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{
*****************************************************************************
See the file COPYING.modifiedLGPL.txt, included in this distribution,
for details about the license.
*****************************************************************************
Author: Mattias Gaertner
}
unit GLWin32WGLContext;
{$mode objfpc}{$H+}
interface
uses
Classes, SysUtils, LMessages, Windows, LCLProc, LCLType, gl, Forms, Controls,
Win32Int, WSLCLClasses, WSControls, Win32WSControls, Win32Proc, LCLMessageGlue;
procedure LOpenGLViewport(Handle: HWND; Left, Top, Width, Height: integer);
procedure LOpenGLSwapBuffers(Handle: HWND);
function LOpenGLMakeCurrent(Handle: HWND): boolean;
function LOpenGLReleaseContext(Handle: HWND): boolean;
function LOpenGLCreateContext(AWinControl: TWinControl;
WSPrivate: TWSPrivateClass; SharedControl: TWinControl;
DoubleBuffered, RGBA, DebugContext: boolean;
const RedBits, GreenBits, BlueBits,
MultiSampling, AlphaBits, DepthBits, StencilBits, AUXBuffers: Cardinal;
const AParams: TCreateParams): HWND;
procedure LOpenGLDestroyContextInfo(AWinControl: TWinControl);
procedure InitWGL(RequireWGL_ARB_create_context : boolean);
procedure InitOpenGLContextGLWindowClass;
type
TWGLControlInfo = record
Window: HWND;
DC: HDC;
PixelFormat: GLUInt;
WGLContext: HGLRC;
end;
PWGLControlInfo = ^TWGLControlInfo;
var
WGLControlInfoAtom: ATOM = 0;
function AllocWGLControlInfo(Window: HWND): PWGLControlInfo;
function DisposeWGLControlInfo(Window: HWND): boolean;
function GetWGLControlInfo(Window: HWND): PWGLControlInfo;
const
WGL_SAMPLE_BUFFERS_ARB = $2041;
WGL_SAMPLES_ARB = $2042;
// WGL_ARB_pixel_format
WGL_NUMBER_PIXEL_FORMATS_ARB = $2000;
WGL_DRAW_TO_WINDOW_ARB = $2001;
WGL_DRAW_TO_BITMAP_ARB = $2002;
WGL_ACCELERATION_ARB = $2003;
WGL_NEED_PALETTE_ARB = $2004;
WGL_NEED_SYSTEM_PALETTE_ARB = $2005;
WGL_SWAP_LAYER_BUFFERS_ARB = $2006;
WGL_SWAP_METHOD_ARB = $2007;
WGL_NUMBER_OVERLAYS_ARB = $2008;
WGL_NUMBER_UNDERLAYS_ARB = $2009;
WGL_TRANSPARENT_ARB = $200A;
WGL_TRANSPARENT_RED_VALUE_ARB = $2037;
WGL_TRANSPARENT_GREEN_VALUE_ARB = $2038;
WGL_TRANSPARENT_BLUE_VALUE_ARB = $2039;
WGL_TRANSPARENT_ALPHA_VALUE_ARB = $203A;
WGL_TRANSPARENT_INDEX_VALUE_ARB = $203B;
WGL_SHARE_DEPTH_ARB = $200C;
WGL_SHARE_STENCIL_ARB = $200D;
WGL_SHARE_ACCUM_ARB = $200E;
WGL_SUPPORT_GDI_ARB = $200F;
WGL_SUPPORT_OPENGL_ARB = $2010;
WGL_DOUBLE_BUFFER_ARB = $2011;
WGL_STEREO_ARB = $2012;
WGL_PIXEL_TYPE_ARB = $2013;
WGL_COLOR_BITS_ARB = $2014;
WGL_RED_BITS_ARB = $2015;
WGL_RED_SHIFT_ARB = $2016;
WGL_GREEN_BITS_ARB = $2017;
WGL_GREEN_SHIFT_ARB = $2018;
WGL_BLUE_BITS_ARB = $2019;
WGL_BLUE_SHIFT_ARB = $201A;
WGL_ALPHA_BITS_ARB = $201B;
WGL_ALPHA_SHIFT_ARB = $201C;
WGL_ACCUM_BITS_ARB = $201D;
WGL_ACCUM_RED_BITS_ARB = $201E;
WGL_ACCUM_GREEN_BITS_ARB = $201F;
WGL_ACCUM_BLUE_BITS_ARB = $2020;
WGL_ACCUM_ALPHA_BITS_ARB = $2021;
WGL_DEPTH_BITS_ARB = $2022;
WGL_STENCIL_BITS_ARB = $2023;
WGL_AUX_BUFFERS_ARB = $2024;
