1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542
|
{
*****************************************************************************
See the file COPYING.modifiedLGPL.txt, included in this distribution,
for details about the license.
*****************************************************************************
Author: Mattias Gaertner
ToDo:
use custom pixelformat
attributes: doublebufferd, version, ...
It should work with initWithFrame_pixelFormat, but this paints nothing
SwapBuffers - there is no function like aglSwapBuffers in CGL/NS
Mouse:
the TLCLCommonCallback mouse handlers check Owner.isEnabled, which
for a NSView always returns false.
SharedControl
}
unit GLCocoaNSContext;
{$mode objfpc}{$H+}
{$ModeSwitch objectivec1}
interface
uses
Classes, SysUtils, types, CocoaWSCommon, CocoaPrivate, CocoaUtils, LCLType,
Controls, LazLoggerBase, WSLCLClasses, gl, MacOSAll, CocoaAll;
function LBackingScaleFactor(Handle: HWND): single;
procedure LSetWantsBestResolutionOpenGLSurface(const AValue: boolean; Handle: HWND);
procedure LOpenGLViewport(Handle: HWND; Left, Top, Width, Height: integer);
procedure LOpenGLSwapBuffers(Handle: HWND);
function LOpenGLMakeCurrent(Handle: HWND): boolean;
function LOpenGLReleaseContext(Handle: HWND): boolean;
procedure LOpenGLClip(Handle: HWND);
function LOpenGLCreateContext(AWinControl: TWinControl;
{%H-}WSPrivate: TWSPrivateClass; SharedControl: TWinControl;
DoubleBuffered, AMacRetinaMode: boolean;
MajorVersion, MinorVersion: Cardinal;
MultiSampling, AlphaBits, DepthBits, StencilBits, AUXBuffers: Cardinal;
const {%H-}AParams: TCreateParams): HWND;
procedure LOpenGLDestroyContextInfo(AWinControl: TWinControl);
function CreateOpenGLContextAttrList(DoubleBuffered: boolean;
MajorVersion, MinorVersion: Cardinal;
MultiSampling, AlphaBits, DepthBits,
StencilBits, AUXBuffers: cardinal): NSOpenGLPixelFormatAttributePtr;
const
// missing constants in FPC 3.1.1 rev 31197 and below
NSOpenGLPFAOpenGLProfile = 99; //cr: name changed to match https://developer.apple.com/library/mac/documentation//Cocoa/Reference/ApplicationKit/Classes/NSOpenGLPixelFormat_Class/index.html
NSOpenGLProfileLegacy = $1000;
NSOpenGLProfileVersion3_2Core = $3200;
NSOpenGLProfileVersion4_1Core = $4100; //requires OSX SDK 10.10 or later, https://github.com/google/gxui/issues/98
type
NSOpenGLViewFix = objccategory external (NSOpenGLView)
procedure setWantsBestResolutionOpenGLSurface(bool: NSInteger); message 'setWantsBestResolutionOpenGLSurface:';
end;
NSScreenFix = objccategory external (NSScreen)
function backingScaleFactor: CGFloat ; message 'backingScaleFactor';
end;
TDummyNoWarnObjCNotUsed = objc.BOOL;
TDummyNoWarnObjCBaseNotUsed = objcbase.NSInteger;
{ TCocoaOpenGLView }
TCocoaOpenGLView = objcclass(NSOpenGLView)
public
Owner: TWinControl;
//nsGL: NSOpenGLContext;
callback: TLCLCommonCallback;
backingScaleFactor: Single;
function acceptsFirstResponder: LCLObjCBoolean; override;
function becomeFirstResponder: LCLObjCBoolean; override;
function resignFirstResponder: LCLObjCBoolean; override;
procedure drawRect(dirtyRect: NSRect); override;
procedure dealloc; override;
function lclGetCallback: ICommonCallback; override;
