i->isThisInterfacePointerValid());
}
if (me && _i) {
if (_i->isThisInterfacePointerValid())
_i->noticeDisconnectI(me, me_valid);
}
if (i && hasConnectionTo(i)) {
removeListener(i);
removeConnectionTo(i);
}
if (me && i && i->hasConnectionTo(me))
i->removeConnectionTo(me);
if (me_valid && i && _i)
noticeDisconnectedI(i, _i->isThisInterfacePointerValid());
if (_i && _i->isThisInterfacePointerValid() && me)
_i->noticeDisconnectedI(me, me_valid);
return true;
}
template <class thisIF, class cmplIF>
void InterfaceBase<thisIF, cmplIF>::noticeDisconnectI(cmplInterface *i, bool /*pointer_valid*/)
{
removeListener(i);
}
template <class thisIF, class cmplIF>
void InterfaceBase<thisIF, cmplIF>::disconnectAllI()
{
IFList tmp = iConnections;
for (IFIterator it = tmp.begin(); it != tmp.end(); ++it) {
/* Do not call virtual methods if I'm in the contstructor!
Actually this should be ensured by the compiler generated
code and virtual method tables, but unfortunately some compilers
seem to ignore this in some situations.
*/
if (me_valid)
disconnectI(*it);
else
thisClass::disconnectI(*it);
}
}
template <class thisIF, class cmplIF>
bool InterfaceBase<thisIF, cmplIF>::addListener(const cmplInterface *_i, IFList &list)
{
// problem: const cmplInterface *i depicts a const instance and a mutable pointer
// list<cmplInterface*>::contains(const T&) takes a constant pointer as parameter
cmplInterface *i = const_cast<cmplInterface *>(_i);
if (iConnections.contains(i) && !list.contains(i)) {
list.append(i);
m_FineListeners[i].append(&list);
return true;
} else {
return false;
}
}
template <class thisIF, class cmplIF>
void InterfaceBase<thisIF, cmplIF>::removeListener(const cmplInterface *i, IFList &list)
{
list.removeAll(i);
if (m_FineListeners.contains(i))
m_FineListeners[i].remove(&list);
}
template <class thisIF, class cmplIF>
void InterfaceBase<thisIF, cmplIF>::removeListener(const cmplInterface *_i)
{
cmplInterface *i = const_cast<cmplInterface*>(_i);
if (m_FineListeners.contains(i)) {
IFFineList &list = m_FineListeners[i];
IFFineIterator it = list.begin();
for (; it != list.end(); ++it) {
(*it)->removeAll(i);
}
}
m_FineListeners.remove(i);
}
#endif
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