WGL_NO_ACCELERATION_ARB = $2025;
WGL_GENERIC_ACCELERATION_ARB = $2026;
WGL_FULL_ACCELERATION_ARB = $2027;
WGL_SWAP_EXCHANGE_ARB = $2028;
WGL_SWAP_COPY_ARB = $2029;
WGL_SWAP_UNDEFINED_ARB = $202A;
WGL_TYPE_RGBA_ARB = $202B;
WGL_TYPE_COLORINDEX_ARB = $202C;
// WGL_NV_float_buffer
WGL_FLOAT_COMPONENTS_NV = $20B0;
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV = $20B1;
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV = $20B2;
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV = $20B3;
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV = $20B4;
WGL_TEXTURE_FLOAT_R_NV = $20B5;
WGL_TEXTURE_FLOAT_RG_NV = $20B6;
WGL_TEXTURE_FLOAT_RGB_NV = $20B7;
WGL_TEXTURE_FLOAT_RGBA_NV = $20B8;
// WGL_ARB_pbuffer
type
HPBUFFERARB = Integer;
TGLenum = uint;
const
WGL_DRAW_TO_PBUFFER_ARB = $202D;
WGL_MAX_PBUFFER_PIXELS_ARB = $202E;
WGL_MAX_PBUFFER_WIDTH_ARB = $202F;
WGL_MAX_PBUFFER_HEIGHT_ARB = $2030;
WGL_PBUFFER_LARGEST_ARB = $2033;
WGL_PBUFFER_WIDTH_ARB = $2034;
WGL_PBUFFER_HEIGHT_ARB = $2035;
WGL_PBUFFER_LOST_ARB = $2036;
// WGL_ARB_buffer_region
WGL_FRONT_COLOR_BUFFER_BIT_ARB = $00000001;
WGL_BACK_COLOR_BUFFER_BIT_ARB = $00000002;
WGL_DEPTH_BUFFER_BIT_ARB = $00000004;
WGL_STENCIL_BUFFER_BIT_ARB = $00000008;
WGL_CONTEXT_FLAGS_ARB = $2094;
WGL_CONTEXT_DEBUG_BIT_ARB = $0001;
const
opengl32 = 'OpenGL32.dll';
glu32 = 'GLU32.dll';
type
PWGLSwap = ^TWGLSwap;
_WGLSWAP = packed record
hdc: HDC;
uiFlags: UINT;
end;
TWGLSwap = _WGLSWAP;
WGLSWAP = _WGLSWAP;
function wglGetProcAddress(ProcName: PChar): Pointer; stdcall; external opengl32;
function wglCopyContext(p1: HGLRC; p2: HGLRC; p3: Cardinal): BOOL; stdcall; external opengl32;
function wglCreateContext(DC: HDC): HGLRC; stdcall; external opengl32;
function wglCreateLayerContext(p1: HDC; p2: Integer): HGLRC; stdcall; external opengl32;
function wglDeleteContext(p1: HGLRC): BOOL; stdcall; external opengl32;
function wglDescribeLayerPlane(p1: HDC; p2, p3: Integer; p4: Cardinal; var p5: TLayerPlaneDescriptor): BOOL; stdcall; external opengl32;
function wglGetCurrentContext: HGLRC; stdcall; external opengl32;
function wglGetCurrentDC: HDC; stdcall; external opengl32;
function wglGetLayerPaletteEntries(p1: HDC; p2, p3, p4: Integer; var pcr): Integer; stdcall; external opengl32;
function wglMakeCurrent(DC: HDC; p2: HGLRC): BOOL; stdcall; external opengl32;
function wglRealizeLayerPalette(p1: HDC; p2: Integer; p3: BOOL): BOOL; stdcall; external opengl32;
function wglSetLayerPaletteEntries(p1: HDC; p2, p3, p4: Integer; var pcr): Integer; stdcall; external opengl32;
function wglShareLists(p1, p2: HGLRC): BOOL; stdcall; external opengl32;
function wglSwapLayerBuffers(p1: HDC; p2: Cardinal): BOOL; stdcall; external opengl32;
function wglUseFontBitmapsA(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall; external opengl32;
function wglUseFontOutlinesA (p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall; external opengl32;
function wglUseFontBitmapsW(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall; external opengl32;
