1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293
|
//
// AggPas 2.4 RM3 Demo application
// Note: Press F1 key on run to see more info about this demo
//
// Paths: src;src\ctrl;src\svg;src\util;src\platform\win;expat-wrap
//
program
lion_lens ;
{DEFINE AGG_GRAY8 }
{$DEFINE AGG_BGR24 }
{DEFINE AGG_RGB24 }
{DEFINE AGG_BGRA32 }
{DEFINE AGG_RGBA32 }
{DEFINE AGG_ARGB32 }
{DEFINE AGG_ABGR32 }
{DEFINE AGG_RGB565 }
{DEFINE AGG_RGB555 }
uses
agg_basics ,
agg_platform_support ,
agg_ctrl ,
agg_slider_ctrl ,
agg_rasterizer_scanline_aa ,
agg_scanline ,
agg_scanline_p ,
agg_renderer_base ,
agg_renderer_scanline ,
agg_render_scanlines ,
agg_path_storage ,
agg_bounding_rect ,
agg_trans_affine ,
agg_trans_warp_magnifier ,
agg_conv_transform ,
agg_conv_segmentator ,
parse_lion_
{$I pixel_formats.inc }
{$I agg_mode.inc }
const
flip_y = true;
var
g_rasterizer : rasterizer_scanline_aa;
g_scanline : scanline_p8;
g_path : path_storage;
g_colors : array[0..99 ] of aggclr;
g_path_idx : array[0..99 ] of unsigned;
g_npaths : unsigned;
g_x1 ,g_y1 ,g_x2 ,g_y2 ,
g_base_dx ,g_base_dy ,
g_angle ,g_scale ,
g_skew_x ,g_skew_y : double;
g_nclick : int;
type
the_application = object(platform_support )
m_magn_slider ,
m_radius_slider : slider_ctrl;
constructor Construct(format_ : pix_format_e; flip_y_ : boolean );
destructor Destruct;
procedure on_init; virtual;
procedure on_draw; virtual;
procedure on_mouse_move (x ,y : int; flags : unsigned ); virtual;
procedure on_mouse_button_down(x ,y : int; flags : unsigned ); virtual;
procedure on_key(x ,y : int; key ,flags : unsigned ); virtual;
end;
{ _PARSE_LION_ }
procedure _parse_lion_;
begin
g_npaths:=parse_lion(@g_path ,@g_colors ,@g_path_idx );
bounding_rect(@g_path ,@g_path_idx ,0 ,g_npaths ,@g_x1 ,@g_y1 ,@g_x2 ,@g_y2 );
g_base_dx:=(g_x2 - g_x1 ) / 2.0;
g_base_dy:=(g_y2 - g_y1 ) / 2.0;
end;
{ CONSTRUCT }
constructor the_application.Construct;
begin
inherited Construct(format_ ,flip_y_ );
m_magn_slider.Construct (5 ,5 ,495 ,12 ,not flip_y_ );
m_radius_slider.Construct(5 ,20 ,495 ,27 ,not flip_y_ );
_parse_lion_;
add_ctrl(@m_magn_slider );
m_magn_slider.no_transform;
m_magn_slider.range_(0.01 ,4.0 );
m_magn_slider.value_(3.0 );
m_magn_slider.label_('Scale=%3.2f' );
add_ctrl(@m_radius_slider );
m_radius_slider.no_transform;
m_radius_slider.range_(0.0 ,100.0 );
m_radius_slider.value_(70.0 );
m_radius_slider.label_('Radius=%3.2f' );
end;
{ DESTRUCT }
destructor the_application.Destruct;
begin
inherited Destruct;
m_magn_slider.Destruct;
m_radius_slider.Destruct;
end;
{ ON_INIT }
procedure the_application.on_init;
begin
g_x1:=200;
g_y1:=150;
end;
{ ON_DRAW }
procedure the_application.on_draw;
var
pixf : pixel_formats;
rb : renderer_base;
r : renderer_scanline_aa_solid;
rgba : aggclr;
lens : trans_warp_magnifier;
segm : conv_segmentator;
mtx : trans_affine;
tat : trans_affine_translation;
tar : trans_affine_rotation;
trans_mtx ,
