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(**************************************************************************)
(* Lablgtk - Examples *)
(* *)
(* This code is in the public domain. *)
(* You may freely copy parts of it in your application. *)
(* *)
(**************************************************************************)
(* $Id$ *)
let main () =
ignore (GMain.init ());
let window = GWindow.window
~border_width:10
~width:300 ~height:200 () in
ignore (window#connect#destroy ~callback:GMain.quit);
let stack = GPack.stack ~packing:window#add () in
stack#set_transition_type `SLIDE_UP; (* default transition *)
let button = GButton.button ~label:"Button 1"
~packing:(fun w -> stack#add_named w "button") () in
let layout = GPack.vbox ~spacing:10 ~packing:(fun w ->
stack#add_named w "button2") () in
let button2 = GButton.button ~label:"Button 2" ~packing:layout#add () in
let info_label = GMisc.label ~text:"This is the second pane" ~packing:layout#add () in
ignore (button#connect#clicked ~callback:(fun () ->
stack#set_visible_child_full "button2" `SLIDE_LEFT;
stack#set_transition_duration 1000; (* set to 1 second after first click *)));
ignore (button2#connect#clicked ~callback:(fun () ->
stack#set_visible_child (button :> GObj.widget)));
window#show ();
GMain.main ()
let _ = main ()
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