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//
// AggPas 2.4 RM3 Demo application
// Note: Press F1 key on run to see more info about this demo
//
// Paths: src;src\ctrl;src\svg;src\util;src\platform\win;expat-wrap
//
program
idea ;
{DEFINE AGG_GRAY8 }
{$DEFINE AGG_BGR24 }
{DEFINE AGG_RGB24 }
{DEFINE AGG_BGRA32 }
{DEFINE AGG_RGBA32 }
{DEFINE AGG_ARGB32 }
{DEFINE AGG_ABGR32 }
{DEFINE AGG_RGB565 }
{DEFINE AGG_RGB555 }
uses
Math ,
agg_basics ,
agg_platform_support ,
agg_ctrl ,
agg_slider_ctrl ,
agg_cbox_ctrl ,
agg_rasterizer_scanline_aa ,
agg_scanline ,
agg_scanline_p ,
agg_renderer_base ,
agg_renderer_scanline ,
agg_render_scanlines ,
agg_gamma_functions ,
agg_path_storage ,
agg_trans_affine ,
agg_conv_stroke ,
agg_conv_transform ,
agg_vertex_source
{$I pixel_formats.inc }
{$I agg_mode.inc }
const
flip_y = false;
type
path_attributes = object
index : unsigned;
fill_color ,
stroke_color : aggclr;
stroke_width : double;
constructor Construct; overload;
constructor Construct(idx : unsigned; fill ,stroke : aggclr_ptr; width : double ); overload;
end;
const
g_poly_bulb : array[0..39 ] of double = (
-6 ,-67 ,-6 ,-71 ,-7 ,-74 ,-8 ,-76 ,-10 ,-79 ,
-10 ,-82 ,-9 ,-84 ,-6 ,-86 ,-4 ,-87 ,-2 ,-86 ,
-1 ,-86 ,1 ,-84 ,2 ,-82 ,2 ,-79 ,0 ,-77 ,
-2 ,-73 ,-2 ,-71 ,-2 ,-69 ,-3 ,-67 ,-4 ,-65 );
g_poly_beam1 : array[0..9 ] of double = (
-14 ,-84 ,-22 ,-85 ,-23 ,-87 ,-22 ,-88 ,-21 ,-88 );
g_poly_beam2 : array[0..9 ] of double = (
-10 ,-92 ,-14 ,-96 ,-14 ,-98 ,-12 ,-99 ,-11 ,-97 );
g_poly_beam3 : array[0..9 ] of double = (
-1 ,-92 ,-2 ,-98 ,0 ,-100 ,2 ,-100 ,1 ,-98 );
g_poly_beam4 : array[0..9 ] of double = (
5 ,-89 ,11 ,-94 ,13 ,-93 ,13 ,-92 ,12 ,-91 );
g_poly_fig1 : array[0..41 ] of double = (
1 ,-48 ,-3 ,-54 ,-7 ,-58 ,-12 ,-58 ,-17 ,-55 ,
-20 ,-52 ,-21 ,-47 ,-20 ,-40 ,-17 ,-33 ,-11 ,-28 ,
-6 ,-26 ,-2 ,-25 ,2 ,-26 ,4 ,-28 ,5 ,-33 ,
5 ,-39 ,3 ,-44 ,12 ,-48 ,12 ,-50 ,12 ,-51 ,
3 ,-46 );
g_poly_fig2 : array[0..75 ] of double = (
11 ,-27 ,6 ,-23 ,4 ,-22 ,3 ,-19 ,5 ,-16 ,
6 ,-15 ,11 ,-17 ,19 ,-23 ,25 ,-30 ,32 ,-38 ,
32 ,-41 ,32 ,-50 ,30 ,-64 ,32 ,-72 ,32 ,-75 ,
31 ,-77 ,28 ,-78 ,26 ,-80 ,28 ,-87 ,27 ,-89 ,
25 ,-88 ,24 ,-79 ,24 ,-76 ,23 ,-75 ,20 ,-76 ,
17 ,-76 ,17 ,-74 ,19 ,-73 ,22 ,-73 ,24 ,-71 ,
26 ,-69 ,27 ,-64 ,28 ,-55 ,28 ,-47 ,28 ,-40 ,
26 ,-38 ,20 ,-33 ,14 ,-30 );
g_poly_fig3 : array[0..69 ] of double = (
-6 ,-20 ,-9 ,-21 ,-15 ,-21 ,-20 ,-17 ,-28 ,-8 ,
-32 ,-1 ,-32 ,1 ,-30 ,6 ,-26 ,8 ,-20 ,10 ,
-16 ,12 ,-14 ,14 ,-15 ,16 ,-18 ,20 ,-22 ,20 ,
-25 ,19 ,-27 ,20 ,-26 ,22 ,-23 ,23 ,-18 ,23 ,
-14 ,22 ,-11 ,20 ,-10 ,17 ,-9 ,14 ,-11 ,11 ,
-16 ,9 ,-22 ,8 ,-26 ,5 ,-28 ,2 ,-27 ,-2 ,
-23 ,-8 ,-19 ,-11 ,-12 ,-14 ,-6 ,-15 ,-6 ,-18 );
g_poly_fig4 : array[0..39 ] of double = (
11 ,-6 ,8 ,-16 ,5 ,-21 ,-1 ,-23 ,-7 ,-22 ,
-10 ,-17 ,-9 ,-10 ,-8 ,0 ,-8 ,10 ,-10 ,18 ,
-11 ,22 ,-10 ,26 ,-7 ,28 ,-3 ,30 ,0 ,31 ,
5 ,31 ,10 ,27 ,14 ,18 ,14 ,11 ,11 ,2 );
g_poly_fig5 : array[0..55 ] of double = (
0 ,22 ,-5 ,21 ,-8 ,22 ,-9 ,26 ,-8 ,49 ,
-8 ,54 ,-10 ,64 ,-10 ,75 ,-9 ,81 ,-10 ,84 ,
