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{
Reads DXF files
License: The same modified LGPL as the Free Pascal RTL
See the file COPYING.modifiedLGPL for more details
AUTHORS: Felipe Monteiro de Carvalho
DXF is composed by records written in ASCII with the following structure:
0
SECTION
section_number
SECTION_NAME
<data>
0
ENDSEC
0
after all sections there is:
EOF
}
unit dxfvectorialreader;
{$mode objfpc}{$H+}
{.$define FPVECTORIALDEBUG}
{.$define FPVECTORIALDEBUG_POLYLINE}
{.$define FPVECTORIALDEBUG_LINE}
interface
uses
Classes, SysUtils, Math,
fpcanvas, fpimage,
fpvectorial, fpvutils,
lconvencoding;
type
TDXFToken = class;
TDXFTokens = class(TFPList)
public
destructor Destroy; override;
procedure Clear;
end;
TDXFToken = class
GroupCode: Integer;
StrValue: string;
FloatValue: double;
IntValue: Integer;
Childs: TDXFTokens;
constructor Create;
Destructor Destroy; override;
end;
TPolylineElement = record
X, Y: Double;
Color: TFPColor;
end;
TSPLineElement = record
X, Y: Double;
KnotValue: Integer;
end;
TLWPOLYLINEElement = record
X, Y: Double;
end;
{ TDXFTokenizer }
TDXFTokenizer = class
public
Tokens: TDXFTokens;
constructor Create;
Destructor Destroy; override;
procedure ReadFromStrings(AStrings: TStrings);
function IsTABLES_Subsection(AStr: string): Boolean;
function IsBLOCKS_Subsection(AStr: string): Boolean;
function IsENTITIES_Subsection(AStr: string): Boolean;
end;
{ TvDXFVectorialReader }
TvDXFVectorialReader = class(TvCustomVectorialReader)
private
FPointSeparator: TFormatSettings;
// HEADER data
ANGBASE: Double;
ANGDIR: Integer;
INSBASE, EXTMIN, EXTMAX, LIMMIN, LIMMAX: T3DPoint;
// Calculated HEADER data
DOC_OFFSET: T3DPoint; // The DOC_OFFSET compensates for documents with huge coordinates
ENCODING: string; // In the format utilized by lazutils.lconvencoding
// For building the POLYLINE objects which is composed of multiple records
IsReadingPolyline: Boolean;
IsReadingAttrib: Boolean;
Polyline: array of TPolylineElement;
//
procedure ReadHEADER(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument);
procedure ReadTABLES(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument);
procedure ReadTABLES_TABLE(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument);
procedure ReadBLOCKS(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument);
procedure ReadBLOCKS_BLOCK(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument);
procedure ReadBLOCKS_ENDBLK(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument);
procedure ReadENTITIES(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument);
function ReadENTITIES_3DFACE(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TvCircularArc;
function ReadENTITIES_LINE(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TPath;
function ReadENTITIES_ARC(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TvCircularArc;
function ReadENTITIES_CIRCLE(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TvCircle;
function ReadENTITIES_DIMENSION(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TvEntity;
function ReadENTITIES_ELLIPSE(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TvEllipse;
function ReadENTITIES_INSERT(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TvInsert;
function ReadENTITIES_TEXT(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TvText;
function ReadENTITIES_LWPOLYLINE(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TPath;
function ReadENTITIES_SPLINE(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TPath;
procedure ReadENTITIES_ATTRIB(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument);
procedure ReadENTITIES_POLYLINE(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument);
procedure ReadENTITIES_VERTEX(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument);
function ReadENTITIES_SEQEND(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TPath;
function ReadENTITIES_MTEXT(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TvText;
function ReadENTITIES_LEADER(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TvArrow;
function ReadENTITIES_POINT(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TvEntity;
function InternalReadENTITIES(ATokenStr: string; ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TvEntity;
function GetCoordinateValue(AStr: shortstring): Double;
function ConvertDXFStringToUTF8(AStr: string): string;
//
function DXFColorIndexToFPColor(AColorIndex: Integer): TFPColor;
procedure DXFCoordsToFPCoords(AInX, AInY, AInZ: Double; out AOutX, AOutY, AOutZ: Double);
public
{ General reading methods }
Tokenizer: TDXFTokenizer;
constructor Create; override;
Destructor Destroy; override;
procedure ReadFromStrings(AStrings: TStrings; AData: TvVectorialDocument); override;
end;
implementation
const
// Items in the HEADER section
// $ACADVER
DXF_AUTOCAD_2010 = 'AC1024'; // AutoCAD 2011 and 2012 too
DXF_AUTOCAD_2007 = 'AC1021'; // AutoCAD 2008 and 2009 too
DXF_AUTOCAD_2004 = 'AC1018'; // AutoCAD 2005 and 2006 too
DXF_AUTOCAD_2000 = 'AC1015'; // 1999 In some docs it is proposed as AC1500, but in practice I found AC1015
// http://www.autodesk.com/techpubs/autocad/acad2000/dxf/
// AutoCAD 2000i and 2002 too
DXF_AUTOCAD_R14 = 'AC1014'; // 1997 http://www.autodesk.com/techpubs/autocad/acadr14/dxf/index.htm
DXF_AUTOCAD_R13 = 'AC1012'; // 1994
DXF_AUTOCAD_R11_and_R12 = 'AC1009'; // 1990
DXF_AUTOCAD_R10 = 'AC1006'; // 1988
DXF_AUTOCAD_R9 = 'AC1004';
// Group Codes for ENTITIES
DXF_ENTITIES_TYPE = 0;
DXF_ENTITIES_HANDLE = 5;
DXF_ENTITIES_LINETYPE_NAME = 6;
DXF_ENTITIES_APPLICATION_GROUP = 102;
DXF_ENTITIES_AcDbEntity = 100;
DXF_ENTITIES_MODEL_OR_PAPER_SPACE = 67; // default=0=model, 1=paper
DXF_ENTITIES_VISIBILITY = 60; // default=0 = Visible, 1 = Invisible
// Obtained from http://www.generalcadd.com/pdf/LivingWithAutoCAD_v4.pdf
// and from http://sub-atomic.com/~moses/acadcolors.html
// Valid for DXF up to AutoCad 2004, after that RGB is available
AUTOCAD_COLOR_PALETTE: array[0..255] of TFPColor =
(
{ QBASIC palette
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 0 - Black
(Red: $0000; Green: $0000; Blue: $8080; Alpha: alphaOpaque), // 1 - Dark blue
(Red: $0000; Green: $8080; Blue: $0000; Alpha: alphaOpaque), // 2 - Dark green
(Red: $0000; Green: $8080; Blue: $8080; Alpha: alphaOpaque), // 3 - Dark cyan
(Red: $8080; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 4 - Dark red
(Red: $8080; Green: $0000; Blue: $8080; Alpha: alphaOpaque), // 5 - Dark Magenta
(Red: $8080; Green: $8080; Blue: $0000; Alpha: alphaOpaque), // 6 - Dark
(Red: $c0c0; Green: $c0c0; Blue: $c0c0; Alpha: alphaOpaque), // 7 - Light Gray
(Red: $8080; Green: $8080; Blue: $8080; Alpha: alphaOpaque), // 8 - Medium Gray
(Red: $0000; Green: $0000; Blue: $ffff; Alpha: alphaOpaque), // 9 - Light blue
(Red: $0000; Green: $ffff; Blue: $0000; Alpha: alphaOpaque), // 10 - Light green
(Red: $0000; Green: $ffff; Blue: $ffff; Alpha: alphaOpaque), // 11 - Light cyan
(Red: $ffff; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 12 - Light red
(Red: $ffff; Green: $0000; Blue: $ffff; Alpha: alphaOpaque), // 13 - Light Magenta
(Red: $ffff; Green: $ffff; Blue: $0000; Alpha: alphaOpaque), // 14 - Light Yellow
(Red: $ffff; Green: $ffff; Blue: $ffff; Alpha: alphaOpaque), // 15 - White }
// AutoCAD for DOS initial palette from http://www.generalcadd.com/pdf/LivingWithAutoCAD_v4.pdf
{(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 0 - Black
(Red: $ffff; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 1 - Light red
(Red: $ffff; Green: $ffff; Blue: $0000; Alpha: alphaOpaque), // 2 - Light Yellow
(Red: $0000; Green: $ffff; Blue: $0000; Alpha: alphaOpaque), // 3 - Light green
(Red: $0000; Green: $ffff; Blue: $ffff; Alpha: alphaOpaque), // 4 - Light cyan
(Red: $0000; Green: $0000; Blue: $ffff; Alpha: alphaOpaque), // 5 - Light blue
(Red: $ffff; Green: $0000; Blue: $ffff; Alpha: alphaOpaque), // 6 - Light Magenta
(Red: $ffff; Green: $ffff; Blue: $ffff; Alpha: alphaOpaque), // 7 - White
(Red: $8080; Green: $8080; Blue: $8080; Alpha: alphaOpaque), // 8 - Medium Gray
(Red: $8080; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 9 - Dark red
(Red: $8080; Green: $8080; Blue: $0000; Alpha: alphaOpaque), // 10 - Dark Yellow
(Red: $0000; Green: $8080; Blue: $0000; Alpha: alphaOpaque), // 11 - Dark green
(Red: $0000; Green: $8080; Blue: $8080; Alpha: alphaOpaque), // 12 - Dark cyan
(Red: $0000; Green: $0000; Blue: $8080; Alpha: alphaOpaque), // 13 - Dark blue
(Red: $8080; Green: $0000; Blue: $8080; Alpha: alphaOpaque), // 14 - Dark Magenta
(Red: $c0c0; Green: $c0c0; Blue: $c0c0; Alpha: alphaOpaque), // 15 - Light Gray}
// Initial palette from http://sub-atomic.com/~moses/acadcolors.html
// Agrees with http://gallery.proficad.eu/tools/AutoCAD-Viewer.aspx
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 0 - Black
(Red: $ffff; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 1 - Light red
(Red: $ffff; Green: $ffff; Blue: $0000; Alpha: alphaOpaque), // 2 - Light Yellow
(Red: $0000; Green: $ffff; Blue: $0000; Alpha: alphaOpaque), // 3 - Light green
(Red: $0000; Green: $ffff; Blue: $ffff; Alpha: alphaOpaque), // 4 - Light cyan
(Red: $0000; Green: $0000; Blue: $ffff; Alpha: alphaOpaque), // 5 - Light blue
(Red: $ffff; Green: $0000; Blue: $ffff; Alpha: alphaOpaque), // 6 - Light Magenta
(Red: $ffff; Green: $ffff; Blue: $ffff; Alpha: alphaOpaque), // 7 - White
(Red: $4141; Green: $4141; Blue: $4141; Alpha: alphaOpaque), // 8 - Dark Gray
(Red: $8080; Green: $8080; Blue: $8080; Alpha: alphaOpaque), // 9 - Gray
(Red: $ffff; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 10 - Light red
(Red: $ffff; Green: $AAAA; Blue: $AAAA; Alpha: alphaOpaque), // 11
(Red: $BDBD; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 12
(Red: $BDBD; Green: $7E7E; Blue: $7E7E; Alpha: alphaOpaque), // 13
(Red: $8181; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 14
(Red: $8181; Green: $5656; Blue: $5656; Alpha: alphaOpaque), // 15
// expanded palette from http://sub-atomic.com/~moses/acadcolors.html
(Red: $6868; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 16
(Red: $6868; Green: $4545; Blue: $4545; Alpha: alphaOpaque), // 17
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 18
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 19
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 20
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 21
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 22
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 23
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 24
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 25
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 26
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 27
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 28
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 29
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 30
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 31
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 32
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 33
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 34
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 35
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 36
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 37
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 38
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 39
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 40
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 41
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 42
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 43
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 44
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 45
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 46
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 47
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 48
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 49
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 50
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 51
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 52
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 53
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 54
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 55
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 56
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 57
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 58
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 59
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 60
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 61
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 62
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 63
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 64
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 65
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 66
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 67
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 68
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 69
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 70
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 71
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 72
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 73
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 74
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 75
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 76
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 77
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 78
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 79
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 80
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 81
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 82
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 83
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 84
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 85
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 86
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 87
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 88
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 89
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 90
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 91
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 92
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 93
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 94
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 95
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 96
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 97
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 98
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 99
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 100
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 101
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 102
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 103
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 104
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 105
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 106
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 107
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 108
