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unit EasyDockSite;
(* A tree docking manager by DoDi <DrDiettrich1@aol.com>.
This project can be used instead of the LDockTree manager.
AppLoadStore is a global link to an application handler for saving and reloading
sites and docked controls.
CustomDockSites have their own handler for saving and loading site and clients.
To be added or ported:
- field and method argument names
Possible extensions:
- separate docking management and dock site layout
+ various dock headers
- multiple splitters (on zones without controls)
+ persistence (requires application-wide management of dock sources!)
- purpose of Restore button?
- purpose of Close button? (currently: undock)
More issues, concerning the rest of the LCL (mainly unit Controls):
LCL TODO:
=========
LCL does not handle existing (or added) controls in a dock site. This results
in interference of docked and "resident" controls, handled by different
layout/docking managers.
Delphi moves all controls into the docked clients list, as soon as a TWinControl
becomes a DockSite.
LCL does not handle docking managers as interfaces.
(this will most probably never come)
LCL undocks a control when it just is clicked. (Delphi flaw)
LCL controls don't notify the dock manager about visibility changes.
LCL doesn't handle properly the possible start of a drag operation (WM_LBUTTONDOWN).
In DragMode=dmAutomatic the drag manager should capture mouse input.
When an LB_UP occurs while waiting for the threshold, a normal Click should
occur (perform LB_DOWN and LB_UP).
Otherwise dragging starts, and the control has to be reset into "no button down"
state.
The default floating site doesn't work properly.
When multiple clients are docked, and one of them should become floating,
the client is undocked BUT stays in the site.
*)
{$mode objfpc}{$H+}
{$DEFINE ctlType} //save <name>:<classname>=<caption>
{$DEFINE RootDock} //allow docking into the root zone?
{$DEFINE KeepSize} //preserve relative sizes on dock?
{.$DEFINE freeImages} //free dockheader images on finalization? (can cause exception)
//{$DEFINE newSplitter} //exclude splitter from remaining zone
{.$DEFINE handle_existing} //dock controls existing in the dock site?
{.$DEFINE splitter_color} //use colored splitter, for debugging?
{.$DEFINE visibility} //handling of invisible clients deserves dock manager notification!
{.$DEFINE restore} //restore button?
//looks useless: how to restore a hidden zone?
{$DEFINE singleTab} //allow to create notebooks with 1 tab (in the topzone)?
//doesn't look nice, with both a header AND a button list
//depending on widgetset or patched LCL
{.$DEFINE NoDrop} //applied DoDiPatch1?
{.$DEFINE replace} //using ReplaceDockedControl?
interface
uses
LCLIntf, //TRect
LCLType, //HDC
LMessages, //TLMessage
Classes, //TStream
Graphics, //TCanvas
Forms,
ExtCtrls, //splitter
Controls,
ComCtrls; //TPageControl
type
TEasyTree = class; //forward declaration
TEasyZone = class; //forward declaration
TEasySplitter = TCustomSplitter;
TEasyZonePart =
(
zpNowhere, // not in any zone
zpClient, // on client control
zpAll, // total header rect
zpCaption, // header caption
zpSizer, // splitter/sizer
{$IFDEF restore}
zpRestoreButton, // header restore button
{$ENDIF}
zpCloseButton // header close button
);
TEasyHeaderStyle = (
hsMinimal, //Delphi style
hsForm, //form style
hsNone //no header (special notebook etc. style)
);
TEasyDockHeader = class
public
//state last drawn
MouseZone: TEasyZone;
MouseDown: boolean;
MousePart: TEasyZonePart;
PartRect: TRect;
public
constructor Create;
function GetRectOfPart(ARect: TRect; AOrientation: TDockOrientation; APart: TEasyZonePart; HasSplitter: boolean; AStyle: TEasyHeaderStyle): TRect; virtual;
function FindPart(AZone: TEasyZone; MousePos: TPoint; fButtonDown: boolean): TEasyZonePart;
procedure Draw(AZone: TEasyZone; ACanvas: TCanvas; ACaption: string; const MousePos: TPoint);
end;
TEasyZone = class
private
FChildControl: TControl;
FTree: TEasyTree;
FFirstChild,
FNextSibling, FPrevSibling, FParent: TEasyZone;
FZoneOrientation, //true orientation
FOrientation: TDockOrientation; //Delphi compatible (doNone when containing a control)
procedure SetControl(Control: TControl);
procedure SetOrientation(NewOrientation: TDockOrientation);
function GetLeft: Integer;
function GetTop: Integer;
function GetTopOrLeft(fTop: boolean): Integer;
private //very basic liniking
procedure InsertAfter(LinkAfter, NewZone: TEasyZone);
//do not handle orientation!
procedure SetParent(zone: TEasyZone);
//unlink
protected
BR: TPoint;
procedure SetBounds(TLBR: TRect);
function GetHandle: HWND;
{$IFDEF visibility} //to be redesigned
function GetVisible: boolean;
function GetVisibleControl: TControl;
{$ENDIF}
function GetPartRect(APart: TEasyZonePart): TRect;
function GetStyle: TEasyHeaderStyle;
public
constructor Create(ATree: TEasyTree);
destructor Destroy; override;
procedure Clear;
function DockSite: TWinControl;
function HasSizer: boolean;
function GetBounds: TRect;
procedure AddSibling(NewZone: TEasyZone; where: TAlign);
procedure ReplaceChild(OldChild, NewChild: TEasyZone);
procedure ScaleTo(ptOld, ptNew, ptOuter: TPoint);
procedure PositionControl;
public //properties
property ChildControl: TControl read FChildControl write SetControl;
property FirstChild: TEasyZone read FFirstChild;
property NextSibling: TEasyZone read FNextSibling;
property PrevSibling: TEasyZone read FPrevSibling;
property Parent: TEasyZone read FParent write SetParent;
property Orientation: TDockOrientation read FOrientation write SetOrientation;
property Style: TEasyHeaderStyle read GetStyle;
//property Visible: boolean read GetVisible;
property Bottom: integer read BR.Y;
property Left: integer read GetLeft;
property Right: integer read BR.X;
property Top: integer read GetTop;
end;
(* TEasyDockManager implements some of the abstract methods of TDockManager.
*)
TEasyDockManager = class(TDockManager)
protected
FDockSite: TWinControl;
FReplacingControl: TControl;
FUpdateCount: integer;
procedure Update; virtual;
property DockSite: TWinControl read FDockSite;
public
constructor Create(ADockSite: TWinControl); override;
class function DetectAlign(ZoneRect: TRect; MousePos: TPoint): TAlign;
function GetDockEdge(ADockObject: TDragDockObject): boolean; override;
procedure PositionDockRect(ADockObject: TDragDockObject); override;
procedure PositionDockRect(Client, DropCtl: TControl; DropAlign: TAlign;
var DockRect: TRect); override;
procedure SetReplacingControl(Control: TControl); override; //unused
procedure BeginUpdate; override;
procedure EndUpdate; override;
end;
{ TEasyTree }
TEasyTree = class(TEasyDockManager)
private
{$IFDEF replace}
FReplaceZone: TEasyZone;
{$ELSE}
{$ENDIF}
FTopZone: TEasyZone;
FSiteRect: TRect; //to detect changed site extent
procedure UpdateTree;
protected
//extended interface
//procedure ControlVisibilityChanged(Control: TControl; Visible: Boolean); override;
function ZoneFromPoint(SitePos: TPoint): TEasyZone;
function ReloadDockedControl(const AName: string): TControl; virtual;
function SaveDockedControl(Control: TControl): string; virtual;
protected //added
function FindControlZone(zone: TEasyZone; Control: TControl): TEasyZone;
procedure RemoveZone(Zone: TEasyZone);
procedure MakeVisible(ctl: TControl);
//Lazarus extension
private
FHeader: TEasyDockHeader;
FHideSingleCaption: boolean;
FStyle: TEasyHeaderStyle;
FSplitter: TEasySplitter;
FSizeZone: TEasyZone; //zone to be resized, also PrevSibling
procedure SplitterMoved(Sender: TObject); //hide and reposition zone
procedure SetSingleCaption(Value: boolean);
public
procedure MessageHandler(Sender: TControl; var Message: TLMessage); override;
procedure GetControlBounds(Control: TControl; out CtlBounds: TRect); override;
procedure InsertControl(Control: TControl; InsertAt: TAlign;
DropCtl: TControl); override;
procedure RemoveControl(Control: TControl); override;
procedure ResetBounds(Force: Boolean); override; //site resized
procedure LoadFromStream(Stream: TStream); override;
procedure SaveToStream(Stream: TStream); override;
procedure SetReplacingControl(Control: TControl); override;
public
{$IFDEF singleTab}
SingleTab: boolean; //always create notebook for alCustom?
{$ENDIF}
constructor Create(ADockSite: TWinControl); override;
destructor Destroy; override;
procedure DumpToStream(Stream: TStream);
procedure PaintSite(DC: HDC); override;
procedure SetStyle(NewStyle: TEasyHeaderStyle);
function GetEffectiveStyle: TEasyHeaderStyle;
procedure PositionDockRect(ADockObject: TDragDockObject); override;
property HideSingleCaption: boolean read FHideSingleCaption write SetSingleCaption;
end;
(* General DockSite, also Notebook dock site.
All restorable application forms should inherit from this class,
regardless of docking capabilities.
Add Save/Reload of docked controls?
