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/* This file is part of the KDE project
*
* Copyright (C) 2009 - 2011 Inge Wallin <inge@lysator.liu.se>
* Copyright (C) 2011 Boudewijn Rempt <boud@valdyas.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
// Own
#include "VectorShape.h"
// Posix
#include <math.h>
// Qt
#include <QFontDatabase>
#include <QPen>
#include <QPainter>
#include <QBuffer>
#include <QDataStream>
#include <QMutexLocker>
#include <QThreadPool>
#include <QSvgRenderer>
// Calligra
#include "KoUnit.h"
#include "KoStore.h"
#include "KoXmlNS.h"
#include "KoXmlReader.h"
#include "KoXmlWriter.h"
#include <KoEmbeddedDocumentSaver.h>
#include <KoShapeLoadingContext.h>
#include <KoOdfLoadingContext.h>
#include <KoShapeSavingContext.h>
#include <KoViewConverter.h>
// Wmf support
#include "WmfPainterBackend.h"
// Vector shape
#include "EmfParser.h"
#include "EmfOutputPainterStrategy.h"
#include "EmfOutputDebugStrategy.h"
#include "SvmParser.h"
#include "SvmPainterBackend.h"
#include "kis_painting_tweaks.h"
// Comment out to get uncached painting, which is good for debugging
//#define VECTORSHAPE_PAINT_UNCACHED
// Comment out to get unthreaded painting, which is good for debugging
//#define VECTORSHAPE_PAINT_UNTHREADED
VectorShape::VectorShape()
: KoFrameShape(KoXmlNS::draw, "image")
, m_type(VectorTypeNone)
, m_isRendering(false)
{
setShapeId(VectorShape_SHAPEID);
// Default size of the shape.
KoShape::setSize(QSizeF(CM_TO_POINT(8), CM_TO_POINT(5)));
m_cache.setMaxCost(3);
}
VectorShape::~VectorShape()
{
// Wait for the render-thread to finish before the shape is allowed to be
// destroyed so we can make sure to prevent crashes or unwanted
// side-effects. Maybe as alternate we could just kill the render-thread...
QMutexLocker locker(&m_mutex);
}
// Methods specific to the vector shape.
QByteArray VectorShape::compressedContents() const
{
return m_contents;
}
VectorShape::VectorType VectorShape::vectorType() const
{
return m_type;
}
void VectorShape::setCompressedContents(const QByteArray &newContents, VectorType vectorType)
{
QMutexLocker locker(&m_mutex);
m_contents = newContents;
m_type = vectorType;
m_cache.clear();
update();
}
RenderThread::RenderThread(const QByteArray &contents, VectorShape::VectorType type,
const QSizeF &size, const QSize &boundingSize, qreal zoomX, qreal zoomY)
: QObject(), QRunnable(),
m_contents(contents), m_type(type),
m_size(size), m_boundingSize(boundingSize), m_zoomX(zoomX), m_zoomY(zoomY)
{
setAutoDelete(true);
}
RenderThread::~RenderThread()
{
}
void RenderThread::run()
{
QImage *image = new QImage(m_boundingSize, QImage::Format_ARGB32);
image->fill(0);
QPainter painter;
if (!painter.begin(image)) {
//kWarning(31000) << "Failed to create image-cache";
delete image;
image = 0;
} else {
painter.scale(m_zoomX, m_zoomY);
draw(painter);
painter.end();
}
emit finished(m_boundingSize, image);
}
void RenderThread::draw(QPainter &painter)
{
// If the data is uninitialized, e.g. because loading failed, draw the null shape.
if (m_contents.isEmpty()) {
drawNull(painter);
return;
}
// Actually draw the contents
switch (m_type) {
case VectorShape::VectorTypeWmf:
drawWmf(painter);
break;
case VectorShape::VectorTypeEmf:
drawEmf(painter);
break;
case VectorShape::VectorTypeSvm:
drawSvm(painter);
break;
case VectorShape::VectorTypeSvg:
drawSvg(painter);
break;
case VectorShape::VectorTypeNone:
default:
drawNull(painter);
}
}
void RenderThread::drawNull(QPainter &painter) const
{
QRectF rect(QPointF(0, 0), m_size);
painter.save();
// Draw a simple cross in a rectangle just to indicate that there is something here.
painter.setPen(QPen(QColor(172, 196, 206)));
painter.drawRect(rect);
painter.drawLine(rect.topLeft(), rect.bottomRight());
painter.drawLine(rect.bottomLeft(), rect.topRight());
painter.restore();
}
void RenderThread::drawWmf(QPainter &painter) const
{
Libwmf::WmfPainterBackend wmfPainter(&painter, m_size);
if (!wmfPainter.load(m_contents)) {
drawNull(painter);
return;
}
painter.save();
// Actually paint the WMF.
wmfPainter.play();
painter.restore();
}
void RenderThread::drawEmf(QPainter &painter) const
{
// FIXME: Make emfOutput use QSizeF
QSize shapeSizeInt(m_size.width(), m_size.height());
//kDebug(31000) << "-------------------------------------------";
//kDebug(31000) << "size: " << shapeSizeInt << m_size;
//kDebug(31000) << "position: " << position();
//kDebug(31000) << "-------------------------------------------";
Libemf::Parser emfParser;
#if 1 // Set to 0 to get debug output
// Create a new painter output strategy. Last param = true means keep aspect ratio.