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 109
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 110
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 111
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 112
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 113
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 114
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 115
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 116
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 117
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 118
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 119
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 120
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 121
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 122
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 123
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 124
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 125
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 126
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 127
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 128
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 129
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 130
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 131
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 132
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 133
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 134
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 135
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 136
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 137
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 138
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 139
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 140
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 141
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 142
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 143
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 144
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 145
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 146
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 147
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 148
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 149
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 150
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 151
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 152
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 153
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 154
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 155
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 156
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 157
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 158
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 159
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 160
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 161
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 162
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 163
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 164
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 165
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 166
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 167
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 168
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 169
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 170
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 171
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 172
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 173
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 174
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 175
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 176
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 177
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 178
(Red: $3535; Green: $3535; Blue: $4F4F; Alpha: alphaOpaque), // 179
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 180
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 181
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 182
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 183
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 184
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 185
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 186
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 187
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 188
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 189
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 190
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 191
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 192
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 193
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 194
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 195
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 196
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 197
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 198
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 199
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 200
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 201
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 202
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 203
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 204
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 205
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 206
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 207
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 208
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 209
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 210
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 211
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 212
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 213
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 214
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 215
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 216
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 217
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 218
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 219
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 220
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 221
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 222
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 223
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 224
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 225
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 226
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 227
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 228
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 229
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 230
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 231
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 232
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 233
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 234
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 235
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 236
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 237
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 238
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 239
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 240
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 241
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 242
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 243
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 244
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 245
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 246
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 247
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 248
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 249
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 250
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 251
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 252
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 253
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque), // 254
(Red: $0000; Green: $0000; Blue: $0000; Alpha: alphaOpaque) // 255
);
{ TDXFTokens }
destructor TDXFTokens.Destroy;
begin
Clear;
inherited;
end;
procedure TDXFTokens.Clear;
var
j: Integer;
begin
for j := Count-1 downto 0 do begin
TObject(Items[j]).Free;
Delete(j);
end;
inherited;
end;
{ TDXFToken }
constructor TDXFToken.Create;
begin
inherited Create;
Childs := TDXFTokens.Create;
end;
destructor TDXFToken.Destroy;
begin
Childs.Free;
inherited Destroy;
end;
{ TDXFTokenizer }
constructor TDXFTokenizer.Create;
begin
inherited Create;
Tokens := TDXFTokens.Create;
end;
destructor TDXFTokenizer.Destroy;
begin
Tokens.Free;
inherited Destroy;
end;
procedure TDXFTokenizer.ReadFromStrings(AStrings: TStrings);
var
i: Integer;
StrSectionGroupCode, StrSectionName: string;
IntSectionGroupCode: Integer;
CurTokenBase, NextTokenBase, SectionTokenBase, LastBlockToken: TDXFTokens;
NewToken: TDXFToken;
ParserState: Integer;
begin
// Tokens.ForEachCall(); deletecallback
Tokens.Clear;
CurTokenBase := Tokens;
NextTokenBase := Tokens;
i := 0;
ParserState := 0;
while i < AStrings.Count - 1 do
begin
CurTokenBase := NextTokenBase;
// Now read and process the section name
StrSectionGroupCode := AStrings.Strings[i];
IntSectionGroupCode := StrToInt(Trim(StrSectionGroupCode));
StrSectionName := AStrings.Strings[i+1];
NewToken := TDXFToken.Create;
NewToken.GroupCode := IntSectionGroupCode;
NewToken.StrValue := StrSectionName;
// Waiting for a section
if ParserState = 0 then
begin
if (StrSectionName = 'SECTION') then
begin
ParserState := 1;
NextTokenBase := NewToken.Childs;
end
else if (StrSectionName = 'EOF') then
begin
NewToken.Free;
Exit;
end
// Comments can be in the beginning of the file and start with 999
else if (IntSectionGroupCode = 999) then
begin
// nothing to be done, let it add the token
end
else
begin
raise Exception.Create(Format(
'TDXFTokenizer.ReadFromStrings: Expected SECTION, but got: %s', [StrSectionname]));
end;
end
// Processing the section name
else if ParserState = 1 then
begin
if (StrSectionName = 'HEADER') or
(StrSectionName = 'CLASSES') or
(StrSectionName = 'OBJECTS') or
(StrSectionName = 'THUMBNAILIMAGE') then
begin
ParserState := 2;
SectionTokenBase := CurTokenBase;
end
else if (StrSectionName = 'BLOCKS') or (StrSectionName = 'TABLES') then
begin
ParserState := 4;
SectionTokenBase := CurTokenBase;
end
else if (StrSectionName = 'ENTITIES') then
begin
ParserState := 3;
SectionTokenBase := CurTokenBase;
end
else
begin
raise Exception.Create(Format(
'TDXFTokenizer.ReadFromStrings: Invalid section name: %s', [StrSectionname]));
end;
end
// Reading a generic section
else if ParserState = 2 then
begin
if StrSectionName = 'ENDSEC' then
begin
ParserState := 0;
CurTokenBase := SectionTokenBase;
NextTokenBase := Tokens;
end;
end
// Reading the ENTITIES section
else if ParserState = 3 then
begin
if IsENTITIES_Subsection(StrSectionName) then
begin
CurTokenBase := SectionTokenBase;
NextTokenBase := NewToken.Childs;
end
else if StrSectionName = 'ENDSEC' then
begin
ParserState := 0;
CurTokenBase := SectionTokenBase;
NextTokenBase := Tokens;
end;
end
// Reading the TABLES or BLOCKS sections
else if ParserState = 4 then
begin
// This orders the blocks themselves
if IsTABLES_Subsection(StrSectionName) or IsBLOCKS_Subsection(StrSectionName) then
begin
CurTokenBase := SectionTokenBase;
NextTokenBase := NewToken.Childs;
LastBlockToken := NewToken.Childs;
end
// This orders the entities inside blocks
else if IsENTITIES_Subsection(StrSectionName) and (LastBlockToken <> nil) then
begin
CurTokenBase := LastBlockToken;
NextTokenBase := NewToken.Childs;
end
else if StrSectionName = 'ENDSEC' then
begin
ParserState := 0;
CurTokenBase := SectionTokenBase;
NextTokenBase := Tokens;
end;
end;
CurTokenBase.Add(NewToken);
Inc(i, 2);
end;
end;
function TDXFTokenizer.IsTABLES_Subsection(AStr: string): Boolean;
begin
Result :=
(AStr = 'TABLE');
end;
function TDXFTokenizer.IsBLOCKS_Subsection(AStr: string): Boolean;
begin
Result :=
(AStr = 'BLOCK') or
(AStr = 'ENDBLK');
end;
function TDXFTokenizer.IsENTITIES_Subsection(AStr: string): Boolean;
begin
Result :=
(AStr = '3DFACE') or
(AStr = '3DSOLID') or
(AStr = 'ACAD_PROXY_ENTITY') or
(AStr = 'ARC') or
(AStr = 'ATTDEF') or
(AStr = 'ATTRIB') or
(AStr = 'BODY') or
(AStr = 'CIRCLE') or
(AStr = 'DIMENSION') or
(AStr = 'ELLIPSE') or
(AStr = 'HATCH') or
(AStr = 'IMAGE') or
(AStr = 'INSERT') or
(AStr = 'LEADER') or
(AStr = 'LINE') or
(AStr = 'LWPOLYLINE') or
(AStr = 'MLINE') or
(AStr = 'MTEXT') or
(AStr = 'OLEFRAME') or
(AStr = 'OLE2FRAME') or
(AStr = 'POINT') or
(AStr = 'POLYLINE') or
(AStr = 'RAY') or
(AStr = 'REGION') or
(AStr = 'SEQEND') or
(AStr = 'SHAPE') or
(AStr = 'SOLID') or
(AStr = 'SPLINE') or
(AStr = 'TEXT') or
(AStr = 'TOLERANCE') or
(AStr = 'TRACE') or
(AStr = 'VERTEX') or
(AStr = 'VIEWPORT') or
(AStr = 'XLINE');
end;
{ TvDXFVectorialReader }
procedure TvDXFVectorialReader.ReadHEADER(ATokens: TDXFTokens;
AData: TvVectorialPage; ADoc: TvVectorialDocument);
var
i, j: Integer;
lStr: string;
CurToken: TDXFToken;
CurField: P3DPoint;
begin
i := 0;
while i < ATokens.Count do
begin
CurToken := TDXFToken(ATokens.Items[i]);
if CurToken.StrValue = '$ANGBASE' then
begin
CurToken := TDXFToken(ATokens.Items[i+1]);
ANGBASE := StrToFloat(CurToken.StrValue, FPointSeparator);
Inc(i);
end
else if CurToken.StrValue = '$ANGDIR' then
begin
CurToken := TDXFToken(ATokens.Items[i+1]);
ANGDIR := StrToInt(CurToken.StrValue);
Inc(i);
end
// This indicates the size of the document
else if (CurToken.StrValue = '$INSBASE') or
(CurToken.StrValue = '$EXTMIN') or (CurToken.StrValue = '$EXTMAX') or
(CurToken.StrValue = '$LIMMIN') or (CurToken.StrValue = '$LIMMAX') then
begin
if (CurToken.StrValue = '$INSBASE') then CurField := @INSBASE
else if (CurToken.StrValue = '$EXTMIN') then CurField := @EXTMIN
else if (CurToken.StrValue = '$EXTMAX') then CurField := @EXTMAX
else if (CurToken.StrValue = '$LIMMIN') then CurField := @LIMMIN
else if (CurToken.StrValue = '$LIMMAX') then CurField := @LIMMAX;
// Check the next 2 items and verify if they are the values of the size of the document
for j := 0 to 1 do
begin
CurToken := TDXFToken(ATokens.Items[i+1]);
case CurToken.GroupCode of
10:
begin;
CurField^.X := StrToFloat(CurToken.StrValue, FPointSeparator);
Inc(i);
end;
20:
begin
CurField^.Y := StrToFloat(CurToken.StrValue, FPointSeparator);
Inc(i);
end;
end;
end;
end
else if CurToken.StrValue = '$DWGCODEPAGE' then
begin
// if we are forcing an encoding, don't use the value from the HEADER
if ADoc.ForcedEncodingOnRead = '' then
begin
CurToken := TDXFToken(ATokens.Items[i+1]);
lStr := CurToken.StrValue;
if lStr = 'ANSI_1252' then ENCODING := 'CP1252';
end;
Inc(i);
end;
Inc(i);
end;
// After getting all the data, we can try to make some sense out of it
// Sometimes EXTMIN comes as 10^20 and EXTMAX as -10^20, which makes no sence
// In these cases we need to ignore them.