*)
TCustomDockSite = class(TForm)
public
StayDocked: boolean; //here???
class function ReloadSite(AName: string; AOwner: TComponent): TCustomDockSite;
procedure ShowForm(AForm: TControl); virtual;
function SaveSite: string; virtual;
procedure LoadFromStream(strm: TStream); virtual;
procedure SaveToStream(strm: TStream); virtual;
end;
TDockSiteClass = class of TCustomDockSite;
//events triggered from load/save docked controls
TOnReloadControl = function(const CtrlName: string; ASite: TWinControl): TControl of object;
TOnSaveControl = function(ACtrl: TControl): string of object;
(* TDockMaster base class, contains functions for layout save/load controls.
The default implementation is for use by both a DockManager and a (unmanaged) DockSite.
Unless overridden, it handles in this sequence:
1) TCustomDockSite (notebooks...)
2) AppLoadStore
3) OnSave/Reload
4) Owner of DockMaster (Application)
5) default (Delphi) compatible handling.
Customization is provided by OnSave/Restore handlers.
Further customization is feasable using the AppLoadStore variable (below).
At the time of an call, ControlDescriptor holds the full control description.
The DockLoader variable is initialized to a default TCustomDockMaster instance,
owned by Application. It can be overridden by the application.
uMakeSite.DockMaster represents the full interface.
*)
RControlDescriptor = record
Ctrl: TControl;
Name, ClassName, Caption: string;
end;
TCustomDockMaster = class(TComponent)
protected
rc: RControlDescriptor;
FOnSave: TOnSaveControl;
FOnRestore: TOnReloadControl;
procedure CtlToRec(ctl: TControl);
procedure IdToRec(const ID: string);
function RecToId: string;
public //become class functions?
TryCreateControls: boolean;
function MakeDockable(AForm: TWinControl; fWrap: boolean = True; fVisible: boolean = False): TForm; virtual;
function SaveControl(Control: TControl; Site: TWinControl): string; virtual;
function ReloadControl(const AName: string; Site: TWinControl): TControl; virtual;
property OnSave: TOnSaveControl read FOnSave write FOnSave;
property OnRestore: TOnReloadControl read FOnRestore write FOnRestore;
property ControlDescriptor: RControlDescriptor read rc;
end;
var
DockLoader: TCustomDockMaster;
(* Application loader - a single method for consistency.
The method has several tasks, see eAppLoadStore.
When the application handles the request, it returns True.
If False is returned, default actions are used (load/store controls by name).
The DockManager only deals with docked clients, whereas
the DockLoader manages sites.
When a site is to be created, notebook sites can have a different docksite
control. Here Ctrl is the outer control, containing Site.
*)
//application loader link
type
eAppLoadStore = (
alsSaveControl, //save docked Control as string
alsReloadControl, //load docked Control from string
alsSaveSite, //save entire Site as string
alsReloadSite //load entire Site from string
);
//TAppLoadStore = function(fLoad, fSite: boolean;
TAppLoadStore = function(mode: eAppLoadStore;
var Site: TWinControl; var Control: TControl; var AName: string): boolean of object;
var
AppLoadStore: TAppLoadStore;
//handy function for DockRect initialization
function ScreenRect(ACtrl: TControl): TRect;
//primarily for DockManager internal use
function NoteBookCreate: TCustomDockSite;
procedure NoteBookAdd(ABook: TCustomDockSite; AItem: TControl); //to be removed
function TryRename(AComp: TComponent; const NewName: string): boolean;
function CreateUniqueComponentName(const AClassName: string; OwnerComponent: TComponent): string;
function FindOwnedComponent(const AName: string; AOwner: TComponent): TComponent;
const
CustomDockSiteID = 1;
//var AppDockBookClass: TDockBookClass;
AlignNames: array[TAlign] of string = (
'alNone', 'alTop', 'alBottom', 'alLeft', 'alRight', 'alClient', 'alCustom'
);
var //debug only, these are valid only until drop
DropOn: TControl;
DockObj: TDragDockObject;
implementation
{$R easy_dock_images.res}
uses
SysUtils, Types,
math,
Themes, LResources,
fDockBook,
Dialogs,
LCLproc; //DebugLn
type
TWinControlAccess = class(TWinControl)
end;
const
{$IFDEF restore}
HeaderButtons = [zpCloseButton, zpRestoreButton];
{$ELSE}
HeaderButtons = [zpCloseButton];
{$ENDIF}
function NoteBookCreate: TCustomDockSite;
begin
(* Create default dockbook type.
Dockable notebooks must not have an specific owner.
*)
{
if assigned(AppDockBookClass) then
Result := AppDockBookClass.Create(AOwner)
else
}
//Result := TEasyDockBook.Create(AOwner);
Result := TEasyDockBook.Create(Application);
DockLoader.MakeDockable(Result, False, False); //do not make visible here!
{ TODO : form style should become bsNone when docked - workaround here }
//Result.BorderStyle := bsNone;
end;
procedure NoteBookAdd(ABook: TCustomDockSite; AItem: TControl);
begin
AItem.ManualDock(ABook);
AItem.Visible := True;
end;
function TryRename(AComp: TComponent; const NewName: string): boolean;
begin
(* catch errors in renaming a component
*)
try
AComp.Name := NewName;
Result := True;
except
Result := False;
end;
end;
function ScreenRect(ACtrl: TControl): TRect;
begin
Result.TopLeft := ACtrl.ControlOrigin; //screen coords
Result.Right := Result.Left + ACtrl.Width;
Result.Bottom := Result.Top + ACtrl.Height;
end;
function FindOwnedComponent(const AName: string; AOwner: TComponent): TComponent;
var
i: integer;
begin
if assigned(AOwner) then begin
for i := 0 to AOwner.ComponentCount - 1 do begin
Result := AOwner.Components[i];
if CompareText(Result.Name, AName) = 0 then
exit; //found
end;
end;
//not found
Result := nil;
end;
//from CustomFormEditor.pp
function {TCustomFormEditor.}CreateUniqueComponentName(const AClassName: string;
OwnerComponent: TComponent): string;
var
inst: integer;
basename: string;
begin
(* Add instance number until unique.
<T><basename> ==> <basename><_><number>
The classname can be reconstructed by prefixing 'T' (typically)
and stripping trailing digits and (optionally) '_'.
*)
Result:=AClassName;
//strip leading 'T'
if (length(Result)>1) and (Result[1]='T') then
Result:=RightStr(Result,length(Result)-1);
if (OwnerComponent=nil) or (Result='') then
exit;
//if trailing digit, append '_'
if Result[length(Result)] in ['0'..'9'] then
Result:=Result+'_';
basename := Result;
inst := 1;
while true do begin
//append instance number
Result := basename + IntToStr(inst);
if FindOwnedComponent(Result, OwnerComponent) = nil then
break;
inc(inst);
end;
end;
//implement various headers
{$I zoneheader.inc}
{ TEasyTree }
constructor TEasyTree.Create(ADockSite: TWinControl);
procedure DockExisting;
var
i: integer;
ctl: TControl;
begin
for i := DockSite.ControlCount - 1 downto 0 do begin
ctl := DockSite.Controls[i];
//InsertControl(ctl, ctl.Align, nil); //this is what Delphi does
ctl.ManualDock(FDockSite, nil, ctl.Align); //this is what should be done
end;
end;
begin
inherited Create(ADockSite);
{$IFDEF singleTab}
//test: notebook with 1 tab in root zone
SingleTab := True;
{$ENDIF}
//init top zone
FSiteRect := DockSite.ClientRect;
FTopZone := TEasyZone.Create(self);
FTopZone.SetBounds(FSiteRect);
//init helpers
FHeader := TEasyDockHeader.Create;
FSplitter := TEasySplitter.Create(nil);
FSplitter.Beveled := True;
//FSplitter.BorderStyle := bsSingle; //border does NOT react!
//FSplitter.BorderWidth := 1;
FSplitter.Parent := ADockSite;
FSplitter.OnMoved := @SplitterMoved;
FSplitter.Align := alNone;
FSplitter.ResizeStyle := rsLine;
{$IFDEF splitter_color}
FSplitter.Color := clPurple; //test!!!
{$ENDIF}
{$IFDEF handle_existing}
//handle controls, already residing in the site
DockExisting; //doesn't work in the current LCL :-(
{$ENDIF}
end;
destructor TEasyTree.Destroy;
begin
FreeAndNil(FTopZone);
FreeAndNil(FSplitter);
FreeAndNil(FHeader);
inherited;
end;
function TEasyTree.ZoneFromPoint(SitePos: TPoint): TEasyZone;
var
zone: TEasyZone;
begin
(* Return zone from site client coordinates.
*)
zone := FTopZone; //bad coordinates???
while zone <> nil do begin
if (SitePos.X > zone.Right) or (SitePos.Y > zone.Bottom) then
zone := zone.NextSibling
else if zone.HasSizer and PtInRect(zone.GetPartRect(zpSizer), SitePos) then
break
else if zone.FirstChild <> nil then
zone := zone.FirstChild
else begin
break; //found it
end;
end;
Result := zone;
end;
function TEasyTree.FindControlZone(zone: TEasyZone; Control: TControl): TEasyZone;
begin
//return the zone containing the given control
Result := zone;
if Result = nil then
exit;
if Result.ChildControl = Control then
exit;
zone := zone.FirstChild;
Result := nil;
while (zone <> nil) and (Result = nil) do begin
Result := FindControlZone(zone, Control);
zone := zone.NextSibling;
end;
end;
procedure TEasyTree.GetControlBounds(Control: TControl;
out CtlBounds: TRect);
var
zone: TEasyZone;
begin
//zone in client TLBR
zone := FindControlZone(FTopZone, Control);
if zone = nil then
CtlBounds := Rect(0,0,0,0)
else begin
CtlBounds := zone.GetPartRect(zpClient);
end;
end;
function TEasyTree.GetEffectiveStyle: TEasyHeaderStyle;
begin
(* Handle suppression of single-client header.
