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{ LvlGraphCtrl
Copyright (C) 2013 Lazarus team
This library is free software; you can redistribute it and/or modify it
under the same terms as the Lazarus Component Library (LCL)
See the file COPYING.modifiedLGPL.txt, included in this distribution,
for details about the license.
}
unit LvlGraphCtrl;
{off $DEFINE LvlGraphConsistencyCheck}
{off $DEFINE CheckMinXGraph}
{$mode objfpc}{$H+}
{$IFDEF LvlGraphConsistencyCheck}
{$ASSERTIONS ON}
{$ELSE}
{$ASSERTIONS OFF}
{$ENDIF}
interface
uses
Classes, SysUtils, types, math, typinfo, FPimage, FPCanvas, Laz_AVL_Tree,
// LCL
LMessages, LCLType, LCLIntf, Graphics, Controls, ImgList, Forms, Themes,
// LazUtils
GraphType, LazLoggerBase, AvgLvlTree;
type
TLazCtrlPalette = array of TFPColor;
const
DefaultLvlGraphNodeImageEffect = gdeNormal;
type
TLvlGraph = class;
TLvlGraphEdge = class;
TLvlGraphLevel = class;
TLvlGraphNode = class;
TLvlGraphNodeArray = array of TLvlGraphNode;
{ TLvlGraphNode }
TLvlGraphNode = class(TPersistent)
private
FCaption: string;
FColor: TFPColor;
FDrawnCaptionRect: TRect;
FGraph: TLvlGraph;
FImageEffect: TGraphicsDrawEffect;
FImageIndex: integer;
FInEdges: TFPList; // list of TLvlGraphEdge
FDrawSize: integer;
FInWeight: single;
FLevel: TLvlGraphLevel;
FNextSelected: TLvlGraphNode;
FOutEdges: TFPList; // list of TLvlGraphEdge
FDrawPosition: integer;
FOutWeight: single;
FOverlayIndex: integer;
FPrevSelected: TLvlGraphNode;
FSelected: boolean;
FSubGraph: Integer;
FVisible: boolean;
function GetIndexInLevel: integer;
function GetInEdges(Index: integer): TLvlGraphEdge; inline;
function GetOutEdges(Index: integer): TLvlGraphEdge; inline;
procedure SetCaption(AValue: string);
procedure SetColor(AValue: TFPColor);
procedure OnLevelDestroy;
procedure SetDrawCenter(AValue: integer);
procedure SetDrawSize(AValue: integer);
procedure SetImageEffect(AValue: TGraphicsDrawEffect);
procedure SetImageIndex(AValue: integer);
procedure SetIndexInLevel(AValue: integer);
procedure SetLevel(AValue: TLvlGraphLevel);
procedure SetOverlayIndex(AValue: integer);
procedure SetSelected(AValue: boolean);
procedure SetSubGraph(AValue: Integer);
procedure SetVisible(AValue: boolean);
procedure UnbindLevel;
procedure SelectionChanged;
function GetDrawCenter: integer;
protected
property SubGraph: Integer read FSubGraph write SetSubGraph;
public
Data: Pointer; // free for user data
constructor Create(TheGraph: TLvlGraph; TheCaption: string; TheLevel: TLvlGraphLevel);
destructor Destroy; override;
procedure Clear;
procedure Invalidate;
property Color: TFPColor read FColor write SetColor;
property Caption: string read FCaption write SetCaption;
property Visible: boolean read FVisible write SetVisible;
property ImageIndex: integer read FImageIndex write SetImageIndex;
property OverlayIndex: integer read FOverlayIndex write SetOverlayIndex; // requires ImageIndex>=0
property ImageEffect: TGraphicsDrawEffect read FImageEffect write SetImageEffect default DefaultLvlGraphNodeImageEffect;
property Graph: TLvlGraph read FGraph;
function IndexOfInEdge(Source: TLvlGraphNode): integer;
function FindInEdge(Source: TLvlGraphNode): TLvlGraphEdge; virtual;
function InEdgeCount: integer; inline;
property InEdges[Index: integer]: TLvlGraphEdge read GetInEdges;
function IndexOfOutEdge(Target: TLvlGraphNode): integer;
function FindOutEdge(Target: TLvlGraphNode): TLvlGraphEdge; virtual;
function OutEdgeCount: integer;
property OutEdges[Index: integer]: TLvlGraphEdge read GetOutEdges;
function GetVisibleSourceNodes: TLvlGraphNodeArray;
function GetVisibleSourceNodesAsAVLTree: TAvlTree;
function GetVisibleTargetNodes: TLvlGraphNodeArray;
function GetVisibleTargetNodesAsAVLTree: TAvlTree;
property IndexInLevel: integer read GetIndexInLevel write SetIndexInLevel;
property Level: TLvlGraphLevel read FLevel write SetLevel;
property Selected: boolean read FSelected write SetSelected;
property NextSelected: TLvlGraphNode read FNextSelected;
property PrevSelected: TLvlGraphNode read FPrevSelected;
property DrawPosition: integer read FDrawPosition write FDrawPosition; // position in a level
property DrawSize: integer read FDrawSize write SetDrawSize default 1;
property DrawCenter: integer read GetDrawCenter write SetDrawCenter;
function DrawPositionEnd: integer;// = DrawPosition+Max(InSize,OutSize)
property DrawnCaptionRect: TRect read FDrawnCaptionRect; // last draw position of caption with scrolling
property InWeight: single read FInWeight; // total weight of InEdges
property OutWeight: single read FOutWeight; // total weight of OutEdges
end;
TLvlGraphNodeClass = class of TLvlGraphNode;
PLvlGraphNode = ^TLvlGraphNode;
{ TLvlGraphEdge }
TLvlGraphEdge = class(TPersistent)
private
FBackEdge: boolean;
FNoGapCircle: boolean; // a circle between 2 nodes, with no levels between => both edges paint in the same location
FDrawnAt: TRect;
FHighlighted: boolean;
FSource: TLvlGraphNode;
FTarget: TLvlGraphNode;
FWeight: single;
procedure SetHighlighted(AValue: boolean);
procedure SetWeight(AValue: single);
protected
procedure RevertDirection;
public
Data: Pointer; // free for user data
constructor Create(TheSource: TLvlGraphNode; TheTarget: TLvlGraphNode);
destructor Destroy; override;
property Source: TLvlGraphNode read FSource;
property Target: TLvlGraphNode read FTarget;
property Weight: single read FWeight write SetWeight; // >=0
function IsBackEdge: boolean;
property BackEdge: boolean read FBackEdge; // edge had its direction reverted (source <> target exchanged)
property Highlighted: boolean read FHighlighted write SetHighlighted;
property DrawnAt: TRect read FDrawnAt; // last drawn with scrolling
function GetVisibleSourceNodes: TLvlGraphNodeArray;
function GetVisibleSourceNodesAsAVLTree: TAvlTree;
function GetVisibleTargetNodes: TLvlGraphNodeArray;
function GetVisibleTargetNodesAsAVLTree: TAvlTree;
function AsString: string;
end;
TLvlGraphEdgeClass = class of TLvlGraphEdge;
TLvlGraphEdgeArray = array of TLvlGraphEdge;
PLvlGraphEdge = ^TLvlGraphEdge;
{ TLvlGraphLevel }
TLvlGraphLevel = class(TPersistent)
private
FGraph: TLvlGraph;
FIndex: integer;
fNodes: TFPList;
FDrawPosition: integer;
function GetNodes(Index: integer): TLvlGraphNode;
procedure SetDrawPosition(AValue: integer);
procedure MoveNode(Node: TLvlGraphNode; NewIndexInLevel: integer);
public
Data: Pointer; // free for user data
constructor Create(TheGraph: TLvlGraph; TheIndex: integer);
destructor Destroy; override;
procedure Invalidate;
property Nodes[Index: integer]: TLvlGraphNode read GetNodes; default;
function IndexOf(Node: TLvlGraphNode): integer;
function Count: integer;
function GetTotalInOutWeights: single; // sum of all nodes Max(InWeight,OutWeight)
property Index: integer read FIndex;
property Graph: TLvlGraph read FGraph;
property DrawPosition: integer read FDrawPosition write SetDrawPosition;
end;
TLvlGraphLevelClass = class of TLvlGraphLevel;
{ TLvlGraphSubGraph }
TLvlGraphSubGraph = class(TPersistent)
private
FGraph: TLvlGraph;
FHighestLevel: integer;
FIndex: integer;
FLowestLevel: integer;
public
constructor Create(TheGraph: TLvlGraph; TheIndex: integer);
destructor Destroy; override;
property Graph: TLvlGraph read FGraph;
property Index: integer read FIndex;
property LowestLevel: integer read FLowestLevel;
property HighestLevel: integer read FHighestLevel;
end;
TOnLvlGraphStructureChanged = procedure(Sender, Element: TObject;
Operation: TOperation) of object;
TLvlGraphEdgeSplitMode = (
lgesNone,
lgesSeparate, // create for each edge separate hidden nodes, this creates a lot of hidden nodes
lgesMergeSource, // combine hidden nodes at source (outgoing edge)
lgesMergeTarget, // combine hidden nodes at target (incoming edge)
lgesMergeHighest // combine hidden nodes at source or target, whichever has more edges
);
{ TLvlGraph }
TLvlGraph = class(TPersistent)
private
FEdgeClass: TLvlGraphEdgeClass;
FFirstSelected: TLvlGraphNode;
FLastSelected: TLvlGraphNode;
FLevelClass: TLvlGraphLevelClass;
FNodeClass: TLvlGraphNodeClass;
FOnInvalidate: TNotifyEvent;
FNodes: TFPList; // list of TLvlGraphNode
fLevels: TFPList;
fSubGraphs: TFPList;
FCaseSensitive: Boolean;
FOnSelectionChanged: TNotifyEvent;
FOnStructureChanged: TOnLvlGraphStructureChanged;
function GetLevelCount: integer;
function GetLevels(Index: integer): TLvlGraphLevel;
function GetNodes(Index: integer): TLvlGraphNode;
function GetSubGraphCount: integer;
function GetSubGraphs(Index: integer): TLvlGraphSubGraph;
procedure SetLevelCount(AValue: integer);
procedure InternalRemoveNode(Node: TLvlGraphNode);
procedure InternalRemoveLevel(Lvl: TLvlGraphLevel);
protected
procedure SelectionChanged;
function NewLevelAtIndex(AnIndex, ASubGraphIndex: integer): TLvlGraphLevel;
public
Data: Pointer; // free for user data
constructor Create;
destructor Destroy; override;
procedure Clear;
procedure Invalidate;
procedure StructureChanged(Element: TObject; Operation: TOperation);
property OnInvalidate: TNotifyEvent read FOnInvalidate write FOnInvalidate;
property OnSelectionChanged: TNotifyEvent read FOnSelectionChanged write FOnSelectionChanged;
property OnStructureChanged: TOnLvlGraphStructureChanged read FOnStructureChanged write FOnStructureChanged;// node, edge, level was added/deleted
// nodes
function NodeCount: integer;
property Nodes[Index: integer]: TLvlGraphNode read GetNodes;
function GetNode(aCaption: string; CreateIfNotExists: boolean): TLvlGraphNode;
function CreateHiddenNode(Level: integer = 0): TLvlGraphNode;
property NodeClass: TLvlGraphNodeClass read FNodeClass;
property FirstSelected: TLvlGraphNode read FFirstSelected;
property LastSelected: TLvlGraphNode read FLastSelected;
procedure ClearSelection;
procedure SingleSelect(Node: TLvlGraphNode);
function IsMultiSelection: boolean;
property CaseSensitive: Boolean read FCaseSensitive write FCaseSensitive;
// edges
function GetEdge(SourceCaption, TargetCaption: string;
CreateIfNotExists: boolean): TLvlGraphEdge;
function GetEdge(Source, Target: TLvlGraphNode;
CreateIfNotExists: boolean): TLvlGraphEdge;
property EdgeClass: TLvlGraphEdgeClass read FEdgeClass;
property SubGraphs[Index: integer]: TLvlGraphSubGraph read GetSubGraphs;
property SubGraphCount: integer read GetSubGraphCount;
// levels
property Levels[Index: integer]: TLvlGraphLevel read GetLevels;
property LevelCount: integer read GetLevelCount write SetLevelCount;
property LevelClass: TLvlGraphLevelClass read FLevelClass;
procedure FindIndependentGraphs;
procedure CreateTopologicalLevels(HighLevels, ReduceBackEdges: boolean); // create levels from edges
procedure MinimizeEdgeLens(HighLevels: boolean); // requires that BackEdge have been processed by procedure MarkBackEdges
procedure LimitLevelHeights(MaxHeight: integer; MaxHeightRel: Single);
procedure SplitLongEdges(SplitMode: TLvlGraphEdgeSplitMode); // split long edges by adding hidden nodes
procedure ScaleNodeDrawSizes(NodeGapAbove, NodeGapBelow,
HardMaxTotal, HardMinOneNode, SoftMaxTotal, SoftMinOneNode: integer; out PixelPerWeight: single);
procedure SetAllNodeDrawSizes(PixelPerWeight: single = 1.0; MinWeight: single = 0.0);
procedure MarkBackEdges;
procedure MinimizeCrossings; // permutate nodes to minimize crossings
procedure MinimizeOverlappings(MinPos: integer = 0;
NodeGapAbove: integer = 1; NodeGapBelow: integer = 1;
aLevel: integer = -1); // set all Node.Position to minimize overlappings
procedure StraightenGraph;
procedure SetColors(Palette: TLazCtrlPalette);
// debugging
procedure WriteDebugReport(Msg: string);
procedure ConsistencyCheck(WithBackEdge: boolean);
end;
type
TLvlGraphCtrlOption = (
lgoAutoLayout, // automatic graph layout after graph was changed
lgoReduceBackEdges, // CreateTopologicalLevels (AutoLayout) will attempts to find an order with less BackEdges
lgoHighLevels, // put nodes topologically at higher levels
lgoMinimizeEdgeLens, // If nodes are not fixed to a level by neighbours on both side, find the level which reduces total edge len the most
lgoStraightenGraph, // Minimize vertical up/down movement of edges
lgoHighlightNodeUnderMouse, // when mouse over node highlight node and its edges
lgoHighlightEdgeNearMouse, // when mouse near an edge highlight edge and its edges, lgoHighlightNodeUnderMouse takes precedence
lgoMouseSelects
);
TLvlGraphCtrlOptions = set of TLvlGraphCtrlOption;
const
DefaultLvlGraphCtrlOptions = [lgoAutoLayout, lgoStraightenGraph,
lgoHighlightNodeUnderMouse,lgoHighlightEdgeNearMouse,lgoMouseSelects];
type
TLvlGraphNodeCaptionPosition = (
lgncLeft,
lgncTop,
lgncRight,
lgncBottom
);
TLvlGraphNodeCaptionPositions = set of TLvlGraphNodeCaptionPosition;
TLvlGraphNodeShape = (
lgnsNone,
lgnsRectangle,
lgnsEllipse
);
TLvlGraphNodeShapes = set of TLvlGraphNodeShape;
TLvlGraphNodeColoring = (
lgncNone,
lgncRGB
);
TLvlGraphNodeColorings = set of TLvlGraphNodeColoring;
const
// node style
DefaultLvlGraphNodeWith = 10;
DefaultLvlGraphNodeCaptionScale = 0.7;
DefaultLvlGraphNodeCaptionPosition = lgncTop;
DefaultLvlGraphNodeGapLeft = 2;
DefaultLvlGraphNodeGapRight = 2;
DefaultLvlGraphNodeGapTop = 1;
DefaultLvlGraphNodeGapBottom = 1;
DefaultLvlGraphNodeShape = lgnsRectangle;
DefaultLvlGraphNodeColoring = lgncRGB;
type
TLvlGraphEdgeShape = (
lgesStraight,
lgesCurved
);
TLvlGraphEdgeShapes = set of TLvlGraphEdgeShape;
const
// edge style
DefaultLvlGraphEdgeSplitMode = lgesMergeHighest;
DefaultLvlGraphEdgeNearMouseDistMax = 5;
DefaultLvlGraphEdgeShape = lgesCurved;
DefaultLvlGraphEdgeColor = clSilver;
DefaultLvlGraphEdgeHighlightColor = clBlack;
DefaultLvlGraphEdgeBackColor = clRed;
DefaultLvlGraphEdgeBackHighlightColor = clBlue;
DefaultMaxLevelHeightAbs = 0;
DefaultMaxLevelHeightRel = single(1.5);
type
TCustomLvlGraphControl = class;
{ TLvlGraphNodeStyle }
TLvlGraphNodeStyle = class(TPersistent)
private
FCaptionPosition: TLvlGraphNodeCaptionPosition;
FCaptionScale: single;
FColoring: TLvlGraphNodeColoring;
FControl: TCustomLvlGraphControl;
FDefaultImageIndex: integer;
FGapBottom: integer;
FGapLeft: integer;
FGapRight: integer;
FGapTop: integer;
FShape: TLvlGraphNodeShape;
FWidth: integer;
procedure SetCaptionPosition(AValue: TLvlGraphNodeCaptionPosition);
procedure SetCaptionScale(AValue: single);
procedure SetColoring(AValue: TLvlGraphNodeColoring);
procedure SetDefaultImageIndex(AValue: integer);
procedure SetGapBottom(AValue: integer);
procedure SetGapLeft(AValue: integer);
procedure SetGapRight(AValue: integer);
procedure SetGapTop(AValue: integer);
procedure SetShape(AValue: TLvlGraphNodeShape);
procedure SetWidth(AValue: integer);
public
constructor Create(AControl: TCustomLvlGraphControl);
destructor Destroy; override;
procedure Assign(Source: TPersistent); override;
function Equals(Obj: TObject): boolean; override;
property Control: TCustomLvlGraphControl read FControl;