if (EXTMIN.X > 10000000000) or (EXTMIN.X < -10000000000)
or (EXTMAX.X > 10000000000) or (EXTMAX.X < -10000000000) then
begin
DOC_OFFSET.X := 0;
DOC_OFFSET.Y := 0;
AData.Width := LIMMAX.X;
AData.Height := LIMMAX.Y;
end
else
begin
// The size of the document seams to be given by:
// DOC_SIZE = min(EXTMAX, LIMMAX) - DOC_OFFSET;
// if EXTMIN is <> -infinite then DOC_OFFSET = EXTMIN else DOC_OFFSET = (0, 0)
// We will shift the whole document so that it has only positive coordinates and
// DOC_OFFSET will be utilized for that
if EXTMIN.X > -100 then
begin
DOC_OFFSET.X := EXTMIN.X;
DOC_OFFSET.Y := EXTMIN.Y;
end
else FillChar(DOC_OFFSET, sizeof(T3DPoint), #0);
AData.Width := min(EXTMAX.X, LIMMAX.X) - DOC_OFFSET.X;
AData.Height := min(EXTMAX.Y, LIMMAX.Y) - DOC_OFFSET.Y;
end;
end;
procedure TvDXFVectorialReader.ReadTABLES(ATokens: TDXFTokens;
AData: TvVectorialPage; ADoc: TvVectorialDocument);
var
i: Integer;
CurToken: TDXFToken;
begin
for i := 0 to ATokens.Count - 1 do
begin
CurToken := TDXFToken(ATokens.Items[i]);
if CurToken.StrValue = 'TABLE' then ReadTABLES_TABLE(CurToken.Childs, AData, ADoc)
else
begin
// ...
end;
end;
end;
procedure TvDXFVectorialReader.ReadTABLES_TABLE(ATokens: TDXFTokens;
AData: TvVectorialPage; ADoc: TvVectorialDocument);
var
CurToken: TDXFToken;
i: Integer;
// BLOCK data
lName: string;
PosX, PosY, PosZ: Double;
lBlock: TvBlock = nil;
lEntity: TvEntity = nil;
begin
for i := 0 to ATokens.Count - 1 do
begin
// Now read and process the item name
CurToken := TDXFToken(ATokens.Items[i]);
// Avoid an exception by previously checking if the conversion can be made
if CurToken.GroupCode in [10, 20, 30] then
begin
CurToken.FloatValue := StrToFloat(Trim(CurToken.StrValue), FPointSeparator);
end;
case CurToken.GroupCode of
2: lName := CurToken.StrValue;
10: PosX := CurToken.FloatValue;
20: PosY := CurToken.FloatValue;
30: PosZ := CurToken.FloatValue;
0:
begin
if lBlock = nil then
lBlock := AData.AddBlock(lName, PosX, PosY, PosZ);
lEntity := InternalReadENTITIES(CurToken.StrValue, CurToken.Childs, AData, ADoc, True);
if lEntity <> nil then
lBlock.AddEntity(lEntity);
end;
end;
end;
end;
procedure TvDXFVectorialReader.ReadBLOCKS(ATokens: TDXFTokens;
AData: TvVectorialPage; ADoc: TvVectorialDocument);
var
i: Integer;
CurToken: TDXFToken;
begin
for i := 0 to ATokens.Count - 1 do
begin
CurToken := TDXFToken(ATokens.Items[i]);
if CurToken.StrValue = 'BLOCK' then ReadBLOCKS_BLOCK(CurToken.Childs, AData, ADoc)
else if CurToken.StrValue = 'ENDBLK' then ReadBLOCKS_ENDBLK(CurToken.Childs, AData, ADoc)
else
begin
// ...
end;
end;
end;
(*
The following group codes apply to block entities. For information about abbreviations and formatting used in this table, see "Formatting Conventions in This Reference."
Block group codes Group codes Description
0 Entity type (BLOCK)
5 Handle
102 (optional) Start of application-defined group "{application_name". For example, "{ACAD_REACTORS" indicates the start of the AutoCAD persistent reactors group.
application-defined codes (optional) Codes and values within the 102 groups are application defined
102 (optional) End of group, "}"
330 Soft-pointer ID/handle to owner object
100 Subclass marker (AcDbEntity)
8 Layer name
100 Subclass marker (AcDbBlockBegin)
2 Block name
70 Block-type flags (bit coded values, may be combined):
1 = This is an anonymous block generated by hatching, associative dimensioning, other internal operations, or an application.
2 = This block has non-constant attribute definitions (this bit is not set if the block has any attribute definitions that are constant, or has no attribute definitions at all).
4 = This block is an external reference (xref).
8 = This block is an xref overlay.
16 = This block is externally dependent.
32 = This is a resolved external reference, or dependent of an external reference (ignored on input).
64 = This definition is a referenced external reference (ignored
on input).
10 Base point DXF: X value; APP: 3D point
20, 30 DXF: Y and Z values of base point
3 Block name
1 Xref path name
4 Block description (optional)
*)
procedure TvDXFVectorialReader.ReadBLOCKS_BLOCK(ATokens: TDXFTokens;
AData: TvVectorialPage; ADoc: TvVectorialDocument);
var
CurToken: TDXFToken;
i: Integer;
// BLOCK data
lName: string;
PosX, PosY, PosZ: Double;
lBlock: TvBlock = nil;
lEntity: TvEntity = nil;
begin
for i := 0 to ATokens.Count - 1 do
begin
// Now read and process the item name
CurToken := TDXFToken(ATokens.Items[i]);
// Avoid an exception by previously checking if the conversion can be made
if CurToken.GroupCode in [10, 20, 30] then
begin
CurToken.FloatValue := StrToFloat(Trim(CurToken.StrValue), FPointSeparator);
end;
case CurToken.GroupCode of
2: lName := CurToken.StrValue;
10: PosX := CurToken.FloatValue;
20: PosY := CurToken.FloatValue;
30: PosZ := CurToken.FloatValue;
0:
begin
if lBlock = nil then
lBlock := AData.AddBlock(lName, PosX, PosY, PosZ);
lEntity := InternalReadENTITIES(CurToken.StrValue, CurToken.Childs, AData, ADoc, True);
if lEntity <> nil then
lBlock.AddEntity(lEntity);
end;
end;
end;
end;
procedure TvDXFVectorialReader.ReadBLOCKS_ENDBLK(ATokens: TDXFTokens;
AData: TvVectorialPage; ADoc: TvVectorialDocument);
begin
end;
procedure TvDXFVectorialReader.ReadENTITIES(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument);
var
i: Integer;
CurToken: TDXFToken;
lEntity: TvEntity; // only to help debugging
begin
IsReadingPolyline := False;
for i := 0 to ATokens.Count - 1 do
begin
CurToken := TDXFToken(ATokens.Items[i]);
lEntity := InternalReadENTITIES(CurToken.StrValue, CurToken.Childs, AData, ADoc);
end;
end;
function TvDXFVectorialReader.ReadENTITIES_3DFACE(ATokens: TDXFTokens;
AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean
): TvCircularArc;
var
CurToken: TDXFToken;
lPolygon: TvPolygon;
i: Integer;
begin
Result := nil;
lPolygon := TvPolygon.Create(nil);
SetLength(lPolygon.Points, 3);
for i := 0 to ATokens.Count - 1 do
begin
// Now read and process the item name
CurToken := TDXFToken(ATokens.Items[i]);
// Avoid an exception by previously checking if the conversion can be made
if CurToken.GroupCode in [10, 20, 30, 11, 21, 31, 12, 22, 32, 13, 23, 33, 70] then
begin
CurToken.FloatValue := StrToFloat(Trim(CurToken.StrValue), FPointSeparator);
end;
case CurToken.GroupCode of
10: lPolygon.Points[0].X := CurToken.FloatValue;
20: lPolygon.Points[0].Y := CurToken.FloatValue;
30: lPolygon.Points[0].Z := CurToken.FloatValue;
11: lPolygon.Points[1].X := CurToken.FloatValue;
21: lPolygon.Points[1].Y := CurToken.FloatValue;
31: lPolygon.Points[1].Z := CurToken.FloatValue;
12: lPolygon.Points[2].X := CurToken.FloatValue;
22: lPolygon.Points[2].Y := CurToken.FloatValue;
32: lPolygon.Points[2].Z := CurToken.FloatValue;
13:
begin
SetLength(lPolygon.Points, 4);
lPolygon.Points[3].X := CurToken.FloatValue;
end;
23:
begin
SetLength(lPolygon.Points, 4);
lPolygon.Points[3].Y := CurToken.FloatValue;
end;
33:
begin
SetLength(lPolygon.Points, 4);
lPolygon.Points[3].Z := CurToken.FloatValue;
end;
{
Invisible edge flags (optional; default = 0):
1 = First edge is invisible
2 = Second edge is invisible
4 = Third edge is invisible
8 = Fourth edge is invisible
}
70:
begin
end;
end;
end;
DXFCoordsToFPCoords(lPolygon.Points[0].X, lPolygon.Points[0].Y, lPolygon.Points[0].Z,
lPolygon.Points[0].X, lPolygon.Points[0].Y, lPolygon.Points[0].Z);
DXFCoordsToFPCoords(lPolygon.Points[1].X, lPolygon.Points[1].Y, lPolygon.Points[1].Z,
lPolygon.Points[1].X, lPolygon.Points[1].Y, lPolygon.Points[1].Z);