DockSite.DockClientCount is not reliable at the time a control is being un/docked.
We could count our client controls, or take some more direct approach.
*)
//if FHideSingleCaption and (DockSite.DockClientCount <= 1) then begin
if FHideSingleCaption //and (ChildControlCount <= 1)
and ((FTopZone.FFirstChild = nil)
or ((FTopZone.FFirstChild.ChildControl <> nil)
and (FTopZone.FFirstChild.FNextSibling = nil)))
then begin
Result := hsNone; //single client should have no header
//DebugLn('client style: hsNone');
end else begin
Result := FStyle;
//DebugLn('zones style: %d', [FStyle]);
end;
end;
const
OrthoOrientation: array[TDockOrientation] of TDockOrientation = (
//doNoOrient, doHorizontal, doVertical, doPages
doNoOrient, doVertical, doHorizontal, doPages
);
procedure TEasyTree.InsertControl(Control: TControl; InsertAt: TAlign;
DropCtl: TControl);
var
DropZone, OldZone, NewZone, OldParent, NewParent: TEasyZone;
OldOrientation, NewOrientation: TDockOrientation;
r: TRect;
NoteBook: TCustomDockSite;
(* special cases:
1) first child in top zone - no orientation
2) second child in top zone - determines orientation
In all other cases all zones have an orientation:
3) insert isogonal
4) insert orthogonal
Cases 2 and 3 can be merged, with an additional or redundant setting of the orientation.
*)
begin
{$IFDEF replace}
(* Problem: the control may be undocked prior to being replaced?
*)
{$IFDEF old}
if FReplacingControl <> nil then begin
DropZone := FindControlZone(FTopZone, FReplacingControl);
FReplacingControl := nil; //flag done
if DropZone <> nil then begin
DropZone.ChildControl := Control;
//DropZone.update?
exit;
end;
end;
{$ELSE}
if FReplaceZone <> nil then begin
FReplaceZone.ChildControl := Control;
FReplaceZone := nil;
FReplacingControl := nil;
Control.Align := alClient;
ResetBounds(True);
exit;
end;
{$ENDIF}
{$ELSE}
if Control = FReplacingControl then begin
(* hack for morphing DropCtl into notebook,
or initial docking of undocked controls in the dock site.
Everything is done by the caller, after ManualDock.
*)
FReplacingControl := nil;
exit;
end;
{$ENDIF}
//some checks
if (Control = nil)
//or (not Control.Visible)
or (DropCtl = Control) then begin
//bug? The dock site is changed when a control is dropped onto itself!?
DebugLn('Redock-----');
exit; //nothing changed
end;
if DropCtl = nil then begin
//top level docking!
//DropCtl := FDockSite; //the dock site
DropZone := FTopZone; // FTopZone.FirstChild;
end else begin
DropZone := FindControlZone(FTopZone, DropCtl);
if DropZone = nil then exit; //not here!?
end;
if Control.Name = '' then //name it - for header caption
Control.Name := CreateUniqueComponentName(Control.ClassName, Control.Owner);
(* alCustom means: drop into notebook.
Valid only when dropped onto an existing control, not into empty dock site.
Create notebook, if required (put both controls into new notebook).
Try: create notebook already for first dropped control (ifdef singleTab).
Use custom handler? Per Site or per application?
*)
if (InsertAt = alCustom) then begin
//dock into book
if (FTopZone.FirstChild <> nil) then begin
//root zone is not empty
if (DropCtl is TCustomDockSite) then begin
NoteBook := TCustomDockSite(DropCtl);
end else begin
//create new book
NoteBook := NoteBookCreate;
{$IFDEF replace}
NoteBook.ReplaceDockedControl(DropZone.ChildControl, NoteBook, nil, alCustom);
{$ELSE}
//NoteBook.ManualDock(nil, nil); //float it - purpose???
//hack: manually dock the notebook
FReplacingControl := NoteBook; //ignore insert (see above)
NoteBook.ManualDock(FDockSite); //move into DockClients[]
DropZone.ChildControl := NoteBook; //put into the zone
NoteBook.DockOrientation := DropCtl.DockOrientation; //strange bug?
r := DropZone.GetPartRect(zpClient);
NoteBookAdd(NoteBook, DropCtl); //put the original control into the notebook
NoteBook.BoundsRect := r;
{$ENDIF}
NoteBook.Show;
end; //else use existing control
DebugLn('DM:add to existing notebook ', DbgSName(NoteBook));
NoteBookAdd(NoteBook, Control);
FDockSite.Invalidate; //update notebook caption
exit;
{$IFDEF singleTab}
end else if SingleTab and not (DropCtl is TEasyDockBook) then begin
//empty root zone, create new notebook
NoteBook := NoteBookCreate;
NoteBook.ManualDock(FDockSite, nil, alClient);
NoteBookAdd(NoteBook, Control);
NoteBook.Show;
FDockSite.Invalidate; //update notebook caption
exit;
{$ELSE}
{$ENDIF}
end; // else //continue docking of the notebook
InsertAt := alNone; //force automatic orientation
end;
NewZone := TEasyZone.Create(self);
NewZone.ChildControl := Control as TControl;
Control.Align := alNone;
//special case: in root zone (empty dock site)
if FTopZone.FirstChild = nil then begin
//insert first, without orientation
FTopZone.InsertAfter(nil, NewZone);
NewZone.SetBounds(FDockSite.ClientRect);
end else begin
//more checks
OldZone := FindControlZone(FTopZone, Control);
//check after placing the control
r := DropZone.GetBounds; //for later adjustment
//get requested orientation, adjust align
case InsertAt of
alTop, alBottom: NewOrientation := doVertical;
alLeft, alRight: NewOrientation := doHorizontal;
else //unhandled or unspecific
{ TODO : DropCtl=nil - if docked into root zone }
if (DropCtl = nil) or (DropCtl.DockOrientation = doNoOrient) then begin
NewOrientation := DropZone.Orientation;
end else
NewOrientation := DropCtl.DockOrientation;
if NewOrientation = doNoOrient then
NewOrientation := doHorizontal; //assume something
//fix alignment
if NewOrientation = doVertical then
InsertAt := alBottom
else
InsertAt := alRight;
end;
Control.DockOrientation := NewOrientation;
{
//check topzone now must have an orientation
if FTopZone.Orientation = doNoOrient then begin
FTopZone.Orientation := NewOrientation;
FTopZone.FirstChild.ChildControl.DockOrientation := NewOrientation;
end;
}
(* Now Control.DockOrientation is the insert orientation,
DropCtl.DockOrientation is the zone orientation,
InsertAt is one of alLeft/Right/Top/Bottom
*)
//check orientation - control orientation cannot be doNone!
OldParent := DropZone.Parent; //nil if docked into root zone!
if OldParent = nil then begin
//dock into rootzone - may have no orientation
OldOrientation := FTopZone.Orientation; // OrthoOrientation[FTopZone.Orientation];
end else
OldOrientation := OldParent.Orientation;;
if (OldOrientation = doNoOrient) then begin
//second insert into root zone - fix zone and control orientation!
//assert(OldParent = FTopZone, '???');
OldOrientation := NewOrientation; // Control.DockOrientation; //easy
FTopZone.Orientation := NewOrientation;
FTopZone.FirstChild.ChildControl.DockOrientation := NewOrientation;
end;
//iso or orthogonal insert?
if (OldOrientation <> NewOrientation) then begin
//need intermediate zone
NewParent := TEasyZone.Create(self);
NewParent.Orientation := NewOrientation;
NewParent.BR := r.BottomRight;
if OldParent <> nil then
OldParent.ReplaceChild(DropZone, NewParent) //unlink DropZone
else begin
//DropZone is FTopZone
FTopZone := NewParent;
{ TODO : what more is required??? }
end;
//orthogonal orientation
NewParent.InsertAfter(nil, DropZone);
end;
//set control orientation - !rootzone?
if DropZone = FTopZone then begin
//dropzone must have a parent
DropZone := DropZone.FirstChild;
case InsertAt of
//alLeft, alTop:
alBottom, alRight:
while DropZone.NextSibling <> nil do
DropZone := DropZone.NextSibling;
end;
end;
DropZone.AddSibling(NewZone, InsertAt);
//if FTopZone.Orientation = doNoOrient then FTopZone.Orientation := Control.DockOrientation;
//clear eventually moved zone, when redocking within this site
if OldZone <> nil then begin
RemoveZone(OldZone); //must NOT modify moved control!
OldZone.Free;
end;
end;
Control.Visible := True;
ResetBounds(True); //splitters may have to be inserted
end;
procedure TEasyTree.PositionDockRect(ADockObject: TDragDockObject);
var
zone: TEasyZone;
//ZoneExtent: TPoint;
ADockRect: TRect;
begin
(* New DockManager interface, called instead of the old version.
Determine exact target (zone) and DropAlign.
For top-level docking: check mouse IN site!
Signal results:
Prevent docking by setting DropOnControl=Control (prevent changes when dropped).
DragTarget=nil means: become floating.
Unfortunately there exists no way to signal invalid docking attempts :-(
*)
{ TODO -cdocking : why is this method not called for a docksite with 1 client?
If exactly the client is moved over it?
-> by design of GetDockTarget in DockPerformer!