function wglUseFontOutlinesW (p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall; external opengl32;
function wglUseFontBitmaps(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall; external opengl32 name 'wglUseFontBitmapsA';
function wglUseFontOutlines(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall; external opengl32 name 'wglUseFontOutlinesA';
var
// WGL Extensions ----------------------------
WGL_EXT_swap_control: boolean;
WGL_ARB_multisample: boolean;
WGL_ARB_extensions_string: boolean;
WGL_ARB_pixel_format: boolean;
WGL_ARB_pbuffer: boolean;
WGL_ARB_buffer_region: boolean;
WGL_ATI_pixel_format_float: boolean;
// ARB wgl extensions
wglCreateContextAttribsARB : function (DC: HDC; hShareContext:HGLRC; attribList:PInteger ):HGLRC;stdcall;
wglGetExtensionsStringARB: function(DC: HDC): PChar; stdcall;
wglGetPixelFormatAttribivARB: function(DC: HDC; iPixelFormat, iLayerPlane: Integer; nAttributes: TGLenum;
const piAttributes: PGLint; piValues : PGLint) : BOOL; stdcall;
wglGetPixelFormatAttribfvARB: function(DC: HDC; iPixelFormat, iLayerPlane: Integer; nAttributes: TGLenum;
const piAttributes: PGLint; piValues: PGLFloat) : BOOL; stdcall;
wglChoosePixelFormatARB: function(DC: HDC; const piAttribIList: PGLint; const pfAttribFList: PGLFloat;
nMaxFormats: GLint; piFormats: PGLint; nNumFormats: PGLenum) : BOOL; stdcall;
wglCreatePbufferARB: function(DC: HDC; iPixelFormat: Integer; iWidth, iHeight : Integer;
const piAttribList: PGLint) : HPBUFFERARB; stdcall;
wglGetPbufferDCARB: function(hPbuffer: HPBUFFERARB) : HDC; stdcall;
wglReleasePbufferDCARB: function(hPbuffer: HPBUFFERARB; DC: HDC) : Integer; stdcall;
wglDestroyPbufferARB: function(hPbuffer: HPBUFFERARB): BOOL; stdcall;
wglQueryPbufferARB: function(hPbuffer: HPBUFFERARB; iAttribute : Integer;
piValue: PGLint) : BOOL; stdcall;
wglCreateBufferRegionARB: function(DC: HDC; iLayerPlane: Integer; uType: TGLenum) : Integer; stdcall;
wglDeleteBufferRegionARB: procedure(hRegion: Integer); stdcall;
wglSaveBufferRegionARB: function(hRegion: Integer; x, y, width, height: Integer): BOOL; stdcall;
wglRestoreBufferRegionARB: function(hRegion: Integer; x, y, width, height: Integer;
xSrc, ySrc: Integer): BOOL; stdcall;
// non-ARB wgl extensions
wglSwapIntervalEXT: function(interval : Integer) : BOOL; stdcall;
wglGetSwapIntervalEXT: function : Integer; stdcall;
var
WGLInitialized: boolean = false;
OpenGLContextWindowClassInitialized: boolean = false;
OpenGLContextWindowClass: WNDCLASS;
const
DefaultOpenGLContextInitAttrList: array [0..0] of LongInt = (
0
);
implementation
uses glext;
function GLGetProcAddress(ProcName: PChar):Pointer;
begin
Result := wglGetProcAddress(ProcName);
end;
procedure LOpenGLViewport(Handle: HWND; Left, Top, Width, Height: integer);
begin
glViewport(Left,Top,Width,Height);
end;
procedure LOpenGLSwapBuffers(Handle: HWND);
var
Info: PWGLControlInfo;
begin
Info:=GetWGLControlInfo(Handle);
// don't use wglSwapLayerBuffers or wglSwapBuffers!
