File: lconvencoding.xml

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<?xml version="1.0"?>
<fpdoc-descriptions>
  <package name="lcl">
    <!--
  ====================================================================
    LConv
  ====================================================================
-->
    <module name="LConvEnconding">
      <short/>
      <descr/>
      <!-- unresolved type reference Visibility: default -->
      <element name="SysUtils">
        <short/>
        <descr/>
        <seealso/>
      </element>
      <!-- unresolved type reference Visibility: default -->
      <element name="classes">
        <short/>
        <descr/>
        <seealso/>
      </element>
      <!-- function Visibility: default -->
      <element name="CPConvert">
        <short/>
        <descr/>
        <errors/>
        <seealso/>
      </element>
      <!-- function result Visibility: default -->
      <element name="CPConvert.Result">
        <short/>
      </element>
      <!-- argument Visibility: default -->
      <element name="CPConvert.s">
        <short/>
      </element>
      <!-- argument Visibility: default -->
      <element name="CPConvert.from">
        <short/>
      </element>
      <!-- argument Visibility: default -->
      <element name="CPConvert.toC">
        <short/>
      </element>
      <!-- function Visibility: default -->
      <element name="GetDefaultCodepage">
        <short/>
        <descr/>
        <errors/>
        <seealso/>
      </element>
      <!-- function result Visibility: default -->
      <element name="GetDefaultCodepage.Result">
        <short/>
      </element>
      <element name="GuessEncoding">
        <short>Guess character encoding of a string.</short>
        <descr>The returned encoding can be used with other functions of this unit. GuessEncoding uses some heuristics to find out a good encoding. For example it checks for magic numbers like utf BOM. Next it checks if it could be UTF-8. Finally it returns the system encoding.
This function can be used to find the encoding of text files.</descr>
      </element>
      <element name="ConvertEncoding">
        <short>Converts the character encoding of a string</short>
        <descr>ConvertEncoding uses for the basic encodings the built in functions.
For other encodings it uses the functions of the operating system. For example iconv under Linux.</descr>
      </element>
      <element name="GetDefaultTextEncoding">
        <short>Returns the common text encoding of the current operating system.</short>
        <descr>At the moment it gives:
Under Windows it returns the windows codepage.
Under Darwin (Mac OS X) it returns UTF-8.
Under all other Unix (e.g. Linux, BSD, Solaris) it uses the environment variables LC_LANG, LC_MESSAGE, and LANG. This is nowadays typically UTF-8.</descr>
      </element>
      <element name="NormalizeEncoding">
        <short>Trims, shorten and lower case the given encoding</short>
      </element>
      <element name="GetSupportedEncodings">
        <short>Fills the list with all basic encodings</short>
        <descr>It does not add all encodings that are supported by the operating system. For example iconv under Linux supports hundreds of encodings.</descr>
      </element>
    </module>
    <!-- LConv -->
  </package>
</fpdoc-descriptions>