}
//debug only
DockObj := ADockObject;
//determine the zone containing the DragTargetPos
with ADockObject do begin
//mouse position within dock site
//DragTargetPos := DragTarget.ScreenToClient(DragPos);
//find zone, handle empty site for elastic panels
if (DockSite.DockClientCount = 0)
{$IFDEF RootDock}
or (not PtInRect(DockRect, DragPos))
{$ENDIF}
then
zone := FTopZone
else
zone := ZoneFromPoint(DragTargetPos);
if (zone = nil) or (Control = zone.ChildControl) then begin
DropAlign := alNone; //prevent drop (below)
end else begin
ADockRect := zone.GetBounds; //include header
DropOnControl := zone.ChildControl; //correct hit in header, not in control
if DockSite.DockClientCount = 0 then
DropAlign := alClient //always span empty site
else
DropAlign := DetectAlign(ADockRect, DragTargetPos);
{$IFnDEF RootDock}
if DropOnControl = nil then begin
{$IFDEF singleTab}
if SingleTab and (DropAlign = alCustom) then begin
//notebook in top zone
end else
{$ENDIF}
DropAlign := alClient; //first element in entire site
end; //else //determine the alignment within the zone.
{$ELSE}
//allow for top-level docking
{$ENDIF}
//to screen coords
ADockRect.TopLeft := FDockSite.ClientToScreen(ADockRect.TopLeft);
ADockRect.BottomRight := FDockSite.ClientToScreen(ADockRect.BottomRight);
end;
//position DockRect
if DropAlign = alNone then begin
//force DockRect update by DockTrackNoTarget
DropOnControl := Control; //prevent drop - signal drop onto self
{$IFDEF NoDrop}
NoDrop := True; //signal that nothing will happen on a drop
{$ELSE}
//all these are lousy features, do not allow to signal an invalid drop
DragTarget := nil;
//Control.DockTrackNoTarget
//DragTarget := FDockSite; //prevent floating - doesn't work :-(
//DockRect := Rect(MaxInt, MaxInt, 0, 0); //LTRB - very strange effect!
//DockRect := Rect(MaxInt, 0, MaxInt, 0); //LTRB
{$ENDIF}
end else begin
PositionDockRect(Control, DropOnControl, DropAlign, ADockRect);
DockRect := ADockRect;
end;
end;
end;
procedure TEasyTree.MessageHandler(Sender: TControl; var Message: TLMessage);
//was: procedure TEasyTree.MouseMessage(var Message: TLMessage);
var
r: TRect;
Part: TEasyZonePart;
Control: TControl;
MouseMsg: TLMMouse absolute Message;
Zone: TEasyZone;
MousePos: TPoint;
function FindZone(fButtonDown: boolean): TEasyZonePart;
begin
MousePos := SmallPointToPoint(MouseMsg.Pos);
Zone := ZoneFromPoint(MousePos);
//exact zone part
if (Zone = nil) then begin
Result := zpNowhere;
Control := nil;
end else begin
Control := Zone.ChildControl;
Result := FHeader.FindPart(zone, MousePos, fButtonDown);
end;
Part := Result;
end;
procedure ShowSplitter(z: TEasyZone);
begin
//move splitter into header
//also set splitter range! (todo)
FSizeZone := z; //now: the zone with the header (second sibling!)
FSplitter.BoundsRect := FHeader.PartRect;
if z.Parent.Orientation = doVertical then begin
FSplitter.ResizeAnchor := akTop
end else begin
FSplitter.ResizeAnchor := akLeft;
end;
//FSplitter.??? - make topmost child?
FSplitter.Show;
end;
begin
case Message.msg of
LM_LBUTTONUP:
case FindZone(True) of
{$IFDEF restore}
zpRestoreButton:
Control.ManualDock(nil, nil, alNone);
{$ENDIF}
zpCloseButton:
begin
{$IFDEF visibility}
//handling of invisible clients deserves dock manager notification!
if Control is TCustomForm then
TCustomForm(Control).Close
else // not a form => doesnot have close => just hide
Control.Visible := False;
DockSite.Invalidate;
{$ELSE}
(* Definitely close a form, but other controls???
*)
if Control is TCustomForm then begin
TCustomForm(Control).Close;
Control.ManualDock(nil, nil, alNone); //do float
TWinControlAccess(Control).DoEndDock(nil, Control.Left, Control.Top);
end else begin
{ TODO -cLCL : OnEndDock not called by ManualDock? }
Control.ManualDock(nil, nil, alNone); //do float
TWinControlAccess(Control).DoEndDock(nil, Control.Left, Control.Top);
Control.Visible := False;
end;
{$ENDIF}
end;
end;
LM_LBUTTONDOWN:
case FindZone(False) of
zpCaption: // mouse down on not buttons => start drag
begin //problem here - app hangs!
(* perhaps the mousedown state flag gets into the way?
*)
DebugLn('start dragging from header: %s', [FDockSite.GetDockCaption(Control)]);
//MousePos := Control.ClientToScreen(Point(1,1));
//Mouse.CursorPos := MousePos; //todo: inside control?
Control.BeginDrag(False);
//Control.BeginDrag(True); //floats only - due to mouse outside control?
end;
end;
LM_MOUSEMOVE:
begin //what's Message.Keys???
case FindZone(FHeader.MouseDown) of
zpSizer:
if Zone.HasSizer then begin
ShowSplitter(zone);
end;
else
FSplitter.Hide;
end;
{ TODO : How to set the cursor, depending on the zone part? }
case Part of
zpCaption:
//Screen.Cursor := crHandPoint;
//FDockSite.SetTempCursor(crHandPoint);
FDockSite.Cursor := crHandPoint; //seems to work
//else SetCursor(crNone); //seems not required?
end;
end;
{
CM_MOUSELEAVE:
CheckNeedRedraw(nil, Rect(0,0,0,0), ldhpAll);
CM_TEXTCHANGED:
begin
if GetControlHeaderRect(Sender, ARect) then
begin
ARect := TDockHeader.GetRectOfPart(ARect, Sender.DockOrientation, ldhpCaption);
InvalidateRect(DockSite.Handle, @ARect, False);
end;
end;
CM_VISIBLECHANGED:
begin
if not (csDestroying in Sender.ComponentState) then
begin
AZone := RootZone.FindZone(Sender) as TLazDockZone;
if AZone <> nil then
BuildDockLayout(TLazDockZone(AZone.Parent));
end;
end;
}
end;
end;
procedure TEasyTree.SplitterMoved(Sender: TObject);
var
ptNew: TPoint;
begin
(* The unbound splitter has been moved.
Reflect new sizes in FSizeZone and prev(!) sibling.
ptOuter is the new parent extent, BR of the last sibling.
*)
FSplitter.Hide;
ptNew := FSizeZone.PrevSibling.BR;
if FSizeZone.Parent.Orientation = doVertical then
ptNew.y := FSplitter.Top //above splitter
else
ptNew.x := FSplitter.Left; //left of splitter
FSizeZone.PrevSibling.ScaleTo(FSizeZone.PrevSibling.BR, ptNew, ptNew);
FSizeZone.SetBounds(FSizeZone.GetBounds); //BR unchanged, only update the control
FDockSite.Invalidate;
end;
procedure TEasyTree.PaintSite(DC: HDC);
var
ACanvas: TCanvas;
MousePos: TPoint;
procedure PaintZone(z: TEasyZone);
var
ACaption: string;
begin
if z.ChildControl <> nil then begin
//paint header
ACaption := DockSite.GetDockCaption(z.ChildControl);
FHeader.Draw(z, ACanvas, ACaption, MousePos);
end else begin
//paint children
z := z.FirstChild;
while z <> nil do begin
PaintZone(z);
z := z.NextSibling;
end;
end;
end;
// paint bounds for each control and close button
begin
if FTopZone.FirstChild = nil then
exit; //no zones - nothing to paint
ACanvas := TCanvas.Create;
try
ACanvas.Handle := DC;
GetCursorPos(MousePos);
MousePos := DockSite.ScreenToClient(MousePos);
PaintZone(FTopZone);
finally
Acanvas.Free;
end;
end;
procedure TEasyTree.RemoveControl(Control: TControl);
var
zone: TEasyZone;
begin
//propagate changes into parent zones
zone := FindControlZone(FTopZone, Control);
if zone <> nil then begin
RemoveZone(zone);
ResetBounds(True);
end;
end;
procedure TEasyTree.ResetBounds(Force: Boolean);
var
rNew: TRect;
begin
//drop site resized - never called in Lazarus???
if (csLoading in FDockSite.ComponentState) then
exit; //not the right time to do anything
//how to determine old bounds?
rNew := FDockSite.ClientRect;
//try catch bad calls (Win32)?????
if (rNew.Right <= 0) or (rNew.Bottom <= 0) then
exit;
if not CompareMem(@rNew, @FSiteRect, sizeof(rNew)) then
Force := True; //something has changed
if not Force then
exit;
if FTopZone.FirstChild = nil then begin
FSiteRect := rNew;
FTopZone.BR := rNew.BottomRight;
exit; //zone is empty, all done
end;
FTopZone.ScaleTo(FSiteRect.BottomRight, rNew.BottomRight, rNew.BottomRight);
FSiteRect := rNew;
FSplitter.Hide;
FDockSite.Invalidate; //force repaint of headers
end;
type
RZone = packed record
BottomRight: TPoint;
Level: byte;
Orientation: TDockOrientation;
//NameLen: integer; //+chars, can be a complete notebook description
//+ZoneName as AnsiString
end;
var
ZoneRec: RZone;
ZoneName: string;
procedure TEasyTree.LoadFromStream(Stream: TStream);
function GetRec: integer;
//var NameLen: integer;
begin
Stream.Read(ZoneRec, SizeOf(ZoneRec));
Result := ZoneRec.Level;
if Result > 0 then begin
ZoneName := Stream.ReadAnsiString;
DockLoader.IdToRec(ZoneName);
end;
//debug
if Result > 0 then
DebugLn('reload %s @%d [%d,%d]', [ZoneName, Result, ZoneRec.BottomRight.x, ZoneRec.BottomRight.y])
else
DebugLn('reload done');
end;
procedure ClearSite;
var
i: integer;
ctl: TControl;
begin
(* undock all currently docked clients, prior to restoring a layout
*)
for i := FDockSite.DockClientCount - 1 downto 0 do begin
ctl := FDockSite.DockClients[i];
ctl.Visible := True; //False?