DXFCoordsToFPCoords(lPolygon.Points[2].X, lPolygon.Points[2].Y, lPolygon.Points[2].Z,
lPolygon.Points[2].X, lPolygon.Points[2].Y, lPolygon.Points[2].Z);
if Length(lPolygon.Points) >= 4 then
DXFCoordsToFPCoords(lPolygon.Points[3].X, lPolygon.Points[3].Y, lPolygon.Points[3].Z,
lPolygon.Points[3].X, lPolygon.Points[3].Y, lPolygon.Points[3].Z);
AData.AddEntity(lPolygon);
end;
function TvDXFVectorialReader.ReadENTITIES_LINE(ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TPath;
var
CurToken: TDXFToken;
i: Integer;
// LINE
LineStartX, LineStartY, LineStartZ: Double;
LineEndX, LineEndY, LineEndZ: Double;
LLineColor: TFPColor;
begin
Result := nil;
// Initial values
LineStartX := 0;
LineStartY := 0;
LineStartZ := 0;
LineEndX := 0;
LineEndY := 0;
LineEndZ := 0;
LLineColor := colBlack;
for i := 0 to ATokens.Count - 1 do
begin
// Now read and process the item name
CurToken := TDXFToken(ATokens.Items[i]);
// Avoid an exception by previously checking if the conversion can be made
if CurToken.GroupCode in [10, 20, 30, 11, 21, 31, 62] then
begin
CurToken.FloatValue := StrToFloat(Trim(CurToken.StrValue), FPointSeparator);
end;
case CurToken.GroupCode of
10: LineStartX := CurToken.FloatValue;
20: LineStartY := CurToken.FloatValue;
30: LineStartZ := CurToken.FloatValue;
11: LineEndX := CurToken.FloatValue;
21: LineEndY := CurToken.FloatValue;
31: LineEndZ := CurToken.FloatValue;
62: LLineColor := DXFColorIndexToFPColor(Trunc(CurToken.FloatValue));
end;
end;
// Position fixing for documents with negative coordinates
LineStartX := LineStartX - DOC_OFFSET.X;
LineStartY := LineStartY - DOC_OFFSET.Y;
LineEndX := LineEndX - DOC_OFFSET.X;
LineEndY := LineEndY - DOC_OFFSET.Y;
// And now write it
{$ifdef FPVECTORIALDEBUG_LINE}
WriteLn(Format('Adding Line from %f^%f to %f^%f RGB=%d %d %d A=%d', [LineStartX, LineStartY, LineEndX, LineEndY,
LLineColor.red div $100, LLineColor.Green div $100, LLineColor.Blue div $100, LLineColor.Alpha div $100]));
{$endif}
if AOnlyCreate then
begin
Result := TPath.Create(AData);
Result.AppendMoveToSegment(LineStartX, LineStartY);
Result.AppendLineToSegment(LineEndX, LineEndY);
end
else
begin
AData.StartPath(LineStartX, LineStartY);
AData.AddLineToPath(LineEndX, LineEndY, LLineColor);
AData.EndPath();
end;
end;
{
Arcs are always counter-clockwise in DXF
100 Subclass marker (AcDbCircle)
39 Thickness (optional; default = 0)
10 Center point (in OCS) DXF: X value; APP: 3D point
20, 30 DXF: Y and Z values of center point (in OCS)
40 Radius
100 Subclass marker (AcDbArc)
50 Start angle (degrees)
51 End angle (degrees)
210 Extrusion direction. (optional; default = 0, 0, 1) DXF: X value; APP: 3D vector
220, 230 DXF: Y and Z values of extrusion direction (optional)
}
function TvDXFVectorialReader.ReadENTITIES_ARC(ATokens: TDXFTokens;
AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TvCircularArc;
var
CurToken: TDXFToken;
i: Integer;
CenterX, CenterY, CenterZ, Radius, StartAngle, EndAngle: Double;
LColor: TFPColor;
begin
CenterX := 0.0;
CenterY := 0.0;
CenterZ := 0.0;
Radius := 0.0;
StartAngle := 0.0;
EndAngle := 0.0;
LColor := colBlack;
Result := nil;
for i := 0 to ATokens.Count - 1 do
begin
// Now read and process the item name
CurToken := TDXFToken(ATokens.Items[i]);
// Avoid an exception by previously checking if the conversion can be made
if CurToken.GroupCode in [10, 20, 30, 40, 50, 51, 62] then
begin
CurToken.FloatValue := StrToFloat(Trim(CurToken.StrValue), FPointSeparator);
end;
case CurToken.GroupCode of
10: CenterX := CurToken.FloatValue;
20: CenterY := CurToken.FloatValue;
30: CenterZ := CurToken.FloatValue;
40: Radius := CurToken.FloatValue;
50: StartAngle := CurToken.FloatValue;
51: EndAngle := CurToken.FloatValue;
62: LColor := DXFColorIndexToFPColor(Trunc(CurToken.FloatValue));
end;
end;
// In DXF the EndAngle is always greater then the StartAngle.
// If it isn't then sum 360 to it to make sure we don't get wrong results
if EndAngle < StartAngle then EndAngle := EndAngle + 360;
// Position fixing for documents with negative coordinates
CenterX := CenterX - DOC_OFFSET.X;
CenterY := CenterY - DOC_OFFSET.Y;
{$ifdef FPVECTORIALDEBUG}
WriteLn(Format('Adding Arc Center=%f,%f Radius=%f StartAngle=%f EndAngle=%f AOnlyCreate=%d',
[CenterX, CenterY, Radius, StartAngle, EndAngle, Integer(AOnlyCreate)]));
{$endif}
Result := AData.AddCircularArc(CenterX, CenterY, Radius, StartAngle, EndAngle, LColor, AOnlyCreate);
end;
{
Group codes Description
100 Subclass marker (AcDbCircle)
39 Thickness (optional; default = 0)
10 Center point (in OCS) DXF: X value; APP: 3D point
20, 30 DXF: Y and Z values of center point (in OCS)
40 Radius
210 Extrusion direction (optional; default = 0, 0, 1) DXF: X value; APP: 3D vector
220, 230 DXF: Y and Z values of extrusion direction (optional)
}
function TvDXFVectorialReader.ReadENTITIES_CIRCLE(ATokens: TDXFTokens;
AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TvCircle;
var
CurToken: TDXFToken;
i: Integer;
CircleCenterX, CircleCenterY, CircleCenterZ, CircleRadius: Double;
begin
CircleCenterX := 0.0;
CircleCenterY := 0.0;
CircleCenterZ := 0.0;
CircleRadius := 0.0;
Result := nil;
for i := 0 to ATokens.Count - 1 do
begin
// Now read and process the item name
CurToken := TDXFToken(ATokens.Items[i]);
// Avoid an exception by previously checking if the conversion can be made
if CurToken.GroupCode in [10, 20, 30, 40] then
begin
CurToken.FloatValue := StrToFloat(Trim(CurToken.StrValue), FPointSeparator);
end;
case CurToken.GroupCode of
10: CircleCenterX := CurToken.FloatValue;
20: CircleCenterY := CurToken.FloatValue;
30: CircleCenterZ := CurToken.FloatValue;
40: CircleRadius := CurToken.FloatValue;
end;
end;
// Position fixing for documents with negative coordinates
CircleCenterX := CircleCenterX - DOC_OFFSET.X;
CircleCenterY := CircleCenterY - DOC_OFFSET.Y;
Result := AData.AddCircle(CircleCenterX, CircleCenterY, CircleRadius, AOnlyCreate);
end;
{
Group codes Description
100 Subclass marker (AcDbDimension)
2 Name of the block that contains the entities that make up the dimension picture
10 Definition point (in WCS) DXF: X value; APP: 3D point
20, 30 DXF: Y and Z values of definition point (in WCS)
11 Middle point of dimension text (in OCS) DXF: X value; APP: 3D point
21, 31 DXF: Y and Z values of middle point of dimension text (in OCS)
70 Dimension type.
Values 0-6 are integer values that represent the dimension type.
Values 32, 64, and 128 are bit values, which are added to the integer values
(value 32 is always set in R13 and later releases).
0 = Rotated, horizontal, or vertical; 1 = Aligned;
2 = Angular; 3 = Diameter; 4 = Radius;
5 = Angular 3 point; 6 = Ordinate;
32 = Indicates that the block reference (group code 2) is referenced by this dimension only.
64 = Ordinate type. This is a bit value (bit 7) used only with integer value 6.
If set, ordinate is X-type; if not set, ordinate is Y-type.
128 = This is a bit value (bit 8) added to the other group 70 values
if the dimension text has been positioned at a user-defined location
rather than at the default location.
71 Attachment point:
1 = Top left; 2 = Top center; 3 = Top right;
4 = Middle left; 5 = Middle center; 6 = Middle right;
7 = Bottom left; 8 = Bottom center; 9 = Bottom right
72 Dimension text line spacing style (optional):
1(or missing) = At least (taller characters will override)
2 = Exact (taller characters will not override)
41 Dimension text line spacing factor (optional):
Percentage of default (3-on-5) line spacing to be applied. Valid values range from 0.25 to 4.00.
