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{
*****************************************************************************
See the file COPYING.modifiedLGPL.txt, included in this distribution,
for details about the license.
*****************************************************************************
}
unit RegLazThread;
{$mode objfpc}{$H+}
interface
uses
Classes, SysUtils, ProjectIntf, LazIdeIntf;
type
{ TThreadFileDescriptor }
TThreadFileDescriptor = class(TFileDescPascalUnit)
private
FThreadCount:integer;
FThreadName :string;
function GetNextThreadName:string;
function GetCurrentThreadName:string;
public
constructor Create; override;
function GetLocalizedName : string; override;
function GetLocalizedDescription : string; override;
function GetInterfaceSource(const Filename, SourceName, ResourceName: string): string; override;
function GetImplementationSource(const Filename, SourceName, ResourceName: string): string; override;
end;
procedure register;
implementation
uses
Controls, ThreadOptionsDialog;
resourcestring
SThreadName = 'Thread Object';
SThreadDescription = 'A Pascal unit with a subclass of TThread class.';
//---------------//
procedure register;
begin
RegisterProjectFileDescriptor(TThreadFileDescriptor.Create, FileDescGroupName);
end;
{ TThreadFileDescriptor }
//-------------------------------------//
constructor TThreadFileDescriptor.Create;
begin
inherited Create;
Name := SThreadName;
FThreadCount := 1;
FThreadName := TThread.ClassName;
end;
//-----------------------------------------------------//
function TThreadFileDescriptor.GetNextThreadName: string;
var
ThreadOptionsDialog:TThreadOptionsDialog;
begin
//Create Default Thread Class Name
FThreadName := TThread.ClassName + IntToStr(FThreadCount);
FThreadCount := (FThreadCount mod MaxInt) + 1;
//Show Thread Options Dialog
with(TThreadOptionsDialog.Create(nil))do
begin
ThreadNameEdit.Text := FThreadName;
if((ShowModal = mrOK)and(ThreadNameEdit.Text <> ''))then
begin
FThreadName := ThreadNameEdit.Text;
end;
Free;
end;
//Return Thread Class Name
Result := FThreadName;
end;
//--------------------------------------------------------//
function TThreadFileDescriptor.GetCurrentThreadName: string;
begin
Result := FThreadName;
end;
//----------------------------------------------------//
function TThreadFileDescriptor.GetLocalizedName: string;
begin
Result := SThreadName;
end;
//-----------------------------------------------------------//
function TThreadFileDescriptor.GetLocalizedDescription: string;
begin
Result := SThreadDescription;
end;
//--------------------------------------------------------------------------------------------------------//
function TThreadFileDescriptor.GetInterfaceSource(const Filename, SourceName, ResourceName: string): string;
begin
with(TStringList.Create)do
begin
Add('type');
Add(' ' + GetNextThreadName + ' = class(TThread)');
Add(' private');
Add('');
Add(' protected');
Add(' procedure Execute; override;');
Add(' end;');
Add('');
Result := Text;
Free;
end;
end;
//-------------------------------------------------------------------------------------------------------------//
function TThreadFileDescriptor.GetImplementationSource(const Filename, SourceName, ResourceName: string): string;
begin
with(TStringList.Create)do
begin
Add('{ ' + GetCurrentThreadName + ' }');
Add('');
Add('procedure ' + GetCurrentThreadName + '.Execute;');
Add('begin');
Add(' { Write your thread code here }');
Add('end;');
Add('');
Result := Text;
Free;
end;
end;
end.
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