published
property CaptionPosition: TLvlGraphNodeCaptionPosition
read FCaptionPosition write SetCaptionPosition default DefaultLvlGraphNodeCaptionPosition;
property CaptionScale: single read FCaptionScale write SetCaptionScale default DefaultLvlGraphNodeCaptionScale;
property Shape: TLvlGraphNodeShape read FShape write SetShape default DefaultLvlGraphNodeShape;
property GapLeft: integer read FGapLeft write SetGapLeft default DefaultLvlGraphNodeGapLeft; // used by AutoLayout
property GapTop: integer read FGapTop write SetGapTop default DefaultLvlGraphNodeGapTop; // used by AutoLayout
property GapRight: integer read FGapRight write SetGapRight default DefaultLvlGraphNodeGapRight; // used by AutoLayout
property GapBottom: integer read FGapBottom write SetGapBottom default DefaultLvlGraphNodeGapBottom; // used by AutoLayout
property Width: integer read FWidth write SetWidth default DefaultLvlGraphNodeWith;
property DefaultImageIndex: integer read FDefaultImageIndex write SetDefaultImageIndex;
property Coloring: TLvlGraphNodeColoring read FColoring write SetColoring;
end;
{ TLvlGraphEdgeStyle }
TLvlGraphEdgeStyle = class(TPersistent)
private
FBackColor: TColor;
FColor: TColor;
FControl: TCustomLvlGraphControl;
FBackHighlightColor: TColor;
FHighlightColor: TColor;
FMouseDistMax: integer;
FShape: TLvlGraphEdgeShape;
FSplitMode: TLvlGraphEdgeSplitMode;
procedure SetBackColor(AValue: TColor);
procedure SetColor(AValue: TColor);
procedure SetBackHighlightColor(AValue: TColor);
procedure SetHighlightColor(AValue: TColor);
procedure SetMouseDistMax(AValue: integer);
procedure SetShape(AValue: TLvlGraphEdgeShape);
procedure SetSplitMode(AValue: TLvlGraphEdgeSplitMode);
public
constructor Create(AControl: TCustomLvlGraphControl);
destructor Destroy; override;
procedure Assign(Source: TPersistent); override;
function Equals(Obj: TObject): boolean; override;
property Control: TCustomLvlGraphControl read FControl;
published
property SplitMode: TLvlGraphEdgeSplitMode read FSplitMode write SetSplitMode default DefaultLvlGraphEdgeSplitMode;
property MouseDistMax: integer read FMouseDistMax write SetMouseDistMax default DefaultLvlGraphEdgeNearMouseDistMax;
property Shape: TLvlGraphEdgeShape read FShape write SetShape default DefaultLvlGraphEdgeShape;
property Color: TColor read FColor write SetColor default DefaultLvlGraphEdgeColor;
property BackColor: TColor read FBackColor write SetBackColor default DefaultLvlGraphEdgeBackColor;
property HighlightColor: TColor read FHighlightColor write SetHighlightColor default DefaultLvlGraphEdgeHighlightColor;
property BackHighlightColor: TColor read FBackHighlightColor write SetBackHighlightColor default DefaultLvlGraphEdgeBackHighlightColor;
end;
{ TLvlGraphLimits }
TLvlGraphLimits = class(TPersistent)
private
FControl: TCustomLvlGraphControl;
FMaxLevelHeightAbs: integer;
FMaxLevelHeightRel: single;
procedure SetMaxLevelHeightAbs(AValue: integer);
procedure SetMaxLevelHeightRel(AValue: single);
public
constructor Create(AControl: TCustomLvlGraphControl);
destructor Destroy; override;
procedure Assign(Source: TPersistent); override;
function Equals(Obj: TObject): boolean; override;
property Control: TCustomLvlGraphControl read FControl;
published
// Maximum amount of visible (user specified nodes) in a level. (0 = ignore)
property MaxLevelHeightAbs: integer read FMaxLevelHeightAbs write SetMaxLevelHeightAbs default DefaultMaxLevelHeightAbs;
// Relative max amount of visible nodes per level. Limit := Max(3, sqr(NodeCount) * MaxLevelHeightRel) / (0 = ignore)
property MaxLevelHeightRel: single read FMaxLevelHeightRel write SetMaxLevelHeightRel default DefaultMaxLevelHeightRel;
end;
TLvlGraphControlFlag = (
lgcNeedInvalidate,
lgcNeedAutoLayout,
lgcIgnoreGraphInvalidate,
lgcUpdatingScrollBars,
lgcFocusedPainting
);
TLvlGraphControlFlags = set of TLvlGraphControlFlag;
TLvlGraphMinimizeOverlappingsEvent = procedure(var MinPos: integer;
var NodeGapInFront: integer; var NodeGapBehind: integer;
var Handled: Boolean) of object;
TLvlGraphDrawStep = (
lgdsBackground,
lgdsHeader,
lgdsNormalEdges,
lgdsNodeCaptions,
lgdsHighlightedEdges,
lgdsNodes,
lgdsFinish
);
TLvlGraphDrawSteps = set of TLvlGraphDrawStep;
TLvlGraphDrawEvent = procedure(Step: TLvlGraphDrawStep; var Skip: boolean) of object;
{ TCustomLvlGraphControl }
TCustomLvlGraphControl = class(TCustomControl)
private
FEdgeStyle: TLvlGraphEdgeStyle;
FEdgeNearMouse: TLvlGraphEdge;
FGraph: TLvlGraph;
FImageChangeLink: TChangeLink;
FImages: TCustomImageList;
FLimits: TLvlGraphLimits;
FNodeStyle: TLvlGraphNodeStyle;
FNodeUnderMouse: TLvlGraphNode;
FOnDrawStep: TLvlGraphDrawEvent;
FOnEndAutoLayout: TNotifyEvent;
FOnMinimizeCrossings: TNotifyEvent;
FOnMinimizeOverlappings: TLvlGraphMinimizeOverlappingsEvent;
FOnSelectionChanged: TNotifyEvent;
FOnStartAutoLayout: TNotifyEvent;
FOptions: TLvlGraphCtrlOptions;
FPixelPerWeight: single;
FScrollLeft: integer;
FScrollLeftMax: integer;
FScrollTopMax: integer;
FScrollTop: integer;
fUpdateLock: integer;
FFlags: TLvlGraphControlFlags;
procedure ColorNodesRandomRGB;
procedure DrawCaptions(const TxtH: integer);
procedure ComputeEdgeCoords;
procedure DrawEdges(Highlighted: boolean);
procedure DrawNodes;
function GetSelectedNode: TLvlGraphNode;
procedure SetEdgeNearMouse(AValue: TLvlGraphEdge);
procedure SetImages(AValue: TCustomImageList);
procedure SetNodeStyle(AValue: TLvlGraphNodeStyle);
procedure SetNodeUnderMouse(AValue: TLvlGraphNode);
procedure SetOptions(AValue: TLvlGraphCtrlOptions);
procedure SetScrollLeft(AValue: integer);
procedure SetScrollTop(AValue: integer);
procedure SetSelectedNode(AValue: TLvlGraphNode);
procedure UpdateScrollBars;
procedure WMHScroll(var Msg: TLMScroll); message LM_HSCROLL;
procedure WMVScroll(var Msg: TLMScroll); message LM_VSCROLL;
procedure WMMouseWheel(var Message: TLMMouseEvent); message LM_MOUSEWHEEL;
procedure ImageListChange(Sender: TObject);
protected
procedure GraphInvalidate(Sender: TObject); virtual;
procedure GraphSelectionChanged(Sender: TObject); virtual;
procedure GraphStructureChanged(Sender, Element: TObject; Operation: TOperation); virtual;
procedure DoSetBounds(ALeft, ATop, AWidth, AHeight: integer); override;
procedure DoStartAutoLayout; virtual;
procedure DoMinimizeCrossings; virtual;
procedure DoAutoLayoutLevels(TxtHeight: integer); virtual;
procedure DoMinimizeOverlappings(MinPos: integer = 0;
NodeGapInFront: integer = 1; NodeGapBehind: integer = 1); virtual;
procedure DoEndAutoLayout; virtual;
procedure DoDrawEdge(Edge: TLvlGraphEdge); virtual; // draw line at Edge.DrawX1,Y1,X2,Y2 with current Canvas colors
procedure Paint; override;
function Draw(Step: TLvlGraphDrawStep): boolean; virtual;
procedure MouseMove(Shift: TShiftState; X, Y: Integer); override;
procedure MouseDown(Button: TMouseButton; Shift: TShiftState; X, Y: Integer
); override;
procedure CreateWnd; override;
procedure HighlightConnectedEgdes(Element: TObject);
procedure DoOnShowHint(HintInfo: PHintInfo); override;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure EraseBackground({%H-}DC: HDC); override;
property Graph: TLvlGraph read FGraph;
procedure Clear;
procedure AutoLayout; virtual;
procedure Invalidate; override;
procedure InvalidateAutoLayout;
procedure BeginUpdate;
procedure EndUpdate;
function GetNodeAt(X,Y: integer): TLvlGraphNode;
function GetEdgeAt(X,Y: integer; out Distance: integer): TLvlGraphEdge;
class function GetControlClassDefaultSize: TSize; override;
function GetDrawSize: TPoint;
public
property NodeStyle: TLvlGraphNodeStyle read FNodeStyle write SetNodeStyle;
property NodeUnderMouse: TLvlGraphNode read FNodeUnderMouse write SetNodeUnderMouse;
property EdgeNearMouse: TLvlGraphEdge read FEdgeNearMouse write SetEdgeNearMouse;
property EdgeStyle: TLvlGraphEdgeStyle read FEdgeStyle;
property Limits: TLvlGraphLimits read FLimits;
property Options: TLvlGraphCtrlOptions read FOptions write SetOptions default DefaultLvlGraphCtrlOptions;
property OnSelectionChanged: TNotifyEvent read FOnSelectionChanged write FOnSelectionChanged;
property ScrollTop: integer read FScrollTop write SetScrollTop;
property ScrollTopMax: integer read FScrollTopMax;
property ScrollLeft: integer read FScrollLeft write SetScrollLeft;
property ScrollLeftMax: integer read FScrollLeftMax;
property OnMinimizeCrossings: TNotifyEvent read FOnMinimizeCrossings write FOnMinimizeCrossings;// provide an alternative minimize crossing algorithm
property OnMinimizeOverlappings: TLvlGraphMinimizeOverlappingsEvent read FOnMinimizeOverlappings write FOnMinimizeOverlappings;// provide an alternative minimize overlappings algorithm
property OnStartAutoLayout: TNotifyEvent read FOnStartAutoLayout write FOnStartAutoLayout;
property OnEndAutoLayout: TNotifyEvent read FOnEndAutoLayout write FOnEndAutoLayout;
property OnDrawStep: TLvlGraphDrawEvent read FOnDrawStep write FOnDrawStep;
property Images: TCustomImageList read FImages write SetImages;
property PixelPerWeight: single read FPixelPerWeight;
property SelectedNode: TLvlGraphNode read GetSelectedNode write SetSelectedNode;
property ShowHint default True;
end;
{ TLvlGraphControl }
TLvlGraphControl = class(TCustomLvlGraphControl)
published
property Align;
property Anchors;
property BorderSpacing;
property BorderStyle;
property BorderWidth;
property Color;
property Constraints;
property DragCursor;
property DragKind;
property DragMode;
property EdgeStyle;
property Enabled;
property Font;
property NodeStyle;
property OnClick;
property OnContextPopup;
property OnDblClick;
property OnDragDrop;
property OnDragOver;
property OnDrawStep;
property OnEndAutoLayout;
property OnEndDrag;
property OnEnter;
property OnExit;
property OnKeyDown;
property OnKeyPress;
property OnKeyUp;
property OnMinimizeCrossings;
property OnMinimizeOverlappings;
property OnMouseDown;
property OnMouseEnter;
property OnMouseLeave;
property OnMouseMove;
property OnMouseUp;
property OnSelectionChanged;
property OnShowHint;
property OnStartAutoLayout;
property OnStartDrag;
property OnUTF8KeyPress;
property Options;
property ParentColor default False;
property ParentFont;
property ParentShowHint;
property PopupMenu;
property ShowHint;
property TabOrder;
property TabStop default True;
property Tag;
property Visible;
end;
function GetCCPaletteRGB(Cnt: integer; Shuffled: boolean): TLazCtrlPalette;
procedure ShuffleCCPalette({%H-}Palette: TLazCtrlPalette);
function Darker(const c: TColor): TColor; overload;
function GetManhattanDistancePointLine(X,Y, LineX1, LineY1, LineX2, LineY2: integer): integer;
function GetDistancePointLine(X,Y, LineX1, LineY1, LineX2, LineY2: integer): integer;
function GetDistancePointPoint(X1,Y1,X2,Y2: integer): integer;
// level graph
procedure LvlGraphMinimizeCrossings(Graph: TLvlGraph); overload;
procedure LvlGraphHighlightNode(Node: TLvlGraphNode;
HighlightedElements: TAvlTree; FollowIn, FollowOut: boolean);
function CompareLGNodesByCenterPos(Node1, Node2: Pointer): integer;
procedure DrawCurvedLvlLeftToRightEdge(Canvas: TFPCustomCanvas; x1, y1, x2, y2: integer; StraightenLeft, StraightenRight: Single);
function NodeAVLTreeToNodeArray(Nodes: TAvlTree; RemoveHidden: boolean; FreeTree: boolean): TLvlGraphNodeArray;
function NodeArrayAsString(Nodes: TLvlGraphNodeArray): String;
// debugging
function dbgs(p: TLvlGraphNodeCaptionPosition): string; overload;
function dbgs(o: TLvlGraphCtrlOption): string; overload;
function dbgs(Options: TLvlGraphCtrlOptions): string; overload;
implementation
type
TMinXGraph = class;
TMinXLevel = class;
TMinXPair = class;
{ TMinXNode }
TMinXNode = class
public
GraphNode: TLvlGraphNode;
InEdges, OutEdges: array of TMinXNode;
Level: TMinXLevel;
IndexInLevel: integer;
constructor Create(aNode: TLvlGraphNode);
destructor Destroy; override;
end;
{ TMinXLevel }
TMinXLevel = class
public
Index: integer;
Graph: TMinXGraph;
GraphLevel: TLvlGraphLevel;
Nodes: array of TMinXNode;
Pairs: array of TMinXPair;
BestNodes: TLvlGraphNodeArray;
constructor Create(aGraph: TMinXGraph; aIndex: integer);
destructor Destroy; override;
procedure GetCrossingCount(Node1, Node2: TMinXNode; out Crossing, SwitchCrossing: integer);
end;
{ TMinXPair }
TMinXPair = class
private
FSwitchDiff: integer; // change of crossings when the two nodes would switch
procedure SetSwitchDiff(AValue: integer);
public
Level: TMinXLevel;
Graph: TMinXGraph;
Index: integer;
PrevSameSwitchPair, NextSameSwitchPair: TMinXPair;
constructor Create(aLevel: TMinXLevel; aIndex: integer);
destructor Destroy; override;
procedure UnbindFromSwitchList;
function BindToSwitchList(AtEnd: Boolean=False): integer;
procedure ComputeCrossingCount(out Crossing, SwitchCrossing: integer);
function ComputeSwitchDiff: integer;
property SwitchDiff: integer read FSwitchDiff write SetSwitchDiff;
function AsString: string;
end;
{ TMinXGraph }
TMinXGraph = class
private
FGraphNodeToNode: TPointerToPointerTree; // TLvlGraphNode to TMinXNode
procedure UnbindPairs;
procedure BindPairs;
function ComputeCrossCount: integer;
procedure StoreAsBest(CheckIfBetter: boolean);
function ComputeLowestSwitchDiff(StartAtOld: boolean; IgnorePair: TMinXPair): integer;
public
Graph: TLvlGraph;
Levels: array of TMinXLevel;
Pairs: array of TMinXPair;
SameSwitchDiffPairs: array of TMinXPair; //
SameSwitchDiffPair0: integer;
LowestSwitchDiff: integer;
CrossCount: integer;
BestCrossCount: integer;
constructor Create(aGraph: TLvlGraph);
destructor Destroy; override;
procedure InitSearch;
function FindBestPair: TMinXPair;
procedure SwitchCrossingPairs(MaxRun: int64; var Run: int64);
procedure Shuffle;
procedure SwitchAndShuffle(MaxSingleRun, MaxTotalRun: int64);
procedure SwitchPair(Pair: TMinXPair);
procedure Apply; // reorder Graph nodes
function GraphNodeToNode(GraphNode: TLvlGraphNode): TMinXNode; inline;
procedure ConsistencyCheck;
end;
(** For MinimizeEdgeLens **)
TGraphEdgeLenMinimizerTree = class;
{ TGraphEdgeLenMinimizerNode }
TGraphEdgeLenMinimizerNode = class(TAVLTreeNode)
protected
FTree: TGraphEdgeLenMinimizerTree;
function GetLevel: Integer; virtual;
procedure SetLevel(AValue: Integer); virtual;
function GetInSibling(Index: Integer): TGraphEdgeLenMinimizerNode; virtual;
function GetOutSibling(Index: Integer): TGraphEdgeLenMinimizerNode; virtual;
function GetOutSiblingDistance(Index: Integer): Integer; virtual;
class function MapLevel(ALvl, {%H-}LvlCount: Integer): integer; virtual;
public
Node: TLvlGraphNode;
NextExtNodeTowardsLowerLevel: TGraphEdgeLenMinimizerNode;
MaxLevel, LevelDiff, VisitedId: Integer;
MinSubGraphLevel, MaxSubGraphLevel: Integer;
(* gelOnlyPush:
Nodes that have no shorten-able OutEdges.
Either no OutEdges at all, or all OutEdges are directly (len=1) connected
to another gelOnlyPush
Only move them, to make space for a moved none-gelOnlyPush node.
