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Source: kxl
Section: devel
Priority: optional
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders:
Alexandre Detiste <tchet@debian.org>,
Barry deFreese <bdefreese@debian.org>,
Build-Depends:
debhelper-compat (= 13),
libpulse-dev,
libx11-dev,
Standards-Version: 4.7.2
Homepage: https://github.com/Quipyowert2/libKXL
Vcs-Git: https://salsa.debian.org/games-team/kxl.git
Vcs-Browser: https://salsa.debian.org/games-team/kxl
X-Style: black
Package: libkxl0
Section: libs
Architecture: any
Depends:
${misc:Depends},
${shlibs:Depends},
Multi-Arch: same
Description: multimedia library for game development
KXL (Kacchan X Windows System Library) is a library targeted at game
development that provides functions for simple image and sound output
as well as higher level functions for text drawing, timer and events
handling and image manipulation.
.
This package contains the libkxl0 runtime library.
Package: libkxl0-dev
Section: libdevel
Architecture: any
Multi-Arch: same
Depends:
libkxl0 (= ${binary:Version}),
libx11-dev,
${misc:Depends},
Description: development files for libkxl0
KXL (Kacchan X Windows System Library) is a library targeted at game
development that provides functions for simple image and sound output
as well as higher level functions for text drawing, timer and events
handling and image manipulation.
.
This package contains the header files and static library needed to
compile applications that use libkxl0.
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