File: object.cpp

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/**********************************************************************************
  This file is part of the game 'KTron'

  Copyright (C) 1998-2000 by Matthias Kiefer <matthias.kiefer@gmx.de>
  Copyright (C) 2005 Benjamin C. Meyer <ben at meyerhome dot net>
  Copyright (C) 2008-2009 Stas Verberkt <legolas at legolasweb dot nl>

  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.

  *******************************************************************************/
  
#include "object.h"

Object::Object()
{
	m_objectType = ObjectType::Object;
}

Object::Object(ObjectType::Type t)
{
	m_objectType = t;
}

QString Object::getSVGName() const
{
	return m_svgName;
}

void Object::setSVGName(const QString &name) {
	m_svgName = name;
}

int Object::getX() const
{
	return m_xCoordinate;
}

int Object::getY() const
{
	return m_yCoordinate;
}

void Object::setCoordinates(int x, int y)
{
	m_xCoordinate = x;
	m_yCoordinate = y;
}

ObjectType::Type Object::getObjectType() const
{
	return m_objectType;
}