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{ This flag is currently ignored by the Virtual Compiler }
(***********************************************************************)
(* *)
(* Vertical Sweep Procedure Set : *)
(* *)
(* These three routines are used during the vertical black/white *)
(* sweep phase by the generic Draw_Sweep function. *)
(* *)
(***********************************************************************)
procedure TFreeTypeRasterizer.Vertical_Sweep_Init( var min, {%H-}max : Int );
begin
case Cible.flow of
TT_Flow_Up : begin
traceBOfs := min * Cible.cols;
traceBIncr := Cible.cols;
end;
else
traceBOfs := (Cible.rows - 1 - min)*Cible.cols;
traceBIncr := -Cible.cols;
end;
gray_min_x := 0;
gray_max_x := 0;
end;
procedure TFreeTypeRasterizer.Vertical_Sweep_Span( {%H-}y : Int;
x1,
x2 : TT_F26dot6;
{%H-}Left,
{%H-}Right : TProfile );
var
e1, e2 : Longint;
c1, c2 : Int;
f1, f2 : Int;
base : PByte;
begin
e1 := (( x1+Precision-1 ) and Precision_Mask) div Precision;
if ( x2-x1-Precision <= Precision_Jitter ) then
e2 := e1
else
e2 := ( x2 and Precision_Mask ) div Precision;
if (e2 >= 0) and (e1 < BWidth) then
begin
if e1 < 0 then e1 := 0;
if e2 >= BWidth then e2 := BWidth-1;
c1 := e1 shr 3;
c2 := e2 shr 3;
f1 := e1 and 7;
f2 := e2 and 7;
if gray_min_X > c1 then gray_min_X := c1;
if gray_max_X < c2 then gray_max_X := c2;
base := @BCible^[TraceBOfs + c1];
if c1 = c2 then
base^[0] := base^[0] or ( LMask[f1] and Rmask[f2] )
else
begin
base^[0] := base^[0] or LMask[f1];
if c2>c1+1 then
FillChar( base^[1], c2-c1-1, $FF );
base := @base^[c2-c1];
base^[0] := base^[0] or RMask[f2];
end
end;
end;
procedure TFreeTypeRasterizer.Vertical_Sweep_Drop( y : Int;
x1,
x2 : TT_F26dot6;
Left,
Right : TProfile );
var
e1, e2 : Longint;
c1 : Int;
f1 : Int;
j : Int;
begin
(* Drop-out control *)
e1 := ( x1+Precision-1 ) and Precision_Mask;
e2 := x2 and Precision_Mask;
(* We are guaranteed that x2-x1 <= Precision here *)
if e1 > e2 then
if e1 = e2 + Precision then
case DropOutControl of
(* Drop-out Control Rule #3 *)
1 : e1 := e2;
4 : begin
e1 := ((x1+x2+1) div 2 + Precision-1) and Precision_Mask;
e2 := e1;
end;
(* Drop-out Control Rule #4 *)
(* The spec is not very clear regarding rule #4. It *)
(* presents a method that is way too costly to implement *)
(* while the general idea seems to get rid of 'stubs'. *)
(* *)
(* Here, we only get rid of stubs recognized when : *)
(* *)
(* upper stub : *)
(* *)
(* - P_Left and P_Right are in the same contour *)
(* - P_Right is the successor of P_Left in that contour *)
(* - y is the top of P_Left and P_Right *)
(* *)
(* lower stub : *)
(* *)
(* - P_Left and P_Right are in the same contour *)
(* - P_Left is the successor of P_Right in that contour *)
(* - y is the bottom of P_Left *)
(* *)
2,5 : begin
if ( x2-x1 < Precision_Half ) then
begin
(* upper stub test *)
if ( Left.nextInContour = Right ) and
( Left.Height <= 0 ) then exit;
(* lower stub test *)
if ( Right.nextInContour = Left ) and
( Left.Start = y ) then exit;
end;
(* Check that the rightmost pixel is not already set *)
e1 := e1 div Precision;
c1 := e1 shr 3;
f1 := e1 and 7;
if ( e1 >= 0 ) and ( e1 < BWidth ) and
( BCible^[TraceBOfs+c1] and ($80 shr f1) <> 0 ) then
exit;
case DropOutControl of
2 : e1 := e2;
5 : e1 := ((x1+x2+1) div 2 + Precision-1) and Precision_Mask;
end;
e2 := e1;
end;
else
