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/*
* QWProgs-DM
* Copyright (C) 2004 [sd] angel
*
* This code is based on QuakeWorld DM mod code by Id Software, Inc.
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*
* $Id$
*/
#ifndef __Q_SHARED_H
#define __Q_SHARED_H
// q_shared.h -- included first by ALL program modules.
// A user mod should never modify this file
#ifdef _MSC_VER
#pragma warning(disable : 4244)
#pragma warning(disable : 4305) // truncation from const double to float
#pragma warning(disable : 4996) // MSVS8 warnings about POSIX functions
#pragma warning(disable : 4311) // pointer truncation
#pragma warning(disable : 4267) // conversion from 'size_t' to 'int', possible loss of data
#endif
#if defined(__GNUC__)
#define PRINTF_FUNC( fmtargnumber ) __attribute__ (( format( __printf__, fmtargnumber, fmtargnumber+1 )))
#define SCANF_FUNC( fmtargnumber ) __attribute__ (( format( __scanf__, fmtargnumber, fmtargnumber+1 )))
#else
#define PRINTF_FUNC( fmtargnumber )
#define SCANF_FUNC( fmtargnumber )
#endif
/**********************************************************************
VM Considerations
The VM can not use the standard system headers because we aren't really
using the compiler they were meant for. We use bg_lib.h which contains
prototypes for the functions we define for our own use in bg_lib.c.
When writing mods, please add needed headers HERE, do not start including
stuff like <stdio.h> in the various .c files that make up each of the VMs
since you will be including system headers files can will have issues.
Remember, if you use a C library function that is not defined in bg_lib.c,
you will have to add your own version for support in the VM.
**********************************************************************/
#ifdef Q3_VM
// QVM does not have such thing as visibility, using empty value to make compiler happy.
#define VISIBILITY_VISIBLE
#include "bg_lib.h"
#else
// Visibility for native library.
#ifdef _WIN32
#define VISIBILITY_VISIBLE __declspec(dllexport)
#else
#define VISIBILITY_VISIBLE __attribute__((visibility("default")))
#endif
#include <assert.h>
#include <math.h>
#include <stdio.h>
#include <stdarg.h>
#include <string.h>
#include <stdlib.h>
#include <time.h>
#include <ctype.h>
#include <limits.h>
#if !defined( _WIN32 ) || !defined(_MSC_VER)
// so intptr_t is defined for all non MS compilers
#include <stdint.h>
#endif
#if defined( __linux__ ) || defined( _WIN32 ) /* || defined( __APPLE__ ) require?*/
// this is trap/syscalls, for popular functions like cos/sin/tan prototypes
// most likely alredy declared in above included headers, but not for below functions,
// because they are BSD originated, so we need declare it.
size_t strlcpy(char *dst, const char *src, size_t siz);
size_t strlcat(char *dst, const char *src, size_t siz);
#endif
// native_lib.c
#if defined( _WIN32 )
int Q_vsnprintf(char *buffer, size_t count, const char *format, va_list argptr);
int snprintf(char *buffer, size_t count, char const *format, ...);
#else
#define Q_vsnprintf vsnprintf
#endif // defined( _WIN32 )
#endif
#define MAX_CLIENTS 32
#define MAX_QPATH 64 // max length of a quake game pathname
#define MAX_OSPATH 128 // max length of a filesystem pathname
#define MAX_EDICTS 2048
#define MAX_LIGHTSTYLES 64
#define MAX_MODELS 256 // these are sent over the net as bytes
#define MAX_SOUNDS 256 // so they cannot be blindly increased
#define MAX_STYLESTRING 64
// up / down
#define PITCH 0
// left / right
#define YAW 1
// fall over
#define ROLL 2
#define QDECL
typedef unsigned char byte;
typedef enum
{
false, true
} qbool;
#ifndef NULL
#define NULL ((void *)0)
#endif
typedef char *string_t;
typedef intptr_t func_t;
typedef int stringref_t;
typedef int funcref_t;
typedef float vec_t;
typedef vec_t vec3_t[3];
typedef vec_t vec5_t[5];
//=============================================
short ShortSwap(short l);
int LongSwap(int l);
float FloatSwap(const float *f);
//=============================================
// 64-bit integers for global rankings interface
// implemented as a struct for qvm compatibility
typedef struct
{
byte b0;
byte b1;
byte b2;
byte b3;
byte b4;
byte b5;
byte b6;
byte b7;
} qint64;
//=============================================
/*
short BigShort(short l);
short LittleShort(short l);
int BigLong (int l);
int LittleLong (int l);
qint64 BigLong64 (qint64 l);
qint64 LittleLong64 (qint64 l);
float BigFloat (const float *l);
float LittleFloat (const float *l);
void Swap_Init (void);
*/
//=============================================
int Q_isprint(int c);
int Q_islower(int c);
int Q_isupper(int c);
int Q_isalpha(int c);
// portable case insensitive compare
int Q_stricmp(const char *s1, const char *s2);
int Q_strncmp(const char *s1, const char *s2, int n);
int Q_stricmpn(const char *s1, const char *s2, int n);
char* Q_strlwr(char *s1);
char* Q_strupr(char *s1);
char* Q_strrchr(const char *string, int c);
// buffer size safe library replacements
void Q_strncpyz(char *dest, const char *src, int destsize);
void Q_strcat(char *dest, int size, const char *src);
// strlen that discounts Quake color sequences
int Q_PrintStrlen(const char *string);
// removes color sequences from string
char* Q_CleanStr(char *string);
#endif // __Q_SHARED_H
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