procedure lclClearCallback; override;
function lclIsHandle: Boolean; override;
function lclIsEnabled: Boolean; override;
// mouse
procedure mouseDown(event: NSEvent); override;
procedure mouseUp(event: NSEvent); override;
procedure rightMouseDown(event: NSEvent); override;
procedure rightMouseUp(event: NSEvent); override;
procedure otherMouseDown(event: NSEvent); override;
procedure otherMouseUp(event: NSEvent); override;
procedure mouseDragged(event: NSEvent); override;
procedure mouseEntered(event: NSEvent); override;
procedure mouseExited(event: NSEvent); override;
procedure mouseMoved(event: NSEvent); override;
procedure scrollWheel(event: NSEvent); override;
// key
procedure keyDown(event: NSEvent); override;
procedure keyUp(event: NSEvent); override;
procedure flagsChanged(event: NSEvent); override;
// other
procedure resetCursorRects; override;
end;
function GetCGLContextObj(OpenGLControlHandle: HWND): CGLContextObj;
(*function CreateCGLContextAttrList(DoubleBuffered: boolean;
{$IFDEF UsesModernGL}
MajorVersion, MinorVersion: Cardinal;
{$ENDIF}
MultiSampling, AlphaBits, DepthBits,
StencilBits, AUXBuffers: cardinal): PInteger;
function IsCGLPixelFormatAvailable(Attribs: PInteger): boolean;*)
implementation
//value > 1 if screen is scaled, e.g. default for MOST retina displays is 2
function LBackingScaleFactor(Handle: HWND): single;
begin
result := TCocoaOpenGLView(Handle).backingScaleFactor;
end;
procedure LSetWantsBestResolutionOpenGLSurface(const AValue: boolean; Handle: HWND);
var
View: TCocoaOpenGLView;
begin
if Handle=0 then exit;
View:=TCocoaOpenGLView(Handle);
if not View.respondsToSelector(objcselector('setWantsBestResolutionOpenGLSurface:')) then exit;
if AValue then
View.setWantsBestResolutionOpenGLSurface(1)
else
View.setWantsBestResolutionOpenGLSurface(0);
if (AValue) and (NSScreen.mainScreen.respondsToSelector(objcselector('backingScaleFactor'))) then //MacOS >=10.7
View.backingScaleFactor := NSScreen.mainScreen.backingScaleFactor
else
View.backingScaleFactor := 1;
end;
procedure LOpenGLViewport(Handle: HWND; Left, Top, Width, Height: integer);
var
View: NSOpenGLView absolute Handle;
lFinalWidth, lFinalHeight: Integer;
begin
lFinalWidth := Width;
lFinalHeight := Height;
if View <> nil then
begin
lFinalWidth := Round(Width * LBackingScaleFactor(Handle));
lFinalHeight := Round(Height * LBackingScaleFactor(Handle));
end;
glViewport(Left,Top,lFinalWidth,lFinalHeight);
end;
procedure LOpenGLSwapBuffers(Handle: HWND);
//var
// View: TCocoaOpenGLView; //TCocoaOpenGLView
begin
if Handle=0 then exit;
glFlush();
// View:=TCocoaOpenGLView(Handle);
// View.nsGL.flushBuffer;
end;
function LOpenGLMakeCurrent(Handle: HWND): boolean;
var
CGLContext: CGLContextObj;
begin
if Handle=0 then exit(false);
CGLContext:=GetCGLContextObj(Handle);
Result:=CGLSetCurrentContext(CGLContext)=kCGLNoError;
end;
function LOpenGLReleaseContext(Handle: HWND): boolean;
begin
if Handle=0 then exit(false);
Result:=CGLSetCurrentContext(nil)=kCGLNoError;
//Result:=true;
end;
procedure LOpenGLClip(Handle: HWND);
begin
if Handle=0 then exit;
// ToDo
end;
function LOpenGLCreateContext(AWinControl: TWinControl;