42 Actual measurement (optional; read-only value)
1 Dimension text explicitly entered by the user. Optional; default is the measurement.
If null or "<>", the dimension measurement is drawn as the text,
if " " (one blank space), the text is suppressed. Anything else is drawn as the text.
53 The optional group code 53 is the rotation angle of the dimension
text away from its default orientation (the direction of the dimension line) (optional).
51 All dimension types have an optional 51 group code, which indicates the
horizontal direction for the dimension entity. The dimension entity determines
the orientation of dimension text and lines for horizontal, vertical, and
rotated linear dimensions.
This group value is the negative of the angle between the OCS X axis
and the UCS X axis. It is always in the XY plane of the OCS.
210 Extrusion direction (optional; default = 0, 0, 1) DXF: X value; APP: 3D vector
220, 230 DXF: Y and Z values of extrusion direction (optional)
3 Dimension style name
*Aligned Dimension Group Codes
100 Subclass marker (AcDbAlignedDimension)
12 Insertion point for clones of a dimension-Baseline and Continue (in OCS) DXF: X value; APP: 3D point
22, 32 DXF: Y and Z values of insertion point for clones of a dimension-Baseline and Continue (in OCS)
13 Definition point for linear and angular dimensions (in WCS) DXF: X value; APP: 3D point
23, 33 DXF: Y and Z values of definition point for linear and angular dimensions (in WCS)
14 Definition point for linear and angular dimensions (in WCS) DXF: X value; APP: 3D point
24, 34 DXF: Y and Z values of definition point for linear and angular dimensions (in WCS)
|--text--|->10,20
| |
| |
X->14,24 X->13,23
*Radial and Diameter Dimension Group Codes
http://www.autodesk.com/techpubs/autocad/acadr14/dxf/index.htm
100 Subclass marker (AcDbRadialDimension or AcDbDiametricDimension)
15 Definition point for diameter, radius, and angular dimensions (in WCS). DXF: X value; APP: 3D point
25, 35 DXF: Y and Z values of definition point for diameter, radius, and angular dimensions (in WCS).
40 Leader length for radius and diameter dimensions.
The point (15,25,35) specifies the first point of the dimension line on the circle/arc
and the point (10,20,30) specifies the point opposite the first point.
The point (11,21,31) specifies the midpoint of the dimension text.
}
function TvDXFVectorialReader.ReadENTITIES_DIMENSION(ATokens: TDXFTokens;
AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TvEntity;
type
TDXFDimensionType = (ddtUnknown, ddtAligned, ddtRadial, ddtDiametric, ddt2LineAngular);
var
CurToken: TDXFToken;
i: Integer;
// DIMENSION
BaseLeft, BaseRight, DimensionRight, DimensionLeft, lCenter, lTextPos, TmpPoint: T3DPoint;
TmpDimensionRight, TmpDimensionLeft: T3DPoint;
Dim0, Dim1, Dim3, Dim4, Dim5, Dim6: T3DPoint;
lAngleLeft, lAngleRight, al, bl, lRadius, lBaskaraDelta, ae, be, ce: Double;
DXFDimensionType: TDXFDimensionType = ddtUnknown;
begin
// Initial values
BaseLeft.X := 0;
BaseLeft.Y := 0;
BaseRight.X := 0;
BaseRight.X := 0;
DimensionRight.X := 0;
DimensionRight.Y := 0;
DimensionLeft.X := 0;
DimensionLeft.Y := 0;
Result := nil;
for i := 0 to ATokens.Count - 1 do
begin
// Now read and process the item name
CurToken := TDXFToken(ATokens.Items[i]);
// Avoid an exception by previously checking if the conversion can be made
if CurToken.GroupCode in [10, 20, 30, 11, 21, 31, 13, 23, 33, 14, 24, 34, 15, 25, 35, 16, 26, 36] then
begin
CurToken.FloatValue := StrToFloat(Trim(CurToken.StrValue), FPointSeparator);
end;
case CurToken.GroupCode of
10: Dim0.X := CurToken.FloatValue;
20: Dim0.Y := CurToken.FloatValue;
30: Dim0.Z := CurToken.FloatValue;
11: Dim1.X := CurToken.FloatValue;
21: Dim1.Y := CurToken.FloatValue;
31: Dim1.Z := CurToken.FloatValue;
13: Dim3.X := CurToken.FloatValue;
23: Dim3.Y := CurToken.FloatValue;
33: Dim3.Z := CurToken.FloatValue;
14: Dim4.X := CurToken.FloatValue;
24: Dim4.Y := CurToken.FloatValue;
34: Dim4.Z := CurToken.FloatValue;
15: Dim5.X := CurToken.FloatValue;
25: Dim5.Y := CurToken.FloatValue;
35: Dim5.Z := CurToken.FloatValue;
16: Dim6.X := CurToken.FloatValue;
26: Dim6.Y := CurToken.FloatValue;
36: Dim6.Z := CurToken.FloatValue;
100:
begin
if CurToken.StrValue = 'AcDbAlignedDimension' then DXFDimensionType := ddtAligned
else if CurToken.StrValue = 'AcDbRadialDimension' then DXFDimensionType := ddtRadial
else if CurToken.StrValue = 'AcDbDiametricDimension' then DXFDimensionType := ddtDiametric
else if CurToken.StrValue = 'AcDb2LineAngularDimension' then DXFDimensionType := ddt2LineAngular;
end;
end;
end;
// Position fixing for documents with negative coordinates
Dim0.X := Dim0.X - DOC_OFFSET.X;
Dim0.Y := Dim0.Y - DOC_OFFSET.Y;
Dim1.X := Dim1.X - DOC_OFFSET.X;
Dim1.Y := Dim1.Y - DOC_OFFSET.Y;
Dim3.X := Dim3.X - DOC_OFFSET.X;
Dim3.Y := Dim3.Y - DOC_OFFSET.Y;
Dim4.X := Dim4.X - DOC_OFFSET.X;
Dim4.Y := Dim4.Y - DOC_OFFSET.Y;
Dim5.X := Dim5.X - DOC_OFFSET.X;
Dim5.Y := Dim5.Y - DOC_OFFSET.Y;
Dim6.X := Dim6.X - DOC_OFFSET.X;
Dim6.Y := Dim6.Y - DOC_OFFSET.Y;
// Standard value meaning
DimensionRight := Dim0;
BaseRight := Dim3;
BaseLeft := Dim4;
// And now write it
{$ifdef FPVECTORIALDEBUG}
// WriteLn(Format('Adding Line from %f,%f to %f,%f', [LineStartX, LineStartY, LineEndX, LineEndY]));
{$endif}
// -----------------------------------------------
// Aligned dimension
// -----------------------------------------------
if DXFDimensionType = ddtAligned then
begin
// Now make sure that we actually that BaseLeft is to the left of BaseRight
if BaseRight.X < BaseLeft.X then
begin
TmpPoint := BaseRight;
BaseRight := BaseLeft;
BaseLeft := TmpPoint;
end;
// Now check if we are a horizontal or vertical dimension
// horizontal
//
//DL____ DR
// | |
// | |
// BL BR
if DimensionRight.X = BaseRight.X then
begin
DimensionLeft.X := BaseLeft.X;
DimensionLeft.Y := DimensionRight.Y;
end
// Inverted horizontal where DL was provided
else if DimensionRight.X = BaseLeft.X then
begin
DimensionLeft.X := DimensionRight.X;
DimensionLeft.Y := DimensionRight.Y;
DimensionRight.X := BaseRight.X;
end
// vertical
//
// BL ----|DR
// BR --|DL
//
// In this case we invert then DR and DL
else if DimensionRight.Y = BaseLeft.Y then
begin
DimensionLeft := DimensionRight;
DimensionRight.Y := BaseRight.Y;
end
// vertical
//
// BL ----|DL
// BR --|DR
//
else if DimensionRight.Y = BaseRight.Y then
begin
DimensionLeft.X := DimensionRight.X;
DimensionLeft.Y := BaseLeft.Y;
end;
Result := AData.AddAlignedDimension(BaseLeft, BaseRight, DimensionLeft, DimensionRight, AOnlyCreate);
end
// -----------------------------------------------
// Radius and Diameters are very similar
// -----------------------------------------------
else if DXFDimensionType in [ddtRadial, ddtDiametric] then
begin
if DXFDimensionType = ddtRadial then
begin
lCenter := DimensionRight;
DimensionLeft := Dim5;
end
else
begin
lCenter := Dim1;
DimensionLeft := Dim5;
DimensionRight.X := DimensionRight.X;
DimensionRight.Y := DimensionRight.Y;
end;
Result := AData.AddRadialDimension(DXFDimensionType = ddtDiametric, lCenter, DimensionLeft, DimensionRight, AOnlyCreate);
end
// -----------------------------------------------
// A arc dimension
// -----------------------------------------------
else if DXFDimensionType = ddt2LineAngular then
begin
lCenter := Dim6;
lTextPos := Dim1;
// Sometimes Dim0 and Dim3 are the base, but sometimes Dim4 and Dim5 are the base!
