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/***************************************************************************
MultiStateWidget.h - provides methods of multistateWidget a Class that
switches the image it, displays on clicking, used
for the channel enable/disable lamps...
-------------------
begin : Sun Jun 04 2000
copyright : (C) 2000 by Martin Wilz
email : martin@wilz.de
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef MULTI_STATE_WIDGET_H
#define MULTI_STATE_WIDGET_H
#include "config.h"
#include "libkwavegui_export.h"
#include <QtGlobal>
#include <QPixmap>
#include <QVector>
#include <QWidget>
class QPaintEvent;
class QMouseEvent;
class QString;
namespace Kwave
{
class LIBKWAVEGUI_EXPORT MultiStateWidget: public QWidget
{
Q_OBJECT
public:
/**
* Constructor
* @param parent the parent widget
* @param id identifier
*/
MultiStateWidget(QWidget *parent, int id);
/** Destructor */
~MultiStateWidget() override;
/**
* Sets the number that will passed as argument to the
* "clicked" signal.
* @param id new identifier
*/
void setID(int id);
/**
* Adds a the content of pixmap file as pixmap for the
* next state. The file is found through the KStandardDirs
* mechanism. Adding a file for a second or further time
* is not possible, in this case the pixmap will not be
* loaded and the return value will be the id of the
* existing version.
* @see KStandardDirs
* @param filename name of the file to be added, without
* path.
*/
void addPixmap(const QString &filename);
public slots:
/**
* Activates a new state, with wrap-around on overflows, limited
* to [ 0 ... m_pixmaps.count()-1 ].
* @param newstate index of the new state [0...N]
*/
void setState(int newstate);
/**
* For widgets that have only two states (on and off),
* this selects state 1 or 0
* @param on if true, switch on (state 1), otherwise
* switch off (state 0)
*/
void switchState(bool on);
/** advance to the next state, with wrap-around to zero */
void nextState();
signals:
/**
* Signals that the widget has changed it's state.
* @param id identifier of this widget's instance
*/
void clicked(int id);
private:
/** reacts to the mouse release (click) */
void mouseReleaseEvent(QMouseEvent *) override;
/** repaints the pixmap */
void paintEvent(QPaintEvent *) override;
private:
/** index of the current state */
int m_current_index;
/** identifier used for the clicked() signal */
int m_identifier;
/** list of QPixmaps */
QVector<QPixmap> m_pixmaps;
};
}
#endif // _MULTI_STATE_WIDGET_H_
//***************************************************************************
//***************************************************************************
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