WSPrivate: TWSPrivateClass; SharedControl: TWinControl;
DoubleBuffered, AMacRetinaMode: boolean;
MajorVersion, MinorVersion: Cardinal;
MultiSampling, AlphaBits, DepthBits, StencilBits,
AUXBuffers: Cardinal; const AParams: TCreateParams): HWND;
var
View: TCocoaOpenGLView;
Attrs: NSOpenGLPixelFormatAttributePtr;
PixFmt: NSOpenGLPixelFormat;
p: NSView;
ns: NSRect;
aNSOpenGLContext: NSOpenGLContext;
CGLContext: CGLContextObj;
begin
Result:=0;
p := nil;
if (AParams.WndParent <> 0) then
p := CocoaUtils.GetNSObjectView(NSObject(AParams.WndParent));
if Assigned(p) then
LCLToNSRect(types.Bounds(AParams.X, AParams.Y, AParams.Width, AParams.Height),
p.frame.size.height, ns)
else
ns := GetNSRect(AParams.X, AParams.Y, AParams.Width, AParams.Height);
Attrs:=CreateOpenGLContextAttrList(DoubleBuffered,MajorVersion,MinorVersion, MultiSampling,AlphaBits,DepthBits,StencilBits,AUXBuffers);
try
PixFmt:=NSOpenGLPixelFormat(NSOpenGLPixelFormat.alloc).initWithAttributes(Attrs);
aNSOpenGLContext:=NSOpenGLContext(NSOpenGLContext.alloc).initWithFormat_shareContext(PixFmt,nil);
if aNSOpenGLContext = nil then
debugln(['LOpenGLCreateContext Error']);
View := TCocoaOpenGLView(TCocoaOpenGLView.alloc).initWithFrame_pixelFormat(ns,PixFmt);
if not Assigned(View) then Exit;
finally
FreeMem(Attrs);
end;
View.setHidden(AParams.Style and WS_VISIBLE = 0);
if Assigned(p) then
p.addSubview(View);
SetViewDefaults(View);
View.Owner:=AWinControl;
//View.nsGL := aNSOpenGLContext;
View.callback:=TLCLCommonCallback.Create(View, AWinControl);
LSetWantsBestResolutionOpenGLSurface(AMacRetinaMode, HWND(View));
//View.setPixelFormat(PixFmt);
Result:=TLCLIntfHandle(View);
end;
procedure LOpenGLDestroyContextInfo(AWinControl: TWinControl);
begin
// no special needed, simply release handle
if AWinControl=nil then
raise Exception.Create('');
end;
function CreateOpenGLContextAttrList(DoubleBuffered: boolean; MajorVersion,
MinorVersion: Cardinal; MultiSampling, AlphaBits, DepthBits, StencilBits,
AUXBuffers: cardinal): NSOpenGLPixelFormatAttributePtr;
var
p: integer;
procedure AddUInt32(i: NSOpenGLPixelFormatAttribute);
begin
if Result<>nil then
Result[p]:=i;
inc(p);
end;
procedure CreateList;
begin
//see https://developer.apple.com/library/mac/documentation//Cocoa/Reference/ApplicationKit/Classes/NSOpenGLPixelFormat_Class/index.html
//AddUInt32(NSOpenGLPFAAccelerated); // <- comment out: we can run in software if hardware is not available
//AddUInt32(NSOpenGLPFAOpenGLProfile); //Versions beyond 'Legacy' appear to break CULL_FACE and DEPTH_BUFFER, legacy seems to be default, so comment out whole instruction
//if (MajorVersion>=4) and (MinorVersion>=1)
// AddUInt32(NSOpenGLProfileVersion4_1Core);
//else if (MajorVersion>=3) and (MinorVersion>=2) then
// AddUInt32(NSOpenGLProfileVersion3_2Core);
//else
//AddUInt32(NSOpenGLProfileLegacy); // NSOpenGLProfileLegacy is default and sufficient, later versions depend on SDK we are building against
AddUInt32(NSOpenGLPFAOpenGLProfile);
if (MajorVersion>=4) and (MinorVersion>=1) then
AddUInt32(NSOpenGLProfileVersion4_1Core) //OpenGL 4.1, GLSL 4.1
else if (MajorVersion>=3) and (MinorVersion>=2) then
AddUInt32(NSOpenGLProfileVersion3_2Core)