*)
Flags: set of (gelOnlyPush);
public
property Level: Integer read GetLevel write SetLevel;
function OutSiblingCount: Integer; virtual;
property OutSibling[Index: Integer]: TGraphEdgeLenMinimizerNode read GetOutSibling;
property OutSiblingDistance[Index: Integer]: Integer read GetOutSiblingDistance;
function InSiblingCount: Integer; virtual;
property InSibling[Index: Integer]: TGraphEdgeLenMinimizerNode read GetInSibling;
end;
TGraphEdgeLenMinimizerNodeClass = class of TGraphEdgeLenMinimizerNode;
{ TGraphEdgeLenMinimizerReverseNode }
TGraphEdgeLenMinimizerReverseNode = class(TGraphEdgeLenMinimizerNode)
protected
function GetLevel: Integer; override;
procedure SetLevel(AValue: Integer); override;
function GetInSibling(Index: Integer): TGraphEdgeLenMinimizerNode; override;
function GetOutSibling(Index: Integer): TGraphEdgeLenMinimizerNode; override;
function GetOutSiblingDistance(Index: Integer): Integer; override;
class function MapLevel(ALvl, LvlCount: Integer): integer; override;
public
function OutSiblingCount: Integer; override;
function InSiblingCount: Integer; override;
end;
{ TGraphEdgeLenMinimizerTree }
TGraphEdgeLenMinimizerTree = class(TAvlTree)
public
Graph: TLvlGraph;
ExtNodeWithHighestLevel, ExtNodeWithLowestLevel :TGraphEdgeLenMinimizerNode;
constructor Create;
function GetTreeNode(Node: TLvlGraphNode): TGraphEdgeLenMinimizerNode;
function AddGraphNode(Node: TLvlGraphNode): TGraphEdgeLenMinimizerNode;
function MapLevel(ALvl: Integer): integer;
end;
procedure LvlGraphMinimizeCrossings(Graph: TLvlGraph);
var
g: TMinXGraph;
begin
if (Graph.LevelCount<2) or (Graph.NodeCount<3) then exit;
g:=TMinXGraph.Create(Graph);
try
if length(g.Pairs)=0 then exit;
g.InitSearch;
{$IFDEF CheckMinXGraph}
debugln(['LvlGraphMinimizeCrossings Graph.NodeCount=',Graph.NodeCount]);
g.SwitchAndShuffle(100*Graph.NodeCount,
Min(10000,Graph.NodeCount*Graph.NodeCount));
{$ELSE}
g.SwitchAndShuffle(100*Graph.NodeCount,
Min(100000,Graph.NodeCount*Graph.NodeCount)
){%H-};
{$ENDIF}
g.Apply;
finally
g.Free;
end;
end;
procedure LvlGraphHighlightNode(Node: TLvlGraphNode; HighlightedElements: TAvlTree;
FollowIn, FollowOut: boolean);
var
i: Integer;
Edge: TLvlGraphEdge;
begin
if HighlightedElements.Find(Node)<>nil then exit;
HighlightedElements.Add(Node);
if FollowIn then
for i:=0 to Node.InEdgeCount-1 do begin
Edge:=Node.InEdges[i];
HighlightedElements.Add(Edge);
if not Edge.Source.Visible then
LvlGraphHighlightNode(Edge.Source,HighlightedElements,true,false);
end;
if FollowOut then
for i:=0 to Node.OutEdgeCount-1 do begin
Edge:=Node.OutEdges[i];
HighlightedElements.Add(Edge);
if not Edge.Target.Visible then
LvlGraphHighlightNode(Edge.Target,HighlightedElements,false,true);
end;
end;
function GetManhattanDistancePointLine(X, Y, LineX1, LineY1, LineX2, LineY2: integer
): integer;
// Manhattan distance
var
m: Integer;
begin
Result:=abs(X-LineX1)+abs(Y-LineY1);
Result:=Min(Result,abs(X-LineX2)+abs(Y-LineY2));
// from left to right
if abs(LineX2-LineX1)<abs(LineY2-LineY1) then begin
// vertical line
if (LineY1<LineY2) and ((Y<LineY1) or (Y>LineY2)) then exit;
if (LineY1>LineY2) and ((Y<LineY2) or (Y>LineY1)) then exit;
m:=((LineX2-LineX1)*(Y-LineY1)) div (LineY2-LineY1);
Result:=Min(Result,abs(X-m));
end else if LineX1<>LineX2 then begin
// horizontal line
if (LineX1<LineX2) and ((X<LineX1) or (X>LineX2)) then exit;
if (LineX1>LineX2) and ((X<LineX2) or (X>LineX1)) then exit;
m:=((LineY2-LineY1)*(X-LineX1)) div (LineX2-LineX1);
Result:=Min(Result,abs(Y-m));
end;
end;
function GetDistancePointLine(X, Y, LineX1, LineY1, LineX2, LineY2: integer
): integer;
var
lx, ly: single; // nearest point on line
lm, ln, pm, pn: single;
d: integer;
begin
//debugln(['GetDistancePointLine X=',X,',Y=',Y,' Line=',LineX1,',',LineY1,'..',LineX2,',',LineY2]);
Result:=GetDistancePointPoint(X,Y,LineX1,LineY1);
if Result<=1 then exit;
Result:=Min(Result,GetDistancePointPoint(X,Y,LineX2,LineY2));
if Result<=1 then exit;
if Abs(LineX1-LineX2)<=1 then begin
// vertical line
lx:=LineX1;
ly:=Y;
end else if Abs(LineY1-LineY2)<=1 then begin
lx:=X;
ly:=LineY1;
end else begin
lm:=single(LineY2-LineY1)/single(LineX2-LineX1);
ln:=single(LineY1)-single(LineX1)*lm;
pm:=single(-1)/lm;
pn:=single(Y)-single(X)*pm;
//debugln(['GetDistancePointLine lm=',lm,' ln=',ln,' pm=',pm,' pn=',pn]);
// ly = lx*lm+ln = lx*pm'+pn
// <=> lx*(lm-pm)=pn-ln
// <=> lx = (pn-ln) / (lm-pm)
lx:=(pn-ln)/(lm-pm);
ly:=single(lx)*lm+ln;
end;
//debugln(['GetDistancePointLine lx=',lx,', ly=',ly]);
// check if nearest point is on the line
if (LineX1<LineX2) and ((lx<LineX1) or (lx>LineX2)) then exit;
if (LineX1>LineX2) and ((lx>LineX1) or (lx<LineX2)) then exit;
d:=round(sqrt(sqr(single(X)-lx)+sqr(single(Y)-ly)));
Result:=Min(Result,d);
//debugln(['GetDistancePointLine lx=',lx,', ly=',ly,' Result=',Result]);
end;
function GetDistancePointPoint(X1, Y1, X2, Y2: integer): integer;
begin
Result:=round(sqrt(sqr(X2-X1)+sqr(Y1-Y2))+0.5);
end;
function GetCCPaletteRGB(Cnt: integer; Shuffled: boolean): TLazCtrlPalette;
type
TChannel = (cRed, cGreen, cBlue);
const
ChannelMax = alphaOpaque;
var
Steps, Step, Start, Value: array[TChannel] of integer;
function EnoughColors: boolean;
var
PotCnt: Integer;
ch: TChannel;
begin
PotCnt:=1;
for ch:=Low(TChannel) to High(TChannel) do
PotCnt*=Steps[ch];
Result:=PotCnt>=Cnt;
end;
var
ch: TChannel;
i: Integer;
begin
SetLength(Result,Cnt);
if Cnt=0 then exit;
for ch:=Low(TChannel) to High(TChannel) do
Steps[ch]:=1;
while not EnoughColors do
for ch:=Low(TChannel) to High(TChannel) do begin
if EnoughColors then break;
inc(Steps[ch]);
end;
for ch:=Low(TChannel) to High(TChannel) do begin
Step[ch]:=ChannelMax div Steps[ch];
Start[ch]:=ChannelMax-1-Step[ch]*(Steps[ch]-1);
Value[ch]:=Start[ch];
end;
for i:=0 to Cnt-1 do begin
Result[i].red:=Value[cRed];
Result[i].green:=Value[cGreen];
Result[i].blue:=Value[cBlue];
ch:=Low(TChannel);
repeat
Value[ch]+=Step[ch];
if (Value[ch]<ChannelMax) or (ch=High(TChannel)) then break;
Value[ch]:=Start[ch];
inc(ch);
until false;
end;
if Shuffled then
ShuffleCCPalette(Result);
end;
procedure ShuffleCCPalette(Palette: TLazCtrlPalette);
begin
end;
function Darker(const c: TColor): TColor;
var
r: Byte;
g: Byte;
b: Byte;
begin
RedGreenBlue(c,r,g,b);
r:=r div 2;
g:=g div 2;
b:=b div 2;
Result:=RGBToColor(r,g,b);
end;
function CompareLGNodesByCenterPos(Node1, Node2: Pointer): integer;
var
LNode1: TLvlGraphNode absolute Node1;
LNode2: TLvlGraphNode absolute Node2;
p1: Integer;
p2: Integer;
begin
p1:=LNode1.DrawCenter;
p2:=LNode2.DrawCenter;
if p1<p2 then
exit(-1)
else if p1>p2 then
exit(1);
// default compare by position in level
Result:=LNode1.IndexInLevel-LNode2.IndexInLevel;
end;
procedure DrawCurvedLvlLeftToRightEdge(Canvas: TFPCustomCanvas; x1, y1, x2,
y2: integer; StraightenLeft, StraightenRight: Single);
//var
// b: TBezier;
// Points: PPoint;
// Count: Longint;
// p: PPoint;
// i: Integer;
begin
Canvas.PolyBezier([
Point(x1,y1),
Point(x1+10,y1-Trunc(0.5+10*StraightenLeft)),
Point(x2-10,y2+Trunc(0.5+10*StraightenRight)),
Point(x2,y2)]);
exit;
//b:=Bezier(Point(x1,y1),Point(x1+10,y1),Point(x2-10,y2),Point(x2,y2));
//Points:=nil;
//Count:=0;
//Bezier2Polyline(b,Points,Count);
////debugln(['DrawCurvedLvlLeftToRightEdge Count=',Count]);
//if Count=0 then exit;
//p:=Points;
//Canvas.MoveTo(p^);
////debugln(['DrawCurvedLvlLeftToRightEdge Point0=',dbgs(p^)]);
//for i:=1 to Count-1 do begin
// inc(p);
// //debugln(['DrawCurvedLvlLeftToRightEdge Point',i,'=',dbgs(p^)]);
// Canvas.LineTo(p^);
//end;
//Freemem(Points);
end;
function NodeAVLTreeToNodeArray(Nodes: TAvlTree; RemoveHidden: boolean;
FreeTree: boolean): TLvlGraphNodeArray;
var
AVLNode: TAvlTreeNode;
Node: TLvlGraphNode;
i: Integer;
begin
if Nodes=nil then begin
SetLength(Result,0);
exit;
end;
AVLNode:=Nodes.FindLowest;
i:=0;
SetLength(Result,Nodes.Count);
while AVLNode<>nil do begin
Node:=TLvlGraphNode(AVLNode.Data);
if Node.Visible or (not RemoveHidden) then begin
Result[i]:=Node;
inc(i);
end;
AVLNode:=Nodes.FindSuccessor(AVLNode);
end;
SetLength(Result,i);
if FreeTree then
Nodes.Free;
end;
function NodeArrayAsString(Nodes: TLvlGraphNodeArray): String;
var
i: Integer;
begin
Result:='';
for i:=0 to Length(Nodes)-1 do begin
if i>0 then
Result+=', ';
Result+=Nodes[i].Caption;
end;
end;
function dbgs(p: TLvlGraphNodeCaptionPosition): string;
begin
Result:=GetEnumName(typeinfo(p),ord(p));
end;
function dbgs(o: TLvlGraphCtrlOption): string;
begin
Result:=GetEnumName(typeinfo(o),ord(o));
end;
function dbgs(Options: TLvlGraphCtrlOptions): string;
var
o: TLvlGraphCtrlOption;
begin
Result:='';
for o:=Low(TLvlGraphCtrlOption) to high(TLvlGraphCtrlOption) do
if o in Options then begin
if Result<>'' then Result+=',';
Result+=dbgs(o);
end;
Result:='['+Result+']';
end;
{ TLvlGraphSubGraph }
constructor TLvlGraphSubGraph.Create(TheGraph: TLvlGraph; TheIndex: integer);
begin
inherited Create;
FGraph := TheGraph;
FIndex := TheIndex;
FGraph.fSubGraphs.Insert(TheIndex, Self);
end;
destructor TLvlGraphSubGraph.Destroy;
begin
FGraph.fSubGraphs.Remove(Self);
inherited Destroy;
end;
{ TGraphEdgeLenMinimizerTree }
function CompareEdgeLenMinimizerNodes(Node1, Node2: Pointer): integer;
begin
Result:=ComparePointer(Node1,Node2);
end;
function CompareLGNodeWithEdgeLenMinimizerNode(GNode, ANode: Pointer): integer;
begin
Result:=ComparePointer(GNode,ANode);
end;
{ TLvlGraphLimits }
procedure TLvlGraphLimits.SetMaxLevelHeightAbs(AValue: integer);
begin
if FMaxLevelHeightAbs = AValue then Exit;
FMaxLevelHeightAbs := AValue;
Control.Invalidate;
end;
procedure TLvlGraphLimits.SetMaxLevelHeightRel(AValue: single);
begin
if FMaxLevelHeightRel = AValue then Exit;
FMaxLevelHeightRel := AValue;
Control.Invalidate;
end;
constructor TLvlGraphLimits.Create(AControl: TCustomLvlGraphControl);
begin
FControl:=AControl;
FMaxLevelHeightAbs := DefaultMaxLevelHeightAbs;
FMaxLevelHeightRel := DefaultMaxLevelHeightRel;
end;
destructor TLvlGraphLimits.Destroy;
begin
FControl.FLimits:=nil;
inherited Destroy;
end;
procedure TLvlGraphLimits.Assign(Source: TPersistent);
var
Src: TLvlGraphLimits;
begin
if Source is TLvlGraphLimits then begin
Src:=TLvlGraphLimits(Source);
MaxLevelHeightAbs := Src.MaxLevelHeightAbs;
MaxLevelHeightRel := Src.MaxLevelHeightRel;
end;
inherited Assign(Source);
end;
function TLvlGraphLimits.Equals(Obj: TObject): boolean;
var
Src: TLvlGraphLimits;
begin
Result:=inherited Equals(Obj);
if not Result then exit;
if Obj is TLvlGraphLimits then begin
Src:=TLvlGraphLimits(Obj);
Result:=(MaxLevelHeightAbs=Src.MaxLevelHeightAbs)
and (MaxLevelHeightRel=Src.MaxLevelHeightRel);
end;
end;
constructor TGraphEdgeLenMinimizerTree.Create;
begin
inherited Create(@CompareEdgeLenMinimizerNodes);
NodeClass := TGraphEdgeLenMinimizerNode;
end;
function TGraphEdgeLenMinimizerTree.GetTreeNode(Node: TLvlGraphNode): TGraphEdgeLenMinimizerNode;
begin
Result:=TGraphEdgeLenMinimizerNode(FindKey(Pointer(Node),@CompareLGNodeWithEdgeLenMinimizerNode));
end;
function TGraphEdgeLenMinimizerTree.AddGraphNode(Node: TLvlGraphNode
): TGraphEdgeLenMinimizerNode;
begin
Result:=TGraphEdgeLenMinimizerNode(NodeClass.Create);
Result.FTree := Self;
Result.Node:=Node;
Result.Data:=Node;
if ExtNodeWithHighestLevel = nil then
ExtNodeWithHighestLevel := Result
else
ExtNodeWithLowestLevel.NextExtNodeTowardsLowerLevel := Result;
ExtNodeWithLowestLevel := Result;
Add(Result);
end;
function TGraphEdgeLenMinimizerTree.MapLevel(ALvl: Integer): integer;
begin
Result := TGraphEdgeLenMinimizerNodeClass(NodeClass).MapLevel(ALvl, Graph.LevelCount);
end;
{ TGraphEdgeLenMinimizerNode }
function TGraphEdgeLenMinimizerNode.GetLevel: Integer;
begin
Result := Node.Level.Index;
end;
procedure TGraphEdgeLenMinimizerNode.SetLevel(AValue: Integer);
begin
Node.Level := FTree.Graph.Levels[AValue];
end;
function TGraphEdgeLenMinimizerNode.GetInSibling(Index: Integer
): TGraphEdgeLenMinimizerNode;
begin
Result := FTree.GetTreeNode(Node.InEdges[Index].Source);
end;
function TGraphEdgeLenMinimizerNode.GetOutSiblingDistance(Index: Integer
): Integer;
begin
Result := Node.OutEdges[Index].Target.Level.Index - Node.Level.Index;
end;
function TGraphEdgeLenMinimizerNode.GetOutSibling(Index: Integer
): TGraphEdgeLenMinimizerNode;
begin
Result := FTree.GetTreeNode(Node.OutEdges[Index].Target);
end;
class function TGraphEdgeLenMinimizerNode.MapLevel(ALvl, LvlCount: Integer
): integer;
begin
Result := ALvl;
end;
function TGraphEdgeLenMinimizerNode.OutSiblingCount: Integer;
begin
Result := Node.OutEdgeCount;
end;
function TGraphEdgeLenMinimizerNode.InSiblingCount: Integer;
begin
Result := Node.InEdgeCount;
end;
{ TGraphEdgeLenMinimizerReverseNode }
function TGraphEdgeLenMinimizerReverseNode.GetInSibling(Index: Integer
): TGraphEdgeLenMinimizerNode;
begin
Result := FTree.GetTreeNode(Node.OutEdges[Index].Target);
end;
function TGraphEdgeLenMinimizerReverseNode.GetOutSibling(Index: Integer
): TGraphEdgeLenMinimizerNode;
begin
Result := FTree.GetTreeNode(Node.InEdges[Index].Source);
end;
function TGraphEdgeLenMinimizerReverseNode.GetOutSiblingDistance(Index: Integer
): Integer;
begin
Result := Node.Level.Index - Node.InEdges[Index].Source.Level.Index;
end;
class function TGraphEdgeLenMinimizerReverseNode.MapLevel(ALvl,
LvlCount: Integer): integer;
begin
Result := LvlCount - 1 - ALvl;
end;
procedure TGraphEdgeLenMinimizerReverseNode.SetLevel(AValue: Integer);
begin
Node.Level := FTree.Graph.Levels[MinSubGraphLevel + MaxSubGraphLevel - AValue];
end;
function TGraphEdgeLenMinimizerReverseNode.GetLevel: Integer;
begin
Result := MinSubGraphLevel + MaxSubGraphLevel - Node.Level.Index;
end;
function TGraphEdgeLenMinimizerReverseNode.OutSiblingCount: Integer;
begin
Result := Node.InEdgeCount;
end;
function TGraphEdgeLenMinimizerReverseNode.InSiblingCount: Integer;
begin
Result := Node.OutEdgeCount;
end;
{ TLvlGraphEdgeStyle }
procedure TLvlGraphEdgeStyle.SetMouseDistMax(AValue: integer);
begin
if FMouseDistMax=AValue then Exit;
FMouseDistMax:=AValue;
end;
procedure TLvlGraphEdgeStyle.SetBackColor(AValue: TColor);
begin
if FBackColor=AValue then Exit;
FBackColor:=AValue;
Control.Invalidate;
end;
procedure TLvlGraphEdgeStyle.SetColor(AValue: TColor);
begin
if FColor=AValue then Exit;
FColor:=AValue;
Control.Invalidate;
end;
procedure TLvlGraphEdgeStyle.SetBackHighlightColor(AValue: TColor);
begin
if FBackHighlightColor=AValue then Exit;
FBackHighlightColor:=AValue;
Control.Invalidate;
end;
procedure TLvlGraphEdgeStyle.SetHighlightColor(AValue: TColor);
begin
if FHighlightColor=AValue then Exit;
FHighlightColor:=AValue;