ctl.ManualDock(nil); //restore undocked position and extent
end;
end;
procedure MakeZones;
var
PrevZone, NewZone: TEasyZone;
PrevLvl, NewLvl: byte;
NewCtl: TControl;
r: TRect;
begin
PrevZone := FTopZone;
PrevLvl := 1;
while GetRec > 0 do begin
NewLvl := ZoneRec.Level;
NewZone := TEasyZone.Create(self);
NewZone.Orientation := ZoneRec.Orientation;
NewZone.BR := ZoneRec.BottomRight;
//if ZoneRec.NameLen > 0 then begin
if ZoneName <> '' then begin
//we can NOT expect that Reload... is overridden!?
NewCtl := ReloadDockedControl(ZoneName);
//do we need a control in any case?
if NewCtl = nil then begin
//debug: create some control
NewCtl := TPanel.Create(DockSite);
TryRename(NewCtl, DockLoader.ControlDescriptor.Name); // ZoneName);
end;
if NewCtl <> nil then begin
NewZone.ChildControl := NewCtl;
SetReplacingControl(NewCtl); //prevent DockManager actions
NewCtl.ManualDock(DockSite);
//NewCtl.DisableAutoSizing; //forever?
r := NewZone.GetPartRect(zpClient);
NewCtl.BoundsRect := r;
DebugLn('?NewCtl w=%d=%d h=%d=%d', [NewCtl.Width, ZoneRec.BottomRight.x,NewCtl.Height, ZoneRec.BottomRight.y]);
NewCtl.Visible := True;
//NewCtl.EnableAutoSizing;
DebugLn('!NewCtl w=%d=%d h=%d=%d', [NewCtl.Width, ZoneRec.BottomRight.x,NewCtl.Height, ZoneRec.BottomRight.y]);
end;
{$IFDEF oldOrient}
{$ELSE}
NewZone.Orientation := doNoOrient;
NewCtl.DockOrientation := ZoneRec.Orientation;
{$ENDIF}
end;
while NewLvl < PrevLvl do begin
PrevZone := PrevZone.Parent;
dec(PrevLvl);
end;
if NewLvl = PrevLvl then //add sibling
PrevZone.Parent.InsertAfter(PrevZone, NewZone)
else begin //NewLvl > PrevLvl - make child
PrevZone.InsertAfter(nil, NewZone);
PrevLvl := NewLvl;
end;
PrevZone := NewZone;
end;
end;
begin
(* Problem: what if site doesn't match zone extent?
*)
//remove all docked controls
ClearSite;
//read record
if GetRec > 0 then begin
FSiteRect.BottomRight := ZoneRec.BottomRight; //stored extent, not current one!
FTopZone.BR := ZoneRec.BottomRight;
FTopZone.Orientation := ZoneRec.Orientation;
MakeZones;
//now make the zone fit the current extent, and position all child controls
//DebugLn('fit zone ', DbgS(FTopZone.BR), ' into site ', DbgS(FDockSite.ClientRect.BottomRight));
ResetBounds(True); //always position controls!
//finish?
//remove all leafs without a child control?
end;
//assure everything is visible (recursive, until topmost parent)
MakeVisible(FDockSite);
end;
function TEasyTree.ReloadDockedControl(const AName: string): TControl;
begin
(* Reload from
- saved site info (if CustomDockSite)
- AppLoadStore
- DockSite
*)
Result := DockLoader.ReloadControl(AName, FDockSite);
end;
function TEasyTree.SaveDockedControl(Control: TControl): string;
begin
(* Create string descriptor for docked control.
Override in sync with ReloadDockedControl!
*)
Result := DockLoader.SaveControl(Control, FDockSite);
end;
procedure TEasyTree.SaveToStream(Stream: TStream);
procedure DoSaveZone(Zone: TEasyZone; Level: byte);
var
child: TControl;
begin
while Zone <> nil do begin
//fill ZoneRec
ZoneRec.Level := Level;
ZoneRec.Orientation := Zone.Orientation;
ZoneRec.BottomRight := Zone.BR;
child := Zone.ChildControl;
if child = nil then
ZoneName := ''
else begin
ZoneName := SaveDockedControl(child); //ctrl or entire site
{$IFDEF oldOrient}
{$ELSE}
ZoneRec.Orientation := child.DockOrientation;
{$ENDIF}
end;
//write descriptor
Stream.Write(ZoneRec, sizeof(ZoneRec));
Stream.WriteAnsiString(ZoneName);
// recurse into first child
if Zone.FirstChild <> nil then
DoSaveZone(Zone.FirstChild, Level + 1); //all children of Level
// recurse into next sibling
Zone := Zone.NextSibling;
end;
end;
begin
// write all zones from tree
DoSaveZone(FTopZone, 1);
//write end marker (dummy record of level 0)
ZoneRec.Level := 0;
Stream.Write(ZoneRec, sizeof(ZoneRec));
end;
procedure TEasyTree.DumpToStream(Stream: TStream);
var
r: TRect;
s: string;
const
eol: string = #13#10; //to be replaced by system constant?
OrientString: array[TDockOrientation] of char = ('N','H','V'
{$IFDEF FPC} ,'P' {$ENDIF} );
procedure WriteZone(zone: TEasyZone; level: integer);
var
ind: string;
s: string;
ctl: TControl;
begin
ind := StringOfChar(' ', level*2);
//zone
if zone.ChildControl <> nil then
s := zone.ChildControl.ClassName + '.' + zone.ChildControl.Name
else
s := '''''';
r := zone.GetBounds;
s := Format('%s%s (%d,%d)-(%d,%d)%s', [ind, OrientString[zone.orientation],
r.Top, r.Left, r.Bottom, r.Right, eol]);
Stream.Write(s[1], length(s));
//splitter
if zone.HasSizer then begin
r := zone.GetPartRect(zpSizer);
s := Format('%sSplitter (%d,%d)-(%d,%d)%s', [ind,
r.Top, r.Left, r.Bottom, r.Right, eol]);
Stream.Write(s[1], length(s));
end;
//control
ctl := zone.ChildControl;
if ctl <> nil then begin
r := ctl.BoundsRect;
s := Format('%s%s %s.%s (%d,%d)-(%d,%d)%s', [ind, OrientString[ctl.DockOrientation],
ctl.ClassName, ctl.Name,
r.Top, r.Left, r.Bottom, r.Right, eol]);
Stream.Write(s[1], length(s));
if ctl.Visible then
s := 'visible'
else
s := 'hidden';
s := ind + s + eol;
Stream.Write(s[1], length(s));
end;
zone := zone.FirstChild;
while zone <> nil do begin
WriteZone(zone, level+1);
zone := zone.NextSibling;
end;
Stream.Write(eol[1], length(eol));
end;
begin
//for now: dump tree
//splitter
if FSplitter.Visible then begin
r := FSplitter.BoundsRect;
s := Format('Splitter (%d,%d)-(%d,%d)%s', [
r.Top, r.Left, r.Bottom, r.Right, eol]);
Stream.Write(s[1], length(s));
end;
WriteZone(FTopZone, 0);
end;
procedure TEasyTree.SetReplacingControl(Control: TControl);
begin
(* The Control may have been undocked, until the replace request is handled.
*)
inherited SetReplacingControl(Control);
{$IFDEF replace}
FReplaceZone := FindControlZone(FTopZone, Control);
{$ELSE}
{$ENDIF}
end;
procedure TEasyTree.SetSingleCaption(Value: boolean);
begin
(* Hide header if no more than one client is docked.
*)
if FHideSingleCaption = Value then
exit;
FHideSingleCaption := Value;
ResetBounds(True);
end;
procedure TEasyTree.SetStyle(NewStyle: TEasyHeaderStyle);
begin
if NewStyle = FStyle then
exit;
FStyle := NewStyle;
ResetBounds(True);
end;
procedure TEasyTree.UpdateTree;
begin
//nothing to do?
//FDockSite.Invalidate;
end;
procedure TEasyTree.RemoveZone(Zone: TEasyZone);
procedure InlineKids(z: TEasyZone);
var
pp, p, ch: TEasyZone;
begin
(* move all children of z into z.parent.parent, in place of z.parent
*)
p := z.Parent;
pp := p.Parent;
//link first child
ch := z.FirstChild;
ch.FPrevSibling := p.FPrevSibling;
if ch.PrevSibling <> nil then
ch.PrevSibling.FNextSibling := ch
else
pp.FFirstChild := ch;
ch.FParent := pp;
//link last child
while ch.NextSibling <> nil do begin
ch := ch.NextSibling;
ch.FParent := pp;
end;
ch.FNextSibling := p.NextSibling;
if ch.NextSibling <> nil then
ch.NextSibling.FPrevSibling := ch;
//delete zones
z.FFirstChild := nil;
p.FParent := nil; //don't unlink!
p.Free;
end;
var
p, ch: TEasyZone;
affected: TEasyZone; //the zone whose children have changed
begin
//propagate changes into parents!