else
AddUInt32(NSOpenGLProfileLegacy); //OpenGL 2.1, GLSL 1.2
AddUInt32(NSOpenGLPFAColorSize); AddUInt32(24);
if DepthBits > 0 then begin
AddUInt32(NSOpenGLPFADepthSize); AddUInt32(32);
end;
if AlphaBits>0 then begin
AddUInt32(NSOpenGLPFAAlphaSize); AddUInt32(AlphaBits);
end;
AddUInt32(NSOpenGLPFAAccelerated);
if MultiSampling > 1 then begin
AddUInt32(NSOpenGLPFAMultisample);
AddUInt32(NSOpenGLPFASampleBuffers); AddUInt32(1);
AddUInt32(NSOpenGLPFASamples); AddUInt32(MultiSampling);
end;
if StencilBits>0 then
begin
AddUInt32(NSOpenGLPFAStencilSize); AddUInt32(StencilBits);
end;
if AUXBuffers>0 then
begin
AddUInt32(NSOpenGLPFAAuxBuffers); AddUInt32(AUXBuffers);
end;
//if DoubleBuffered then //requires fix for nsGL
// AddUInt32(NSOpenGLPFADoubleBuffer); //this doen't work with Lazarus
AddUInt32(NSOpenGLPFAMaximumPolicy); //allows future changes to make attributes more demanding, e.g. add multisampling
AddUInt32(NSOpenGLPFANoRecovery); //see apple web page: "not generally useful" but might help with multisample
AddUInt32(0); // end of list
end;
begin
Result:=nil;
p:=0;
CreateList;
GetMem(Result,SizeOf(NSOpenGLPixelFormatAttribute)*(p+1));
p:=0;
CreateList;
end;
function GetCGLContextObj(OpenGLControlHandle: HWND): CGLContextObj;
var
View: NSOpenGLView;
begin
Result:=nil;
if OpenGLControlHandle=0 then exit;
View:=TCocoaOpenGLView(OpenGLControlHandle);
Result:=CGLContextObj(View.openGLContext.CGLContextObj);
NSScreen.mainScreen.colorSpace;
end;
(*
//these functions are commented out: this was an attempt to use CGL, porting NSOpenGLView instead was more successful
function CreateCGLContextAttrList(DoubleBuffered: boolean; MultiSampling,
AlphaBits, DepthBits, StencilBits, AUXBuffers: cardinal): PInteger;
var
p: integer;
procedure Add(i: integer);
begin
if Result<>nil then
Result[p]:=i;
inc(p);
end;
procedure CreateList;
begin
//Add(kCGLPFAWindow); deprecated since 10.9
Add(kCGLPFAAccelerated);
if DoubleBuffered then
Add(kCGLPFADoubleBuffer);
//if (MajorVersion>=3) and (MinorVersion>=2) then
// Add(kCGLOGLPVersion);
Add(kCGLPFANoRecovery);
Add(kCGLPFAMaximumPolicy);
Add(kCGLPFASingleRenderer);
if AlphaBits>0 then
begin
Add(kCGLPFAAlphaSize); Add(AlphaBits);
end;
if DepthBits>0 then
begin
Add(kCGLPFADepthSize); Add(DepthBits);
end;
if StencilBits>0 then
begin
Add(kCGLPFAStencilSize); Add(StencilBits);
end;
if AUXBuffers>0 then
begin
//Add(kCGLPFAAuxBuffers); Add(AUXBuffers); ToDo
end;
if MultiSampling > 1 then
begin
Add(kCGLPFASampleBuffers); Add(1);
Add(kCGLPFASamples); Add(MultiSampling);
end;
Add(0); // end of list
end;
begin
Result:=nil;
p:=0;
CreateList;
GetMem(Result,SizeOf(integer)*p);
p:=0;
CreateList;
end;
function IsCGLPixelFormatAvailable(Attribs: PInteger): boolean;
var
//display: CGDirectDisplayID;
aPixFormatObj: CGLPixelFormatObj;
aPixObjCountAttrList: GLint;
begin
//display := CGMainDisplayID();
if CGLChoosePixelFormat(Attribs, @aPixFormatObj, @aPixObjCountAttrList)<>kCGLNoError
then
exit(false);
if aPixFormatObj=nil then
exit(false);
Result:=true;
// ToDo: free aPixFormatObj
end; *)
{ TCocoaOpenGLView }
function TCocoaOpenGLView.acceptsFirstResponder: LCLObjCBoolean;
begin
Result := True;