exit; (* unsupported mode *)
end
else
else
e2 := e1; (* when x1 = e1, x2 = e2, e2 = e1 + 64 *)
e1 := e1 div Precision;
if (e1 >= 0) and (e1 < BWidth ) then
begin
c1 := e1 shr 3;
f1 := e1 and 7;
if gray_min_X > c1 then gray_min_X := c1;
if gray_max_X < c1 then gray_max_X := c1;
j := TraceBOfs + c1;
BCible^[j] := BCible^[j] or ($80 shr f1);
end;
end;
procedure TFreeTypeRasterizer.Vertical_Sweep_Step;
begin
inc( TraceBOfs, traceBIncr );
end;
(***********************************************************************)
(* *)
(* Horizontal Sweep Procedure Set : *)
(* *)
(* These three routines are used during the horizontal black/white *)
(* sweep phase by the generic Draw_Sweep function. *)
(* *)
(***********************************************************************)
procedure TFreeTypeRasterizer.Horizontal_Sweep_Init( var {%H-}min, {%H-}max : Int );
begin
(* Nothing, really *)
end;
procedure TFreeTypeRasterizer.Horizontal_Sweep_Span( y : Int;
x1,
x2 : TT_F26dot6;
{%H-}Left,
{%H-}Right : TProfile );
var
e1, e2 : Longint;
c1 : Int;
f1 : Int;
j : Int;
begin
if ( x2-x1 < Precision ) then
begin
e1 := ( x1+(Precision-1) ) and Precision_Mask;
e2 := x2 and Precision_Mask;
if e1 = e2 then
begin
c1 := y shr 3;
f1 := y and 7;
if (e1 >= 0) then
begin
e1 := e1 shr Precision_Bits;
if Cible.flow = TT_Flow_Up then
j := c1 + e1*Cible.cols
else
j := c1 + (Cible.rows-1-e1)*Cible.cols;
if e1 < Cible.Rows then
BCible^[j] := BCible^[j] or ($80 shr f1);
end;
end;
end;
{$IFDEF RIEN}
e1 := ( x1+(Precision-1) ) and Precision_Mask;
e2 := x2 and Precision_Mask;
(* We are here guaranteed that x2-x1 > Precision *)
c1 := y shr 3;
f1 := y and 7;
if (e1 >= 0) then
begin
e1 := e1 shr Precision_Bits;
if Cible.flow = TT_Flow_Up then
j := c1 + e1*Cible.cols
else
j := c1 + (Cible.rows-1-e1)*Cible.cols;
if e1 < Cible.Rows then
BCible^[j] := BCible^[j] or ($80 shr f1);
end;
if (e2 >= 0) then
begin
e2 := e2 shr Precision_Bits;
if Cible.flow = TT_Flow_Up then
j := c1 + e1*Cible.cols
else
j := c1 + (Cible.rows-1-e2)*Cible.cols;
if (e2 <> e1) and (e2 < Cible.Rows) then
BCible^[j] := BCible^[j] or ($80 shr f1);
end;
{$ENDIF}
end;
procedure TFreeTypeRasterizer.Horizontal_Sweep_Drop( y : Int;
x1,
x2 : TT_F26dot6;
Left,
Right : TProfile );
var
e1, e2 : Longint;
c1 : Int;
f1 : Int;
j : Int;
begin
e1 := ( x1+(Precision-1) ) and Precision_Mask;
e2 := x2 and Precision_Mask;
(* During the horizontal sweep, we only take care of drop-outs *)
if e1 > e2 then
if e1 = e2 + Precision then
case DropOutControl of
0 : exit;
(* Drop-out Control Rule #3 *)
1 : e1 := e2;
4 : begin
e1 := ( (x1+x2) div 2 +Precision div 2 ) and Precision_Mask;
e2 := e1;
end;
(* Drop-out Control Rule #4 *)
(* The spec is not very clear regarding rule #4. It *)
(* presents a method that is way too costly to implement *)
(* while the general idea seems to get rid of 'stubs'. *)
(* *)
2,5 : begin
(* rightmost stub test *)
if ( Left.nextInContour = Right ) and
( Left.Height <= 0 ) then exit;
(* leftmost stub test *)
if ( Right.nextInContour = Left ) and
( Left.Start = y ) then exit;
(* Check that the upmost pixel is not already set *)
e1 := e1 div Precision;
c1 := y shr 3;
f1 := y and 7;
if Cible.flow = TT_Flow_Up then
j := c1 + e1*Cible.cols
else
j := c1 + (Cible.rows-1-e1)*Cible.cols;
if ( e1 >= 0 ) and ( e1 < Cible.Rows ) and
( BCible^[j] and ($80 shr f1) <> 0 ) then exit;
case DropOutControl of