// So we need to check which points are nearer o.O
// I plotted the given points to come to this conclusion
// and it doesn't match the provided example image:
// http://docs.autodesk.com/ACD/2013/RUS/images/GUID-E2F42FD3-2684-4F50-88A9-3AF3A5824FF1-low.png
// but it works. The pairs of points in the same line are 3,4 and 0,5
if Abs(Dim0.X-Dim3.X)+Abs(Dim0.Y-Dim3.Y) < Abs(Dim5.X-Dim4.X)+Abs(Dim5.Y-Dim4.Y) then
begin
BaseLeft := Dim0;
BaseRight := Dim3;
TmpDimensionLeft := Dim5;
TmpDimensionRight := Dim4;
end
else
begin
BaseLeft := Dim4;
BaseRight := Dim5;
TmpDimensionLeft := Dim3;
TmpDimensionRight := Dim0;
end;
// Calculate where the arc hits the left and right lines to obtain DimensionLeft and DimensionRight
// Left line is: Y = al.X + bl
// Circle equation for the arc is (X - BaseLeft.X)^2 + (Y - BaseLeft.Y)^2 = R^2
// This goes to a second degree equation of ae * X^2 + be * X + ce = 0
lAngleLeft := arctan(Abs(BaseLeft.Y-TmpDimensionLeft.Y)/Abs(BaseLeft.X-TmpDimensionLeft.X));
if TmpDimensionLeft.X<BaseLeft.X then lAngleLeft := Pi-lAngleLeft;
lRadius := sqrt(sqr(lCenter.Y-BaseLeft.Y) + sqr(lCenter.X-BaseLeft.X));
al := Tan(lAngleLeft);
bl := BaseLeft.Y - al * BaseLeft.X;
ae := 1 + al*al;
be := -2 * BaseLeft.X + 2 * al * bl - 2 * al * BaseLeft.Y;
ce := sqr(BaseLeft.X)+bl*bl-2*bl*BaseLeft.Y+sqr(BaseLeft.Y)-lRadius*lRadius;
lBaskaraDelta := be*be-4*ae*ce;
// The equation has 2 solutions, get the one nearest to TmpDimension
DimensionLeft.X := (-be+sqrt(lBaskaraDelta)) / (2 * ae);
DimensionLeft.Y := (-be-sqrt(lBaskaraDelta)) / (2 * ae);
if Abs(DimensionLeft.X-TmpDimensionLeft.X)>Abs(DimensionLeft.Y-TmpDimensionLeft.X)then
DimensionLeft.X := DimensionLeft.Y;
DimensionLeft.Y := al * DimensionLeft.X + bl;
lAngleRight := arctan(Abs(BaseRight.Y-TmpDimensionRight.Y)/Abs(BaseRight.X-TmpDimensionRight.X));
if TmpDimensionRight.X<BaseRight.X then lAngleRight := Pi-lAngleRight;
al := Tan(lAngleRight);
bl := BaseRight.Y - al * BaseRight.X;
ae := 1 + al*al;
be := -2 * BaseRight.X + 2 * al * bl - 2 * al * BaseRight.Y;
ce := sqr(BaseRight.X)+bl*bl-2*bl*BaseRight.Y+sqr(BaseRight.Y)-lRadius*lRadius;
lBaskaraDelta := be*be-4*ae*ce;
// The equation has 2 solutions, get the one nearest to TmpDimension
DimensionRight.X := (-be+sqrt(lBaskaraDelta)) / (2 * ae);
DimensionRight.Y := (-be-sqrt(lBaskaraDelta)) / (2 * ae);
if Abs(DimensionRight.X-TmpDimensionRight.X)>Abs(DimensionRight.Y-TmpDimensionRight.X)then
DimensionRight.X := DimensionRight.Y;
DimensionRight.Y := al * DimensionRight.X + bl;
Result := AData.AddArcDimension(180*Abs(lAngleRight-lAngleLeft)/Pi,
lRadius, BaseLeft, BaseRight, DimensionLeft, DimensionRight, lTextPos, AOnlyCreate);
end;
end;
{
100 Subclass marker (AcDbEllipse)
10 Center point (in WCS) DXF: X value; APP: 3D point
20, 30 DXF: Y and Z values of center point (in WCS)
11 Endpoint of major axis, relative to the center (in WCS) DXF: X value; APP: 3D point
21, 31 DXF: Y and Z values of endpoint of major axis, relative to the center (in WCS)
210 Extrusion direction (optional; default = 0, 0, 1) DXF: X value; APP: 3D vector
220, 230 DXF: Y and Z values of extrusion direction (optional)
40 Ratio of minor axis to major axis
41 Start parameter (this value is 0.0 for a full ellipse)
42 End parameter (this value is 2pi for a full ellipse)
Example:
0
ELLIPSE
10
284.1193488089
20
246.9070153869
30
0.0
11
-0.0880072471
21
1.1224779542
31
0.0
40
0.6532930174
41
-0.0511763442
42
1.5196199825
}
function TvDXFVectorialReader.ReadENTITIES_ELLIPSE(ATokens: TDXFTokens;
AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TvEllipse;
var
CurToken: TDXFToken;
i: Integer;
CenterX, CenterY, CenterZ, MajorAxisEndX, MajorAxisEndY, MajorAxisEndZ, MinorAxisRatio: Double;
MajorHalfAxis, MinorHalfAxis, Angle: Double;
begin
for i := 0 to ATokens.Count - 1 do
begin
// Now read and process the item name
CurToken := TDXFToken(ATokens.Items[i]);
// Avoid an exception by previously checking if the conversion can be made
if CurToken.GroupCode in [10, 20, 30] then
begin
CurToken.FloatValue := StrToFloat(Trim(CurToken.StrValue), FPointSeparator);
end;
case CurToken.GroupCode of
10: CenterX := CurToken.FloatValue;
20: CenterY := CurToken.FloatValue;
30: CenterZ := CurToken.FloatValue;
11: MajorAxisEndX := CurToken.FloatValue;
21: MajorAxisEndY := CurToken.FloatValue;
31: MajorAxisEndZ := CurToken.FloatValue;
40: MinorAxisRatio := CurToken.FloatValue;
41: MinorAxisRatio := CurToken.FloatValue;
42: MinorAxisRatio := CurToken.FloatValue;
end;
end;
// Position fixing for documents with negative coordinates
CenterX := CenterX - DOC_OFFSET.X;
CenterY := CenterY - DOC_OFFSET.Y;
// Calculate the axis info
MajorHalfAxis := Sqrt(Sqr(MajorAxisEndX - CenterX)+Sqr(MajorAxisEndY - CenterY));
MinorHalfAxis := MajorHalfAxis * MinorAxisRatio;
Angle := 0.0;
//
Result := AData.AddEllipse(CenterX, CenterY, MajorHalfAxis, MinorHalfAxis, Angle, AOnlyCreate);
end;
{
The following group codes apply to insert (block reference) entities. In addition to the group codes described here, see "Common Group Codes for Entities." For information about abbreviations and formatting used in this table, see "Formatting Conventions in This Reference."
Insert group codes Group codes Description
100 Subclass marker (AcDbBlockReference)
66 Variable attributes-follow flag (optional; default = 0); if the value of attributes-follow flag is 1, a series of attribute entities is expected to follow the insert, terminated by a seqend entity
2 Block name
10 Insertion point (in OCS)
DXF: X value; APP: 3D point
20, 30 DXF: Y and Z values of insertion point (in OCS)
41 X scale factor (optional; default = 1)
42 Y scale factor (optional; default = 1)
43 Z scale factor (optional; default = 1)
50 Rotation angle (optional; default = 0)
70 Column count (optional; default = 1)
71 Row count (optional; default = 1)
44 Column spacing (optional; default = 0)
45 Row spacing (optional; default = 0)
210 Extrusion direction (optional; default = 0, 0, 1)
DXF: X value; APP: 3D vector
220, 230 DXF: Y and Z values of extrusion direction (optional)
}
function TvDXFVectorialReader.ReadENTITIES_INSERT(ATokens: TDXFTokens;
AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TvInsert;
var
CurToken: TDXFToken;
i: Integer;
lName: string;
lBlock: TvBlock;
PosX, PosY, PosZ: Double;
lRotationAngle: Double = 0.0;
begin
PosX := 0.0;
PosY := 0.0;
PosZ := 0.0;
Result := nil;
for i := 0 to ATokens.Count - 1 do
begin
// Now read and process the item name
CurToken := TDXFToken(ATokens.Items[i]);
// Avoid an exception by previously checking if the conversion can be made
if CurToken.GroupCode in [10, 20, 30, 50] then
begin
CurToken.FloatValue := StrToFloat(Trim(CurToken.StrValue), FPointSeparator);
end;
case CurToken.GroupCode of
2: lName := CurToken.StrValue;
10: PosX := CurToken.FloatValue;
20: PosY := CurToken.FloatValue;
30: PosZ := CurToken.FloatValue;
50: lRotationAngle := -1 * CurToken.FloatValue * Pi / 180;
end;
end;
// Find the block by its name
lBlock := TvBlock(AData.FindEntityWithNameAndType(lName, TvBlock));
if lBlock = nil then Exit;
// write the data
Result := TvInsert.Create(AData);
Result.X := PosX;
Result.Y := PosY;
Result.Z := PosZ;
Result.InsertEntity := lBlock;
Result.RotationAngle := lRotationAngle;
if not AOnlyCreate then AData.AddEntity(Result);
end;
{
100 Subclass marker (AcDbText)
39 Thickness (optional; default = 0)
10 First alignment point (in OCS) DXF: X value; APP: 3D point
20, 30 DXF: Y and Z values of first alignment point (in OCS)
40 Text height
1 Default value (the string itself)
50 Text rotation (optional; default = 0)
41 Relative X scale factor-width (optional; default = 1)
This value is also adjusted when fit-type text is used.
51 Oblique angle (optional; default = 0)
7 Text style name (optional, default = STANDARD)
71 Text generation flags (optional, default = 0):
2 = Text is backward (mirrored in X).
4 = Text is upside down (mirrored in Y).
72 Horizontal text justification type (optional, default = 0) integer codes (not bit-coded)
0 = Left; 1= Center; 2 = Right
3 = Aligned (if vertical alignment = 0)
4 = Middle (if vertical alignment = 0)
5 = Fit (if vertical alignment = 0)
See the Group 72 and 73 integer codes table for clarification.
11 Second alignment point (in OCS) (optional)
DXF: X value; APP: 3D point
This value is meaningful only if the value of a 72 or 73 group is nonzero (if the justification is anything other than baseline/left).
21, 31 DXF: Y and Z values of second alignment point (in OCS) (optional)
210 Extrusion direction (optional; default = 0, 0, 1)
DXF: X value; APP: 3D vector
220, 230 DXF: Y and Z values of extrusion direction (optional)
73 Vertical text justification type (optional, default = 0): integer codes (not bit- coded):
0 = Baseline; 1 = Bottom; 2 = Middle; 3 = Top
See the Group 72 and 73 integer codes table for clarification.
