1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385
|
//
// AggPas 2.4 RM3 Demo application
// Note: Press F1 key on run to see more info about this demo
//
// Paths: src;src\ctrl;src\svg;src\util;src\platform\win;expat-wrap
//
program
scanline_boolean ;
{DEFINE AGG_GRAY8 }
{$DEFINE AGG_BGR24 }
{DEFINE AGG_RGB24 }
{DEFINE AGG_BGRA32 }
{DEFINE AGG_RGBA32 }
{DEFINE AGG_ARGB32 }
{DEFINE AGG_ABGR32 }
{DEFINE AGG_RGB565 }
{DEFINE AGG_RGB555 }
uses
agg_basics ,
agg_platform_support ,
agg_ctrl ,
agg_slider_ctrl ,
agg_cbox_ctrl ,
agg_rbox_ctrl ,
agg_rasterizer_scanline_aa ,
agg_scanline ,
agg_scanline_p ,
agg_scanline_u ,
agg_scanline_bin ,
agg_scanline_boolean_algebra ,
agg_renderer_base ,
agg_renderer_scanline ,
agg_render_scanlines ,
agg_path_storage ,
agg_ellipse ,
agg_gamma_functions ,
interactive_polygon_
{$I pixel_formats.inc }
{$I agg_mode.inc }
const
flip_y = true;
type
the_application = object(platform_support )
m_quad1 ,
m_quad2 : interactive_polygon;
m_trans_type : rbox_ctrl;
m_reset : cbox_ctrl;
m_mul1 ,
m_mul2 : slider_ctrl;
constructor Construct(format_ : pix_format_e; flip_y_ : boolean );
destructor Destruct;
procedure on_init; virtual;
procedure on_draw; virtual;
procedure on_mouse_move (x ,y : int; flags : unsigned ); virtual;
procedure on_mouse_button_down(x ,y : int; flags : unsigned ); virtual;
procedure on_mouse_button_up (x ,y : int; flags : unsigned ); virtual;
procedure on_ctrl_change; virtual;
procedure on_key(x ,y : int; key ,flags : unsigned ); virtual;
end;
{ GENERATE_CIRCLES }
procedure generate_circles(ps : path_storage_ptr; quad : double_ptr; num_circles : unsigned; radius : double );
var
ell : ellipse;
i ,j ,n1 ,n2 : unsigned;
begin
ps.remove_all;
ell.Construct;
for i:=0 to 3 do
begin
n1:=i * 2;
if i < 3 then
n2:=i * 2 + 2
else
n2:=0;
for j:=0 to num_circles - 1 do
begin
ell.init(
double_ptr(ptrcomp(quad ) + n1 * sizeof(double ) )^ +
(double_ptr(ptrcomp(quad ) + n2 * sizeof(double ) )^ -
double_ptr(ptrcomp(quad ) + n1 * sizeof(double ) )^ ) *
j / num_circles ,
double_ptr(ptrcomp(quad ) + (n1 + 1 ) * sizeof(double ) )^ +
(double_ptr(ptrcomp(quad ) + (n2 + 1 ) * sizeof(double ) )^ -
double_ptr(ptrcomp(quad ) + (n1 + 1 ) * sizeof(double ) )^ ) *
j / num_circles ,
radius ,radius ,100 );
ps.add_path(@ell ,0 ,false );
end;
end;
end;
{ CONSTRUCT }
constructor the_application.Construct;
begin
inherited Construct(format_ ,flip_y_ );
m_quad1.Construct(4 ,5.0 );
m_quad2.Construct(4 ,5.0 );
m_trans_type.Construct(420 ,5.0 ,420 + 130.0 ,145.0 ,not flip_y_ );
m_reset.Construct(350 ,5.0 ,'Reset' ,not flip_y_ );
m_mul1.Construct(5.0 ,5.0 ,340.0 ,12.0 ,not flip_y_ );