2 : e1 := e2;
5 : e1 := ((x1+x2) div 2 + Precision_Half) and Precision_Mask;
end;
e2 := e1;
end;
else
exit; (* Unsupported mode *)
end;
c1 := y shr 3;
f1 := y and 7;
if (e1 >= 0) then
begin
e1 := e1 shr Precision_Bits;
if Cible.flow = TT_Flow_Up then
j := c1 + e1*Cible.cols
else
j := c1 + (Cible.rows-1-e1)*Cible.cols;
if e1 < Cible.Rows then BCible^[j] := BCible^[j] or ($80 shr f1);
end;
end;
procedure TFreeTypeRasterizer.Horizontal_Sweep_Step;
begin
(* Nothing, really *)
end;
(***********************************************************************)
(* *)
(* Vertical Gray Sweep Procedure Set : *)
(* *)
(* These two routines are used during the vertical gray-levels *)
(* sweep phase by the generic Draw_Sweep function. *)
(* *)
(* *)
(* NOTES : *)
(* *)
(* - The target pixmap's width *must* be a multiple of 4 *)
(* *)
(* - you have to use the function Vertical_Sweep_Span for *)
(* the gray span call. *)
(* *)
(***********************************************************************)
procedure TFreeTypeRasterizer.Vertical_Gray_Sweep_Init( var min, {%H-}max : Int );
begin
case Cible.flow of
TT_Flow_Up : begin
traceGOfs := (min div 2)*Cible.cols;
traceGIncr := Cible.cols;
end;
else
traceGOfs := (Cible.rows-1- (min div 2))*Cible.cols;
traceGIncr := -Cible.cols;
end;
TraceBOfs := 0;
TraceBIncr := BGray_Incr;
gray_min_x := Cible.Cols;
gray_max_x := -Cible.Cols;
end;
procedure TFreeTypeRasterizer.Vertical_Gray_Sweep_Init_HQ( var min, {%H-}max : Int );
begin
case Cible.flow of
TT_Flow_Up : begin
traceGOfs := (min div 8)*Cible.cols;
traceGIncr := Cible.cols;
end;
TT_Flow_Down: begin
traceGOfs := (Cible.rows-1- (min div 8))*Cible.cols;
traceGIncr := -Cible.cols;
end;
else
begin
traceGOfs := 0;
traceGIncr := 0;
end;
end;
TraceBOfs := 0;
TraceBIncr := BGray_Incr;
gray_min_x := Cible.Cols;
gray_max_x := -Cible.Cols;
end;
procedure TFreeTypeRasterizer.Vertical_Gray_Sweep_Step;
var
j, c1, c2 : Int;
begin
inc( TraceBOfs, TraceBIncr );
if TraceBOfs = BGray_End then
begin
if gray_max_X >= 0 then
begin
if gray_max_x > cible.cols-1 then gray_max_x := cible.cols-1;
if gray_min_x < 0 then gray_min_x := 0;
j := TraceGOfs + gray_min_x*4;
for c1 := gray_min_x to gray_max_x do
begin
c2 := Count_Table[ BCible^[c1 ] ] +
Count_Table[ BCible^[c1+BGray_Incr] ];
if c2 <> 0 then
begin
BCible^[c1 ] := 0;
BCible^[c1+BGray_Incr] := 0;
GCible^[j] := GCible^[j] or Grays[ (c2 and $F000) shr 12 ]; inc(j);
GCible^[j] := GCible^[j] or Grays[ (c2 and $0F00) shr 8 ]; inc(j);
GCible^[j] := GCible^[j] or Grays[ (c2 and $00F0) shr 4 ]; inc(j);
GCible^[j] := GCible^[j] or Grays[ (c2 and $000F) ]; inc(j);
end
else
inc( j, 4 );
end;
end;
TraceBOfs := 0;
inc( TraceGOfs, traceGIncr );
gray_min_x := Cible.Cols;
gray_max_x := -Cible.Cols;
end;
end;
procedure TFreeTypeRasterizer.Vertical_Gray_Sweep_Step_HQ;
var
j, c1 : Int;
c2, c3: byte;
begin
inc( TraceBOfs, TraceBIncr );
if TraceBOfs = BGray_End then
begin
if gray_max_X >= 0 then
begin
if gray_max_x > cible.cols-1 then gray_max_x := cible.cols-1;
if gray_min_x < 0 then gray_min_x := 0;
j := TraceGOfs + gray_min_x;
for c1 := gray_min_x to gray_max_x do
begin
c2 := BitCountTable[ BCible^[c1 ] ] +
BitCountTable[ BCible^[c1 + BGray_Incr ] ] +
BitCountTable[ BCible^[c1 + BGray_Incr*2 ] ] +
BitCountTable[ BCible^[c1 + BGray_Incr*3 ] ] +
BitCountTable[ BCible^[c1 + BGray_Incr*4 ] ] +