-16 ,89 ,-18 ,95 ,-18 ,97 ,-13 ,100 ,-12 ,99 ,
-12 ,95 ,-10 ,90 ,-8 ,87 ,-6 ,86 ,-4 ,83 ,
-3 ,82 ,-5 ,80 ,-6 ,79 ,-7 ,74 ,-6 ,63 ,
-3 ,52 ,0 ,42 ,1 ,31 );
g_poly_fig6 : array[0..61 ] of double = (
12 ,31 ,12 ,24 ,8 ,21 ,3 ,21 ,2 ,24 ,
3 ,30 ,5 ,40 ,8 ,47 ,10 ,56 ,11 ,64 ,
11 ,71 ,10 ,76 ,8 ,77 ,8 ,79 ,10 ,81 ,
13 ,82 ,17 ,82 ,26 ,84 ,28 ,87 ,32 ,86 ,
33 ,81 ,32 ,80 ,25 ,79 ,17 ,79 ,14 ,79 ,
13 ,76 ,14 ,72 ,14 ,64 ,13 ,55 ,12 ,44 ,
12 ,34 );
var
g_npaths : unsigned;
g_pflag : filling_rule_e;
g_angle : double;
g_attr : array[0..2 ] of path_attributes;
g_path : path_storage;
g_rasterizer : rasterizer_scanline_aa;
g_scanline : scanline_p8;
//AGG_POLY_SIZE: sizeof(p ) / (sizeof(double ) * 2
type
the_application = object(platform_support )
m_dx ,
m_dy : double;
m_rotate ,
m_even_odd ,
m_draft ,
m_roundoff : cbox_ctrl;
m_angle_delta : slider_ctrl;
m_redraw_flag : boolean;
constructor Construct(format_ : pix_format_e; flip_y_ : boolean );
destructor Destruct;
procedure on_init; virtual;
procedure on_resize(sx ,sy : int ); virtual;
procedure on_draw; virtual;
procedure on_idle; virtual;
procedure on_ctrl_change; virtual;
procedure on_key(x ,y : int; key ,flags : unsigned ); virtual;
end;
{ trans_roundoff }
procedure trans_roundoff(this : trans_affine_ptr; x ,y : double_ptr );
begin
x^:=Floor(x^ + 0.5 );
y^:=Floor(y^ + 0.5 );
end;
{ CONSTRUCT }
constructor path_attributes.Construct;
begin
fill_color.Construct;
stroke_color.Construct;
index :=0;
stroke_width:=0;
end;
{ CONSTRUCT }
constructor path_attributes.Construct(idx : unsigned; fill ,stroke : aggclr_ptr; width : double );
begin
index :=idx;
fill_color :=fill^;
stroke_color:=stroke^;
stroke_width:=width;
end;
{ CONSTRUCT }
constructor the_application.Construct;
var
rgbs ,
rgbf : aggclr;
begin
inherited Construct(format_ ,flip_y_ );
// Controls
m_rotate.Construct (10 ,3 ,'Rotate' ,not flip_y_ );
m_even_odd.Construct(60 ,3 ,'Even-Odd' ,not flip_y_ );
m_draft.Construct (130 ,3 ,'Draft' ,not flip_y_ );
m_roundoff.Construct(175 ,3 ,'Roundoff' ,not flip_y_ );
m_angle_delta.Construct(10 ,21 ,250-10 ,27 ,not flip_y_ );
m_angle_delta.label_ ('Step=%4.3f degree' );
m_redraw_flag:=true;
m_rotate.text_size_ (7 );
m_even_odd.text_size_(7 );
m_draft.text_size_ (7 );
m_roundoff.text_size_(7 );
add_ctrl(@m_rotate );
add_ctrl(@m_even_odd );
add_ctrl(@m_draft );
add_ctrl(@m_roundoff );
add_ctrl(@m_angle_delta );
m_angle_delta.value_(0.01 );
// Polygon
rgbf.ConstrInt(255 ,255 ,0 );
rgbs.ConstrInt(0 ,0 ,0 );
g_attr[g_npaths ].Construct(
g_path.start_new_path ,
@rgbf ,@rgbs ,1.0 );
inc(g_npaths );
g_path.add_poly(@g_poly_bulb[0 ] ,sizeof(g_poly_bulb ) div (sizeof(double ) * 2 ) ,false ,path_flags_close );
rgbf.ConstrInt(255 ,255 ,200 );
rgbs.ConstrInt(90 ,0 ,0 );
g_attr[g_npaths ].Construct(
g_path.start_new_path ,
@rgbf ,@rgbs ,0.7 );
inc(g_npaths );
g_path.add_poly(@g_poly_beam1[0 ] ,sizeof(g_poly_beam1 ) div (sizeof(double ) * 2 ) ,false ,path_flags_close );
g_path.add_poly(@g_poly_beam2[0 ] ,sizeof(g_poly_beam2 ) div (sizeof(double ) * 2 ) ,false ,path_flags_close );