Control.Invalidate;
end;
procedure TLvlGraphEdgeStyle.SetShape(AValue: TLvlGraphEdgeShape);
begin
if FShape=AValue then Exit;
FShape:=AValue;
Control.Invalidate;
end;
procedure TLvlGraphEdgeStyle.SetSplitMode(AValue: TLvlGraphEdgeSplitMode);
begin
if FSplitMode=AValue then Exit;
FSplitMode:=AValue;
Control.InvalidateAutoLayout;
end;
constructor TLvlGraphEdgeStyle.Create(AControl: TCustomLvlGraphControl);
begin
FControl:=AControl;
FMouseDistMax:=DefaultLvlGraphEdgeNearMouseDistMax;
FSplitMode:=DefaultLvlGraphEdgeSplitMode;
FShape:=DefaultLvlGraphEdgeShape;
FColor:=DefaultLvlGraphEdgeColor;
FHighlightColor:=DefaultLvlGraphEdgeHighlightColor;
FBackColor:=DefaultLvlGraphEdgeBackColor;
FBackHighlightColor:=DefaultLvlGraphEdgeBackHighlightColor;
end;
destructor TLvlGraphEdgeStyle.Destroy;
begin
FControl.FEdgeStyle:=nil;
inherited Destroy;
end;
procedure TLvlGraphEdgeStyle.Assign(Source: TPersistent);
var
Src: TLvlGraphEdgeStyle;
begin
if Source is TLvlGraphEdgeStyle then begin
Src:=TLvlGraphEdgeStyle(Source);
MouseDistMax:=Src.MouseDistMax;
SplitMode:=Src.SplitMode;
Shape:=Src.Shape;
Color:=Src.Color;
HighlightColor:=Src.HighlightColor;
BackColor:=Src.BackColor;
BackHighlightColor:=Src.BackHighlightColor;
end else
inherited Assign(Source);
end;
function TLvlGraphEdgeStyle.Equals(Obj: TObject): boolean;
var
Src: TLvlGraphEdgeStyle;
begin
Result:=inherited Equals(Obj);
if not Result then exit;
if Obj is TLvlGraphEdgeStyle then begin
Src:=TLvlGraphEdgeStyle(Obj);
Result:=(SplitMode=Src.SplitMode)
and (MouseDistMax=Src.MouseDistMax)
and (Shape=Src.Shape)
and (Color=Src.Color)
and (HighlightColor=Src.HighlightColor)
and (BackColor=Src.BackColor)
and (BackHighlightColor=Src.BackHighlightColor);
end;
end;
{ TMinXPair }
procedure TMinXPair.SetSwitchDiff(AValue: integer);
begin
if FSwitchDiff=AValue then Exit;
UnbindFromSwitchList;
FSwitchDiff:=AValue;
BindToSwitchList;
end;
constructor TMinXPair.Create(aLevel: TMinXLevel; aIndex: integer);
begin
Level:=aLevel;
Graph:=Level.Graph;
Index:=aIndex;
end;
destructor TMinXPair.Destroy;
begin
inherited Destroy;
end;
procedure TMinXPair.UnbindFromSwitchList;
begin
if PrevSameSwitchPair<>nil then
PrevSameSwitchPair.NextSameSwitchPair:=NextSameSwitchPair
else if Graph.SameSwitchDiffPairs[Graph.SameSwitchDiffPair0+SwitchDiff]=Self
then begin
Graph.SameSwitchDiffPairs[Graph.SameSwitchDiffPair0+SwitchDiff]:=NextSameSwitchPair;
if (NextSameSwitchPair=nil) and (Graph.LowestSwitchDiff=SwitchDiff) then
Graph.LowestSwitchDiff:=Graph.ComputeLowestSwitchDiff(true,Self);
end;
if NextSameSwitchPair<>nil then
NextSameSwitchPair.PrevSameSwitchPair:=PrevSameSwitchPair;
PrevSameSwitchPair:=nil;
NextSameSwitchPair:=nil;
end;
function TMinXPair.BindToSwitchList(AtEnd: Boolean): integer;
var
n: TMinXPair;
begin
Result := 0;
n:=Graph.SameSwitchDiffPairs[Graph.SameSwitchDiffPair0+SwitchDiff];
if AtEnd and (n<> nil) then begin
while n.NextSameSwitchPair <> nil do begin
n:=n.NextSameSwitchPair;
inc(Result);
end;
n.NextSameSwitchPair:=Self;
PrevSameSwitchPair:=n;
exit;
end;
NextSameSwitchPair:=n;
Graph.SameSwitchDiffPairs[Graph.SameSwitchDiffPair0+SwitchDiff]:=Self;
if NextSameSwitchPair<>nil then
NextSameSwitchPair.PrevSameSwitchPair:=Self;
if (Graph.LowestSwitchDiff+Graph.SameSwitchDiffPair0<0)
or (Graph.LowestSwitchDiff>SwitchDiff) then
Graph.LowestSwitchDiff:=SwitchDiff;
end;
procedure TMinXPair.ComputeCrossingCount(out Crossing,
SwitchCrossing: integer);
begin
Level.GetCrossingCount(Level.Nodes[Index],Level.Nodes[Index+1],
Crossing,SwitchCrossing);
end;
function TMinXPair.ComputeSwitchDiff: integer;
var
Crossing, SwitchCrossing: integer;
begin
Level.GetCrossingCount(Level.Nodes[Index],Level.Nodes[Index+1],
Crossing,SwitchCrossing);
Result:=SwitchCrossing-Crossing;
end;
function TMinXPair.AsString: string;
begin
Result:='[lvl='+dbgs(Level.Index)
+',A='+dbgs(Index)+':'+Level.Nodes[Index].GraphNode.Caption
+',B='+dbgs(Index+1)+':'+Level.Nodes[Index+1].GraphNode.Caption
+',Switch='+dbgs(SwitchDiff)
+']';
end;
{ TMinXGraph }
constructor TMinXGraph.Create(aGraph: TLvlGraph);
var
GraphNode: TLvlGraphNode;
i: Integer;
Level: TMinXLevel;
n: Integer;
e: Integer;
Node: TMinXNode;
Cnt: Integer;
OtherNode: TMinXNode;
begin
Graph:=aGraph;
// create nodes
FGraphNodeToNode:=TPointerToPointerTree.Create;
for i:=0 to Graph.NodeCount-1 do begin
GraphNode:=Graph.Nodes[i];
Node:=TMinXNode.Create(GraphNode);
FGraphNodeToNode[GraphNode]:=Node;
end;
// create levels
SetLength(Levels,aGraph.LevelCount);
for i:=0 to length(Levels)-1 do
Levels[i]:=TMinXLevel.Create(Self,i);
// create OutEdges arrays
for i:=0 to length(Levels)-2 do begin
Level:=Levels[i];
for n:=0 to length(Level.Nodes)-1 do begin
Node:=Level.Nodes[n];
GraphNode:=Node.GraphNode;
SetLength(Node.OutEdges,GraphNode.OutEdgeCount);
Cnt:=0;
for e:=0 to GraphNode.OutEdgeCount-1 do begin
OtherNode:=GraphNodeToNode(GraphNode.OutEdges[e].Target);
if Node.Level.Index+1<>OtherNode.Level.Index then continue;
Node.OutEdges[Cnt]:=OtherNode;
Cnt+=1;
end;
SetLength(Node.OutEdges,Cnt);
end;
end;
// create InEdges arrays
for i:=1 to length(Levels)-1 do begin
Level:=Levels[i];
for n:=0 to length(Level.Nodes)-1 do begin
Node:=Level.Nodes[n];
GraphNode:=Node.GraphNode;
SetLength(Node.InEdges,GraphNode.InEdgeCount);
Cnt:=0;
for e:=0 to GraphNode.InEdgeCount-1 do begin
OtherNode:=GraphNodeToNode(GraphNode.InEdges[e].Source);
if Node.Level.Index-1<>OtherNode.Level.Index then continue;
Node.InEdges[Cnt]:=OtherNode;
Cnt+=1;
end;
SetLength(Node.InEdges,Cnt);
end;
end;
BindPairs;
{$IFDEF CheckMinXGraph}
ConsistencyCheck;
{$ENDIF}
end;
destructor TMinXGraph.Destroy;
var
i: Integer;
begin
for i:=0 to length(Levels)-1 do
Levels[i].Free;
SetLength(Levels,0);
for i:=0 to length(Pairs)-1 do
Pairs[i].Free;
SetLength(Pairs,0);
SetLength(SameSwitchDiffPairs,0);
FreeAndNil(FGraphNodeToNode);
inherited Destroy;
end;
procedure TMinXGraph.UnbindPairs;
var
i: Integer;
begin
for i:=0 to length(Pairs)-1 do
Pairs[i].UnbindFromSwitchList;
end;
procedure TMinXGraph.BindPairs;
var
Cnt: Integer;
i: Integer;
Level: TMinXLevel;
n: Integer;
Pair: TMinXPair;
First: Boolean;
begin
First:=length(Pairs)=0;
if First then begin
Cnt:=0;
for i:=0 to length(Levels)-1 do
Cnt+=Max(0,length(Levels[i].Nodes)-1);
SetLength(Pairs,Cnt);
end;
Cnt:=0;
for i:=0 to length(Levels)-1 do begin
Level:=Levels[i];
if length(Level.Nodes) > 0 then
SetLength(Level.Pairs,length(Level.Nodes)-1);
for n:=0 to length(Level.Pairs)-1 do begin
if First then begin
Pair:=TMinXPair.Create(Level,n);
Pairs[Cnt]:=Pair;
Level.Pairs[n]:=Pair;
end else
Pair:=Pairs[Cnt];
Pair.FSwitchDiff:=Pair.ComputeSwitchDiff;
Cnt+=1;
end;
end;
if First then begin
SameSwitchDiffPair0:=Graph.NodeCount*Graph.NodeCount;
LowestSwitchDiff:=-SameSwitchDiffPair0-1;
SetLength(SameSwitchDiffPairs,2*SameSwitchDiffPair0+1);
end;
for i:=0 to length(Pairs)-1 do
Pairs[i].BindToSwitchList;
CrossCount:=ComputeCrossCount;
end;
function TMinXGraph.ComputeCrossCount: integer;
var
l: Integer;
Level: TMinXLevel;
i: Integer;
Node1: TMinXNode;
j: Integer;
Node2: TMinXNode;
e1: Integer;
Target1: TMinXNode;
e2: Integer;
Target2: TMinXNode;
begin
Result:=0;
for l:=0 to length(Levels)-2 do begin
Level:=Levels[l];
for i:=0 to length(Level.Nodes)-2 do begin
Node1:=Level.Nodes[i];
for j:=i+1 to length(Level.Nodes)-1 do begin
Node2:=Level.Nodes[j];
for e1:=0 to length(Node1.OutEdges)-1 do begin
Target1:=Node1.OutEdges[e1];
for e2:=0 to length(Node2.OutEdges)-1 do begin
Target2:=Node2.OutEdges[e2];
if Target1.IndexInLevel>Target2.IndexInLevel then
Result+=1;
end;
end;
end;
end;
end;
end;
procedure TMinXGraph.InitSearch;
begin
StoreAsBest(false);
end;
procedure TMinXGraph.StoreAsBest(CheckIfBetter: boolean);
var
l: Integer;
Level: TMinXLevel;
n: Integer;
begin
if CheckIfBetter and (BestCrossCount>=0) and (BestCrossCount<CrossCount) then
exit;
BestCrossCount:=CrossCount;
for l:=0 to length(Levels)-1 do begin
Level:=Levels[l];
for n:=0 to length(Level.Nodes)-1 do
Level.BestNodes[n]:=Level.Nodes[n].GraphNode;
end;
end;
function TMinXGraph.ComputeLowestSwitchDiff(StartAtOld: boolean;
IgnorePair: TMinXPair): integer;
var
i: Integer;
Pair: TMinXPair;
begin
if StartAtOld then begin
for i:=LowestSwitchDiff to Graph.NodeCount-1 do begin
if SameSwitchDiffPairs[i+SameSwitchDiffPair0]<>nil then
exit(i);
end;
end;
Result:=SameSwitchDiffPair0+1;
for i:=0 to length(Pairs)-1 do begin
Pair:=Pairs[i];
if IgnorePair=Pair then continue;
Result:=Min(Result,Pairs[i].SwitchDiff);
end;
if Result>SameSwitchDiffPair0 then
Result:=-1-SameSwitchDiffPair0;
end;
function TMinXGraph.FindBestPair: TMinXPair;
var
i: Integer;
begin
i:=LowestSwitchDiff+SameSwitchDiffPair0;
if i>=0 then
Result:=SameSwitchDiffPairs[i]
else
Result:=nil;
end;
procedure TMinXGraph.SwitchCrossingPairs(MaxRun: int64; var Run: int64);
(* Calculating how many rounds to go for ZeroRun
Switching a node with SwitchDiff=0, can move other zero-nodes (i.e.,
remove them in one place, and create another in a new place)
Extra loops are needed to:
- run such new nodes
- re-run and switch back the original nodes, to test the zero-nodes
that were removed.
Sucessful swaps (unblocking actual crossings) can be found even at
high multiplies of LastInsertIdx (the count of zero-nodes)
*)
var
Pair: TMinXPair;
LastInsertIdx, ZeroRun: Integer;
begin
ZeroRun := 0;
while (MaxRun>0) and (BestCrossCount<>0) do begin
//debugln(['TMinXGraph.SwitchCrossingPairs ',MaxRun,' ',Run]);
Pair:=FindBestPair;
Run+=1;
if (Pair=nil) then exit;
if (Pair.SwitchDiff=0) then begin
dec(ZeroRun);
if ZeroRun = 0 then
exit;
end
else
ZeroRun := 0;
SwitchPair(Pair);
if (Pair.SwitchDiff=0) then begin
Pair.UnbindFromSwitchList;
LastInsertIdx := Pair.BindToSwitchList(True);
If ZeroRun = -1 then
if CrossCount < BestCrossCount + BestCrossCount div 8 then // add 12% to BestCrossCount
ZeroRun := 8 * LastInsertIdx+1 // closer to a new BestCrossCount, search harder
else
ZeroRun := 2 * LastInsertIdx+1;
end;
MaxRun-=1;
end;
end;
procedure TMinXGraph.Shuffle;
var
l: Integer;
Level: TMinXLevel;
n1: Integer;
n2: Integer;
Node: TMinXNode;
begin
{$IFDEF CheckMinXGraph}
ConsistencyCheck;
{$ENDIF}
UnbindPairs;
for l:=0 to length(Levels)-1 do begin
Level:=Levels[l];
for n1:=0 to length(Level.Nodes)-1 do begin
n2:=Random(length(Level.Nodes));
if n1=n2 then continue;
Node:=Level.Nodes[n1];
Level.Nodes[n1]:=Level.Nodes[n2];
Level.Nodes[n2]:=Node;
Level.Nodes[n1].IndexInLevel:=n1;
Level.Nodes[n2].IndexInLevel:=n2;
end;
end;
BindPairs;
StoreAsBest(true);
{$IFDEF CheckMinXGraph}
ConsistencyCheck;
{$ENDIF}
end;
procedure TMinXGraph.SwitchAndShuffle(MaxSingleRun, MaxTotalRun: int64);
var
Run: int64;
begin
Run:=1;
while BestCrossCount<>0 do begin
SwitchCrossingPairs(MaxSingleRun,Run);
if Run>MaxTotalRun then exit;
Shuffle;
end;
end;
procedure TMinXGraph.SwitchPair(Pair: TMinXPair);
procedure UpdateSwitchDiff(TargetOfNode1, TargetOfNode2: TMinXNode);
var
TargetPair: TMinXPair;
begin
if TargetOfNode1.IndexInLevel+1=TargetOfNode2.IndexInLevel then begin
TargetPair:=TargetOfNode1.Level.Pairs[TargetOfNode1.IndexInLevel];
// no longer crossing, switching TargetPair would create the cross again, from -1 to +1 = +2
TargetPair.SwitchDiff:=TargetPair.SwitchDiff+2;
end else if TargetOfNode1.IndexInLevel-1=TargetOfNode2.IndexInLevel then begin
TargetPair:=TargetOfNode2.Level.Pairs[TargetOfNode2.IndexInLevel];
// now crossing, switching TargetPair would solve the cross again, from +1 to -1 = -2
TargetPair.SwitchDiff:=TargetPair.SwitchDiff-2;
end;
end;
var
Node1, Node2: TMinXNode;
i: Integer;
j: Integer;
NeighbourPair: TMinXPair;
Level: TMinXLevel;
begin
//debugln(['TMinXGraph.SwitchPair ',Pair.AsString]);
{$IFDEF CheckMinXGraph}
ConsistencyCheck;
{$ENDIF}
Level:=Pair.Level;
// switch nodes
Node1:=Level.Nodes[Pair.Index];
Node2:=Level.Nodes[Pair.Index+1];
Level.Nodes[Pair.Index]:=Node2;
Level.Nodes[Pair.Index+1]:=Node1;
Node1:=Level.Nodes[Pair.Index];
Node2:=Level.Nodes[Pair.Index+1];
Node1.IndexInLevel:=Pair.Index;
Node2.IndexInLevel:=Pair.Index+1;
// reverse Pair.SwitchDiff
CrossCount+=Pair.SwitchDiff;
Pair.SwitchDiff:=-Pair.SwitchDiff;
//debugln(['TMinXGraph.SwitchPair Pair.SwitchDiff should be equal: ',Pair.SwitchDiff,' = ',Pair.ComputeSwitchDiff]);
// compute SwitchDiff of new neighbour pairs
if Pair.Index>0 then begin
NeighbourPair:=Level.Pairs[Pair.Index-1];
NeighbourPair.SwitchDiff:=NeighbourPair.ComputeSwitchDiff;
end;
if Pair.Index+1<length(Level.Pairs) then begin
NeighbourPair:=Level.Pairs[Pair.Index+1];
NeighbourPair.SwitchDiff:=NeighbourPair.ComputeSwitchDiff;
end;
// update SwitchDiff of all connected nodes
for i:=0 to length(Node1.OutEdges)-1 do
for j:=0 to length(Node2.OutEdges)-1 do
UpdateSwitchDiff(Node1.OutEdges[i],Node2.OutEdges[j]);
for i:=0 to length(Node1.InEdges)-1 do
for j:=0 to length(Node2.InEdges)-1 do
UpdateSwitchDiff(Node1.InEdges[i],Node2.InEdges[j]);
StoreAsBest(true);
{$IFDEF CheckMinXGraph}
ConsistencyCheck;
{$ENDIF}
end;
procedure TMinXGraph.Apply;
var
i: Integer;
Level: TMinXLevel;
j: Integer;
begin
for i:=0 to length(Levels)-1 do begin
Level:=Levels[i];
for j:=0 to length(Level.BestNodes)-1 do
Level.BestNodes[j].IndexInLevel:=j;
end;
end;
function TMinXGraph.GraphNodeToNode(GraphNode: TLvlGraphNode): TMinXNode;
begin
Result:=TMinXNode(FGraphNodeToNode[GraphNode]);
end;
procedure TMinXGraph.ConsistencyCheck;
procedure Err(Msg: string = '');
begin
raise Exception.Create('TMinXGraph.ConsistencyCheck: '+Msg);
end;
var
i: Integer;
Pair: TMinXPair;
Level: TMinXLevel;
j: Integer;
Node: TMinXNode;
e: Integer;
OtherNode: TMinXNode;
k: Integer;
AVLNode: TAvlTreeNode;
P2PItem: PPointerToPointerItem;
begin
AVLNode:=FGraphNodeToNode.Tree.FindLowest;
while AVLNode<>nil do begin
P2PItem:=PPointerToPointerItem(AVLNode.Data);
if not (TObject(P2PItem^.Key) is TLvlGraphNode) then
Err(DbgSName(TObject(P2PItem^.Key)));
if not (TObject(P2PItem^.Value) is TMinXNode) then
Err(DbgSName(TObject(P2PItem^.Value)));
if TMinXNode(P2PItem^.Value).GraphNode=nil then
Err(dbgs(TMinXNode(P2PItem^.Value).IndexInLevel));
if TLvlGraphNode(P2PItem^.Key)<>TMinXNode(P2PItem^.Value).GraphNode then
Err;
AVLNode:=FGraphNodeToNode.Tree.FindSuccessor(AVLNode);
end;
if length(Levels)<>Graph.LevelCount then
Err;
for i:=0 to length(Levels)-1 do begin
Level:=Levels[i];
for j:=0 to Length(Level.Pairs)-1 do begin
Pair:=Level.Pairs[j];
if Pair.Level<>Level then
Err(Pair.AsString);
end;
for j:=0 to length(Level.Nodes)-1 do begin
Node:=Level.Nodes[j];
if Node.Level<>Level then
Err;
if Node.IndexInLevel<>j then
Err;
if Node.GraphNode=nil then
Err;