end;
function TCocoaOpenGLView.becomeFirstResponder: LCLObjCBoolean;
begin
Result:=inherited becomeFirstResponder;
callback.BecomeFirstResponder;
end;
function TCocoaOpenGLView.resignFirstResponder: LCLObjCBoolean;
begin
Result:=inherited resignFirstResponder;
callback.ResignFirstResponder;
end;
procedure TCocoaOpenGLView.dealloc;
begin
inherited dealloc;
end;
function TCocoaOpenGLView.lclGetCallback: ICommonCallback;
begin
Result := callback;
end;
procedure TCocoaOpenGLView.lclClearCallback;
begin
callback := nil;
end;
function TCocoaOpenGLView.lclIsHandle: Boolean;
begin
Result:=true;
end;
function TCocoaOpenGLView.lclIsEnabled: Boolean;
begin
Result := Owner.Enabled;
end;
procedure TCocoaOpenGLView.mouseDown(event: NSEvent);
begin
if Assigned(callback)
then callback.MouseUpDownEvent(event)
else inherited mouseDown(event);
end;
procedure TCocoaOpenGLView.mouseUp(event: NSEvent);
begin
if Assigned(callback)
then callback.MouseUpDownEvent(event)
else inherited mouseUp(event);
end;
procedure TCocoaOpenGLView.rightMouseDown(event: NSEvent);
begin
if Assigned(callback)
then callback.MouseUpDownEvent(event)
else inherited rightMouseDown(event);
end;
procedure TCocoaOpenGLView.rightMouseUp(event: NSEvent);
begin
if Assigned(callback)
then callback.MouseUpDownEvent(event)
else inherited rightMouseUp(event);
end;
procedure TCocoaOpenGLView.otherMouseDown(event: NSEvent);
begin
if Assigned(callback)
then callback.MouseUpDownEvent(event)
else inherited otherMouseDown(event);
end;
procedure TCocoaOpenGLView.otherMouseUp(event: NSEvent);
begin
if Assigned(callback)
then callback.MouseUpDownEvent(event)
else inherited otherMouseUp(event);
end;
procedure TCocoaOpenGLView.mouseDragged(event: NSEvent);
begin
if Assigned(callback)
then callback.MouseMove(event)
else inherited mouseDragged(event);
end;
procedure TCocoaOpenGLView.mouseEntered(event: NSEvent);
begin
inherited mouseEntered(event);
end;
procedure TCocoaOpenGLView.mouseExited(event: NSEvent);
begin
inherited mouseExited(event);
end;
procedure TCocoaOpenGLView.mouseMoved(event: NSEvent);
begin
if Assigned(callback)
then callback.MouseMove(event)
else inherited mouseMoved(event);
end;
procedure TCocoaOpenGLView.scrollWheel(event: NSEvent);
begin
if Assigned(callback)
then callback.scrollWheel(event)
else inherited scrollWheel(event);
end;
procedure TCocoaOpenGLView.keyDown(event: NSEvent);
begin
if not Assigned(callback) or not callback.KeyEvent(event) then
inherited keyDown(event);
end;
procedure TCocoaOpenGLView.keyUp(event: NSEvent);
begin
if not Assigned(callback) or not callback.KeyEvent(event) then
inherited keyUp(event);
end;
procedure TCocoaOpenGLView.flagsChanged(event: NSEvent);
begin
if not Assigned(callback) or not callback.KeyEvent(event) then
inherited flagsChanged(event);
end;
procedure TCocoaOpenGLView.resetCursorRects;
begin
if not Assigned(callback) or not callback.resetCursorRects then
inherited resetCursorRects;
end;
procedure TCocoaOpenGLView.drawRect(dirtyRect: NSRect);
begin
inherited drawRect(dirtyRect);
if CheckMainThread and Assigned(callback) then
callback.Draw(NSGraphicsContext.currentContext, bounds, dirtyRect);
end;
end.
|