SwapBuffers(Info^.DC);
end;
function LOpenGLMakeCurrent(Handle: HWND): boolean;
var
Info: PWGLControlInfo;
begin
Info:=GetWGLControlInfo(Handle);
Result:=wglMakeCurrent(Info^.DC,Info^.WGLContext);
end;
function LOpenGLReleaseContext(Handle: HWND): boolean;
begin
Result:=wglMakeCurrent(0,0);
end;
function GlWindowProc(Window: HWnd; Msg: UInt; WParam: Windows.WParam;
LParam: Windows.LParam): LResult; stdcall;
var
PaintMsg : TLMPaint;
winctrl : TWinControl;
begin
case Msg of
WM_ERASEBKGND: begin
Result:=0;
end;
WM_PAINT: begin
winctrl := GetWin32WindowInfo(Window)^.WinControl;
if Assigned(winctrl) then begin
FillChar(PaintMsg, SizeOf(PaintMsg), 0);
PaintMsg.Msg := LM_PAINT;
PaintMsg.DC := WParam;
DeliverMessage(winctrl, PaintMsg);
Result:=PaintMsg.Result;
end else
Result:=WindowProc(Window, Msg, WParam, LParam);
end;
else
Result:=WindowProc(Window, Msg, WParam, LParam);
end;
end;
var
Temp_h_GLRc: HGLRC;
Temp_h_Dc: HDC;
Temp_h_Wnd: HWND;
procedure LGlMsDestroyTemporaryWindow; forward;
procedure LGlMsCreateTemporaryWindow;
var
PixelFormat: LongInt;
pfd: PIXELFORMATDESCRIPTOR;
begin
Temp_h_Wnd := 0;
Temp_h_Dc := 0;
Temp_h_GLRc := 0;
try
{ create Temp_H_wnd }
Temp_H_wnd := CreateWindowEx(WS_EX_APPWINDOW or WS_EX_WINDOWEDGE,
PChar('STATIC'),
PChar('temporary window for wgl'),
WS_OVERLAPPEDWINDOW or WS_CLIPSIBLINGS or WS_CLIPCHILDREN,
0, 0, 100, 100,
0 { no parent window }, 0 { no menu }, hInstance,
nil);
if Temp_H_wnd=0 then
raise Exception.Create('LGlMsCreateTemporaryWindow CreateWindowEx failed');
{ create Temp_h_Dc }
Temp_h_Dc := GetDC(Temp_h_Wnd);
if Temp_h_Dc=0 then
raise Exception.Create('LGlMsCreateTemporaryWindow GetDC failed');
{ create and set PixelFormat (must support OpenGL to be able to
later do wglCreateContext) }
FillChar(pfd, SizeOf(pfd), 0);
with pfd do
begin
nSize := SizeOf(pfd);
nVersion := 1;
dwFlags := PFD_DRAW_TO_WINDOW or PFD_SUPPORT_OPENGL or PFD_DOUBLEBUFFER;
iPixelType := PFD_TYPE_RGBA;
iLayerType := PFD_MAIN_PLANE;
end;
PixelFormat := ChoosePixelFormat(Temp_h_Dc, @pfd);
if PixelFormat = 0 then
raise Exception.Create('LGlMsCreateTemporaryWindow ChoosePixelFormat failed');
if not SetPixelFormat(Temp_h_Dc, PixelFormat, @pfd) then
raise Exception.Create('LGlMsCreateTemporaryWindow SetPixelFormat failed');
{ create and make current Temp_h_GLRc }
Temp_h_GLRc := wglCreateContext(Temp_h_Dc);
if Temp_h_GLRc = 0 then
raise Exception.Create('LGlMsCreateTemporaryWindow wglCreateContext failed');
if not wglMakeCurrent(Temp_h_Dc, Temp_h_GLRc) then
raise Exception.Create('LGlMsCreateTemporaryWindow wglMakeCurrent failed');
except
{ make sure to finalize all partially initialized window parts }