BitCountTable[ BCible^[c1 + BGray_Incr*5 ] ] +
BitCountTable[ BCible^[c1 + BGray_Incr*6 ] ] +
BitCountTable[ BCible^[c1 + BGray_Incr*7 ] ];
if c2 <> 0 then
begin
BCible^[c1 ] := 0;
BCible^[c1+BGray_Incr ] := 0;
BCible^[c1+BGray_Incr*2] := 0;
BCible^[c1+BGray_Incr*3] := 0;
BCible^[c1+BGray_Incr*4] := 0;
BCible^[c1+BGray_Incr*5] := 0;
BCible^[c1+BGray_Incr*6] := 0;
BCible^[c1+BGray_Incr*7] := 0;
if c2 >= 63 then GCible^[j] := $ff else
begin
c2 := c2 shl 2;
c3 := GCible^[j];
if c3 = 0 then GCible^[j] := c2 else
GCible^[j] := c2 + (c3*(not c2) shr 8);
end;
end;
inc( j );
end;
end;
TraceBOfs := 0;
inc( TraceGOfs, traceGIncr );
gray_min_x := Cible.Cols;
gray_max_x := -Cible.Cols;
end;
end;
(***********************************************************************)
(* *)
(* Horizontal Gray Sweep Procedure Set : *)
(* *)
(* These three routines are used during the horizontal gray-levels *)
(* sweep phase by the generic Draw_Sweep function. *)
(* *)
(***********************************************************************)
procedure TFreeTypeRasterizer.Horizontal_Gray_Sweep_Span( y : Int;
x1,
x2 : TT_F26dot6;
{%H-}Left,
{%H-}Right : TProfile );
var
e1, e2 : TT_F26Dot6;
j : Int;
begin
exit;
y := y div 2;
e1 := ( x1+(Precision-1) ) and Precision_Mask;
e2 := x2 and Precision_Mask;
if (e1 >= 0) then
begin
e1 := e1 shr (Precision_Bits+1);
(* if Cible.flow = TT_Flow_Up then *)
j := y + e1*Cible.cols;
(* else
// j := y + (Cible.rows-1-e1)*Cible.cols; *)
if e1 < Cible.Rows then
if GCible^[j] = Grays[0] then
GCible^[j] := Grays[1];
end;
if (e2 >= 0) then
begin
e2 := e2 shr (Precision_Bits+1);
(* if Cible.flow = TT_Flow_Up then *)
j := y + e2*Cible.cols;
(* else
// j := y + (Cible.rows-1-e2)*Cible.cols; *)
if (e2 <> e1) and (e2 < Cible.Rows) then
if GCible^[j] = Grays[0] then
GCible^[j] := Grays[1];
end;
end;
procedure TFreeTypeRasterizer.Horizontal_Gray_Sweep_Drop( y : Int;
x1,
x2 : TT_F26dot6;
Left,
Right : TProfile );
var
e1, e2 : Longint;
color : Byte;
j : Int;
begin
e1 := ( x1+(Precision-1) ) and Precision_Mask;
e2 := x2 and Precision_Mask;
(* During the horizontal sweep, we only take care of drop-outs *)
if e1 > e2 then
if e1 = e2 + Precision then
case DropOutControl of
0 : exit;
(* Drop-out Control Rule #3 *)
1 : e1 := e2;
4 : begin
e1 := ( (x1+x2) div 2 +Precision div 2 ) and Precision_Mask;
e2 := e1;
end;
(* Drop-out Control Rule #4 *)
(* The spec is not very clear regarding rule #4. It *)
(* presents a method that is way too costly to implement *)
(* while the general idea seems to get rid of 'stubs'. *)
(* *)
2,5 : begin
(* lowest stub test *)
if ( Left.nextInContour = Right ) and
( Left.Height <= 0 ) then exit;
(* upper stub test *)
if ( Right.nextInContour = Left ) and
( Left.Start = y ) then exit;
case DropOutControl of
2 : e1 := e2;
5 : e1 := ((x1+x2) div 2 + Precision_Half) and Precision_Mask;
end;
e2 := e1;
end;
else
exit; (* Unsupported mode *)
end;
if (e1 >= 0) then
begin
(* A small trick to make 'average' thin line appear in *)
(* medium gray.. *)
if ( x2-x1 >= Precision_Half ) then
color := Grays[2]
else color := Grays[1];
e1 := e1 shr (Precision_Bits+1);
if Cible.flow = TT_Flow_Up then
j := (y div 2) + e1*Cible.cols
else
j := (y div 2) + (Cible.rows-1-e1)*Cible.cols;
if e1 < Cible.Rows then
if GCible^[j] = Grays[0] then
GCible^[j] := color;
end;
end;
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