Libemf::OutputPainterStrategy emfPaintOutput(painter, shapeSizeInt, true);
emfParser.setOutput(&emfPaintOutput);
#else
Libemf::OutputDebugStrategy emfDebugOutput;
emfParser.setOutput(&emfDebugOutput);
#endif
emfParser.load(m_contents);
}
void RenderThread::drawSvm(QPainter &painter) const
{
QSize shapeSizeInt(m_size.width(), m_size.height());
Libsvm::SvmParser svmParser;
// Create a new painter backend.
Libsvm::SvmPainterBackend svmPaintOutput(&painter, shapeSizeInt);
svmParser.setBackend(&svmPaintOutput);
svmParser.parse(m_contents);
}
void RenderThread::drawSvg(QPainter &painter) const
{
QSvgRenderer renderer(m_contents);
renderer.render(&painter, QRectF(0, 0, m_size.width(), m_size.height()));
}
void VectorShape::paint(QPainter &painter, const KoViewConverter &converter, KoShapePaintingContext &)
{
#ifdef VECTORSHAPE_PAINT_UNCACHED
bool useCache = false;
#else
bool useCache = true;
#endif
#ifdef VECTORSHAPE_PAINT_UNTHREADED
bool asynchronous = false;
#else
// Since the backends may use QPainter::drawText we need to make sure to only
// use threads if the font-backend supports that what is in most cases.
bool asynchronous = QFontDatabase::supportsThreadedFontRendering();
#endif
QImage *cache = render(converter, asynchronous, useCache);
if (cache) { // paint cached image
Q_ASSERT(!cache->isNull());
QVector<QRect> clipRects = KisPaintingTweaks::safeClipRegion(painter).rects();
foreach (const QRect &rc, clipRects) {
painter.drawImage(rc.topLeft(), *cache, rc);
}
}
}
void VectorShape::renderFinished(QSize boundingSize, QImage *image)
{
if (image) {
m_cache.insert(boundingSize.height(), image);
update();
}
m_isRendering = false;
}
// ----------------------------------------------------------------
// Loading and Saving
void VectorShape::saveOdf(KoShapeSavingContext &context) const
{
QMutexLocker locker(&m_mutex);
KoEmbeddedDocumentSaver &fileSaver = context.embeddedSaver();
KoXmlWriter &xmlWriter = context.xmlWriter();
QString fileName = fileSaver.getFilename("VectorImages/Image");
QByteArray mimeType;
switch (m_type) {
case VectorTypeWmf:
mimeType = "image/x-wmf";
break;
case VectorTypeEmf:
mimeType = "image/x-emf";
break;
case VectorTypeSvm:
mimeType = "image/x-svm"; // mimetype as used inside LO/AOO
break;
case VectorTypeSvg:
mimeType = "image/svg+xml";
default:
// FIXME: What here?
mimeType = "application/x-what";
break;
}
xmlWriter.startElement("draw:frame");
saveOdfAttributes(context, OdfAllAttributes);
fileSaver.embedFile(xmlWriter, "draw:image", fileName, mimeType, qUncompress(m_contents));
xmlWriter.endElement(); // draw:frame
}
bool VectorShape::loadOdf(const KoXmlElement &element, KoShapeLoadingContext &context)
{
//kDebug(31000) <<"Loading ODF frame in the vector shape. Element = " << element.tagName();
loadOdfAttributes(element, context, OdfAllAttributes);
return loadOdfFrame(element, context);
}
inline static int read32(const char *buffer, const int offset)
{
// little endian
int result = (int) buffer[offset];
result |= (int) buffer[offset + 1] << 8;
result |= (int) buffer[offset + 2] << 16;
result |= (int) buffer[offset + 3] << 24;
return result;
}
// Load the actual contents within the vector shape.
bool VectorShape::loadOdfFrameElement(const KoXmlElement &element,
KoShapeLoadingContext &context)
{
//kDebug(31000) <<"Loading ODF element: " << element.tagName();
QMutexLocker locker(&m_mutex);
// Get the reference to the vector file. If there is no href, then just return.
const QString href = element.attribute("href");
if (href.isEmpty()) {
return false;
}
// Try to open the embedded file.