LGlMsDestroyTemporaryWindow;
raise;
end;
end;
procedure LGlMsDestroyTemporaryWindow;
begin
if Temp_h_GLRc <> 0 then
begin
wglMakeCurrent(Temp_h_Dc, 0);
wglDeleteContext(Temp_h_GLRc);
Temp_h_GLRc := 0;
end;
if Temp_h_Dc <> 0 then
begin
ReleaseDC(Temp_h_Wnd, Temp_h_Dc);
Temp_h_Dc := 0;
end;
if Temp_h_Wnd <> 0 then
begin
DestroyWindow(Temp_h_Wnd);
Temp_h_Wnd := 0;
end;
end;
function LGlMsCreateOpenGLContextAttrList(DoubleBuffered: boolean; RGBA: boolean;
const RedBits, GreenBits, BlueBits, MultiSampling, AlphaBits, DepthBits,
StencilBits, AUXBuffers: Cardinal): PInteger;
var
p: integer;
procedure Add(i: integer);
begin
if Result<>nil then
Result[p]:=i;
inc(p);
end;
procedure CreateList;
begin
Add(WGL_DRAW_TO_WINDOW_ARB); Add(GL_TRUE);
Add(WGL_SUPPORT_OPENGL_ARB); Add(GL_TRUE);
Add(WGL_ACCELERATION_ARB); Add(WGL_FULL_ACCELERATION_ARB);
if DoubleBuffered then
begin Add(WGL_DOUBLE_BUFFER_ARB); Add(GL_TRUE); end;
Add(WGL_PIXEL_TYPE_ARB);
if RGBA then
Add(WGL_TYPE_RGBA_ARB)
else
Add(WGL_TYPE_COLORINDEX_ARB);
Add(WGL_RED_BITS_ARB); Add(RedBits);
Add(WGL_GREEN_BITS_ARB); Add(GreenBits);
Add(WGL_BLUE_BITS_ARB); Add(BlueBits);
Add(WGL_COLOR_BITS_ARB); Add(RedBits+GreenBits+BlueBits);
Add(WGL_ALPHA_BITS_ARB); Add(AlphaBits);
Add(WGL_DEPTH_BITS_ARB); Add(DepthBits);
Add(WGL_STENCIL_BITS_ARB); Add(StencilBits);
Add(WGL_AUX_BUFFERS_ARB); Add(AUXBuffers);
if MultiSampling > 1 then
begin
Add(WGL_SAMPLE_BUFFERS_ARB); Add(1);
Add(WGL_SAMPLES_ARB); Add(MultiSampling);
end;
Add(0); Add(0);
end;
begin
Result:=nil;
p:=0;
CreateList;
GetMem(Result,SizeOf(integer)*p);
p:=0;
CreateList;
end;
function LOpenGLCreateContext(AWinControl: TWinControl;
WSPrivate: TWSPrivateClass; SharedControl: TWinControl;
DoubleBuffered, RGBA, DebugContext: boolean;
const RedBits, GreenBits, BlueBits,
MultiSampling, AlphaBits, DepthBits, StencilBits, AUXBuffers: Cardinal;
const AParams: TCreateParams): HWND;
var
Params: TCreateWindowExParams;
pfd: PIXELFORMATDESCRIPTOR;
Info, SharedInfo: PWGLControlInfo;
ReturnedFormats: UINT;
VisualAttrList: PInteger;
VisualAttrFloat: array [0..1] of Single;
MsInitSuccess: WINBOOL;
FailReason : string;
attribList : array [0..2] of Integer;
begin
InitWGL( DebugContext );
//InitOpenGLContextGLWindowClass;
// general initialization of Params
PrepareCreateWindow(AWinControl, AParams, Params);
// customization of Params
with Params do begin
pClassName := @ClsName;
WindowTitle := StrCaption;
SubClassWndProc := @GlWindowProc;
end;
// create window
FinishCreateWindow(AWinControl, Params, false);
Result := Params.Window;
// create info
Info:=AllocWGLControlInfo(Result);
// create device context
Info^.DC := GetDC(Result);
