File: soundfactory.cpp

package info (click to toggle)
ktuberling 4%3A22.12.3-1
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 102,904 kB
  • sloc: cpp: 1,570; xml: 215; python: 78; makefile: 8; sh: 2
file content (138 lines) | stat: -rw-r--r-- 3,508 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
/*
    SPDX-FileCopyrightText: 1999-2006 Éric Bischoff <ebischoff@nerim.net>
    SPDX-FileCopyrightText: 2007 Albert Astals Cid <aacid@kde.org>

    SPDX-License-Identifier: GPL-2.0-or-later
*/

/* Sound factory */

#include "soundfactory.h"

#include <stdlib.h>

#include <QDir>
#include <QDomDocument>
#include <QFile>
#include <QMediaPlayer>
#include <QSet>
#include <QUrl>

#include "filefactory.h"

// Constructor
SoundFactory::SoundFactory(SoundFactoryCallbacks *callbacks)
 : m_callbacks(callbacks)
{
  player = new QMediaPlayer();
}

// Destructor
SoundFactory::~SoundFactory()
{
  delete player;
}

// Play some sound
void SoundFactory::playSound(const QString &soundRef) const
{
  if (!m_callbacks->isSoundEnabled()) return;

  int sound;
  for (sound = 0; sound < sounds; sound++)
	  if (!namesList[sound].compare(soundRef)) break;
  if (sound == sounds) return;

  const QString soundFile = FileFactory::locate(QLatin1String( "sounds/" ) + filesList[sound]);
  if (soundFile.isEmpty()) return;

  if (soundFile.startsWith(':')) {
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
    player->setSource(QUrl("qrc" + soundFile));
#else
    player->setMedia(QUrl("qrc" + soundFile));
#endif
  } else {
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
    player->setSource(QUrl::fromLocalFile(soundFile));
#else
    player->setMedia(QUrl::fromLocalFile(soundFile));
#endif
  }
  player->play();
}

// Register the various languages
void SoundFactory::registerLanguages()
{
  QSet<QString> list;
  const QStringList dirs = FileFactory::locateAll(QStringLiteral("sounds"));
  for (const QString &dir : dirs)
  {
    const QStringList fileNames = QDir(dir).entryList(QStringList() << QStringLiteral("*.soundtheme"));
    for (const QString &file :  fileNames)
    {
        list <<dir + '/' + file;
    }
  }

  for(const QString &soundTheme : std::as_const(list))
  {
    QFile file(soundTheme);
    if (file.open(QIODevice::ReadOnly))
    {
      QDomDocument document;
      if (document.setContent(&file))
      {
        const QString code = document.documentElement().attribute(QStringLiteral( "code" ));
        const bool enabled = FileFactory::folderExists(QLatin1String( "sounds/" ) + code + QLatin1Char( '/' ));
        m_callbacks->registerLanguage(code, soundTheme, enabled);
      }
    }
  }
}

// Load the sounds of one given language
bool SoundFactory::loadLanguage(const QString &selectedLanguageFile)
{
  QDomNodeList languagesList,
               soundNamesList;
  QDomElement languageElement,
              soundNameElement;
  QDomAttr nameAttribute, fileAttribute;

  QFile file(selectedLanguageFile);
  if (!file.open(QIODevice::ReadOnly)) return false;

  QDomDocument document;
  if (!document.setContent(&file)) return false;

  languageElement = document.documentElement();

  soundNamesList = languageElement.elementsByTagName(QStringLiteral( "sound" ));
  sounds = soundNamesList.count();
  if (sounds < 1)
    return false;


  namesList.clear();
  filesList.clear();
  for (int sound = 0; sound < sounds; sound++)
  {
    soundNameElement = (const QDomElement &) soundNamesList.item(sound).toElement();

    nameAttribute = soundNameElement.attributeNode(QStringLiteral( "name" ));
    namesList << nameAttribute.value();
    fileAttribute = soundNameElement.attributeNode(QStringLiteral( "file" ));
    filesList << fileAttribute.value();
  }

  currentSndFile = selectedLanguageFile;

  return true;
}

QString SoundFactory::currentSoundFile() const
{
  return currentSndFile;
}