//parents only can have zones, no controls
affected := nil;
repeat
p := zone.Parent;
if p = nil then
break; //exit; //reached top zone!
zone.Free; //unlink
zone := p;
affected := p;
until zone.FirstChild <> nil;
(* cases:
zone without parent (top) - check orientation, exit
zone with 0 children - excluded before
zone with 1 child (ch),
child is leaf -> looses orientation, move up
child contains 1 child (cc) -> orientation fits, move child.child up
zone with more children - exit
*)
while (zone.Parent <> nil) do begin
p := zone.Parent;
ch := zone.FirstChild;
if ch.NextSibling <> nil then begin
//more than 1 child - check next level
end else if ch.FirstChild = nil then begin
//contains control, move up
ch.ChildControl.DockOrientation := p.Orientation;
p.ReplaceChild(zone, ch); //move control up
zone.Free;
affected := p;
end else if ch.FirstChild.NextSibling = nil then begin
//contains zone with 1 child: orientation fits, move up
InlineKids(ch.FirstChild);
affected := ch.Parent; //the new parent
p := ch; // affected;
end;
zone := p;
end;
//update affected zone, to close the gap
if affected <> nil then begin
Zone := affected.FirstChild;
while Zone <> nil do begin
if Zone.NextSibling = nil then
Zone.BR := affected.BR; //resize last zone
zone.PositionControl;
zone := Zone.NextSibling;
end;
{
//root zone may loose orientation!
if affected = FTopZone then begin
if affected.FirstChild.NextSibling = nil then begin
FTopZone.Orientation := doNoOrient;
FTopZone.FirstChild.ChildControl.DockOrientation := doNoOrient; <--- non-leaf!?
end;
end;
}
end;
{$IFDEF RootDock}
while FTopZone.FirstChild <> nil do begin
Zone := FTopZone.FirstChild;
if Zone.NextSibling <> nil then
break; //has multiple kids - done
if Zone.ChildControl <> nil then begin
//single child, loose orientation
FTopZone.Orientation := doNoOrient;
Zone.ChildControl.DockOrientation := doNoOrient;
break; //done
end;
//move zone up
FTopZone.FFirstChild := nil;
zone.Parent := nil;
FTopZone.Free;
FTopZone := zone;
end;
{$ELSE}
{$ENDIF}
//check root empty
if FTopZone.FirstChild = nil then
FTopZone.Orientation := doNoOrient;
//update zone, here simply the whole dock site
FSplitter.Hide;
DockSite.Invalidate;
end;
procedure TEasyTree.MakeVisible(ctl: TControl);
begin
while assigned(ctl) do begin
ctl.Visible := True;
ctl := ctl.Parent;
end;
end;
{ TEasyZone }
constructor TEasyZone.Create(ATree: TEasyTree);
begin
FTree := ATree;
end;
destructor TEasyZone.Destroy;
begin
Clear;
Parent := nil; //unlink
inherited;
end;
procedure TEasyZone.Clear;
begin
//let parent care for updating its chain?
while FirstChild <> nil do
FirstChild.Free;
end;
function TEasyZone.DockSite: TWinControl;
begin
Result := FTree.FDockSite;
end;
{$IFDEF visibility}
function TEasyZone.GetVisible: boolean;
begin
Result := GetVisibleControl <> nil;
end;
function TEasyZone.GetVisibleControl: TControl;
var
zone: TEasyZone;
begin
Result := ChildControl;
if (ChildControl <> nil) then begin
if not ChildControl.Visible then
Result := nil;
exit;
end;
//search children
zone := FirstChild;
while zone <> nil do begin
Result := zone.GetVisibleControl;
if Result <> nil then
exit;
zone := zone.NextSibling;
end;
end;
{$ENDIF}
function TEasyZone.GetPartRect(APart: TEasyZonePart): TRect;
begin
(* Can zones have individual headers?
For notebooks a caption text is not required!
NewSplitter: non-leaf zones also can have an splitter!
The higher level splitters have to be excluded from the zone rect.
(done in GetBounds)
*)
if (ChildControl <> nil) then
Result := FTree.FHeader.GetRectOfPart(GetBounds, ChildControl.DockOrientation,
APart, HasSizer, Style)
else if (APart = zpSizer) and HasSizer then
Result := FTree.FHeader.GetRectOfPart(GetBounds, Parent.Orientation,
APart, HasSizer, Style)
else
Result := Rect(0,0,0,0);
end;
function TEasyZone.GetStyle: TEasyHeaderStyle;
begin
(* Get the effective header style.
A single notebook client deserves no header at all.
Other single clients can have no header (optional)
*)
Result := FTree.GetEffectiveStyle;
end;
function TEasyZone.HasSizer: boolean;
begin
Result := PrevSibling <> nil;
end;
//-------------- basic linking ----------------
procedure TEasyZone.SetParent(zone: TEasyZone);
begin
//for public use! unlink if parent changes.
if zone <> Parent then begin
//unlink, handle FirstChild
if PrevSibling <> nil then
PrevSibling.FNextSibling := NextSibling
else if Parent <> nil then
Parent.FFirstChild := NextSibling;
if NextSibling <> nil then
NextSibling.FPrevSibling := PrevSibling;
FParent := zone;
FNextSibling := nil;
FPrevSibling := nil;
end;
end;
procedure TEasyZone.InsertAfter(LinkAfter, NewZone: TEasyZone);
begin
//LinkAfter=nil for insert as first child.
NewZone.Parent := self; //unlink if required
if LinkAfter = nil then begin //as first child
NewZone.FNextSibling := FirstChild;
if FirstChild <> nil then
FirstChild.FPrevSibling := NewZone;
FFirstChild := NewZone;
end else begin
NewZone.FPrevSibling := LinkAfter;
NewZone.FNextSibling := LinkAfter.NextSibling;
if LinkAfter.NextSibling <> nil then
LinkAfter.NextSibling.FPrevSibling := NewZone;
LinkAfter.FNextSibling := NewZone;
end;
//NewZone.Orientation := LinkAfter.Orientation;
end;
procedure TEasyZone.PositionControl;
var
r: TRect;
begin
//obsolete, part of SetBounds!
if FChildControl = nil then
exit;
r := GetPartRect(zpClient);
FChildControl.BoundsRect := r;
end;
procedure TEasyZone.AddSibling(NewZone: TEasyZone; where: TAlign);
var
LinkAfter: TEasyZone;
r, r2: TRect;
NewOrientation: TDockOrientation;
begin
//orientation is NOT checked!
r := GetBounds; //valid old values
case where of
alLeft, alTop: LinkAfter := PrevSibling;
alRight, alBottom: LinkAfter := self;
else
DebugLn('unhandled insertion');
LinkAfter := nil; //must never happen!
end;
Parent.InsertAfter(LinkAfter, NewZone);
//resize?
r2 := r;
{$IFDEF KeepSize}
{ TODO : update TControl to init the UndockWidth/Height properly }
case where of
alLeft:
begin
NewOrientation := doHorizontal;
if (LinkAfter <> nil) and (LinkAfter.ChildControl <> nil) then
r.Left := r.Left + (r.Right - r.Left) * NewZone.ChildControl.UndockWidth div (NewZone.ChildControl.UndockWidth + LinkAfter.ChildControl.UndockWidth)
else
r.Left := (r.Left+r.Right) div 2;
r2.Right := r.Left;
end;
alRight:
begin
NewOrientation := doHorizontal;
if (LinkAfter <> nil) and (LinkAfter.ChildControl <> nil) then
r.Right := r.Left + (r.Right - r.Left) * LinkAfter.ChildControl.UndockWidth div (NewZone.ChildControl.UndockWidth + LinkAfter.ChildControl.UndockWidth)
else
r.Right := (r.Left+r.Right) div 2;
r2.Left := r.Right;
end;
alTop:
begin
NewOrientation := doVertical;
if (LinkAfter <> nil) and (LinkAfter.ChildControl <> nil) then
r.Top := r.Top + (r.Bottom - r.Top) * NewZone.ChildControl.UndockHeight div (NewZone.ChildControl.UndockHeight + LinkAfter.ChildControl.UndockHeight)
else
r.Top := (r.Bottom+r.Top) div 2;
r2.Bottom := r.Top;
end;
alBottom:
begin
NewOrientation := doVertical;
if (LinkAfter <> nil) and (LinkAfter.ChildControl <> nil) then
r.Bottom := r.Top + (r.Bottom - r.Top) * LinkAfter.ChildControl.UndockHeight div (NewZone.ChildControl.UndockHeight + LinkAfter.ChildControl.UndockHeight)
else
r.Bottom := (r.Bottom+r.Top) div 2;
r2.Top := r.Bottom;
end;
else //keep compiler happy
NewOrientation := doNoOrient;
end;
{$ELSE}
case where of
alLeft:
begin
NewOrientation := doHorizontal;
r.Left := (r.Left+r.Right) div 2;
r2.Right := r.Left;
end;
alRight:
begin
NewOrientation := doHorizontal;
r.Right := (r.Left+r.Right) div 2;
r2.Left := r.Right;
end;
alTop:
begin
NewOrientation := doVertical;
r.Top := (r.Bottom+r.Top) div 2;
r2.Bottom := r.Top;
end;
alBottom:
begin
NewOrientation := doVertical;
r.Bottom := (r.Bottom+r.Top) div 2;
r2.Top := r.Bottom;
end;
else //keep compiler happy
NewOrientation := doNoOrient;
end;
{$ENDIF}
//parent orientation? (if in rootzone)
//if parent.Orientation = doNoOrient then
if Parent <> nil then
Parent.Orientation := NewOrientation;
if ChildControl <> nil then
ChildControl.DockOrientation := NewOrientation;
if NewZone.ChildControl <> nil then
NewZone.ChildControl.DockOrientation := NewOrientation;
SetBounds(r);
NewZone.SetBounds(r2);
end;
procedure TEasyZone.ReplaceChild(OldChild, NewChild: TEasyZone);
begin
//usage: insert intermediate parent zone
NewChild.Parent := nil; //unlink
NewChild.Parent := Self;
NewChild.FNextSibling := OldChild.NextSibling;
NewChild.FPrevSibling := OldChild.PrevSibling;
OldChild.Parent := nil; //unlink
if NewChild.NextSibling <> nil then
NewChild.NextSibling.FPrevSibling := NewChild;
//handle FirstChild
if NewChild.PrevSibling <> nil then
NewChild.PrevSibling.FNextSibling := NewChild
else
FFirstChild := NewChild;
//init size
NewChild.Orientation := OldChild.Orientation; //propagate?
