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/*
* Copyright (c) 2001-2003 The Trustees of Indiana University.
* All rights reserved.
* Copyright (c) 1998-2001 University of Notre Dame.
* All rights reserved.
* Copyright (c) 1994-1998 The Ohio State University.
* All rights reserved.
*
* This file is part of the LAM/MPI software package. For license
* information, see the LICENSE file in the top level directory of the
* LAM/MPI source distribution.
*
* $HEADER$
*
* $Id: bootsockio.c,v 6.12 2003/07/05 21:52:08 jsquyres Exp $
*
* Function: - OTB booting socket I/O functions
* - readsockint4(): read an int4 from a socket
* - writesockint4(): read an int4 to a socket
* - readcltcoord(): read client nodeid/port #
* - readcltnbr(): read client neighbour info
* - writecltcoord(): write client nodeid/port #
* - writecltnbr(): write client neighbour info
*/
#include <errno.h>
#include <portable.h>
#include <t_types.h>
#include <typical.h>
#include <sys/param.h>
#include <netdb.h>
#include <string.h>
#include <laminternal.h>
#include <net.h>
#include <etc_misc.h>
/*
* readsockint4
*
* Function: - read a 32-bit integer from a socket
* - handles byte ordering issue
* Accepts: - socket
* - ptr to integer
* Returns: - 0 or ERROR
*/
int
readsockint4(int sock, int4 *pdata)
{
int4 data;
int ret;
ret = mread(sock, (char *) &data, sizeof(int4));
if (ret < (int)sizeof(int4)) {
errno = (ret < 0) ? errno : EIO;
return (ERROR);
}
*pdata = ttol(data);
return(0);
}
/*
* writesockint4
*
* Function: - write a 32-bit integer to a socket
* - handles byte ordering issue
* Accepts: - socket
* - integer
* Returns: - 0 or ERROR
*/
int
writesockint4(int sock, int4 data)
{
int ret;
data = ltot(data);
ret = mwrite(sock, (char *) &data, sizeof(int4));
if (ret < (int)sizeof(int4)) {
errno = (ret < 0) ? errno : EIO;
return (ERROR);
}
return(0);
}
/*
* readcltcoord
*
* Function: - read client STREAM and UDP port numbers
* Accepts: - socket
* - ptr to node ID #
* - ptr to STREAM port #
* - ptr to UDP port #
* Returns: - 0 or ERROR
*/
int
readcltcoord(int sock, int4 *pid, int4 *pstrport, int4 *pudpport)
{
int4 status;
if (readsockint4(sock, &status)) {
return (ERROR);
}
if (status) {
errno = status;
return (ERROR);
}
if (readsockint4(sock, pid)) {
return (ERROR);
}
if (readsockint4(sock, pstrport)) {
return (ERROR);
}
if (readsockint4(sock, pudpport)) {
return (ERROR);
}
return(0);
}
/*
* writecltcoord
*
* Function: - write client STREAM and UDP port numbers
* - called by the booted client
* Accepts: - socket
* - node ID #
* - STREAM port #
* - UDP port #
* Returns: - 0 or ERROR
*/
int
writecltcoord(int sock, int4 id, int4 strport, int4 udpport)
{
if (writesockint4(sock, INT4_NIL)) {
return (ERROR);
}
if (writesockint4(sock, id)) {
return (ERROR);
}
if (writesockint4(sock, strport)) {
return (ERROR);
}
if (writesockint4(sock, udpport)) {
return (ERROR);
}
return(0);
}
/*
* readcltnbr
*
* Function: - read client neighbour <link index, hostaddr, port,
* ncpus>
* Accepts: - socket
* - ptr link index
* - ptr host address (4 bytes, in network byte order)
* - ptr port number
* - ptr num cpus
* Returns: - 0 or ERROR
*/
int
readcltnbr(int sock, int4 *plink, unsigned char *phostaddr, int4 *pport,
int4 *pnode_type, int4 *pnum_cpus)
{
int ret;
int name_len;
if (readsockint4(sock, plink))
return (ERROR);
/* If the link info is for an invalid node, nothing else is sent */
if (*plink == NOTNODEID) {
*pport = -1;
*pnode_type = -1;
*pnum_cpus = -1;
return 0;
}
if (readsockint4(sock, pport))
return (ERROR);
if (readsockint4(sock, pnode_type))
return (ERROR);
if (readsockint4(sock, pnum_cpus))
return (ERROR);
/* Suggestion/modified patch from Tim Mattox (KLAT group) to pass
around host *names* instead of IP addresses. Necessary for
non-uniform networks (e.g., KLAT flat networks) where IP addr
lookup for name "foo" may result in different answers on
different nodes. If name_len > 0, then read that many chars from
the remote side and then do a lookup on that name to get the
address. Otherwise, just read the raw address from the other
side. */
if (readsockint4(sock, &name_len))
return (ERROR);
if (name_len < 0) {
errno = EINVAL;
return (ERROR);
} else if (name_len > MAXHOSTNAMELEN) {
errno = ENAMETOOLONG;
return (ERROR);
}
if (name_len > 0) {
char buf[MAXHOSTNAMELEN + 1];
ret = mread(sock, buf, name_len);
if (ret < name_len) {
errno = (ret < 0) ? errno : EIO;
return (ERROR);
}
buf[name_len] = '\0';
if (getinetaddr(buf, phostaddr))
return (ERROR);
} else {
ret = mread(sock, (char *) phostaddr, 4);
if (ret < 4) {
errno = (ret < 0) ? errno : EIO;
return (ERROR);
}
}
return 0;
}
/*
* writecltnbr
*
* Function: - write client neighbour <link index, hostaddr, port,
* ncpus>
* - called by the booting server
* Accepts: - socket
* - link index
* - host address (4 bytes, in network byte order)
* - port number
* - num cpus
* Returns: - 0 or ERROR
*/
int
writecltnbr(int sock, int4 link, int is_hostname,
unsigned char *hostaddr_or_name, int4 port,
int4 node_type, int4 num_cpus)
{
int ret;
int4 name_len;
if (writesockint4(sock, link))
return (ERROR);
/* If the link is an invalid node, nothing else is sent */
if (link == NOTNODEID)
return 0;
if (writesockint4(sock, port))
return (ERROR);
if (writesockint4(sock, node_type))
return (ERROR);
if (writesockint4(sock, num_cpus))
return (ERROR);
/* Suggestion/modified patch from Tim Mattox (KLAT group) to pass
around host *names* instead of IP addresses. See comment above
for explanation. */
/* Note that it is acceptable to have NULL for the hostaddr_or_name
entry; this may happen if we are passing information about
invalid nodes (e.g., nodes that have died). */
name_len = is_hostname ? strlen((char*) hostaddr_or_name) : 0;
/* Send the name_len, even if it's too long, so that both sides will
abort cleanly. */
if (writesockint4(sock, name_len))
return(ERROR);
if (name_len > MAXHOSTNAMELEN) {
errno = ENAMETOOLONG;
return (ERROR);
} else if (name_len < 0) {
errno = EINVAL;
return (ERROR);
}
/* If it's an address, hardwire the length to send to 4 */
if (!is_hostname)
name_len = 4;
ret = mwrite(sock, (char *) hostaddr_or_name, name_len);
if (ret < name_len) {
errno = (ret < 0) ? errno : EIO;
return LAMERROR;
}
return 0;
}
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