for e:=0 to length(Node.InEdges)-1 do begin
OtherNode:=Node.InEdges[e];
if OtherNode=nil then
Err('node="'+Node.GraphNode.Caption+'" e='+dbgs(e));
if Node.Level.Index-1<>OtherNode.Level.Index then
Err('node="'+Node.GraphNode.Caption+'" othernode="'+OtherNode.GraphNode.Caption+'"');
k:=length(OtherNode.OutEdges)-1;
while (k>=0) and (OtherNode.OutEdges[k]<>Node) do dec(k);
if k<0 then
Err('node="'+Node.GraphNode.Caption+'" othernode="'+OtherNode.GraphNode.Caption+'"');
end;
for e:=0 to length(Node.OutEdges)-1 do begin
OtherNode:=Node.OutEdges[e];
if OtherNode=nil then
Err('node="'+Node.GraphNode.Caption+'" e='+dbgs(e));
if Node.Level.Index+1<>OtherNode.Level.Index then
Err('node="'+Node.GraphNode.Caption+'" othernode="'+OtherNode.GraphNode.Caption+'"');
k:=length(OtherNode.InEdges)-1;
while (k>=0) and (OtherNode.InEdges[k]<>Node) do dec(k);
if k<0 then
Err('node="'+Node.GraphNode.Caption+'" othernode="'+OtherNode.GraphNode.Caption+'"');
end;
end;
end;
for i:=0 to length(Pairs)-1 do begin
Pair:=Pairs[i];
if Pair.Graph<>Self then
Err(Pair.AsString);
if Pair.Level.Pairs[Pair.Index]<>Pair then
Err(Pair.AsString);
if Pair.SwitchDiff<>Pair.ComputeSwitchDiff then
Err(Pair.AsString);
end;
for i:=0 to length(SameSwitchDiffPairs)-1 do begin
Pair:=SameSwitchDiffPairs[i];
while Pair<>nil do begin
if Pair.SwitchDiff<>i-SameSwitchDiffPair0 then
Err(Pair.AsString);
if Pair.PrevSameSwitchPair<>nil then begin
if Pair.PrevSameSwitchPair.NextSameSwitchPair<>Pair then
Err(Pair.AsString);
end else begin
if Pair<>SameSwitchDiffPairs[i] then
Err(Pair.AsString);
end;
if Pair.NextSameSwitchPair<>nil then begin
if Pair.NextSameSwitchPair.PrevSameSwitchPair<>Pair then
Err(Pair.AsString);
end;
Pair:=Pair.NextSameSwitchPair;
end;
end;
if CrossCount<>ComputeCrossCount then
Err;
if LowestSwitchDiff<>ComputeLowestSwitchDiff(false,nil) then
Err;
end;
{ TMinXLevel }
constructor TMinXLevel.Create(aGraph: TMinXGraph; aIndex: integer);
var
i: Integer;
GraphNode: TLvlGraphNode;
Node: TMinXNode;
begin
Index:=aIndex;
Graph:=aGraph;
GraphLevel:=Graph.Graph.Levels[Index];
SetLength(Nodes,GraphLevel.Count);
SetLength(BestNodes,length(Nodes));
for i:=0 to length(Nodes)-1 do begin
GraphNode:=GraphLevel[i];
Node:=Graph.GraphNodeToNode(GraphNode);
Node.Level:=Self;
Node.IndexInLevel:=i;
Nodes[i]:=Node;
BestNodes[i]:=GraphNode;
end;
end;
destructor TMinXLevel.Destroy;
var
i: Integer;
begin
SetLength(Pairs,0);
for i:=0 to length(Nodes)-1 do
Nodes[i].Free;
SetLength(Nodes,0);
SetLength(BestNodes,0);
inherited Destroy;
end;
procedure TMinXLevel.GetCrossingCount(Node1, Node2: TMinXNode; out
Crossing, SwitchCrossing: integer);
var
i: Integer;
j: Integer;
begin
Crossing:=0;
SwitchCrossing:=0;
for i:=0 to length(Node1.OutEdges)-1 do begin
for j:=0 to length(Node2.OutEdges)-1 do begin
if Node1.OutEdges[i]=Node2.OutEdges[j] then continue;
// these two edges can cross
if (Node1.IndexInLevel<Node2.IndexInLevel)
<>(Node1.OutEdges[i].IndexInLevel<Node2.OutEdges[j].IndexInLevel)
then
Crossing+=1
else
SwitchCrossing+=1;
end;
end;
for i:=0 to length(Node1.InEdges)-1 do begin
for j:=0 to length(Node2.InEdges)-1 do begin
if Node1.InEdges[i]=Node2.InEdges[j] then continue;
// these two edges can cross
if (Node1.IndexInLevel<Node2.IndexInLevel)
<>(Node1.InEdges[i].IndexInLevel<Node2.InEdges[j].IndexInLevel)
then
Crossing+=1
else
SwitchCrossing+=1;
end;
end;
end;
{ TMinXNode }
constructor TMinXNode.Create(aNode: TLvlGraphNode);
begin
GraphNode:=aNode;
end;
destructor TMinXNode.Destroy;
begin
SetLength(InEdges,0);
SetLength(OutEdges,0);
inherited Destroy;
end;
{ TLvlGraphNodeStyle }
procedure TLvlGraphNodeStyle.SetCaptionPosition(
AValue: TLvlGraphNodeCaptionPosition);
begin
if FCaptionPosition=AValue then Exit;
FCaptionPosition:=AValue;
Control.InvalidateAutoLayout;
end;
procedure TLvlGraphNodeStyle.SetCaptionScale(AValue: single);
begin
if FCaptionScale=AValue then Exit;
FCaptionScale:=AValue;
Control.InvalidateAutoLayout;
end;
procedure TLvlGraphNodeStyle.SetColoring(AValue: TLvlGraphNodeColoring);
begin
if FColoring=AValue then Exit;
FColoring:=AValue;
if not (csLoading in Control.ComponentState) then begin
if Coloring=lgncRGB then
Control.ColorNodesRandomRGB;
end;
end;
procedure TLvlGraphNodeStyle.SetDefaultImageIndex(AValue: integer);
begin
if FDefaultImageIndex=AValue then Exit;
FDefaultImageIndex:=AValue;
Control.Invalidate;
end;
procedure TLvlGraphNodeStyle.SetGapBottom(AValue: integer);
begin
if FGapBottom=AValue then Exit;
FGapBottom:=AValue;
Control.InvalidateAutoLayout;
end;
procedure TLvlGraphNodeStyle.SetGapLeft(AValue: integer);
begin
if FGapLeft=AValue then Exit;
FGapLeft:=AValue;
Control.InvalidateAutoLayout;
end;
procedure TLvlGraphNodeStyle.SetGapRight(AValue: integer);
begin
if FGapRight=AValue then Exit;
FGapRight:=AValue;
Control.InvalidateAutoLayout;
end;
procedure TLvlGraphNodeStyle.SetGapTop(AValue: integer);
begin
if FGapTop=AValue then Exit;
FGapTop:=AValue;
Control.InvalidateAutoLayout;
end;
procedure TLvlGraphNodeStyle.SetShape(AValue: TLvlGraphNodeShape);
begin
if FShape=AValue then Exit;
FShape:=AValue;
Control.Invalidate;
end;
procedure TLvlGraphNodeStyle.SetWidth(AValue: integer);
begin
if FWidth=AValue then Exit;
FWidth:=AValue;
Control.InvalidateAutoLayout;
end;
constructor TLvlGraphNodeStyle.Create(AControl: TCustomLvlGraphControl);
begin
FControl:=AControl;
FWidth:=DefaultLvlGraphNodeWith;
FGapLeft:=DefaultLvlGraphNodeGapLeft;
FGapTop:=DefaultLvlGraphNodeGapTop;
FGapRight:=DefaultLvlGraphNodeGapRight;
FGapBottom:=DefaultLvlGraphNodeGapBottom;
FCaptionScale:=DefaultLvlGraphNodeCaptionScale;
FCaptionPosition:=DefaultLvlGraphNodeCaptionPosition;
FShape:=DefaultLvlGraphNodeShape;
FDefaultImageIndex:=-1;
FColoring:=DefaultLvlGraphNodeColoring;
end;
destructor TLvlGraphNodeStyle.Destroy;
begin
FControl.FNodeStyle:=nil;
inherited Destroy;
end;
procedure TLvlGraphNodeStyle.Assign(Source: TPersistent);
var
Src: TLvlGraphNodeStyle;
begin
if Source is TLvlGraphNodeStyle then begin
Src:=TLvlGraphNodeStyle(Source);
Width:=Src.Width;
GapLeft:=Src.GapLeft;
GapRight:=Src.GapRight;
GapTop:=Src.GapTop;
GapBottom:=Src.GapBottom;
CaptionScale:=Src.CaptionScale;
CaptionPosition:=Src.CaptionPosition;
Shape:=Src.Shape;
DefaultImageIndex:=Src.DefaultImageIndex;
end else
inherited Assign(Source);
end;
function TLvlGraphNodeStyle.Equals(Obj: TObject): boolean;
var
Src: TLvlGraphNodeStyle;
begin
Result:=inherited Equals(Obj);
if not Result then exit;
if Obj is TLvlGraphNodeStyle then begin
Src:=TLvlGraphNodeStyle(Obj);
Result:=(Width=Src.Width)
and (GapLeft=Src.GapLeft)
and (GapRight=Src.GapRight)
and (GapTop=Src.GapTop)
and (GapBottom=Src.GapBottom)
and (CaptionScale=Src.CaptionScale)
and (CaptionPosition=Src.CaptionPosition)
and (Shape=Src.Shape)
and (DefaultImageIndex=Src.DefaultImageIndex);
end;
end;
{ TLvlGraphLevel }
function TLvlGraphLevel.GetNodes(Index: integer): TLvlGraphNode;
begin
Result:=TLvlGraphNode(fNodes[Index]);
end;
procedure TLvlGraphLevel.SetDrawPosition(AValue: integer);
begin
if FDrawPosition=AValue then Exit;
FDrawPosition:=AValue;
Invalidate;
end;
procedure TLvlGraphLevel.MoveNode(Node: TLvlGraphNode; NewIndexInLevel: integer
);
var
OldIndexInLevel: Integer;
begin
OldIndexInLevel:=fNodes.IndexOf(Node);
if OldIndexInLevel=NewIndexInLevel then exit;
fNodes.Move(OldIndexInLevel,NewIndexInLevel);
end;
constructor TLvlGraphLevel.Create(TheGraph: TLvlGraph; TheIndex: integer);
var
i: Integer;
begin
FGraph:=TheGraph;
if TheIndex < FGraph.fLevels.Count then begin
FGraph.fLevels.Insert(TheIndex, Self);
for i := TheIndex + 1 to FGraph.fLevels.Count - 1 do
TLvlGraphLevel(FGraph.fLevels[i]).FIndex := TLvlGraphLevel(FGraph.fLevels[i]).Index + 1;
end
else
FGraph.fLevels.Add(Self);
FIndex:=TheIndex;
fNodes:=TFPList.Create;
if Graph<>nil then
Graph.StructureChanged(Self,opInsert);
end;
destructor TLvlGraphLevel.Destroy;
var
i: Integer;
begin
for i:=0 to Count-1 do
Nodes[i].OnLevelDestroy;
if Count>0 then
raise Exception.Create('');
FreeAndNil(fNodes);
Graph.InternalRemoveLevel(Self);
inherited Destroy;
end;
procedure TLvlGraphLevel.Invalidate;
begin
if Graph<>nil then
Graph.Invalidate;
end;
function TLvlGraphLevel.IndexOf(Node: TLvlGraphNode): integer;
begin
for Result:=0 to Count-1 do
if Nodes[Result]=Node then exit;
Result:=-1;
end;
function TLvlGraphLevel.Count: integer;
begin
Result:=fNodes.Count;
end;
function TLvlGraphLevel.GetTotalInOutWeights: single;
var
i: Integer;
Node: TLvlGraphNode;
begin
Result:=0;
for i:=0 to Count-1 do begin
Node:=Nodes[i];
Result+=Max(Node.InWeight,Node.OutWeight);
end;
end;
{ TCustomLvlGraphControl }
procedure TCustomLvlGraphControl.GraphInvalidate(Sender: TObject);
begin
Invalidate;
end;
procedure TCustomLvlGraphControl.GraphStructureChanged(Sender,
Element: TObject; Operation: TOperation);
begin
if ((Element is TLvlGraphNode)
or (Element is TLvlGraphEdge)) then begin
if Operation=opRemove then begin
if FNodeUnderMouse=Element then
FNodeUnderMouse:=nil;
end;
//debugln(['TCustomLvlGraphControl.GraphStructureChanged ']);
if lgoAutoLayout in FOptions then
InvalidateAutoLayout;
end;
end;
procedure TCustomLvlGraphControl.SetNodeUnderMouse(AValue: TLvlGraphNode);
begin
if FNodeUnderMouse=AValue then Exit;
FNodeUnderMouse:=AValue;
if lgoHighlightNodeUnderMouse in Options then
HighlightConnectedEgdes(NodeUnderMouse);
end;
procedure TCustomLvlGraphControl.DrawEdges(Highlighted: boolean);
var
i: Integer;
Level: TLvlGraphLevel;
j: Integer;
Node: TLvlGraphNode;
k: Integer;
Edge: TLvlGraphEdge;
TargetNode: TLvlGraphNode;
begin
for i:=0 to Graph.LevelCount-1 do begin
Level:=Graph.Levels[i];
for j:=0 to Level.Count-1 do begin
Node:=Level.Nodes[j];
for k:=0 to Node.OutEdgeCount-1 do begin
Edge:=Node.OutEdges[k];
TargetNode:=Edge.Target;
if Edge.Highlighted<>Highlighted then continue;
// compare Level in case MarkBackEdges was skipped
if (TargetNode.Level.Index>Level.Index) and (not Edge.BackEdge) then begin
// normal dependency
// => draw line from right of Node to left of TargetNode
if Edge.Highlighted then
Canvas.Pen.Color:=EdgeStyle.HighlightColor
else
Canvas.Pen.Color:=EdgeStyle.Color;
end else begin
// cycle dependency
// => draw line from left of Node to right of TargetNode
if Edge.Highlighted then
Canvas.Pen.Color:=EdgeStyle.BackHighlightColor
else
Canvas.Pen.Color:=EdgeStyle.BackColor;
end;
DoDrawEdge(Edge);
end;
end;
end;
end;
procedure TCustomLvlGraphControl.GraphSelectionChanged(Sender: TObject);
begin
if OnSelectionChanged<>nil then
OnSelectionChanged(Self);
end;
procedure TCustomLvlGraphControl.ImageListChange(Sender: TObject);
begin
Invalidate;
end;
procedure TCustomLvlGraphControl.DrawCaptions(const TxtH: integer);
var
Node: TLvlGraphNode;
j: Integer;
Level: TLvlGraphLevel;
i: Integer;
TxtW: Integer;
p: TPoint;
x: Integer;
y: Integer;
Details: TThemedElementDetails;
NodeRect: TRect;
begin
Canvas.Font.Height:=round(single(TxtH)*NodeStyle.CaptionScale+0.5);
for i:=0 to Graph.LevelCount-1 do begin
Level:=Graph.Levels[i];
for j:=0 to Level.Count-1 do begin
Node:=Level.Nodes[j];
if (Node.Caption='') or (not Node.Visible) then continue;
TxtW:=Canvas.TextWidth(Node.Caption);
case NodeStyle.CaptionPosition of
lgncLeft,lgncRight: p.y:=Node.DrawCenter-(TxtH div 2);
lgncTop: p.y:=Node.DrawPosition-NodeStyle.GapTop-TxtH;
lgncBottom: p.y:=Node.DrawPositionEnd+NodeStyle.GapBottom;
end;
case NodeStyle.CaptionPosition of
lgncLeft: p.x:=Level.DrawPosition-NodeStyle.GapLeft-TxtW;
lgncRight: p.x:=Level.DrawPosition+NodeStyle.Width+NodeStyle.GapRight;
lgncTop,lgncBottom: p.x:=Level.DrawPosition+((NodeStyle.Width-TxtW) div 2);
end;
//debugln(['TCustomLvlGraphControl.Paint ',Node.Caption,' DrawPosition=',Node.DrawPosition,' DrawSize=',Node.DrawSize,' TxtH=',TxtH,' TxtW=',TxtW,' p=',dbgs(p),' Selected=',Node.Selected]);
x:=p.x-ScrollLeft;
y:=p.y-ScrollTop;
NodeRect:=Bounds(x,y,TxtW,TxtH);
Node.FDrawnCaptionRect:=NodeRect;
if Node.Selected then begin
if lgcFocusedPainting in FFlags then
Details := ThemeServices.GetElementDetails(ttItemSelected)
else
Details := ThemeServices.GetElementDetails(ttItemSelectedNotFocus);
ThemeServices.DrawElement(Canvas.Handle, Details, NodeRect, nil);
end else begin
Details := ThemeServices.GetElementDetails(ttItemNormal);
//Canvas.Brush.Style:=bsClear;
//Canvas.Brush.Color:=clNone;
end;
ThemeServices.DrawText(Canvas, Details, Node.Caption, NodeRect,
DT_CENTER or DT_VCENTER or DT_SINGLELINE or DT_NOPREFIX, 0)
//Canvas.TextOut(x,y,Node.Caption);
end;
end;
end;
procedure TCustomLvlGraphControl.ComputeEdgeCoords;
var
l: Integer;
Level: TLvlGraphLevel;
n: Integer;
Node: TLvlGraphNode;
e: Integer;
Edge: TLvlGraphEdge;
TargetNode: TLvlGraphNode;
x1: Integer;
x2: Integer;
TotalWeight, Weight: Single;
Start: Integer;
begin
for l:=0 to Graph.LevelCount-1 do begin
Level:=Graph.Levels[l];
for n:=0 to Level.Count-1 do begin
Node:=Level.Nodes[n];
// out edges
TotalWeight:=Node.OutWeight;
Weight:=0.0;
Start:=Node.DrawCenter-ScrollTop-integer(round(TotalWeight*PixelPerWeight) div 2);
for e:=0 to Node.OutEdgeCount-1 do begin
Edge:=Node.OutEdges[e];
Edge.FDrawnAt.Top:=Start+round(Weight*PixelPerWeight);
Weight+=Edge.Weight;
end;
// in edges
TotalWeight:=Node.InWeight;
Weight:=0.0;
Start:=Node.DrawCenter-ScrollTop-integer(round(TotalWeight*PixelPerWeight) div 2);
for e:=0 to Node.InEdgeCount-1 do begin
Edge:=Node.InEdges[e];
Edge.FDrawnAt.Bottom:=Start+round(Weight*PixelPerWeight);
Weight+=Edge.Weight;
end;
// x1, x2
for e:=0 to Node.OutEdgeCount-1 do begin
Edge:=Node.OutEdges[e];
TargetNode:=Edge.Target;
x1:=Level.DrawPosition-ScrollLeft;
x2:=TargetNode.Level.DrawPosition-ScrollLeft;
if TargetNode.Level.Index>Level.Index then begin
// normal dependency
// => draw line from right of Node to left of TargetNode
if Node.Visible then
x1+=NodeStyle.Width
else
x1+=NodeStyle.Width div 2;
if not TargetNode.Visible then
x2+=NodeStyle.Width div 2;
end else begin
// This code is only reachable if MarkBackEdges was skipped
// cycle dependency
// => draw line from left of Node to right of TargetNode
if not Node.Visible then
x1+=NodeStyle.Width div 2;
if TargetNode.Visible then
x2+=NodeStyle.Width
else
x2+=NodeStyle.Width div 2;
end;
Edge.FDrawnAt.Left:=x1;
Edge.FDrawnAt.Right:=x2;
end;
end;
end;
end;
procedure TCustomLvlGraphControl.ColorNodesRandomRGB;
var
Palette: TLazCtrlPalette;
begin
Palette:=GetCCPaletteRGB(Graph.NodeCount, true);
Graph.SetColors(Palette);
SetLength(Palette, 0);
end;
procedure TCustomLvlGraphControl.DrawNodes;
var
i: Integer;
Level: TLvlGraphLevel;
j: Integer;
Node: TLvlGraphNode;
x: Integer;
y: Integer;
ImgIndex: Integer;