g_path.add_poly(@g_poly_beam3[0 ] ,sizeof(g_poly_beam3 ) div (sizeof(double ) * 2 ) ,false ,path_flags_close );
g_path.add_poly(@g_poly_beam4[0 ] ,sizeof(g_poly_beam4 ) div (sizeof(double ) * 2 ) ,false ,path_flags_close );
rgbf.ConstrInt(0 ,0 ,0 );
rgbs.ConstrInt(0 ,0 ,0 );
g_attr[g_npaths ].Construct(
g_path.start_new_path ,
@rgbf ,@rgbs ,0.0 );
inc(g_npaths );
g_path.add_poly(@g_poly_fig1[0 ] ,sizeof(g_poly_fig1 ) div (sizeof(double ) * 2 ) );
g_path.add_poly(@g_poly_fig2[0 ] ,sizeof(g_poly_fig2 ) div (sizeof(double ) * 2 ) );
g_path.add_poly(@g_poly_fig3[0 ] ,sizeof(g_poly_fig3 ) div (sizeof(double ) * 2 ) );
g_path.add_poly(@g_poly_fig4[0 ] ,sizeof(g_poly_fig4 ) div (sizeof(double ) * 2 ) );
g_path.add_poly(@g_poly_fig5[0 ] ,sizeof(g_poly_fig5 ) div (sizeof(double ) * 2 ) );
g_path.add_poly(@g_poly_fig6[0 ] ,sizeof(g_poly_fig6 ) div (sizeof(double ) * 2 ) );
end;
{ DESTRUCT }
destructor the_application.Destruct;
begin
inherited Destruct;
m_rotate.Destruct;
m_even_odd.Destruct;
m_draft.Destruct;
m_roundoff.Destruct;
m_angle_delta.Destruct;
end;
{ ON_INIT }
procedure the_application.on_init;
begin
m_dx:=rbuf_window._width;
m_dy:=rbuf_window._height;
end;
{ ON_RESIZE }
procedure the_application.on_resize;
begin
m_redraw_flag:=true;
end;
{ ON_DRAW }
procedure the_application.on_draw;
var
pixf : pixel_formats;
rbase : renderer_base;
r : renderer_scanline_aa_solid;
rb : renderer_scanline_bin_solid;
rgba : aggclr;
gm_no : vertex_source;
gm_th : gamma_threshold;
mtx : trans_affine;
tar : trans_affine_rotation;
tat : trans_affine_translation;
tas : trans_affine_scaling;
roundoff : trans_affine;
fill ,fill_roundoff : conv_transform;
stroke ,stroke_roundoff : conv_stroke;
i : unsigned;
begin
// Initialize structures
pixfmt(pixf ,rbuf_window );
rbase.Construct(@pixf );
r.Construct (@rbase );
rb.Construct (@rbase );
roundoff.Construct(@trans_roundoff );
// Render the controls
if m_redraw_flag then
begin
gm_no.Construct;
g_rasterizer.gamma(@gm_no );
rgba.ConstrInt(255 ,255 ,255 );
rbase.clear (@rgba );
g_rasterizer.filling_rule(fill_non_zero );
render_ctrl(@g_rasterizer ,@g_scanline ,@r ,@m_rotate );
render_ctrl(@g_rasterizer ,@g_scanline ,@r ,@m_even_odd );
render_ctrl(@g_rasterizer ,@g_scanline ,@r ,@m_draft );
render_ctrl(@g_rasterizer ,@g_scanline ,@r ,@m_roundoff );
render_ctrl(@g_rasterizer ,@g_scanline ,@r ,@m_angle_delta );
m_redraw_flag:=false;
end
else
begin
rgba.ConstrInt(255 ,255 ,255 );
rbase.copy_bar(
0 ,trunc(32.0 * rbuf_window._height / m_dy ) ,
rbuf_window._width ,rbuf_window._height ,
@rgba );
end;
// Draft mode
if m_draft._status then
begin
gm_th.Construct (0.4 );
g_rasterizer.gamma(@gm_th );
end;
// Rotate polygon
tar.Construct(g_angle * pi / 180.0 );
tat.Construct(m_dx / 2 ,m_dy / 2 + 10 );
tas.Construct(rbuf_window._width / m_dx ,rbuf_window._height / m_dy );
mtx.Construct;
mtx.reset;
mtx.multiply(@tar );
mtx.multiply(@tat );
mtx.multiply(@tas );
fill.Construct (@g_path ,@mtx );
fill_roundoff.Construct(@fill ,@roundoff );