m_mul2.Construct(5.0 ,20.0 ,340.0 ,27.0 ,not flip_y_ );
m_trans_type.add_item ('Union' );
m_trans_type.add_item ('Intersection' );
m_trans_type.add_item ('Linear XOR' );
m_trans_type.add_item ('Saddle XOR' );
m_trans_type.add_item ('Abs Diff XOR' );
m_trans_type.add_item ('A-B' );
m_trans_type.add_item ('B-A' );
m_trans_type.cur_item_(0 );
add_ctrl(@m_trans_type );
add_ctrl(@m_reset );
add_ctrl(@m_mul1 );
add_ctrl(@m_mul2 );
m_mul1.value_(1.0 );
m_mul2.value_(1.0 );
m_mul1.label_('Opacity1=%.3f' );
m_mul2.label_('Opacity2=%.3f' );
end;
{ DESTRUCT }
destructor the_application.Destruct;
begin
inherited Destruct;
m_quad1.Destruct;
m_quad2.Destruct;
m_trans_type.Destruct;
m_reset.Destruct;
m_mul1.Destruct;
m_mul2.Destruct;
end;
{ ON_INIT }
procedure the_application.on_init;
begin
m_quad1.xn_ptr(0 )^:=50;
m_quad1.yn_ptr(0 )^:=200 - 20;
m_quad1.xn_ptr(1 )^:=_width / 2 - 25;
m_quad1.yn_ptr(1 )^:=200;
m_quad1.xn_ptr(2 )^:=_width / 2 - 25;
m_quad1.yn_ptr(2 )^:=_height - 50 - 20;
m_quad1.xn_ptr(3 )^:=50;
m_quad1.yn_ptr(3 )^:=_height - 50;
m_quad2.xn_ptr(0 )^:=_width / 2 + 25;
m_quad2.yn_ptr(0 )^:=200 - 20;
m_quad2.xn_ptr(1 )^:=_width - 50;
m_quad2.yn_ptr(1 )^:=200;
m_quad2.xn_ptr(2 )^:=_width - 50;
m_quad2.yn_ptr(2 )^:=_height - 50 - 20;
m_quad2.xn_ptr(3 )^:=_width / 2 + 25;
m_quad2.yn_ptr(3 )^:=_height - 50;
end;
{ ON_DRAW }
procedure the_application.on_draw;
var
pixf : pixel_formats;
rb : renderer_base;
r : renderer_scanline_aa_solid;
sl : scanline_p8;
ras ,
ras1 ,
ras2 : rasterizer_scanline_aa;
rgba : aggclr;
op : sbool_op_e;
gm : gamma_multiply;
ps1 ,
ps2 : path_storage;
sl_result ,sl1 ,sl2 : scanline_p8;
sren : renderer_scanline_aa_solid;
begin
// Initialize structures
pixfmt(pixf ,rbuf_window );
rb.Construct(@pixf );
r.Construct (@rb );
rgba.ConstrDbl(1 ,1 ,1 );
rb.clear (@rgba );
sl.Construct;
ras.Construct;
ras1.Construct;
ras2.Construct;
// Draw
op:=sbool_op_e(m_trans_type._cur_item );
gm.Construct(m_mul1._value );
ras1.gamma (@gm );
gm.Construct(m_mul2._value );
ras2.gamma (@gm );
ras.clip_box(0 ,0 ,_width ,_height );
ps1.Construct;
generate_circles(@ps1 ,m_quad1.polygon ,5 ,20 );
ps2.Construct;
generate_circles(@ps2 ,m_quad2.polygon ,5 ,20 );
ras1.filling_rule(fill_even_odd );
// Bottom Layer of Polygon1
rgba.ConstrInt(240, 255, 200, 100 );
r.color_ (@rgba );
ras1.add_path (@ps1 );
render_scanlines(@ras1 ,@sl ,@r );
// Bottom Layer of Polygon2
rgba.ConstrInt(255 ,240 ,240 ,100 );
r.color_ (@rgba );
ras2.add_path (@ps2 );
render_scanlines(@ras2 ,@sl ,@r );
// Combine shapes
sl_result.Construct;
sl1.Construct;
sl2.Construct;
sren.Construct(@rb );
rgba.ConstrInt(0 ,0 ,0 );
sren.color_ (@rgba );