}
function TvDXFVectorialReader.ReadENTITIES_TEXT(ATokens: TDXFTokens;
AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TvText;
var
CurToken: TDXFToken;
i: Integer;
PosX: Double = 0.0;
PosY: Double = 0.0;
PosZ: Double = 0.0;
FontSize: Double = 10.0;
Str: string = '';
begin
for i := 0 to ATokens.Count - 1 do
begin
// Now read and process the item name
CurToken := TDXFToken(ATokens.Items[i]);
// Avoid an exception by previously checking if the conversion can be made
if CurToken.GroupCode in [10, 20, 30, 40] then
begin
CurToken.FloatValue := StrToFloat(Trim(CurToken.StrValue), FPointSeparator);
end;
case CurToken.GroupCode of
1: Str := CurToken.StrValue;
10: PosX := CurToken.FloatValue;
20: PosY := CurToken.FloatValue;
30: PosZ := CurToken.FloatValue;
40: FontSize := CurToken.FloatValue;
end;
end;
// Position fixing for documents with negative coordinates
PosX := PosX - DOC_OFFSET.X;
PosY := PosY - DOC_OFFSET.Y;
// Convert the string if necessary
Str := ConvertDXFStringToUTF8(Str);
//
Result := TvText.Create(AData);
Result.Value.Text := Str;
Result.X := PosX;
Result.Y := PosY;
Result.Font.Size := Round(FontSize);
Result.Font.Color := colWhite;
if not AOnlyCreate then AData.AddEntity(Result);
end;
{.$define FPVECTORIALDEBUG_LWPOLYLINE}
{
100 Subclass marker (AcDbPolyline)
90 Number of vertices
70 Polyline flag (bit-coded); default is 0:
1 = Closed; 128 = Plinegen
43 Constant width (optional; default = 0). Not used if variable width (codes 40 and/or 41) is set
38 Elevation (optional; default = 0)
39 Thickness (optional; default = 0)
10 Vertex coordinates (in OCS), multiple entries; one entry for each vertex
DXF: X value; APP: 2D point
20 DXF: Y value of vertex coordinates (in OCS), multiple entries; one entry for each vertex
40 Starting width (multiple entries; one entry for each vertex) (optional; default = 0; multiple entries). Not used if constant width (code 43) is set
41 End width (multiple entries; one entry for each vertex) (optional; default = 0; multiple entries). Not used if constant width (code 43) is set
42 Bulge (multiple entries; one entry for each vertex) (optional; default = 0)
210 Extrusion direction (optional; default = 0, 0, 1)
DXF: X value; APP: 3D vector
220, 230 DXF: Y and Z values of extrusion direction (optional)
}
function TvDXFVectorialReader.ReadENTITIES_LWPOLYLINE(ATokens: TDXFTokens;
AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TPath;
var
CurToken: TDXFToken;
i, curPoint: Integer;
// LINE
LWPolyline: array of TLWPOLYLINEElement;
LWFlags: Integer = 0;
begin
curPoint := -1;
Result := nil;
for i := 0 to ATokens.Count - 1 do
begin
// Now read and process the item name
CurToken := TDXFToken(ATokens.Items[i]);
// Avoid an exception by previously checking if the conversion can be made
if CurToken.GroupCode in [10, 20, 30, 11, 21, 31, 70] then
begin
CurToken.FloatValue := StrToFloat(Trim(CurToken.StrValue), FPointSeparator);
end;
// Loads the coordinates
// With Position fixing for documents with negative coordinates
case CurToken.GroupCode of
10:
begin
// Starting a new point
Inc(curPoint);
SetLength(LWPolyline, curPoint+1);
LWPolyline[curPoint].X := CurToken.FloatValue - DOC_OFFSET.X;
end;
20: LWPolyline[curPoint].Y := CurToken.FloatValue - DOC_OFFSET.Y;
70: LWFlags := Round(CurToken.FloatValue);
end;
end;
// In case of a Flag="Closed" then we need to close the line
if LWFlags = 1 then
begin
Inc(curPoint);
SetLength(LWPolyline, curPoint+1);
LWPolyline[curPoint].X := LWPolyline[0].X;
LWPolyline[curPoint].Y := LWPolyline[0].Y;
end;
// And now write it
if curPoint >= 0 then // otherwise the polyline is empty of points
begin
AData.StartPath(LWPolyline[0].X, LWPolyline[0].Y);
{$ifdef FPVECTORIALDEBUG_LWPOLYLINE}
Write(Format('LWPOLYLINE ID=%d %f,%f', [AData.PathCount-1, LWPolyline[0].X, LWPolyline[0].Y]));
{$endif}
for i := 1 to curPoint do
begin
AData.AddLineToPath(LWPolyline[i].X, LWPolyline[i].Y);
{$ifdef FPVECTORIALDEBUG_LWPOLYLINE}
Write(Format(' %f,%f', [LWPolyline[i].X, LWPolyline[i].Y]));
{$endif}
end;
{$ifdef FPVECTORIALDEBUG_LWPOLYLINE}
WriteLn('');
{$endif}
Result := AData.EndPath(AOnlyCreate);
end;
end;
{.$define FPVECTORIALDEBUG_SPLINE}
function TvDXFVectorialReader.ReadENTITIES_SPLINE(ATokens: TDXFTokens;
AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TPath;
var
CurToken: TDXFToken;
i, curPoint: Integer;
// LINE
SPLine: array of TSPLineElement;
begin
curPoint := -1;
Result := nil;
for i := 0 to ATokens.Count - 1 do
begin
// Now read and process the item name
CurToken := TDXFToken(ATokens.Items[i]);
// Avoid an exception by previously checking if the conversion can be made
if CurToken.GroupCode in [10, 20, 30, 11, 21, 31] then
begin
CurToken.FloatValue := StrToFloat(Trim(CurToken.StrValue), FPointSeparator);
end;
// Loads the coordinates
// With Position fixing for documents with negative coordinates
case CurToken.GroupCode of
10:
begin
// Starting a new point
Inc(curPoint);
SetLength(SPLine, curPoint+1);
SPLine[curPoint].X := CurToken.FloatValue - DOC_OFFSET.X;
end;
20: SPLine[curPoint].Y := CurToken.FloatValue - DOC_OFFSET.Y;
end;
end;
// And now write it
if curPoint >= 0 then // otherwise the polyline is empty of points
begin
AData.StartPath(SPLine[0].X, SPLine[0].Y);
{$ifdef FPVECTORIALDEBUG_SPLINE}
Write(Format('SPLINE ID=%d %f,%f', [AData.PathCount-1, SPLine[0].X, SPLine[0].Y]));
{$endif}
for i := 1 to curPoint do
begin
AData.AddLineToPath(SPLine[i].X, SPLine[i].Y);
{$ifdef FPVECTORIALDEBUG_SPLINE}
Write(Format(' %f,%f', [SPLine[i].X, SPLine[i].Y]));
{$endif}
end;
{$ifdef FPVECTORIALDEBUG_SPLINE}
WriteLn('');
{$endif}
Result := AData.EndPath(AOnlyCreate);
end;
end;
procedure TvDXFVectorialReader.ReadENTITIES_ATTRIB(ATokens: TDXFTokens;
AData: TvVectorialPage; ADoc: TvVectorialDocument);
begin
end;
procedure TvDXFVectorialReader.ReadENTITIES_POLYLINE(ATokens: TDXFTokens;
AData: TvVectorialPage; ADoc: TvVectorialDocument);
begin
SetLength(Polyline, 0);
end;
procedure TvDXFVectorialReader.ReadENTITIES_VERTEX(ATokens: TDXFTokens;
AData: TvVectorialPage; ADoc: TvVectorialDocument);
var
CurToken: TDXFToken;
i, curPoint: Integer;
begin
if not IsReadingPolyline then raise Exception.Create('[TvDXFVectorialReader.ReadENTITIES_VERTEX] Unexpected record: VERTEX before a POLYLINE');
curPoint := Length(Polyline);
SetLength(Polyline, curPoint+1);
Polyline[curPoint].X := 0;
Polyline[curPoint].Y := 0;
Polyline[curPoint].Color := colBlack;
for i := 0 to ATokens.Count - 1 do
begin
// Now read and process the item name
CurToken := TDXFToken(ATokens.Items[i]);
// Avoid an exception by previously checking if the conversion can be made
if CurToken.GroupCode in [10, 20, 30, 62] then
begin
CurToken.FloatValue := StrToFloat(Trim(CurToken.StrValue), FPointSeparator);
end;
// Loads the coordinates
// With Position fixing for documents with negative coordinates
case CurToken.GroupCode of
10: Polyline[curPoint].X := CurToken.FloatValue - DOC_OFFSET.X;
20: Polyline[curPoint].Y := CurToken.FloatValue - DOC_OFFSET.Y;
62: Polyline[curPoint].Color := DXFColorIndexToFPColor(Trunc(CurToken.FloatValue));
end;
end;
end;
function TvDXFVectorialReader.ReadENTITIES_SEQEND(ATokens: TDXFTokens;
AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TPath;
var
i: Integer;
begin
Result := nil;
if (not IsReadingPolyline) and (not IsReadingAttrib) then raise Exception.Create('[TvDXFVectorialReader.ReadENTITIES_SEQEND] Unexpected record: SEQEND before a POLYLINE or ATTRIB');
if IsReadingPolyline then
begin
// Write the Polyline to the document
if Length(Polyline) >= 0 then // otherwise the polyline is empty of points
begin
AData.StartPath(Polyline[0].X, Polyline[0].Y);
{$ifdef FPVECTORIALDEBUG_POLYLINE}
Write(Format('POLYLINE %f,%f', [Polyline[0].X, Polyline[0].Y]));
{$endif}
for i := 1 to Length(Polyline)-1 do
begin
AData.AddLineToPath(Polyline[i].X, Polyline[i].Y, Polyline[i].Color);
{$ifdef FPVECTORIALDEBUG_POLYLINE}
Write(Format(' %f,%f', [Polyline[i].X, Polyline[i].Y]));
{$endif}
end;
{$ifdef FPVECTORIALDEBUG_POLYLINE}
WriteLn('');
{$endif}
Result := AData.EndPath(AOnlyCreate);
end;
end;
end;
function TvDXFVectorialReader.ReadENTITIES_MTEXT(ATokens: TDXFTokens;
AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TvText;
var
CurToken: TDXFToken;
i: Integer;
PosX: Double = 0.0;
PosY: Double = 0.0;
PosZ: Double = 0.0;
FontSize: Double = 10.0;