stroke.Construct (@fill );
stroke_roundoff.Construct(@fill_roundoff );
if m_even_odd._status then
g_pflag:=fill_even_odd
else
g_pflag:=fill_non_zero;
// Render polygon
for i:=0 to g_npaths - 1 do
begin
g_rasterizer.filling_rule(g_pflag );
r.color_ (@g_attr[i ].fill_color );
rb.color_(@g_attr[i ].fill_color );
if m_roundoff._status then
g_rasterizer.add_path(@fill_roundoff ,g_attr[i ].index )
else
g_rasterizer.add_path(@fill ,g_attr[i ].index );
if m_draft._status then
render_scanlines(@g_rasterizer ,@g_scanline ,@rb )
else
render_scanlines(@g_rasterizer ,@g_scanline ,@r );
if g_attr[i ].stroke_width > 0.001 then
begin
r.color_ (@g_attr[i ].stroke_color );
rb.color_(@g_attr[i ].stroke_color );
stroke.width_ (g_attr[i ].stroke_width * mtx.scale );
stroke_roundoff.width_(g_attr[i ].stroke_width * mtx.scale );
if m_roundoff._status then
g_rasterizer.add_path(@stroke_roundoff ,g_attr[i ].index )
else
g_rasterizer.add_path(@stroke ,g_attr[i ].index );
if m_draft._status then
render_scanlines(@g_rasterizer ,@g_scanline ,@rb )
else
render_scanlines(@g_rasterizer ,@g_scanline ,@r );
end;
end;
// Free AGG resources
stroke.Destruct;
stroke_roundoff.Destruct;
end;
{ ON_IDLE }
procedure the_application.on_idle;
begin
g_angle:=g_angle + m_angle_delta._value;
if g_angle > 360.0 then
g_angle:=g_angle - 360.0;
force_redraw;
end;
{ ON_CTRL_CHANGE }
procedure the_application.on_ctrl_change;
begin
wait_mode_(not m_rotate._status );
m_redraw_flag:=true;
end;
{ ON_KEY }
procedure the_application.on_key;
begin
if key = key_f1 then
message_(
'The polygons for this "idea" were taken from the book "Dynamic HTML in Action" '#13 +
'by Eric Schurman. An example of using Microsoft Direct Animation can be found here: '#13 +
'"http://www.antigrain.com/demo/ideaDA.html." If you use Microsoft Internet Explorer '#13 +
'you can compare the quality of rendering in AGG and Microsoft Direct Animation. '#13 +
'Note that even when you click "Rotate with High Quality", you will see it "jitters". '#13 +
'It''s because there are actually no Subpixel Accuracy used in the Microsoft Direct '#13 +
'Animation.In the AGG example, there''s no jitter even in the "Draft" (low quality) '#13 +
'mode. You can see the simulated jittering if you turn on the "Roundoff" mode, in which '#13 +
'there integer pixel coordinated are used. As for the performance, note, that the image '#13 +
'in AGG is rotated with step of 0.01 degree (initially), while in the Direct Animation '#13 +
'Example the angle step is 0.1 degree.' +
#13#13'Note: F2 key saves current "screenshot" file in this demo''s directory. ' );
end;
VAR
app : the_application;
BEGIN
g_npaths:=0;
g_pflag :=fill_non_zero;
g_angle :=0.0;
g_path.Construct;
g_rasterizer.Construct;
g_scanline.Construct;
app.Construct(pix_format ,flip_y );
app.caption_ ('AGG Example. Idea (F1-Help)' );
if app.init(250 ,280 ,window_resize ) then
app.run;
app.Destruct;
g_rasterizer.Destruct;
g_scanline.Destruct;
g_path.Destruct;
END.
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