sbool_combine_shapes_aa(op ,@ras1 ,@ras2 ,@sl1 ,@sl2 ,@sl_result ,@sren );
// Render the "quad" tools
rgba.ConstrDbl(0 ,0.3 ,0.5 ,0.6 );
r.color_ (@rgba );
ras.add_path (@m_quad1 );
render_scanlines(@ras ,@sl ,@r );
ras.add_path (@m_quad2 );
render_scanlines(@ras ,@sl ,@r );
// Render the controls
render_ctrl(@ras ,@sl ,@r ,@m_trans_type);
render_ctrl(@ras ,@sl ,@r ,@m_reset);
render_ctrl(@ras ,@sl ,@r ,@m_mul1);
render_ctrl(@ras ,@sl ,@r ,@m_mul2);
// Free AGG resources
ps1.Destruct;
ps2.Destruct;
ras2.Destruct;
ras1.Destruct;
sl_result.Destruct;
sl1.Destruct;
sl2.Destruct;
ras.Destruct;
sl.Destruct;
end;
{ ON_MOUSE_MOVE }
procedure the_application.on_mouse_move;
begin
if flags and mouse_left <> 0 then
if m_quad1.on_mouse_move(x ,y ) or
m_quad2.on_mouse_move(x ,y ) then
force_redraw;
if flags and mouse_left = 0 then
on_mouse_button_up(x ,y ,flags );
end;
{ ON_MOUSE_BUTTON_DOWN }
procedure the_application.on_mouse_button_down;
begin
if flags and mouse_left <> 0 then
if m_quad1.on_mouse_button_down(x ,y ) or
m_quad2.on_mouse_button_down(x ,y ) then
force_redraw;
end;
{ ON_MOUSE_BUTTON_UP }
procedure the_application.on_mouse_button_up;
begin
if m_quad1.on_mouse_button_up(x ,y ) or
m_quad2.on_mouse_button_up(x ,y ) then
force_redraw;
end;
{ ON_CTRL_CHANGE }
procedure the_application.on_ctrl_change;
begin
if m_reset._status then
begin
on_init;
m_reset.status_(false );
force_redraw;
end;
end;
{ ON_KEY }
procedure the_application.on_key;
begin
if key = key_f1 then
message_(
'A new method to perform boolean operations on polygons (Union, Intersection, XOR, '#13 +
'and Difference). It uses the scanline approach and in typical screen resolutions '#13 +
'works much faster (about 10 times) than vectorial algorithms like General Polygon '#13 +
'Clipper. It preserves perfect Anti-Aliasing and besides, can work with translucency. '#13 +
'There are two XOR operations, Linear XOR and Saddle XOR. The only difference is in '#13 +
'the formula of XORing of the two cells with Anti-Aliasing. The first one is:'#13#13 +
'cover = a+b; if(cover > 1) cover = 2.0 - cover;'#13#13 +
'The second uses the classical "Saddle" formula:'#13#13 +
'cover = 1.0 - (1.0 - a + a*b) * (1.0 - b + a*b);'#13#13 +
'The Linear XOR produces more correct intersections and works constistently with the'#13 +
'scanline rasterizer algorithm. The Saddle XOR works better with semi-transparent polygons. ' +
#13#13'Note: F2 key saves current "screenshot" file in this demo''s directory. ' );
end;
VAR
app : the_application;
BEGIN
app.Construct(pix_format ,flip_y );
app.caption_ ('AGG Example. Scanline Boolean (F1-Help)' );
if app.init(800 ,600 ,window_resize ) then
app.run;
app.Destruct;
END.
|