begin
Canvas.Brush.Style:=bsSolid;
for i:=0 to Graph.LevelCount-1 do begin
Level:=Graph.Levels[i];
for j:=0 to Level.Count-1 do begin
Node:=Level.Nodes[j];
if not Node.Visible then continue;
//debugln(['TCustomLvlGraphControl.Paint ',Node.Caption,' ',dbgs(FPColorToTColor(Node.Color)),' Level.DrawPosition=',Level.DrawPosition,' Node.DrawPosition=',Node.DrawPosition,' ',Node.DrawPositionEnd]);
// draw shape
Canvas.Brush.Color:=FPColorToTColor(Node.Color);
Canvas.Pen.Color:=Darker(Canvas.Brush.Color);
x:=Level.DrawPosition-ScrollLeft;
y:=Node.DrawPosition-ScrollTop;
case NodeStyle.Shape of
lgnsRectangle:
Canvas.Rectangle(x, y, x+NodeStyle.Width, y+Node.DrawSize);
lgnsEllipse:
Canvas.Ellipse(x, y, x+NodeStyle.Width, y+Node.DrawSize);
end;
// draw image and overlay
if (Images<>nil) then begin
x:=Level.DrawPosition+((NodeStyle.Width-Images.Width) div 2)-ScrollLeft;
y:=Node.DrawCenter-(Images.Height div 2)-ScrollTop;
ImgIndex:=Node.ImageIndex;
if (ImgIndex<0) or (ImgIndex>=Images.Count) then
ImgIndex:=NodeStyle.DefaultImageIndex;
if (ImgIndex>=0) and (ImgIndex<Images.Count) then begin
Images.Draw(Canvas, x, y, ImgIndex, Node.FImageEffect);
if (Node.OverlayIndex>=0) and (Node.OverlayIndex<Images.Count) then
Images.DrawOverlay(Canvas, x, y, ImgIndex, Node.OverlayIndex, Node.FImageEffect);
end;
end;
end;
end;
end;
function TCustomLvlGraphControl.GetSelectedNode: TLvlGraphNode;
begin
Result:=Graph.FirstSelected;
end;
procedure TCustomLvlGraphControl.SetEdgeNearMouse(AValue: TLvlGraphEdge);
begin
if FEdgeNearMouse=AValue then Exit;
FEdgeNearMouse:=AValue;
if (lgoHighlightEdgeNearMouse in Options)
and ((NodeUnderMouse=nil) or (not (lgoHighlightNodeUnderMouse in Options)))
then
HighlightConnectedEgdes(EdgeNearMouse);
end;
procedure TCustomLvlGraphControl.SetImages(AValue: TCustomImageList);
begin
if FImages=AValue then Exit;
if Images <> nil then
Images.UnRegisterChanges(FImageChangeLink);
FImages:=AValue;
if Images <> nil then begin
Images.RegisterChanges(FImageChangeLink);
Images.FreeNotification(Self);
end;
Invalidate;
end;
procedure TCustomLvlGraphControl.SetNodeStyle(AValue: TLvlGraphNodeStyle);
begin
if FNodeStyle=AValue then Exit;
FNodeStyle.Assign(AValue);
end;
procedure TCustomLvlGraphControl.SetOptions(AValue: TLvlGraphCtrlOptions);
begin
if FOptions=AValue then Exit;
FOptions:=AValue;
InvalidateAutoLayout;
end;
procedure TCustomLvlGraphControl.SetScrollLeft(AValue: integer);
begin
AValue:=Max(0,Min(AValue,ScrollLeftMax));
if FScrollLeft=AValue then Exit;
FScrollLeft:=AValue;
UpdateScrollBars;
Invalidate;
end;
procedure TCustomLvlGraphControl.SetScrollTop(AValue: integer);
begin
AValue:=Max(0,Min(AValue,ScrollTopMax));
if FScrollTop=AValue then Exit;
FScrollTop:=AValue;
UpdateScrollBars;
Invalidate;
end;
procedure TCustomLvlGraphControl.SetSelectedNode(AValue: TLvlGraphNode);
begin
if AValue=nil then
Graph.ClearSelection
else
Graph.SingleSelect(AValue);
end;
procedure TCustomLvlGraphControl.UpdateScrollBars;
var
ScrollInfo: TScrollInfo;
DrawSize: TPoint;
begin
if HandleAllocated and (not (lgcUpdatingScrollBars in FFlags)) then begin
Include(FFlags,lgcUpdatingScrollBars);
DrawSize:=GetDrawSize;
FScrollTopMax:=DrawSize.Y-ClientHeight+2*BorderWidth;
FScrollTop:=Max(0,Min(FScrollTop,ScrollTopMax));
FScrollLeftMax:=DrawSize.X-ClientWidth+2*BorderWidth;
FScrollLeft:=Max(0,Min(FScrollLeft,ScrollLeftMax));
//debugln(['TCustomLvlGraphControl.UpdateScrollBars ',dbgs(DrawSize),' ClientRect=',dbgs(ClientRect),' ScrollLeft=',ScrollLeft,'/',ScrollLeftMax,' ScrollTop=',ScrollTop,'/',ScrollTopMax,' ']);
// vertical scrollbar
ScrollInfo.cbSize := SizeOf(ScrollInfo);
ScrollInfo.fMask := SIF_ALL or SIF_DISABLENOSCROLL;
ScrollInfo.nMin := 0;
ScrollInfo.nTrackPos := 0;
ScrollInfo.nMax := DrawSize.Y;
ScrollInfo.nPage := Max(1,ClientHeight-1);
ScrollInfo.nPos := ScrollTop;
ShowScrollBar(Handle, SB_VERT, True);
SetScrollInfo(Handle, SB_VERT, ScrollInfo, True);
// horizontal scrollbar
ScrollInfo.cbSize := SizeOf(ScrollInfo);
ScrollInfo.fMask := SIF_ALL or SIF_DISABLENOSCROLL;
ScrollInfo.nMin := 0;
ScrollInfo.nTrackPos := 0;
ScrollInfo.nMax := DrawSize.X;
ScrollInfo.nPage := Max(1,ClientWidth-1);
ScrollInfo.nPos := ScrollLeft;
ShowScrollBar(Handle, SB_Horz, True);
SetScrollInfo(Handle, SB_Horz, ScrollInfo, True);
Exclude(FFlags,lgcUpdatingScrollBars);
end;
end;
procedure TCustomLvlGraphControl.WMHScroll(var Msg: TLMScroll);
begin
case Msg.ScrollCode of
SB_TOP: ScrollLeft := 0;
SB_BOTTOM: ScrollLeft := ScrollLeftMax;
SB_LINEDOWN: ScrollLeft := ScrollLeft + NodeStyle.Width div 2;
SB_LINEUP: ScrollLeft := ScrollLeft - NodeStyle.Width div 2;
SB_PAGEDOWN: ScrollLeft := ScrollLeft + ClientWidth - NodeStyle.Width;
SB_PAGEUP: ScrollLeft := ScrollLeft - ClientWidth + NodeStyle.Width;
SB_THUMBPOSITION,
SB_THUMBTRACK: ScrollLeft := Msg.Pos;
SB_ENDSCROLL: SetCaptureControl(nil); // release scrollbar capture
end;
end;
procedure TCustomLvlGraphControl.WMVScroll(var Msg: TLMScroll);
begin
case Msg.ScrollCode of
SB_TOP: ScrollTop := 0;
SB_BOTTOM: ScrollTop := ScrollTopMax;
SB_LINEDOWN: ScrollTop := ScrollTop + NodeStyle.Width div 2;
SB_LINEUP: ScrollTop := ScrollTop - NodeStyle.Width div 2;
SB_PAGEDOWN: ScrollTop := ScrollTop + ClientHeight - NodeStyle.Width;
SB_PAGEUP: ScrollTop := ScrollTop - ClientHeight + NodeStyle.Width;
SB_THUMBPOSITION,
SB_THUMBTRACK: ScrollTop := Msg.Pos;
SB_ENDSCROLL: SetCaptureControl(nil); // release scrollbar capture
end;
end;
procedure TCustomLvlGraphControl.WMMouseWheel(var Message: TLMMouseEvent);
begin
if Mouse.WheelScrollLines=-1 then
begin
// -1 : scroll by page
ScrollTop := ScrollTop -
(Message.WheelDelta * (ClientHeight - NodeStyle.Width)) div 120;
end else begin
// scrolling one line -> scroll half an item, see SB_LINEDOWN and SB_LINEUP
// handler in WMVScroll
ScrollTop := ScrollTop -
(Message.WheelDelta * Mouse.WheelScrollLines*NodeStyle.Width) div 240;
end;
Message.Result := 1;
end;
procedure TCustomLvlGraphControl.DoAutoLayoutLevels(TxtHeight: integer);
// compute all Levels.DrawPosition
var
j: Integer;
p: Integer;
i: Integer;
LevelTxtWidths: array of integer;
Level: TLvlGraphLevel;
begin
Canvas.Font.Height:=round(single(TxtHeight)*NodeStyle.CaptionScale+0.5);
if Graph.LevelCount=0 then exit;
SetLength(LevelTxtWidths,Graph.LevelCount);
for i:=0 to Graph.LevelCount-1 do begin
// compute needed width of the level
Level:=Graph.Levels[i];
LevelTxtWidths[i]:=Max(NodeStyle.Width,Canvas.TextWidth('NodeX'+StringOfChar('j',Min(20,Level.Count))));
for j:=0 to Level.Count-1 do
if Level[j].Visible then
LevelTxtWidths[i]:=Max(LevelTxtWidths[i], Canvas.TextWidth(Level[j].Caption));
p:=0; // Prevent compiler warning.
if i=0 then begin
// first level
case NodeStyle.CaptionPosition of
lgncLeft: p:=NodeStyle.GapRight+LevelTxtWidths[0]+NodeStyle.GapLeft;
lgncRight: p:=NodeStyle.GapLeft;
lgncTop,lgncBottom: p:=NodeStyle.GapLeft+((LevelTxtWidths[0]-NodeStyle.Width) div 2);
end;
end else begin
// following level
p:=Graph.Levels[i-1].DrawPosition;
case NodeStyle.CaptionPosition of
lgncLeft: p+=NodeStyle.Width+NodeStyle.GapRight+LevelTxtWidths[i]+NodeStyle.GapLeft;
lgncRight: p+=NodeStyle.Width+NodeStyle.GapRight+LevelTxtWidths[i-1]+NodeStyle.GapLeft;
lgncTop,lgncBottom:
p+=((LevelTxtWidths[i-1]+LevelTxtWidths[i]) div 2)+NodeStyle.GapRight+NodeStyle.GapLeft;
end;
end;
Graph.Levels[i].DrawPosition:=p;
end;
SetLength(LevelTxtWidths,0);
end;
procedure TCustomLvlGraphControl.DoSetBounds(ALeft, ATop, AWidth,
AHeight: integer);
begin
inherited DoSetBounds(ALeft, ATop, AWidth, AHeight);
UpdateScrollBars;
end;
procedure TCustomLvlGraphControl.DoStartAutoLayout;
begin
if Assigned(OnStartAutoLayout) then
OnStartAutoLayout(Self);
end;
procedure TCustomLvlGraphControl.DoEndAutoLayout;
begin
if Assigned(OnEndAutoLayout) then
OnEndAutoLayout(Self);
end;
procedure TCustomLvlGraphControl.DoDrawEdge(Edge: TLvlGraphEdge);
var
r: TRect;
s, Ascend, FarAscend: integer;
Source, Target, FarSource, FarTarget: TLvlGraphNode;
SourceStraighenFactor, TargetStraighenFactor: Single;
begin
SourceStraighenFactor := 0;
TargetStraighenFactor := 0;
if EdgeStyle.Shape = lgesCurved then begin
Source := Edge.Source;
Target := Edge.Target;
Ascend := (Source.DrawCenter - Target.DrawCenter) * 1024
div (Target.Level.DrawPosition - Source.Level.DrawPosition);
if (not Source.Visible) and (Source.OutEdgeCount = 1) and (Source.InEdgeCount = 1) then begin
FarSource := Source.InEdges[0].Source;
FarAscend := (FarSource.DrawCenter - Source.DrawCenter) * 1024
div (Source.Level.DrawPosition - FarSource.Level.DrawPosition);
if ((Ascend < 0) and (FarAscend < 0)) then
SourceStraighenFactor := Max(Ascend, FarAscend) / 1024
else
if ((Ascend > 0) and (FarAscend > 0)) then
SourceStraighenFactor := Min(Ascend, FarAscend) / 1024;
end;
if (not Target.Visible) and (Target.OutEdgeCount = 1) and (Target.InEdgeCount = 1) then begin
FarTarget := Target.OutEdges[0].Target;
FarAscend := (Target.DrawCenter - FarTarget.DrawCenter) * 1024
div (FarTarget.Level.DrawPosition - Target.Level.DrawPosition);
if ((Ascend < 0) and (FarAscend < 0)) then
TargetStraighenFactor := Max(Ascend, FarAscend) / 1024
else
if ((Ascend > 0) and (FarAscend > 0)) then
TargetStraighenFactor := Min(Ascend, FarAscend) / 1024;
end;
end;
r:=Edge.DrawnAt;
if Edge.FNoGapCircle then begin
if EdgeStyle.Shape = lgesCurved then begin
if Edge.BackEdge then begin
SourceStraighenFactor := -0.4;
TargetStraighenFactor := 0.4;
end else begin
SourceStraighenFactor := 0.4;
TargetStraighenFactor := -0.4;
end;
end else begin
if Edge.BackEdge then begin
inc(r.Top, 2);
inc(r.Bottom, 2);
end else begin
dec(r.Top);
dec(r.Bottom);
end;
end;
end;
s:=round(Edge.Weight*PixelPerWeight);
if s>1 then begin
case EdgeStyle.Shape of
lgesStraight: Canvas.Line(r);
lgesCurved:
begin
DrawCurvedLvlLeftToRightEdge(Canvas,r.Left,r.Top,r.Right,r.Bottom, SourceStraighenFactor, TargetStraighenFactor);
DrawCurvedLvlLeftToRightEdge(Canvas,r.Left,r.Top+s,r.Right,r.Bottom+s, SourceStraighenFactor, TargetStraighenFactor);
end;
end;
end else begin
case EdgeStyle.Shape of
lgesStraight: Canvas.Line(r);
lgesCurved: DrawCurvedLvlLeftToRightEdge(Canvas,r.Left,r.Top,r.Right,r.Bottom, SourceStraighenFactor, TargetStraighenFactor);
end;
end;
end;
procedure TCustomLvlGraphControl.DoMinimizeCrossings;
begin
if OnMinimizeCrossings<>nil then
OnMinimizeCrossings(Self)
else
Graph.MinimizeCrossings;
end;
procedure TCustomLvlGraphControl.DoMinimizeOverlappings(MinPos: integer;
NodeGapInFront: integer; NodeGapBehind: integer);
var
Handled: Boolean;
begin
Handled := False;
if Assigned(OnMinimizeOverlappings) then
OnMinimizeOverlappings(MinPos,NodeGapInFront,NodeGapBehind,Handled);
if not Handled then
Graph.MinimizeOverlappings(MinPos,NodeGapInFront,NodeGapBehind);
end;
procedure TCustomLvlGraphControl.Paint;
var
w: Integer;
TxtH: integer;
begin
inherited Paint;
Canvas.Font.Assign(Font);
Canvas.Font.PixelsPerInch := Font.PixelsPerInch;
Include(FFlags,lgcFocusedPainting);
if (lgoAutoLayout in FOptions)
and (lgcNeedAutoLayout in FFlags) then begin
Include(FFlags,lgcIgnoreGraphInvalidate);
try
AutoLayout;
finally
Exclude(FFlags,lgcIgnoreGraphInvalidate);
end;
end;
// background
if Draw(lgdsBackground) then begin
Canvas.Brush.Style:=bsSolid;
Canvas.Brush.Color:=Color; //clWhite;
Canvas.FillRect(ClientRect);
end;
TxtH:=Canvas.TextHeight('ABCTM');
// header
if Draw(lgdsHeader) and (Caption<>'') then begin
w:=Canvas.TextWidth(Caption);
Canvas.TextOut((ClientWidth-w) div 2-ScrollLeft,round(0.25*TxtH)-ScrollTop,Caption);
end;
// draw edges, node captions, nodes
ComputeEdgeCoords;
if Draw(lgdsNormalEdges) then
DrawEdges(false);
if Draw(lgdsNodeCaptions) then
DrawCaptions(TxtH);
if Draw(lgdsHighlightedEdges) then
DrawEdges(true);
if Draw(lgdsNodes) then
DrawNodes;
// finish
Draw(lgdsFinish);
end;
function TCustomLvlGraphControl.Draw(Step: TLvlGraphDrawStep): boolean;
var
Skip: Boolean;
begin
if not Assigned(OnDrawStep) then exit(true);
Skip:=false;
OnDrawStep(Step,Skip);
Result:=not Skip;
end;
procedure TCustomLvlGraphControl.MouseMove(Shift: TShiftState; X, Y: Integer);
var
Distance: integer;
Edge: TLvlGraphEdge;
begin
inherited MouseMove(Shift, X, Y);
NodeUnderMouse:=GetNodeAt(X,Y);
Edge:=GetEdgeAt(X,Y,Distance);
if Distance<=EdgeStyle.MouseDistMax then
EdgeNearMouse:=Edge
else
EdgeNearMouse:=nil;
end;
procedure TCustomLvlGraphControl.MouseDown(Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
var
Node: TLvlGraphNode;
begin
BeginUpdate;
try
inherited MouseDown(Button, Shift, X, Y);
Node:=GetNodeAt(X,Y);
if Node<>nil then begin
if Button=mbLeft then begin
if lgoMouseSelects in Options then begin
if ssCtrl in Shift then begin
// toggle selection
Node.Selected:=not Node.Selected;
end else begin
// single selection
Graph.ClearSelection;
Node.Selected:=true;
end;
end;
end;
end;
finally
EndUpdate;
end;
end;
procedure TCustomLvlGraphControl.CreateWnd;
begin
inherited CreateWnd;
UpdateScrollBars;
end;
procedure TCustomLvlGraphControl.HighlightConnectedEgdes(Element: TObject);
var
n: Integer;
CurNode: TLvlGraphNode;
e: Integer;
HighlightedElements: TAvlTree;
Edge: TLvlGraphEdge;
begin
BeginUpdate;
HighlightedElements:=TAvlTree.Create;
try
if Element is TLvlGraphNode then
LvlGraphHighlightNode(TLvlGraphNode(Element),HighlightedElements,true,true)
else if Element is TLvlGraphEdge then begin
Edge:=TLvlGraphEdge(Element);
HighlightedElements.Add(Edge);
if not Edge.Source.Visible then
LvlGraphHighlightNode(Edge.Source,HighlightedElements,true,false);
if not Edge.Target.Visible then
LvlGraphHighlightNode(Edge.Target,HighlightedElements,false,true);
end;
for n:=0 to Graph.NodeCount-1 do begin
CurNode:=Graph.Nodes[n];
for e:=0 to CurNode.OutEdgeCount-1 do begin
Edge:=CurNode.OutEdges[e];
Edge.Highlighted:=HighlightedElements.Find(Edge)<>nil;
end;
end;
finally
HighlightedElements.Free;
end;
EndUpdate;
end;
procedure TCustomLvlGraphControl.DoOnShowHint(HintInfo: PHintInfo);
var
s: String;
begin
if NodeUnderMouse<>nil then begin
s:=NodeArrayAsString(NodeUnderMouse.GetVisibleSourceNodes);
s+=#13'->'#13;
s+=NodeUnderMouse.Caption;
s+=#13'->'#13;
s+=NodeArrayAsString(NodeUnderMouse.GetVisibleTargetNodes);
HintInfo^.HintStr:=s;
end else if EdgeNearMouse<>nil then begin
s:=NodeArrayAsString(EdgeNearMouse.GetVisibleSourceNodes);
s+=#13'->'#13;
s+=NodeArrayAsString(EdgeNearMouse.GetVisibleTargetNodes);
HintInfo^.HintStr:=s;
end;
inherited DoOnShowHint(HintInfo);
end;
constructor TCustomLvlGraphControl.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
ControlStyle:=ControlStyle+[csAcceptsControls];