trans_lens : conv_transform;
begin
// Initialize structures
pixfmt(pixf ,rbuf_window );
rb.Construct(@pixf );
r.Construct (@rb );
rgba.ConstrDbl(1 ,1 ,1 );
rb.clear (@rgba );
// Transform lion
lens.Construct;
lens.center (g_x1 ,g_y1 );
lens.magnification(m_magn_slider._value );
lens.radius (m_radius_slider._value / m_magn_slider._value );
segm.Construct(@g_path );
mtx.Construct;
tat.Construct(-g_base_dx ,-g_base_dy );
mtx.multiply (@tat );
tar.Construct(g_angle + pi );
mtx.multiply (@tar );
tat.Construct(_width / 2 ,_height / 2);
mtx.multiply (@tat );
trans_mtx.Construct (@segm ,@mtx );
trans_lens.Construct(@trans_mtx ,@lens );
render_all_paths(@g_rasterizer ,@g_scanline ,@r ,@trans_lens ,@g_colors ,@g_path_idx ,g_npaths );
// Render the controls
render_ctrl(@g_rasterizer ,@g_scanline ,@r ,@m_magn_slider );
render_ctrl(@g_rasterizer ,@g_scanline ,@r ,@m_radius_slider );
// Free
segm.Destruct;
end;
{ ON_MOUSE_MOVE }
procedure the_application.on_mouse_move;
begin
on_mouse_button_down(x ,y ,flags );
end;
{ ON_MOUSE_BUTTON_DOWN }
procedure the_application.on_mouse_button_down;
begin
if flags and mouse_left <> 0 then
begin
g_x1:=x;
g_y1:=y;
force_redraw;
end;
if flags and mouse_right <> 0 then
begin
g_x2:=x;
g_y2:=y;
force_redraw;
end;
end;
{ ON_KEY }
procedure the_application.on_key;
begin
if key = key_f1 then
message_(
'This example exhibits a non-linear transformer that "magnifies" vertices that fall '#13 +
'inside a circle and extends the rest (trans_warp_magnifier). Non-linear transformations '#13 +
'are tricky because straight lines become curves. To achieve the correct result we need '#13 +
'to divide long line segments into short ones. The example also demonstrates the use of '#13 +
'conv_segmentator that does this division job. The transformer can also shrink away '#13 +
'the image if the scaling value is less than 1.'#13#13 +
'How to play with:'#13#13 +
'Drag the center of the "lens" with the left mouse button and change the "Scale" and "Radius". '#13 +
'To watch for an amazing effect, set the scale to the minimum (0.01), decrease the radius '#13 +
'to about 1 and drag the "lens". You will see it behaves like a black hole consuming space '#13 +
'around it. Move the lens somewhere to the side of the window and change the radius. It looks '#13 +
'like changing the event horizon of the "black hole".' +
#13#13'Note: F2 key saves current "screenshot" file in this demo''s directory. ' );
end;
VAR
app : the_application;
BEGIN
// Rendering
g_rasterizer.Construct;
g_scanline.Construct;
g_path.Construct;
g_npaths:=0;
g_x1:=0;
g_y1:=0;
g_x2:=0;
g_y2:=0;
g_base_dx:=0;
g_base_dy:=0;
g_angle:=0;
g_scale:=1.0;
g_skew_x:=0;
g_skew_y:=0;
g_nclick:=0;
// App
app.Construct(pix_format ,flip_y );
app.caption_ ('AGG Example. Lion (F1-Help)' );
if app.init(500 ,600 ,window_resize ) then
app.run;
app.Destruct;
// Free
g_rasterizer.Destruct;
g_scanline.Destruct;
g_path.Destruct;
END.
|