Str: string = '';
begin
for i := 0 to ATokens.Count - 1 do
begin
// Now read and process the item name
CurToken := TDXFToken(ATokens.Items[i]);
// Avoid an exception by previously checking if the conversion can be made
if CurToken.GroupCode in [10, 20, 30, 40] then
begin
CurToken.FloatValue := StrToFloat(Trim(CurToken.StrValue), FPointSeparator);
end;
case CurToken.GroupCode of
1: Str := CurToken.StrValue;
10: PosX := CurToken.FloatValue;
20: PosY := CurToken.FloatValue;
30: PosZ := CurToken.FloatValue;
40: FontSize := CurToken.FloatValue;
end;
end;
// Position fixing for documents with negative coordinates
PosX := PosX - DOC_OFFSET.X;
PosY := PosY + FontSize - DOC_OFFSET.Y;
//
Result := AData.AddText(PosX, PosY, 0, '', Round(FontSize), Str, AOnlyCreate);
Result.Font.Color := colWhite;
end;
function TvDXFVectorialReader.ReadENTITIES_LEADER(ATokens: TDXFTokens;
AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TvArrow;
var
CurToken: TDXFToken;
i, curPoint: Integer;
lValueX, lValueY: Double;
lArrow: TvArrow;
LElementColor: TFPColor;
begin
lArrow := TvArrow.Create(AData);
curPoint := 0;
LElementColor := colBlack;
Result := nil;
for i := 0 to ATokens.Count - 1 do
begin
// Now read and process the item name
CurToken := TDXFToken(ATokens.Items[i]);
// Avoid an exception by previously checking if the conversion can be made
if CurToken.GroupCode in [10, 20, 30, 11, 21, 31, 62] then
begin
CurToken.FloatValue := StrToFloat(Trim(CurToken.StrValue), FPointSeparator);
end;
// Loads the coordinates
// With Position fixing for documents with negative coordinates
case CurToken.GroupCode of
10:
begin
// Starting a new point
Inc(curPoint);
lValueX := CurToken.FloatValue - DOC_OFFSET.X;
case curPoint of
1: lArrow.X := lValueX;
2: lArrow.Base.X := lValueX;
3: lArrow.ExtraLineBase.X := lValueX;
end;
end;
20:
begin
lValueY := CurToken.FloatValue - DOC_OFFSET.Y;
case curPoint of
1: lArrow.Y := lValueY;
2: lArrow.Base.Y := lValueY;
3: lArrow.ExtraLineBase.Y := lValueY;
end;
end;
62: LElementColor := DXFColorIndexToFPColor(Trunc(CurToken.FloatValue));
end;
end;
// Give a % of the line length to the arrow head
lArrow.ArrowLength := 0.2 * sqrt(sqr(lArrow.Base.Y - lArrow.Y) + sqr(lArrow.Base.X - lArrow.X));
lArrow.ArrowBaseLength := lArrow.ArrowLength / 2;
// And now write it
lArrow.HasExtraLine := True;
lArrow.Pen.Color := LElementColor;
lArrow.Brush.Style := bsSolid;
lArrow.Brush.Color := LElementColor;
Result := lArrow;
if not AOnlyCreate then AData.AddEntity(lArrow);
end;
function TvDXFVectorialReader.ReadENTITIES_POINT(ATokens: TDXFTokens;
AData: TvVectorialPage; ADoc: TvVectorialDocument; AOnlyCreate: Boolean = False): TvEntity;
var
CurToken: TDXFToken;
i: Integer;
CircleCenterX, CircleCenterY, CircleCenterZ, CircleRadius: Double;
begin
CircleCenterX := 0.0;
CircleCenterY := 0.0;
CircleCenterZ := 0.0;
CircleRadius := 1.0;
for i := 0 to ATokens.Count - 1 do
begin
// Now read and process the item name
CurToken := TDXFToken(ATokens.Items[i]);
// Avoid an exception by previously checking if the conversion can be made
if CurToken.GroupCode in [10, 20, 30, 40] then
begin
CurToken.FloatValue := StrToFloat(Trim(CurToken.StrValue), FPointSeparator);
end;
case CurToken.GroupCode of
10: CircleCenterX := CurToken.FloatValue;
20: CircleCenterY := CurToken.FloatValue;
30: CircleCenterZ := CurToken.FloatValue;
// 40: CircleRadius := CurToken.FloatValue;
end;
end;
// Position fixing for documents with negative coordinates
CircleCenterX := CircleCenterX - DOC_OFFSET.X;
CircleCenterY := CircleCenterY - DOC_OFFSET.Y;
Result := AData.AddCircle(CircleCenterX, CircleCenterY, CircleRadius, AOnlyCreate);
end;
function TvDXFVectorialReader.InternalReadENTITIES(ATokenStr: string;
ATokens: TDXFTokens; AData: TvVectorialPage; ADoc: TvVectorialDocument;
AOnlyCreate: Boolean = False): TvEntity;
begin
Result := nil;
case ATokenStr of
'3DFACE': Result := ReadENTITIES_3DFACE(ATokens, AData, ADoc, AOnlyCreate);
'ARC': Result := ReadENTITIES_ARC(ATokens, AData, ADoc, AOnlyCreate);
'CIRCLE': Result := ReadENTITIES_CIRCLE(ATokens, AData, ADoc, AOnlyCreate);
'DIMENSION': Result := ReadENTITIES_DIMENSION(ATokens, AData, ADoc, AOnlyCreate);
'ELLIPSE': Result := ReadENTITIES_ELLIPSE(ATokens, AData, ADoc, AOnlyCreate);
'INSERT': Result := ReadENTITIES_INSERT(ATokens, AData, ADoc, AOnlyCreate);
'LINE': Result := ReadENTITIES_LINE(ATokens, AData, ADoc, AOnlyCreate);
'TEXT': Result := ReadENTITIES_TEXT(ATokens, AData, ADoc, AOnlyCreate);
'LWPOLYLINE':Result := ReadENTITIES_LWPOLYLINE(ATokens, AData, ADoc, AOnlyCreate);
'SPLINE': Result := ReadENTITIES_SPLINE(ATokens, AData, ADoc, AOnlyCreate);
'POINT': Result := ReadENTITIES_POINT(ATokens, AData, ADoc, AOnlyCreate);
'MTEXT': Result := ReadENTITIES_MTEXT(ATokens, AData, ADoc, AOnlyCreate);
'LEADER': Result := ReadENTITIES_LEADER(ATokens, AData, ADoc, AOnlyCreate);
// A Attribute can have multiple child objects
'ATTRIB':
begin
IsReadingAttrib := True;
ReadENTITIES_ATTRIB(ATokens, AData, ADoc);
end;
// A Polyline can have multiple child objects
'POLYLINE':
begin
IsReadingPolyline := True;
ReadENTITIES_POLYLINE(ATokens, AData, ADoc);
end;
'VERTEX': ReadENTITIES_VERTEX(ATokens, AData, ADoc);
'SEQEND':
begin
Result := ReadENTITIES_SEQEND(ATokens, AData, ADoc, AOnlyCreate);
IsReadingPolyline := False;
IsReadingAttrib := False;
end;
end;
end;
function TvDXFVectorialReader.GetCoordinateValue(AStr: shortstring): Double;
begin
Result := 0.0;
{ if Length(AStr) <= 1 then Exit;
Result := StrToFloat(Copy(AStr, 2, Length(AStr) - 1), FPointSeparator);}
end;
function TvDXFVectorialReader.ConvertDXFStringToUTF8(AStr: string): string;
begin
if (ENCODING = 'UTF-8') or (ENCODING = '') then
begin
Result := AStr;
Exit;
end;
Result := ConvertEncoding(AStr, ENCODING, 'UTF-8');
end;
function TvDXFVectorialReader.DXFColorIndexToFPColor(AColorIndex: Integer): TFPColor;
begin
if (AColorIndex >= 0) and (AColorIndex <= 255) then
Result := AUTOCAD_COLOR_PALETTE[AColorIndex]
else
raise Exception.Create(Format('[TvDXFVectorialReader.DXFColorIndexToFPVColor] Invalid DXF Color Index: %d', [AColorIndex]));
end;
procedure TvDXFVectorialReader.DXFCoordsToFPCoords(AInX, AInY, AInZ: Double;
out AOutX, AOutY, AOutZ: Double);
begin
AOutX := AInX - DOC_OFFSET.X;
AOutY := AInY - DOC_OFFSET.Y;
AOutZ := AInZ;
end;
constructor TvDXFVectorialReader.Create;
begin
inherited Create;
FPointSeparator := DefaultFormatSettings;
FPointSeparator.DecimalSeparator := '.';
FPointSeparator.ThousandSeparator := '#';// disable the thousand separator
Tokenizer := TDXFTokenizer.Create;
end;
destructor TvDXFVectorialReader.Destroy;
begin
Tokenizer.Free;
inherited Destroy;
end;
{@@
The information of each separate path is lost in G-Code files
Only one path uniting all of them is created when reading G-Code
}
procedure TvDXFVectorialReader.ReadFromStrings(AStrings: TStrings;
AData: TvVectorialDocument);
var
i: Integer;
CurToken, CurTokenFirstChild: TDXFToken;
lPage: TvVectorialPage;
begin
// Default HEADER data
ANGBASE := 0.0; // Starts pointing to the right / east
ANGDIR := 0; // counter-clock wise
// The default encoding of DXF files if a ($DWGCODEPAGE) header is not present
// See http://www.gdal.org/ogr/drv_dxf.html
if AData.ForcedEncodingOnRead <> '' then ENCODING := AData.ForcedEncodingOnRead
else ENCODING := 'cp1252';
Tokenizer.ReadFromStrings(AStrings);
lPage := AData.AddPage();
lPage.BackgroundColor := colBlack;
lPage.RenderInfo.AdjustPenColorToBackground := True;
lPage.RenderInfo.BackgroundColor := colBlack;
for i := 0 to Tokenizer.Tokens.Count - 1 do
begin
CurToken := TDXFToken(Tokenizer.Tokens.Items[i]);
if (CurToken.Childs = nil) or (CurToken.Childs.Count=0) then Continue;
CurTokenFirstChild := TDXFToken(CurToken.Childs.Items[0]);
if CurTokenFirstChild.StrValue = 'HEADER' then
ReadHEADER(CurToken.Childs, lPage, AData)
else if CurTokenFirstChild.StrValue = 'TABLES' then
ReadTABLES(CurToken.Childs, lPage, AData)
else if CurTokenFirstChild.StrValue = 'BLOCKS' then
ReadBLOCKS(CurToken.Childs, lPage, AData)
else if CurTokenFirstChild.StrValue = 'ENTITIES' then
ReadENTITIES(CurToken.Childs, lPage, AData);
end;
// Update properties from the document
AData.Encoding := ENCODING;
end;
initialization
RegisterVectorialReader(TvDXFVectorialReader, vfDXF);
end.
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