Color := clWhite;
FOptions:=DefaultLvlGraphCtrlOptions;
FGraph:=TLvlGraph.Create;
FGraph.OnInvalidate:=@GraphInvalidate;
FGraph.OnSelectionChanged:=@GraphSelectionChanged;
FGraph.OnStructureChanged:=@GraphStructureChanged;
FNodeStyle:=TLvlGraphNodeStyle.Create(Self);
FEdgeStyle:=TLvlGraphEdgeStyle.Create(Self);
FLimits:=TLvlGraphLimits.Create(Self);
FImageChangeLink := TChangeLink.Create;
FImageChangeLink.OnChange:=@ImageListChange;
ShowHint:=true;
with GetControlClassDefaultSize do
SetInitialBounds(0, 0, CX, CY);
end;
destructor TCustomLvlGraphControl.Destroy;
begin
inc(fUpdateLock);
FreeAndNil(FImageChangeLink);
FGraph.OnInvalidate:=nil;
FGraph.OnSelectionChanged:=nil;
FGraph.OnStructureChanged:=nil;
FGraph.Free;
FGraph:=nil;
FreeAndNil(FLimits);
FreeAndNil(FEdgeStyle);
FreeAndNil(FNodeStyle);
inherited Destroy;
end;
procedure TCustomLvlGraphControl.EraseBackground(DC: HDC);
begin
// Paint paints all, no need to erase background
end;
procedure TCustomLvlGraphControl.Clear;
begin
BeginUpdate;
try
Graph.Clear;
finally
EndUpdate;
end;
end;
procedure TCustomLvlGraphControl.AutoLayout;
{ Min/MaxPixelPerWeight: used to scale Node.DrawSize depending on weight of
incoming and outgoing edges
NodeGap: space between nodes
}
var
HeaderHeight: integer;
TxtH: LongInt;
GapInFront: Integer;
GapBehind: Integer;
begin
//debugln(['TCustomLvlGraphControl.AutoLayout ',DbgSName(Self),' ClientRect=',dbgs(ClientRect)]);
BeginUpdate;
try
Canvas.Font.Assign(Font);
DoStartAutoLayout;
if HandleAllocated then
TxtH:=Canvas.TextHeight('M')
else
TxtH:=Max(10,abs(Font.Height));
if Caption<>'' then begin
HeaderHeight:=round(1.5*TxtH);
end else
HeaderHeight:=0;
Graph.FindIndependentGraphs;
// distribute the nodes on levels and mark back edges
Graph.CreateTopologicalLevels(lgoHighLevels in Options, lgoReduceBackEdges in Options);
Graph.MarkBackEdges;
if lgoMinimizeEdgeLens in Options then
Graph.MinimizeEdgeLens(lgoHighLevels in Options);
if (Limits.MaxLevelHeightAbs > 0) or (Limits.MaxLevelHeightRel > 0) then
Graph.LimitLevelHeights(Limits.MaxLevelHeightAbs, Limits.MaxLevelHeightRel);
Graph.SplitLongEdges(EdgeStyle.SplitMode);
// permutate nodes within levels to avoid crossings
DoMinimizeCrossings;
// Level DrawPosition
DoAutoLayoutLevels(TxtH);
GapInFront:=NodeStyle.GapTop;
GapBehind:=NodeStyle.GapBottom;
case NodeStyle.CaptionPosition of
lgncTop: GapInFront+=TxtH;
lgncBottom: GapBehind+=TxtH;
end;
// scale Nodes.DrawSize
// Preferably the smallest node should be the size of the text
// Preferably the largest level should fit without needing a scrollbar
Graph.ScaleNodeDrawSizes(GapInFront,GapBehind,Screen.Height*2,1,
ClientHeight-HeaderHeight,round(single(TxtH)*NodeStyle.CaptionScale+0.5),
FPixelPerWeight);
// position nodes without overlapping
DoMinimizeOverlappings(HeaderHeight,GapInFront,GapBehind);
if lgoStraightenGraph in Options then
Graph.StraightenGraph;
// node colors
if NodeStyle.Coloring=lgncRGB then
ColorNodesRandomRGB;
UpdateScrollBars;
DoEndAutoLayout;
Exclude(FFlags,lgcNeedAutoLayout);
finally
EndUpdate;
end;
end;
procedure TCustomLvlGraphControl.Invalidate;
begin
if lgcIgnoreGraphInvalidate in FFlags then
exit;
if fUpdateLock>0 then begin
Include(FFlags,lgcNeedInvalidate);
exit;
end;
Exclude(FFlags,lgcNeedInvalidate);
inherited Invalidate;
end;
procedure TCustomLvlGraphControl.InvalidateAutoLayout;
begin
if lgoAutoLayout in Options then
Include(FFlags,lgcNeedAutoLayout);
Invalidate;
end;
procedure TCustomLvlGraphControl.BeginUpdate;
begin
inc(fUpdateLock);
end;
procedure TCustomLvlGraphControl.EndUpdate;
begin
if fUpdateLock=0 then
raise Exception.Create('');
dec(fUpdateLock);
if fUpdateLock=0 then begin
if [lgcNeedAutoLayout,lgcNeedInvalidate]*FFlags<>[] then
Invalidate;
end;
end;
function TCustomLvlGraphControl.GetNodeAt(X, Y: integer): TLvlGraphNode;
var
l: Integer;
Level: TLvlGraphLevel;
n: Integer;
Node: TLvlGraphNode;
begin
Result:=nil;
X+=ScrollLeft;
Y+=ScrollTop;
// check in reverse painting order
for l:=Graph.LevelCount-1 downto 0 do begin
Level:=Graph.Levels[l];
if (X<Level.DrawPosition) or (X>=Level.DrawPosition+NodeStyle.Width) then continue;
for n:=Level.Count-1 downto 0 do begin
Node:=Level.Nodes[n];
if not Node.Visible then continue;
if (Y<Node.DrawPosition) or (Y>=Node.DrawPositionEnd) then continue;
exit(Node);
end;
end;
end;
function TCustomLvlGraphControl.GetEdgeAt(X, Y: integer; out Distance: integer
): TLvlGraphEdge;
var
l: Integer;
Level: TLvlGraphLevel;
n: Integer;
Node: TLvlGraphNode;
e: Integer;
Edge: TLvlGraphEdge;
CurDist: Integer;
r: TRect;
begin
Result:=nil;
Distance:=High(Integer);
// check in reverse painting order
for l:=Graph.LevelCount-1 downto 0 do begin
Level:=Graph.Levels[l];
for n:=Level.Count-1 downto 0 do begin
Node:=Level.Nodes[n];
for e:=Node.OutEdgeCount-1 downto 0 do begin
Edge:=Node.OutEdges[e];
r:=Edge.DrawnAt;
CurDist:=GetDistancePointLine(X,Y,
r.Left,r.Top,r.Right,r.Bottom);
if CurDist<Distance then begin
Result:=Edge;
Distance:=CurDist;
end;
end;
end;
end;
end;
class function TCustomLvlGraphControl.GetControlClassDefaultSize: TSize;
begin
Result.cx:=200;
Result.cy:=200;
end;
function TCustomLvlGraphControl.GetDrawSize: TPoint;
var
l: Integer;
Level: TLvlGraphLevel;
n: Integer;
Node: TLvlGraphNode;
x: LongInt;
CaptionRect: TRect;
begin
Result:=Point(0,0);
for l:=0 to Graph.LevelCount-1 do begin
Level:=Graph.Levels[l];
for n:=0 to Level.Count-1 do begin
Node:=Level[n];
CaptionRect:=Node.DrawnCaptionRect;
Result.Y:=Max(Result.Y,Node.DrawPositionEnd+NodeStyle.GapBottom);
Result.Y:=Max(Result.Y,CaptionRect.Bottom+ScrollTop);
x:=NodeStyle.GapRight;
if Node.OutEdgeCount>0 then
x:=Max(x,NodeStyle.Width);
x+=Level.DrawPosition+NodeStyle.Width;
Result.X:=Max(Result.X,x);
Result.X:=Max(Result.X,CaptionRect.Right+ScrollLeft);
end;
end;
end;
type
{ TGraphLevelerNode - used by TLvlGraph.UpdateLevels }
TGraphLevelerNode = class
public
Node: TLvlGraphNode;
Level: integer;
Visited: boolean;
InPath: boolean; // = node on stack
end;
function CompareGraphLevelerNodes(Node1, Node2: Pointer): integer;
var
LNode1: TGraphLevelerNode absolute Node1;
LNode2: TGraphLevelerNode absolute Node2;
begin
Result:=ComparePointer(LNode1.Node,LNode2.Node);
end;
function CompareLGNodeWithLevelerNode(GNode, LNode: Pointer): integer;
var
LevelerNode: TGraphLevelerNode absolute LNode;
begin
Result:=ComparePointer(GNode,LevelerNode.Node);
end;
{ TLvlGraph }
function TLvlGraph.GetNodes(Index: integer): TLvlGraphNode;
begin
Result:=TLvlGraphNode(FNodes[Index]);
end;
function TLvlGraph.GetSubGraphCount: integer;
begin
Result:=fSubGraphs.Count;
if Result=0 then begin
Result:=1;
TLvlGraphSubGraph.Create(Self,0);
end;
end;
function TLvlGraph.GetSubGraphs(Index: integer): TLvlGraphSubGraph;
begin
if fSubGraphs.Count = 0 then
GetSubGraphCount;
Result:=TLvlGraphSubGraph(fSubGraphs[Index]);
if fSubGraphs.Count=1 then begin
Result.FLowestLevel:=0;
Result.FHighestLevel:=LevelCount-1;
end;
end;
procedure TLvlGraph.SetLevelCount(AValue: integer);
begin
if AValue<1 then
raise Exception.Create('at least one level');
if LevelCount=AValue then Exit;
while LevelCount<AValue do
FLevelClass.Create(Self,LevelCount);
while LevelCount>AValue do
Levels[LevelCount-1].Free;
end;
procedure TLvlGraph.InternalRemoveNode(Node: TLvlGraphNode);
begin
FNodes.Remove(Node);
Node.FGraph:=nil;
StructureChanged(Node,opRemove);
end;
function TLvlGraph.GetLevels(Index: integer): TLvlGraphLevel;
begin
Result:=TLvlGraphLevel(fLevels[Index]);
end;
function TLvlGraph.GetLevelCount: integer;
begin
Result:=fLevels.Count;
end;
constructor TLvlGraph.Create;
begin
FNodeClass:=TLvlGraphNode;
FEdgeClass:=TLvlGraphEdge;
FLevelClass:=TLvlGraphLevel;
FNodes:=TFPList.Create;
fLevels:=TFPList.Create;
fSubGraphs := TFPList.Create;
end;
destructor TLvlGraph.Destroy;
begin
Clear;
FreeAndNil(fSubGraphs);
FreeAndNil(fLevels);
FreeAndNil(FNodes);
inherited Destroy;
end;
procedure TLvlGraph.Clear;
var
i: Integer;
begin
while NodeCount>0 do
Nodes[NodeCount-1].Free;
for i:=LevelCount-1 downto 0 do
Levels[i].Free;
for i:=fSubGraphs.Count-1 downto 0 do
TLvlGraphSubGraph(fSubGraphs[i]).Free;
end;
procedure TLvlGraph.Invalidate;
begin
if OnInvalidate<>nil then
OnInvalidate(Self);
end;
procedure TLvlGraph.StructureChanged(Element: TObject; Operation: TOperation);
begin
if Assigned(OnStructureChanged) then
OnStructureChanged(Self,Element,Operation);
end;
function TLvlGraph.NodeCount: integer;
begin
Result:=FNodes.Count;
end;
function TLvlGraph.GetNode(aCaption: string; CreateIfNotExists: boolean
): TLvlGraphNode;
var
i: Integer;
begin
i:=NodeCount-1;
if FCaseSensitive then
while (i>=0) and (aCaption<>Nodes[i].Caption) do dec(i)
else
while (i>=0) and not SameText(aCaption, Nodes[i].Caption) do dec(i);
if i>=0 then begin
Result:=Nodes[i];
end else if CreateIfNotExists then begin
if LevelCount=0 then
LevelCount:=1;
Result:=FNodeClass.Create(Self,aCaption,Levels[0]);
FNodes.Add(Result);
StructureChanged(Result,opInsert);
end else
Result:=nil;
end;
function TLvlGraph.CreateHiddenNode(Level: integer): TLvlGraphNode;
begin
Result:=FNodeClass.Create(Self,'',Levels[Level]);
Result.Visible:=false;
FNodes.Add(Result);
StructureChanged(Result,opInsert);
end;
procedure TLvlGraph.ClearSelection;
begin
while FirstSelected<>nil do
FirstSelected.Selected:=false;
end;
procedure TLvlGraph.SingleSelect(Node: TLvlGraphNode);
begin
if (Node=FirstSelected) and (Node.NextSelected=nil) then exit;
Node.Selected:=true;
while FirstSelected<>Node do
FirstSelected.Selected:=false;
while LastSelected<>Node do
LastSelected.Selected:=false;
end;
function TLvlGraph.IsMultiSelection: boolean;
begin
Result:=(FirstSelected<>nil) and (FirstSelected.NextSelected<>nil);
end;
function TLvlGraph.GetEdge(SourceCaption, TargetCaption: string;
CreateIfNotExists: boolean): TLvlGraphEdge;
var
Source: TLvlGraphNode;
Target: TLvlGraphNode;
begin
Source:=GetNode(SourceCaption,CreateIfNotExists);
if Source=nil then exit(nil);
Target:=GetNode(TargetCaption,CreateIfNotExists);
if Target=nil then exit(nil);
Result:=GetEdge(Source,Target,CreateIfNotExists);
end;
function TLvlGraph.GetEdge(Source, Target: TLvlGraphNode;
CreateIfNotExists: boolean): TLvlGraphEdge;
begin
Result:=Source.FindOutEdge(Target);
if Result<>nil then exit;
if CreateIfNotExists then begin
Result:=FEdgeClass.Create(Source,Target);
StructureChanged(Result,opInsert);
end;
end;
procedure TLvlGraph.FindIndependentGraphs;
procedure ApplySubGraphRecursively(Node: TLvlGraphNode; SubGraph: integer);
var
i: Integer;
begin
assert((node.SubGraph < 0) or (Node.SubGraph = SubGraph), 'ApplySubGraphRecursively: node already in other subgraph');
if Node.SubGraph >= 0 then
exit;
node.SubGraph := SubGraph;
for i := 0 to node.InEdgeCount - 1 do
ApplySubGraphRecursively(Node.InEdges[i].Source, SubGraph);
for i := 0 to node.OutEdgeCount - 1 do
ApplySubGraphRecursively(Node.OutEdges[i].Target, SubGraph);
end;
var
i: Integer;
Node: TLvlGraphNode;
CurrentSubGraph: TLvlGraphSubGraph;
begin
CurrentSubGraph := SubGraphs[0];
for i:=0 to NodeCount-1 do
Nodes[i].FSubGraph := -1;
for i:=0 to NodeCount-1 do begin
Node := Nodes[i];
if Node.SubGraph >= 0 then Continue;
if CurrentSubGraph = nil then
CurrentSubGraph:=TLvlGraphSubGraph.Create(Self, SubGraphCount);
ApplySubGraphRecursively(Node, CurrentSubGraph.Index);
CurrentSubGraph := nil;
end;
end;
procedure TLvlGraph.InternalRemoveLevel(Lvl: TLvlGraphLevel);
var
i: Integer;
begin
if Levels[Lvl.Index]<>Lvl then
raise Exception.Create('inconsistency');
fLevels.Delete(Lvl.Index);
// update level Index
for i:=Lvl.Index to LevelCount-1 do
Levels[i].FIndex:=i;
StructureChanged(Lvl,opRemove);
end;
procedure TLvlGraph.SelectionChanged;
begin
Invalidate;
if OnSelectionChanged<>nil then
OnSelectionChanged(Self);
end;
function TLvlGraph.NewLevelAtIndex(AnIndex, ASubGraphIndex: integer
): TLvlGraphLevel;
var
i: Integer;
begin
Result := FLevelClass.Create(Self,AnIndex);
SubGraphs[ASubGraphIndex].FHighestLevel := SubGraphs[ASubGraphIndex].HighestLevel + 1;
for i := ASubGraphIndex+1 to SubGraphCount - 1 do begin
SubGraphs[i].FLowestLevel := SubGraphs[i].LowestLevel + 1;
SubGraphs[i].FHighestLevel := SubGraphs[i].HighestLevel + 1;
end
end;
procedure TLvlGraph.CreateTopologicalLevels(HighLevels, ReduceBackEdges: boolean);
var
ExtNodes: TAvlTree; // tree of TGraphLevelerNode sorted by Node
MaxLevel: Integer;
function GetExtNode(Node: TLvlGraphNode): TGraphLevelerNode;
begin
Result:=TGraphLevelerNode(ExtNodes.FindKey(Pointer(Node),@CompareLGNodeWithLevelerNode).Data);
end;
procedure Traverse(ExtNode: TGraphLevelerNode; MinLevel: Integer);
var
Node: TLvlGraphNode;
e: Integer;
Edge: TLvlGraphEdge;
ExtNextNode: TGraphLevelerNode;
Cnt: Integer;
begin
if ExtNode.Visited then exit;
ExtNode.InPath:=true;
ExtNode.Visited:=true;
if ExtNode.Level < MinLevel then
ExtNode.Level := MinLevel;
Node:=ExtNode.Node;
if HighLevels then
Cnt:=Node.OutEdgeCount
else
Cnt:=Node.InEdgeCount;
for e:=0 to Cnt-1 do begin
if HighLevels then begin
Edge:=Node.OutEdges[e];
ExtNextNode:=GetExtNode(Edge.Target);
end else begin
Edge:=Node.InEdges[e];
ExtNextNode:=GetExtNode(Edge.Source);
end;
if not ExtNextNode.InPath then begin
Traverse(ExtNextNode, MinLevel);
ExtNode.Level:=Max(ExtNode.Level,ExtNextNode.Level+1);
end;
// else node is part of a cycle
end;
MaxLevel:=Max(MaxLevel,ExtNode.Level);
// backtrack
ExtNode.InPath:=false;
end;
procedure DoReduceBackEdges(var MaxLevel: integer; StartLevel, SubGraphIdx: integer);
var
MaybeReduceMaxLevel: Boolean;
function IncomingBackEdgeCount(ExtReceivingNode: TGraphLevelerNode;
PretendLevel: Integer; out HasSiblingOnPretendLevel: Boolean;
out NextLowelSiblingAtLevel: integer): integer;
var
Node: TLvlGraphNode;
i, c: Integer;
ExtFromNode: TGraphLevelerNode;
begin
Result := 0;
HasSiblingOnPretendLevel := False;
NextLowelSiblingAtLevel := StartLevel-1;
Node := ExtReceivingNode.Node;
if HighLevels then
c := Node.OutEdgeCount
else
c := Node.InEdgeCount;
for i := 0 to c - 1 do begin
if HighLevels then
ExtFromNode := GetExtNode(Node.OutEdges[i].Target)
else
ExtFromNode := GetExtNode(Node.InEdges[i].Source);
if ExtFromNode.Level >= PretendLevel then // include equal => they will need to be pushed up, if the node is inserted at this level
inc(Result);
if ExtFromNode.Level = PretendLevel then
HasSiblingOnPretendLevel := True
else
if (ExtFromNode.Level > NextLowelSiblingAtLevel) and (ExtFromNode.Level < PretendLevel) then
NextLowelSiblingAtLevel := ExtFromNode.Level;
end;
end;
procedure AdjustSiblingLevels(ExtAdjustNode: TGraphLevelerNode; NewLevel: integer; Force: Boolean = False);