NewChild.BR := OldChild.BR;
end;
//procedure TEasyZone.ScaleTo(const ptOld, ptNew, ptOuter: TPoint);
procedure TEasyZone.ScaleTo(ptOld, ptNew, ptOuter: TPoint);
var
ch: TEasyZone;
begin
(* change all coordinates from old to new extent.
Set exact values for last sibling.
Must use floating point division, to keep rounding errors acceptable!
ptOuter is the new BottomRight of the parent zone.
*)
(* "const" woes:
aliased points (BR!) must not be passed as const (pointers!)
*)
//DebugLn('scale (%d,%d) to (%d,%d)', [ptOld.y, ptOld.x, ptNew.y, ptNew.x]);
//exact boundary in parent orientation
if (Parent = nil) or (Parent.Orientation = doNoOrient) then
br := ptOuter
else if Parent.Orientation = doVertical then begin
br.X := ptOuter.X;
if NextSibling = nil then
br.Y := ptOuter.Y
else
br.Y := round(br.Y * ptNew.Y / ptOld.Y);
end else begin
br.Y := ptOuter.Y;
if NextSibling = nil then
br.X := ptOuter.X
else
br.X := round(br.X * ptNew.X / ptOld.X);
end;
if ChildControl <> nil then begin
PositionControl;
end else begin
ch := FirstChild;
while ch <> nil do begin
ch.ScaleTo(ptOld, ptNew, BR);
ch := ch.NextSibling;
end;
end;
end;
procedure TEasyZone.SetControl(Control: TControl);
begin
// propagate orientation into control.
FChildControl := Control;
FOrientation := doNoOrient;
end;
procedure TEasyZone.SetOrientation(NewOrientation: TDockOrientation);
begin
FZoneOrientation := NewOrientation; //independent from ChildControl
if ChildControl = nil then
FOrientation := NewOrientation
else
FOrientation := doNoOrient;
end;
//----------- prev sibling based coordinates ----------
function TEasyZone.GetTopOrLeft(fTop: boolean): Integer;
var
zone, prev: TEasyZone;
begin
// In a parent zone of vertical orientation the zone.PrevSibling.Bottom is zone.Top
(* NewSplitter: exclude higher level splitters.
*)
zone := self;
if zone.Parent <> nil then begin
if (fTop = (zone.Parent.Orientation = doVertical)) then begin
prev := zone.PrevSibling;
while prev <> nil do begin
{$IFDEF visibility}
if prev.Visible then
{$ELSE}
//zones are always visible
{$ENDIF}
begin
if fTop then
Result := prev.Bottom
else
Result := prev.Right;
exit;
end;
prev := prev.PrevSibling;
end;
end;
//no sibling, get from parent zone
Result := Parent.GetTopOrLeft(fTop);
if Parent.HasSizer and (fTop <> (Parent.Orientation = doVertical)) then
inc(Result, dSizer); //exclude immediate parent's splitter (opposite orientation?)
end else begin
Result := 0;
end;
end;
function TEasyZone.GetLeft: Integer;
begin
Result := GetTopOrLeft(False);
end;
function TEasyZone.GetTop: Integer;
begin
Result := GetTopOrLeft(True);
end;
function TEasyZone.GetBounds: TRect;
begin
//return defined extent
Result.Top := Top;
Result.Left := Left;
Result.BottomRight := BR;
end;
function TEasyZone.GetHandle: HWND;
begin
Result := FTree.FDockSite.Handle;
end;
procedure TEasyZone.SetBounds(TLBR: TRect);
var
z: TEasyZone;
begin
(* Zone cannot be the root zone. If so, ignore?
Recurse into child zones.
*)
BR := TLBR.BottomRight;
if ChildControl <> nil then begin //is control zone
//FTree.AdjustDockRect(ChildControl, TLBR);
TLBR := FTree.FHeader.GetRectOfPart(TLBR, ChildControl.DockOrientation, zpClient, HasSizer, Style);
ChildControl.BoundsRect := TLBR;
end else if FirstChild <> nil then begin
z := FirstChild;
while z <> nil do begin
//resize - for splitter move only!
if Orientation = doVertical then //left/right changed
z.BR.x := TLBR.Right
else
z.BR.y := TLBR.Bottom;
z.SetBounds(z.GetBounds);
z := z.NextSibling;
end;
end; //else empty root zone?
end;
{ TEasyDockManager }
procedure TEasyDockManager.BeginUpdate;
begin
//inherited BeginUpdate;
inc(FUpdateCount);
end;
constructor TEasyDockManager.Create(ADockSite: TWinControl);
begin
(* Init DockSite and DragManager.
*)
FDockSite := ADockSite;
ADockSite.DockManager := self;
//reset inappropriate docking defaults - should be fixed in Controls/DragManager!
DragManager.DragImmediate := False;
inherited Create(ADockSite);
end;
class function TEasyDockManager.DetectAlign(ZoneRect: TRect;
MousePos: TPoint): TAlign;
var
w, h, zphi: integer;
cx, cy: integer;
dx, dy: integer;
phi: double;
izone: integer;
dir: TAlign;
const
k = 5; //matrix dimension
//mapping octants into aligns, assuming k=5
cDir: array[-4..4] of TAlign = (
alLeft, alLeft, alTop, alTop, alRight, alBottom, alBottom, alLeft, alLeft
);
begin
(* Determine alignment from the position of the mouse within ZoneRect.
ZoneRect in screen TLBR coordinates, MousePos in screen coordinates.
*)
//center and extent of dock zone
cx := (ZoneRect.Right + ZoneRect.Left) div 2;
cy := (ZoneRect.Top + ZoneRect.Bottom) div 2;
w := ZoneRect.Right - ZoneRect.Left;
h := ZoneRect.Bottom - ZoneRect.Top;
if (w > 0) and (h > 0) then begin
//mouse position within k*k rectangles (squares)
dx := trunc((MousePos.x - cx) / w * k);
dy := trunc((MousePos.y - cy) / h * k);
izone := max(abs(dx), abs(dy)); //0..k
//map into 0=innermost (custom), 1=inner, 2=outer
if izone = 0 then begin
//zone := zInnermost;
dir := alCustom; //pages
end else begin
phi := arctan2(dy, dx); //zero at East (right), increasing clockwise
zphi := trunc(radtodeg(phi)) div 45; //both EN and ES are zero
dir := cDir[zphi];
end;
end else
dir := alClient;
Result := dir;
end;
procedure TEasyDockManager.EndUpdate;
begin
//inherited EndUpdate;
dec(FUpdateCount);
if FUpdateCount = 0 then
Update;
end;
function TEasyDockManager.GetDockEdge(ADockObject: TDragDockObject): boolean;
var
CanDock: boolean; //dummy
r: TRect;
s: string;
begin
(* Determine dock target(?) and align.
Called with current DockRect (should use InfluenceRect?)
Usage: Only to prevent calls to the target control, in case of extended
InfluenceRect.
*)
//test
exit(false);
if false then
Result:=inherited GetDockEdge(ADockObject);
{$IFDEF old}
//ADockObject.DockRect
Result := DockSite.DockClientCount = 0; //do nothing if docked clients exist!
if Result then begin
ADockObject.DropAlign := DetectAlign(ADockObject.DockRect, ADockObject.DragPos);
{$IFDEF VerboseDrag}
WriteStr(s, ADockObject.DropAlign);
DebugLn('dockedge x(%d-%d) y(%d-%d) %s', [
ADockObject.DockRect.Left, ADockObject.DockRect.Right,
ADockObject.DockRect.Top, ADockObject.DockRect.Bottom, s
]);
{$ELSE}
{$ENDIF}
end else begin
//init a valid DockRect?
r := ADockObject.DockRect;
TWinControlAccess(FDockSite).GetSiteInfo(nil, r, ADockObject.DragPos, CanDock);
ADockObject.DockRect := r;
Result := CanDock;
end;
{$ELSE}
DebugLn('DropOnControl ', DbgS(ADockObject.DropOnControl));
ADockObject.DropAlign := DetectAlign(ADockObject.DockRect, ADockObject.DragPos);
WriteStr(s, ADockObject.DropAlign);
Result := True;
DebugLn('dockedge x(%d-%d) y(%d-%d) %s', [
ADockObject.DockRect.Left, ADockObject.DockRect.Right,
ADockObject.DockRect.Top, ADockObject.DockRect.Bottom, s
]);
{$ENDIF}
end;
procedure TEasyDockManager.PositionDockRect(Client, DropCtl: TControl;
DropAlign: TAlign; var DockRect: TRect);
var
wh: integer;
begin
(* DockRect is initialized to the screen rect of the dock site by TControl,
or to the zone rect by TEasyTree.