if Info^.DC=0 then
raise Exception.Create('LOpenGLCreateContext GetDC failed');
// get pixelformat
FillChar(pfd,SizeOf(pfd),0);
with pfd do begin
nSize:=sizeOf(pfd);
nVersion:=1;
dwFlags:=PFD_DRAW_TO_WINDOW or PFD_SUPPORT_OPENGL;
if DoubleBuffered then
dwFlags:=dwFlags or PFD_DOUBLEBUFFER;
if RGBA then
iPixelType:=PFD_TYPE_RGBA
else
iPixelType:=PFD_TYPE_COLORINDEX;
cColorBits:=RedBits+GreenBits+BlueBits; // color depth
cRedBits:=RedBits;
cGreenBits:=GreenBits;
cBlueBits:=BlueBits;
cAlphaBits:=AlphaBits;
cDepthBits:=DepthBits; // Z-Buffer
cStencilBits:=StencilBits;
cAuxBuffers:=AUXBuffers;
iLayerType:=PFD_MAIN_PLANE;
end;
MsInitSuccess := false;
if (MultiSampling > 1) and WGL_ARB_multisample and WGL_ARB_pixel_format
and Assigned(wglChoosePixelFormatARB) then
begin
VisualAttrList := LGlMsCreateOpenGLContextAttrList(DoubleBuffered, RGBA,
RedBits, GreenBits, BlueBits, MultiSampling, AlphaBits, DepthBits,
StencilBits, AUXBuffers);
try
FillChar(VisualAttrFloat, SizeOf(VisualAttrFloat), 0);
MsInitSuccess := wglChoosePixelFormatARB(Info^.DC, PGLint(VisualAttrList),
@VisualAttrFloat[0], 1, @Info^.PixelFormat, @ReturnedFormats);
finally FreeMem(VisualAttrList) end;
if MsInitSuccess and (ReturnedFormats >= 1) then
SetPixelFormat(Info^.DC, Info^.PixelFormat, nil)
else
MsInitSuccess := false;
end;
if not MsInitSuccess then
begin
Info^.PixelFormat:=ChoosePixelFormat(Info^.DC,@pfd);
if Info^.PixelFormat=0 then
raise Exception.Create('LOpenGLCreateContext ChoosePixelFormat failed');
// set pixel format in device context
if not SetPixelFormat(Info^.DC,Info^.PixelFormat,@pfd) then
raise Exception.Create('LOpenGLCreateContext SetPixelFormat failed');
end;
// create WGL context
Info^.WGLContext:=0;
if not DebugContext then
begin
Info^.WGLContext:=wglCreateContext(Info^.DC);
FailReason:='wglCreateContext failed';
end
else if wglCreateContextAttribsARB = nil then
begin
FailReason:='wglCreateContextAttribsARB not supported';
end
else
begin
// try to create debug context
attribList[0]:=WGL_CONTEXT_FLAGS_ARB;
attribList[1]:=WGL_CONTEXT_DEBUG_BIT_ARB;
attribList[2]:=0;
Info^.WGLContext:=wglCreateContextAttribsARB(Info^.DC, 0, @attribList);
FailReason:='wglCreateContextAttribsARB failed';
end;
if Info^.WGLContext=0 then
raise Exception.CreateFmt('LOpenGLCreateContext: %s', [FailReason]);
// share context objects
if Assigned(SharedControl) then begin
SharedInfo:=GetWGLControlInfo(SharedControl.Handle);
if Assigned(SharedInfo) then wglShareLists(SharedInfo^.WGLContext, Info^.WGLContext);
end;
end;
procedure LOpenGLDestroyContextInfo(AWinControl: TWinControl);
var
Info: PWGLControlInfo;
begin
if not AWinControl.HandleAllocated then exit;