KoStore *store = context.odfLoadingContext().store();
bool result = store->open(href);
if (!result) {
return false;
}
int size = store->size();
if (size < 88) {
store->close();
return false;
}
m_contents = store->read(size);
store->close();
if (m_contents.count() < size) {
//kDebug(31000) << "Too few bytes read: " << m_contents.count() << " instead of " << size;
return false;
}
// Try to recognize the type. We should do this before the
// compression below, because that's a semi-expensive operation.
m_type = vectorType(m_contents);
// Return false if we didn't manage to identify the type.
if (m_type == VectorTypeNone) {
return false;
}
// Compress for biiiig memory savings.
m_contents = qCompress(m_contents);
return true;
}
void VectorShape::waitUntilReady(const KoViewConverter &converter, bool asynchronous) const
{
render(converter, asynchronous, true);
}
QImage *VectorShape::render(const KoViewConverter &converter, bool asynchronous, bool useCache) const
{
QRectF rect = converter.documentToView(boundingRect());
int id = rect.size().toSize().height();
QImage *cache = useCache ? m_cache[id] : 0;
if (!cache || cache->isNull()) { // recreate the cached image
cache = 0;
if (!m_isRendering) {
m_isRendering = true;
qreal zoomX, zoomY;
converter.zoom(&zoomX, &zoomY);
QMutexLocker locker(&m_mutex);
const QByteArray uncompressedContents =
m_type != VectorShape::VectorTypeNone ? qUncompress(m_contents) : QByteArray();
RenderThread *t = new RenderThread(uncompressedContents, m_type, size(), rect.size().toSize(), zoomX, zoomY);
connect(t, SIGNAL(finished(QSize,QImage*)), this, SLOT(renderFinished(QSize,QImage*)));
if (asynchronous) { // render and paint the image threaded
QThreadPool::globalInstance()->start(t);
} else { // non-threaded rendering and painting of the image
t->run();
cache = m_cache[id];
}
}
}
return cache;
}
VectorShape::VectorType VectorShape::vectorType(const QByteArray &newContents)
{
VectorType vectorType;
if (isWmf(newContents)) {
vectorType = VectorShape::VectorTypeWmf;
} else if (isEmf(newContents)) {
vectorType = VectorShape::VectorTypeEmf;
} else if (isSvm(newContents)) {
vectorType = VectorShape::VectorTypeSvm;
} else if (isSvg(newContents)) {
vectorType = VectorShape::VectorTypeSvg;
} else {
vectorType = VectorShape::VectorTypeNone;
}
return vectorType;
}
bool VectorShape::isWmf(const QByteArray &bytes)
{
//kDebug(31000) << "Check for WMF";
const char *data = bytes.constData();
const int size = bytes.count();
if (size < 10) {
return false;
}
// This is how the 'file' command identifies a WMF.
if (data[0] == '\327' && data[1] == '\315' && data[2] == '\306' && data[3] == '\232') {
// FIXME: Is this a compressed wmf? Check it up.
//kDebug(31000) << "WMF identified: header 1";
return true;
}
if (data[0] == '\002' && data[1] == '\000' && data[2] == '\011' && data[3] == '\000') {
//kDebug(31000) << "WMF identified: header 2";
return true;
}
if (data[0] == '\001' && data[1] == '\000' && data[2] == '\011' && data[3] == '\000') {
//kDebug(31000) << "WMF identified: header 3";
return true;
}
return false;
}
bool VectorShape::isEmf(const QByteArray &bytes)
{
//kDebug(31000) << "Check for EMF";
const char *data = bytes.constData();
const int size = bytes.count();
// This is how the 'file' command identifies an EMF.
// 1. Check type
qint32 mark = read32(data, 0);
if (mark != 0x00000001) {
//kDebug(31000) << "Not an EMF: mark = " << mark << " instead of 0x00000001";
return false;
}
// 2. An EMF has the string " EMF" at the start + offset 40.
if (size > 44
&& data[40] == ' ' && data[41] == 'E' && data[42] == 'M' && data[43] == 'F') {
//kDebug(31000) << "EMF identified";
return true;
}
return false;
}
bool VectorShape::isSvm(const QByteArray &bytes)
{
//kDebug(31000) << "Check for SVM";
// Check the SVM signature.
if (bytes.startsWith("VCLMTF")) {
//kDebug(31000) << "SVM identified";
return true;
}
return false;
}
bool VectorShape::isSvg(const QByteArray &bytes)
{
//kDebug(31000) << "Check for SVG";
return (bytes.contains("svg"));
}
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