DropCtl=Nil means: dock into the root zone.
*)
//if False then inherited PositionDockRect(Client, DropCtl, DropAlign, DockRect);
{$IFDEF old}
if (DropCtl = nil) {$IFDEF singleTab} and not SingleTab {$ENDIF} then
//if (DropCtl = nil) then
exit; //entire dock site
{$ELSE}
{$ENDIF}
case DropAlign of
//alClient: as is
alTop: DockRect.Bottom := (DockRect.Top + DockRect.Bottom) div 2;
alBottom: DockRect.Top := (DockRect.Top + DockRect.Bottom) div 2;
alLeft: DockRect.Right := (DockRect.Left + DockRect.Right) div 2;
alRight: DockRect.Left := (DockRect.Left + DockRect.Right) div 2;
alCustom: //pages
begin
wh := (DockRect.Right - DockRect.Left) div 3;
inc(DockRect.Left, wh);
dec(DockRect.Right, wh);
wh := (DockRect.Bottom - DockRect.Top) div 3;
inc(DockRect.Top, wh);
dec(DockRect.Bottom, wh);
end;
end;
end;
procedure TEasyDockManager.PositionDockRect(ADockObject: TDragDockObject);
var
r: TRect;
begin
(* Something is wrong here?
ADockObject:
DockRect is the site rect, to be replaced by the target control/zone rect.
*)
//test
exit;
if false then inherited PositionDockRect(ADockObject);
with ADockObject do begin;
//check target
if DropOnControl <> nil then begin
//init control rect
r.TopLeft := DropOnControl.ClientOrigin;
r.Bottom := r.Top + DropOnControl.Height;
r.Right := r.Left + DropOnControl.Width;
end else begin
r := DockRect;
end;
DetectAlign(r, DragPos);
end;
end;
procedure TEasyDockManager.SetReplacingControl(Control: TControl);
begin
//nop
//inherited SetReplacingControl(Control);
FReplacingControl := Control;
end;
procedure TEasyDockManager.Update;
begin
//nop
end;
{ TCustomDockSite }
class function TCustomDockSite.ReloadSite(AName: string;
AOwner: TComponent): TCustomDockSite;
var
ss: TStringStream;
tn: string;
//tc: TClass;
ct: TPersistentClass;
dst: TDockSiteClass absolute ct;
begin
(* Restore from typename, then restore clients.
Called when AName[1]=CustomDockSiteID.
*)
Result := nil;
ss := TStringStream.Create(AName);
try
if ss.ReadByte <> CustomDockSiteID then begin
ShowMessage('bad stream format');
exit; //bad format
end;
tn := ss.ReadAnsiString;
ct := GetClass(tn);
if ct = nil then begin
ShowMessage('class not registered: ' + tn);
exit;
end;
if ct.InheritsFrom(TCustomDockSite) then begin
Result := dst.Create(AOwner);
Result.LoadFromStream(ss);
end;
finally
ss.Free;
end;
end;
procedure TCustomDockSite.ShowForm(AForm: TControl);
begin
(* Notebooks activate this control
*)
AForm.Visible := True;
end;
function TCustomDockSite.SaveSite: string;
var
ss: TStringStream;
begin
(* Save typename and clients.
Write to string:
- CustomDockSiteID
- ClassName
- content (SaveToStream)
*)
ss := TStringStream.Create('');
try
ss.WriteByte(CustomDockSiteID);
ss.WriteAnsiString(ClassName);
SaveToStream(ss);
Result := ss.DataString;
finally
ss.Free;
end;
end;
procedure TCustomDockSite.SaveToStream(strm: TStream);
var
i, n: integer;
ctl: TControl;
s: string;
begin
(* Save all docked controls.
Flag nested custom dock sites - how?
*)
if assigned(DockManager) then begin
DockManager.SaveToStream(strm);
exit;
end;
{$IFDEF new}
(* requires:
- flag unmanaged
- ctl.BoundsRect (within site!) -> translate for ManualDock
*)
n := DockClientCount;
strm.WriteByte(n);
for i := 0 to n-1 do begin
ctl := DockClients[i];
s := DockLoader.SaveControl(ctl, self);
strm.WriteAnsiString(s);
end;
{$ELSE}
//unmanaged docksites unhandled
{$ENDIF}
end;
procedure TCustomDockSite.LoadFromStream(strm: TStream);
var
i, n: integer;
ctl: TControl;
cn: string;
begin
if assigned(DockManager) then begin
DockManager.LoadFromStream(strm);
exit;
end
{$IFDEF new}
//see SaveToStream!
n := strm.ReadByte;
for i := 1 to n do begin
cn := strm.ReadAnsiString;
ctl := DockLoader.ReloadControl(cn, self);
if ctl <> nil then
ctl.ManualDock(self); //orientation???
//make visible?
end;
{$ELSE}
//unmanaged docksites unhandled
{$ENDIF}
end;
{ TCustomDockMaster }
function TCustomDockMaster.SaveControl(Control: TControl;
Site: TWinControl): string;
begin
(* Create string descriptor for docked control.
*)
Result := '';
if Control is TCustomDockSite then
Result := TCustomDockSite(Control).SaveSite
else if Assigned(AppLoadStore)
and AppLoadStore(alsSaveControl, Site, Control, Result) then begin
//all done
end else if Assigned(FOnSave) then
Result := FOnSave(Control);
//last resort
if Result = '' then begin
CtlToRec(Control);
Result := RecToId;
end;
//Result := Control.Name; //definitely child.Name
end;
procedure TCustomDockMaster.CtlToRec(ctl: TControl);
begin
//fill record with all names
rc.Ctrl := ctl;
rc.ClassName := ctl.ClassName;
rc.Name := ctl.Name;
rc.Caption := ctl.Caption; //general purpose
end;
procedure TCustomDockMaster.IdToRec(const ID: string);
var
i: integer;
begin
rc.Ctrl := nil; //flag: not yet found/created
//split <Name>':'<ClassName>'='<Caption>
i := Pos(':', ID);
if i > 0 then begin
rc.Name := Copy(ID, 1, i-1);
rc.ClassName := Copy(ID, i+1, Length(ID));
i := Pos('=', rc.ClassName);
if i > 0 then begin
rc.Caption := Copy(rc.ClassName, i+1, Length(rc.Caption));
SetLength(rc.ClassName, i-1);
end else
rc.Caption := rc.Name;
end else begin
rc.Caption := ID;
rc.ClassName := 'T'+ID;
//strip spaces from Caption
rc.Name := StringReplace(rc.Caption, ' ', '', [rfReplaceAll]);
end;
end;
function TCustomDockMaster.RecToId: string;
begin
Result := rc.Name + ':' + rc.ClassName + '=' + rc.Caption
end;
function TCustomDockMaster.MakeDockable(AForm: TWinControl; fWrap: boolean;
fVisible: boolean): TForm;
var
wctl: TWinControlAccess absolute AForm;
begin
(* Result is the floating site, if created (fWrap).
fWrap here is ignored.
To be overridden by final TDockMaster, for wrapping.
*)
//make it dockable
wctl.DragKind := dkDock;
wctl.DragMode := dmAutomatic;
if fVisible then
AForm.Show;
Result := nil; //not wrapped
end;
function TCustomDockMaster.ReloadControl(const AName: string;
Site: TWinControl): TControl;
var
fc: TWinControlClass;
fo: TComponent; //form owner
cmp: TComponent absolute Result;
begin
(* Reload from:
- CustomDockSite (allow for nested layouts)
- AppLoadStore
- OnRestore
- our Owner
- create from descriptor (optionally)
- DockSite
*)
Result := nil;
IdToRec(AName); //make all information accessible to external subroutines
//first check for special CustomDockSite format
if ord(AName[1]) = CustomDockSiteID then
Result := TCustomDockSite.ReloadSite(AName, Site)
else if assigned(AppLoadStore)
and AppLoadStore(alsReloadControl, Site, Result, rc.Name) then begin
//all done - string-argument questionable!
end else if assigned(FOnRestore) then
Result := FOnRestore(rc.Name, Site);
if Result <> nil then
exit;
//check existing control
fo := Owner; //assume all freely dockable controls are owned by our owner (Application)
cmp := FindOwnedComponent(rc.Name, fo);
//if Result <> nil then
if Result is TControl then
exit;
Result := nil; //exclude non-controls
//create from descriptor?
if TryCreateControls then begin
fc := TWinControlClass(GetClass(rc.ClassName));
if not assigned(fc) then begin
DebugLn(rc.ClassName, ' is not a registered class');
//exit(nil); //bad form name
end else begin
//init from descriptor
Result := fc.Create(fo);
if Result.Name <> rc.Name then
TryRename(Result, rc.Name);
if Result.Caption <> rc.Caption then
Result.Caption := rc.Caption; //really?
end;
end;
//last resort
if Result = nil then
TWinControlAccess(Site).ReloadDockedControl(rc.Name, Result);
end;
initialization
//DefaultDockManagerClass := TEasyTree;
CreateDockHeaderImages;
if DockLoader = nil then
DockLoader := TCustomDockMaster.Create(Application);
finalization
DestroyDockHeaderImages;
//FreeAndNil(LoadStore); - by owner!
end.
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