Info:=GetWGLControlInfo(AWinControl.Handle);
if Info=nil then exit;
if wglMakeCurrent(Info^.DC,Info^.WGLContext) then begin
wglDeleteContext(Info^.WGLContext);
Info^.WGLContext:=0;
end;
if (Info^.DC<>0) then begin
ReleaseDC(Info^.Window,Info^.DC);
end;
DisposeWGLControlInfo(Info^.Window);
end;
procedure InitWGL( RequireWGL_ARB_create_context : boolean );
var
Buffer: string;
// Checks if the given Extension string is in Buffer.
function CheckExtension(const extension : String) : Boolean;
begin
Result:=(Pos(extension, Buffer)>0);
end;
begin
if WGLInitialized then exit;
WGLInitialized:=true;
try
{ to successfully use wglGetExtensionsStringARB (to query e.g. ARB_multisample,
needed for MultiSampling), you need to have OpenGL context
already initialized. We create a temporary window for this purpose. }
LGlMsCreateTemporaryWindow;
if wglGetCurrentContext() = 0 then
raise Exception.Create('Context is not active');
// ARB wgl extensions
Pointer(wglCreateContextAttribsARB) := GLGetProcAddress('wglCreateContextAttribsARB');
Pointer(wglGetExtensionsStringARB) := GLGetProcAddress('wglGetExtensionsStringARB');
Pointer(wglGetPixelFormatAttribivARB) := GLGetProcAddress('wglGetPixelFormatAttribivARB');
Pointer(wglGetPixelFormatAttribfvARB) := GLGetProcAddress('wglGetPixelFormatAttribfvARB');
Pointer(wglChoosePixelFormatARB) := GLGetProcAddress('wglChoosePixelFormatARB');
Pointer(wglCreatePbufferARB) := GLGetProcAddress('wglCreatePbufferARB');
Pointer(wglGetPbufferDCARB) := GLGetProcAddress('wglGetPbufferDCARB');
Pointer(wglReleasePbufferDCARB) := GLGetProcAddress('wglReleasePbufferDCARB');
Pointer(wglDestroyPbufferARB) := GLGetProcAddress('wglDestroyPbufferARB');
Pointer(wglQueryPbufferARB) := GLGetProcAddress('wglQueryPbufferARB');
Pointer(wglCreateBufferRegionARB) := GLGetProcAddress('wglCreateBufferRegionARB');
Pointer(wglDeleteBufferRegionARB) := GLGetProcAddress('wglDeleteBufferRegionARB');
Pointer(wglSaveBufferRegionARB) := GLGetProcAddress('wglSaveBufferRegionARB');
Pointer(wglRestoreBufferRegionARB) := GLGetProcAddress('wglRestoreBufferRegionARB');
// -EGG- ----------------------------
Pointer(wglSwapIntervalEXT) := GLGetProcAddress('wglSwapIntervalEXT');
Pointer(wglGetSwapIntervalEXT) := GLGetProcAddress('wglGetSwapIntervalEXT');
// ARB wgl extensions
if Assigned(wglGetExtensionsStringARB) then
begin
Buffer:=wglGetExtensionsStringARB(Temp_h_Dc);
{ Writeln('WGL extensions supported: ', Buffer); }
end else
Buffer:='';
WGL_ARB_multisample:=CheckExtension('WGL_ARB_multisample');
WGL_EXT_swap_control:=CheckExtension('WGL_EXT_swap_control');
WGL_ARB_buffer_region:=CheckExtension('WGL_ARB_buffer_region');
WGL_ARB_extensions_string:=CheckExtension('WGL_ARB_extensions_string');
WGL_ARB_pbuffer:=CheckExtension('WGL_ARB_pbuffer ');
WGL_ARB_pixel_format:=CheckExtension('WGL_ARB_pixel_format');
WGL_ATI_pixel_format_float:=CheckExtension('WGL_ATI_pixel_format_float');
except
on E: Exception do begin
DebugLn('InitWGL ',E.Message);
end;
end;
try
if RequireWGL_ARB_create_context then
begin
if wglGetExtensionsStringARB = nil then
raise Exception.Create('InitWGL : wglGetExtensionsStringARB = nil');
if not CheckExtension('WGL_ARB_create_context') then
begin
raise Exception.CreateFmt('InitWGL : WGL_ARB_create_context not found. Version %s Renderer=%s'
+ sLineBreak + 'Extensions found:' + sLineBreak + '%s',
[String(glGetString(GL_VERSION)), String(glGetString(GL_RENDERER)), Buffer]);
end;
if wglCreateContextAttribsARB = nil then
raise Exception.Create('InitWGL : wglCreateContextAttribsARB = nil');
end;
finally
LGlMsDestroyTemporaryWindow;
end;
end;
procedure InitOpenGLContextGLWindowClass;
begin
if OpenGLContextWindowClassInitialized then exit;
OpenGLContextWindowClassInitialized:=true;
with OpenGLContextWindowClass do begin
style:=CS_HREDRAW or CS_VREDRAW or CS_OWNDC;// Redraw On Move, And Own DC For Window
lpfnWndProc := @WindowProc; // WndProc Handles Messages
cbClsExtra := 0; // No Extra Window Data
cbWndExtra := 0; // No Extra Window Data
hInstance := System.HInstance; // Set The Instance
hIcon := LoadIcon(NULL, IDI_WINLOGO);// Load The Default Icon
hCursor := LoadCursor(NULL, IDC_ARROW);// Load The Arrow Pointer
hbrBackground:= NULL; // No Background Required For GL
lpszMenuName := nil; // We Don't Want A Menu
lpszClassName:= 'LazOpenGLContext'; // Set The Class Name
end;
if RegisterClass(@OpenGLContextWindowClass)=0 then
raise Exception.Create('registering OpenGLContextWindowClass failed');
end;
function AllocWGLControlInfo(Window: HWND): PWGLControlInfo;
begin
New(Result);
FillChar(Result^, sizeof(Result^), 0);
Result^.Window := Window;
if WGLControlInfoAtom=0 then
WGLControlInfoAtom := Windows.GlobalAddAtom('WGLControlInfo');
Windows.SetProp(Window, PChar(PtrUInt(WGLControlInfoAtom)), PtrUInt(Result));
end;
function DisposeWGLControlInfo(Window: HWND): boolean;
var
Info: PWGLControlInfo;
begin
Info := PWGLControlInfo(Windows.GetProp(Window,
PChar(PtrUInt(WGLControlInfoAtom))));
Result := Windows.RemoveProp(Window, PChar(PtrUInt(WGLControlInfoAtom)))<>0;
if Result then begin
Dispose(Info);
end;
end;
function GetWGLControlInfo(Window: HWND): PWGLControlInfo;
begin
Result:=PWGLControlInfo(Windows.GetProp(Window,
PChar(PtrUInt(WGLControlInfoAtom))));
end;
end.
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