var
i, c, OldLevel: Integer;
ExtSiblingNode: TGraphLevelerNode;
Node: TLvlGraphNode;
begin
if ExtAdjustNode.InPath then
exit;
ExtAdjustNode.InPath := True;
if (ExtAdjustNode.Level > NewLevel) and not force then begin
Node := ExtAdjustNode.Node;
if HighLevels then
c := Node.OutEdgeCount
else
c := Node.InEdgeCount;
for i := 0 to c - 1 do begin
if HighLevels then
ExtSiblingNode := GetExtNode(Node.OutEdges[i].Target)
else
ExtSiblingNode := GetExtNode(Node.InEdges[i].Source);
if (ExtSiblingNode.Level >= NewLevel) and (ExtSiblingNode.Level < ExtAdjustNode.Level) then
NewLevel := ExtSiblingNode.Level + 1;
end;
if HighLevels then
c := Node.InEdgeCount
else
c := Node.OutEdgeCount;
// check backlinks
for i := 0 to c - 1 do begin
if HighLevels then
ExtSiblingNode := GetExtNode(Node.InEdges[i].Source)
else
ExtSiblingNode := GetExtNode(Node.OutEdges[i].Target);
if (ExtSiblingNode.Level = NewLevel) then
NewLevel := ExtSiblingNode.Level + 1;
end;
end;
if (ExtAdjustNode.Level = NewLevel) and not Force then begin
ExtAdjustNode.InPath := False;
exit;
end;
OldLevel := ExtAdjustNode.Level;
ExtAdjustNode.Level := NewLevel;
if NewLevel > MaxLevel then
MaxLevel := NewLevel;
if OldLevel = MaxLevel then
MaybeReduceMaxLevel := True;
Node := ExtAdjustNode.Node;
if HighLevels then
c := Node.InEdgeCount
else
c := Node.OutEdgeCount;
for i := 0 to c - 1 do begin
if HighLevels then
ExtSiblingNode := GetExtNode(Node.InEdges[i].Source)
else
ExtSiblingNode := GetExtNode(Node.OutEdges[i].Target);
if ExtSiblingNode.Level >= OldLevel then // do not adjust other BackEdges
AdjustSiblingLevels(ExtSiblingNode, NewLevel + 1);
end;
// maybe new backegdes on the InEdge side
if HighLevels then
c := Node.OutEdgeCount
else
c := Node.InEdgeCount;
for i := 0 to c - 1 do begin
if HighLevels then
ExtSiblingNode := GetExtNode(Node.OutEdges[i].Target)
else
ExtSiblingNode := GetExtNode(Node.InEdges[i].Source);
if ExtSiblingNode.Level = NewLevel then // do not adjust other BackEdges
AdjustSiblingLevels(ExtSiblingNode, NewLevel + 1);
end;
ExtAdjustNode.InPath := False;
end;
var
AVLNode: TAVLTreeNode;
ExtNode, ExtTargetNode: TGraphLevelerNode;
Node: TLvlGraphNode;
LvlIdx, LowerLvl, BackEdgeCnt, TotalBackEdgeCnt: Integer;
i, c, j, BestLvl: integer;
BackEdgeList: array of TGraphLevelerNode;
SiblingOnLvl: Boolean;
begin
SetLength(BackEdgeList, NodeCount);
MaybeReduceMaxLevel := False;
AVLNode := ExtNodes.FindLowest;
while AVLNode <> nil do begin
ExtNode := TGraphLevelerNode(AVLNode.Data);
AVLNode := AVLNode.Successor;
Node := ExtNode.Node;
if (Node.SubGraph <> SubGraphIdx) then
Continue;
BackEdgeCnt := 0;
if HighLevels then
c := Node.InEdgeCount
else
c := Node.OutEdgeCount;
if c > Length(BackEdgeList) then
SetLength(BackEdgeList, c);
LvlIdx := ExtNode.Level;
for i := 0 to c - 1 do begin
if HighLevels then
ExtTargetNode := GetExtNode(Node.InEdges[i].Source)
else
ExtTargetNode := GetExtNode(Node.OutEdges[i].Target);
if ExtTargetNode.Level < LvlIdx then begin
j := 0;
while (j < BackEdgeCnt) and (BackEdgeList[j].Level < ExtTargetNode.Level) do
inc(j);
move(BackEdgeList[j], BackEdgeList[j+1], (BackEdgeCnt-j)*SizeOf(TGraphLevelerNode));
BackEdgeList[j] := ExtTargetNode;
inc(BackEdgeCnt);
end;
end;
if BackEdgeCnt = 0 then
Continue;
BestLvl := ExtNode.Level;
TotalBackEdgeCnt := BackEdgeCnt + IncomingBackEdgeCount(ExtNode, BestLvl, SiblingOnLvl, LowerLvl);
BestLvl := LowerLvl + 1;
while BackEdgeCnt > 0 do begin
dec(BackEdgeCnt);
i := BackEdgeList[BackEdgeCnt].Level;
while (BackEdgeCnt > 0) and (BackEdgeList[BackEdgeCnt - 1].Level = i) do
dec(BackEdgeCnt);
c := BackEdgeCnt + IncomingBackEdgeCount(ExtNode, i, SiblingOnLvl, LowerLvl);
if c < TotalBackEdgeCnt then begin
BestLvl := LowerLvl + 1;
TotalBackEdgeCnt := c;
end;
end;
if BestLvl < ExtNode.Level then begin
ExtNode.Level := BestLvl;
AdjustSiblingLevels(ExtNode, BestLvl, True);
end;
end;
if MaybeReduceMaxLevel then begin
MaxLevel := StartLevel;
AVLNode := ExtNodes.FindLowest;
while AVLNode <> nil do begin
ExtNode := TGraphLevelerNode(AVLNode.Data);
AVLNode := AVLNode.Successor;
if ExtNode.Node.SubGraph <> SubGraphIdx then
continue;
if ExtNode.Level > MaxLevel then
MaxLevel := ExtNode.Level;
end;
end;
end;
var
i, g, GroupMinLevel: Integer;
Node: TLvlGraphNode;
ExtNode: TGraphLevelerNode;
CurrentSubGraph: TLvlGraphSubGraph;
begin
//WriteDebugReport('TLvlGraph.CreateTopologicalLevels START');
{$IFDEF LvlGraphConsistencyCheck}
ConsistencyCheck(false);
{$ENDIF}
ExtNodes:=TAvlTree.Create(@CompareGraphLevelerNodes);
try
// init ExtNodes
for i:=0 to NodeCount-1 do begin
Node:=Nodes[i];
ExtNode:=TGraphLevelerNode.Create;
ExtNode.Node:=Node;
ExtNodes.Add(ExtNode);
end;
// traverse all nodes
MaxLevel:=-1;
for g := 0 to SubGraphCount - 1 do begin
inc(MaxLevel);
CurrentSubGraph := SubGraphs[g];
CurrentSubGraph.FLowestLevel := MaxLevel;
GroupMinLevel := MaxLevel;
for i:=0 to NodeCount-1 do begin
Node:=Nodes[i];
if (Node.SubGraph <> CurrentSubGraph.Index) then
Continue;
Traverse(GetExtNode(Node), GroupMinLevel);
end;
if ReduceBackEdges then
DoReduceBackEdges(MaxLevel, CurrentSubGraph.FLowestLevel, CurrentSubGraph.Index);
CurrentSubGraph.FHighestLevel := MaxLevel;
end;
// set levels
LevelCount:=Max(LevelCount,MaxLevel+1);
for i:=0 to NodeCount-1 do begin
Node:=Nodes[i];
ExtNode:=GetExtNode(Node);
if HighLevels then begin
CurrentSubGraph := SubGraphs[ExtNode.Node.SubGraph];
Node.Level:=Levels[CurrentSubGraph.LowestLevel + CurrentSubGraph.HighestLevel - ExtNode.Level];
end
else
Node.Level:=Levels[ExtNode.Level];
end;
// delete unneeded levels
LevelCount:=MaxLevel+1;
finally
ExtNodes.FreeAndClear;
ExtNodes.Free;
end;
//WriteDebugReport('TLvlGraph.CreateTopologicalLevels END');
{$IFDEF LvlGraphConsistencyCheck}
ConsistencyCheck(False);
{$ENDIF}
end;
procedure TLvlGraph.MinimizeEdgeLens(HighLevels: boolean);
(* This method can only minize edges in certain graphs.
Therefore some edges may not be fully minimized.
Possible TODOs
* gelOnlyPush:
- For Edges with len>1, check if the target node is reachable via len=1 nodes.
If yes the edge cannot be shortened
- Collect all InEntries for each entire group, so that CalculateCostForMoveUp can
calculate the cost for the entire group at once.
* Check for nodes in front of the current node, that are free to pull up.
If a node has several InEdges, they may prevent it from moving.
And in turn the node itself may prevent any of those sources from moving.
*)
var
NodeTree: TGraphEdgeLenMinimizerTree; // tree of TGraphEdgeLenMinimizerNode sorted by Node
VisitingId: Integer;
procedure UpdateMaxLevelsForSiblings(ExtNode: TGraphEdgeLenMinimizerNode);
var
i: Integer;
Sibling: TGraphEdgeLenMinimizerNode;
begin
for i := 0 to ExtNode.InSiblingCount - 1 do begin
Sibling := ExtNode.InSibling[i];
Sibling.MaxLevel := Min(Sibling.MaxLevel, ExtNode.MaxLevel-1);
Assert(Sibling.MaxLevel >= Sibling.Level, 'UpdateMaxLevelsForSiblings: Sibling.MinLevel <= Sibling.Level');
Assert(Sibling.Level < ExtNode.Level, 'UpdateMaxLevelsForSiblings: Sibling.Level > ExtNode.Level');
end;
end;
procedure MaybeMarkOnlyPush(ExtNode: TGraphEdgeLenMinimizerNode);
var
i: Integer;
Sibling: TGraphEdgeLenMinimizerNode;
begin
for i := 0 to ExtNode.OutSiblingCount - 1 do begin
if ExtNode.OutSiblingDistance[i] > 1 then exit;
Sibling := ExtNode.OutSibling[i];
assert(Sibling.Level - ExtNode.Level = 1, 'MaybeMarkOnlyPush: Dist = 1');
if not (gelOnlyPush in Sibling.Flags) then exit;
end;
Include(ExtNode.Flags, gelOnlyPush);
end;
function CalculateCostForMoveUp(CalcExtNode: TGraphEdgeLenMinimizerNode; var CalcNewLevel: Integer): Integer;
function CheckInEdgeSavingsQuick(InEdgeExtNode: TGraphEdgeLenMinimizerNode; MaxSavingNeeded: Integer): Integer;
var
i, j, l, d, SiblingCanSave: Integer;
InSibling, ReverseSibling: TGraphEdgeLenMinimizerNode;
begin
Result := 0;
l := InEdgeExtNode.Level - 1;
for i := 0 to InEdgeExtNode.InSiblingCount - 1 do begin
InSibling := InEdgeExtNode.InSibling[i];
SiblingCanSave := 0;
if InSibling.Level < l then
continue;
if InSibling.InSiblingCount >= InSibling.OutSiblingCount-1 then
continue;
for j := 0 to InSibling.OutSiblingCount - 1 do begin
ReverseSibling := InSibling.OutSibling[j];
d := ReverseSibling.Level - InSibling.Level;
if (ReverseSibling = InEdgeExtNode) then
continue;
if d <= 1 then
break;
if d < MaxSavingNeeded then
MaxSavingNeeded := d;
end;
if (d <= 1) and (ReverseSibling <> InEdgeExtNode) then begin // loop aborted
continue;
end;
for j := 0 to InSibling.OutSiblingCount - 1 do begin
ReverseSibling := InSibling.OutSibling[j];
if (ReverseSibling = InEdgeExtNode) then
continue;
d := ReverseSibling.Level - InSibling.Level;
SiblingCanSave := SiblingCanSave + Min(MaxSavingNeeded, d);
end;
SiblingCanSave := SiblingCanSave - InSibling.InSiblingCount;
Result := Result + max(0, SiblingCanSave);
end;
end;
procedure SetNewLevelDiffRecursive(TargetExtNode: TGraphEdgeLenMinimizerNode; TargetNewLevel: Integer;
out CostChangesAtLevel: integer);
var
Diff, i, SiblingCostChangesAtLevel: Integer;
FirstMove: Boolean;
SiblingNode: TGraphEdgeLenMinimizerNode;
begin
Assert(TargetNewLevel <= TargetExtNode.MaxLevel, 'CalculateCostForMoveUp(): TargetNewLevel < MaxLevel');
Assert(TargetNewLevel < LevelCount, 'CalculateCostForMoveUp(): TargetNewLevel < LevelCount');
CostChangesAtLevel := TargetExtNode.Level + 1; // Applies, if this node is NOT pushed
Diff := TargetNewLevel - TargetExtNode.Level;
FirstMove := TargetExtNode.VisitedId <> VisitingId; // The same node may be pushed several times, if more than one edge leads here
TargetExtNode.VisitedId := VisitingId;
if FirstMove then
TargetExtNode.LevelDiff := 0
else
CostChangesAtLevel := TargetExtNode.MaxLevel+1; // correct limit has been applied before / in case next line does exit
if Diff <= TargetExtNode.LevelDiff then
exit;
TargetExtNode.LevelDiff := Diff;
CostChangesAtLevel := TargetExtNode.MaxLevel+1; // Best case we can go to MaxLevel, then cost goes to infinite
if (TargetExtNode.InSiblingCount > 1) then // One InEdge is from the pushing node
CostChangesAtLevel := TargetExtNode.Level + Diff + 1; // could be more, if the nodes can be pulled free of cost
for i := 0 to TargetExtNode.InSiblingCount - 1 do begin
SiblingNode := TargetExtNode.InSibling[i];
if SiblingNode.VisitedId <> VisitingId then
SiblingNode.LevelDiff := 0;
end;
for i := 0 to TargetExtNode.OutSiblingCount - 1 do begin
SiblingNode := TargetExtNode.OutSibling[i];
SetNewLevelDiffRecursive(SiblingNode, TargetNewLevel + 1, SiblingCostChangesAtLevel);
if SiblingCostChangesAtLevel - 1 < CostChangesAtLevel then
CostChangesAtLevel := SiblingCostChangesAtLevel - 1;
end;
end;
function DoCalculateCostForMoveUp(ExtNode: TGraphEdgeLenMinimizerNode): Integer;
var
i: Integer;
SiblingNode: TGraphEdgeLenMinimizerNode;
begin
Result := 0;
if (ExtNode.VisitedId = VisitingId) or (ExtNode.LevelDiff = 0) then
exit;
ExtNode.VisitedId := VisitingId;
// InEdges get longer
for i := 0 to ExtNode.InSiblingCount - 1 do
Result := Result + ExtNode.LevelDiff - ExtNode.InSibling[i].LevelDiff;
for i := 0 to ExtNode.OutSiblingCount - 1 do begin
SiblingNode := ExtNode.OutSibling[i];
Result := Result - ExtNode.LevelDiff + SiblingNode.LevelDiff;
Result := Result + DoCalculateCostForMoveUp(SiblingNode);
end;
end;
var
NextCostChangesAtLevel, i: Integer;
begin
inc(VisitingId);
SetNewLevelDiffRecursive(CalcExtNode, CalcNewLevel, NextCostChangesAtLevel);
dec(NextCostChangesAtLevel); // the last level use-able without extra cost
Assert(NextCostChangesAtLevel <= CalcExtNode.MaxLevel, 'CalculateCostForMoveUp: NextCostChangesAtLevel <= CalcExtNode.MaxLevel');
Assert(NextCostChangesAtLevel >= CalcNewLevel, 'CalculateCostForMoveUp: NextCostChangesAtLevel >= CalcNewLevel');
if (NextCostChangesAtLevel > CalcNewLevel) and (NextCostChangesAtLevel <= CalcExtNode.MaxLevel) then begin
CalcNewLevel := NextCostChangesAtLevel;
inc(VisitingId);
SetNewLevelDiffRecursive(CalcExtNode, CalcNewLevel, NextCostChangesAtLevel);
end;
inc(VisitingId);
Result := DoCalculateCostForMoveUp(CalcExtNode);
if Result >= 0 then
Result := Result - CheckInEdgeSavingsQuick(CalcExtNode, CalcNewLevel - CalcExtNode.Level)
else
if Result = 0 then begin
inc(Result); // zero cost should be moved only, if it might block on of its InEdges
for i := 0 to CalcExtNode.InSiblingCount - 1 do begin
if CalcExtNode.InSibling[i].Level = CalcExtNode.Level - 1 then begin
dec(Result); // return 0 => at least one node that might be blocked
exit;
end;
end;
end;
end;
procedure PushLevelUpRecursive(ExtNode: TGraphEdgeLenMinimizerNode; NewLevel: Integer);
var
i: Integer;
begin
Assert(NewLevel < LevelCount, 'PushLevelUpRecursive: NewLevel < LevelCount');
if ExtNode.Level >= NewLevel then
exit;
ExtNode.Level:=NewLevel;
for i := 0 to ExtNode.OutSiblingCount - 1 do
PushLevelUpRecursive(ExtNode.OutSibling[i], NewLevel + 1);
end;
function TryMoveNode(ExtNode: TGraphEdgeLenMinimizerNode): boolean;
var
BestCost, ConsecutiveBadCost, Cost, BestLvl, i, mx: Integer;
begin
Result := False;
BestCost := 0;
ConsecutiveBadCost := 0;
mx := ExtNode.MaxLevel-1;
i := ExtNode.Level;
while i < mx do begin
inc(i);
Cost := CalculateCostForMoveUp(ExtNode, i);
if Cost > 0 then begin
ConsecutiveBadCost := ConsecutiveBadCost + 1;
if ConsecutiveBadCost >= 3 then
break; // give up
end
else
if Cost <= BestCost then begin
ConsecutiveBadCost := 0;
BestCost := Cost;
BestLvl := i;
end;
end;
inc(mx);
Cost := CalculateCostForMoveUp(ExtNode, mx);
if Cost <= BestCost then begin
BestCost := Cost;
BestLvl := mx;
end;
//DebugLn([' BestCost: ',ExtNode.Node.Caption, ' from ', ExtNode.Level, ' to idx ', BestLvl,' (', ExtNode.Level+1 ,'..', ExtNode.MaxLevel,') cost ', BestCost ]);
Result := BestCost < 0;
if Result then
PushLevelUpRecursive(ExtNode, BestLvl);
end;
var
i, l, j: Integer;
ExtNode: TGraphEdgeLenMinimizerNode;
DidMove: Boolean;
CurrentSubGraph: TLvlGraphSubGraph;
begin
NodeTree:=TGraphEdgeLenMinimizerTree.Create;
NodeTree.Graph:=Self;
VisitingId := 0;
if HighLevels then
NodeTree.NodeClass := TGraphEdgeLenMinimizerReverseNode;
try
// init NodeTree // Add highest level first, so nodes can be linked in initial order
for j := LevelCount-1 downto 0 do begin
l := NodeTree.MapLevel(j);
for i := 0 to Levels[l].Count - 1 do begin
ExtNode := NodeTree.AddGraphNode(Levels[l].Nodes[i]);
CurrentSubGraph := SubGraphs[ExtNode.Node.SubGraph];
ExtNode.MaxLevel := CurrentSubGraph.HighestLevel;
ExtNode.MinSubGraphLevel := CurrentSubGraph.LowestLevel;
ExtNode.MaxSubGraphLevel := CurrentSubGraph.HighestLevel;
end;
end;
// Update MaxLevel
ExtNode := NodeTree.ExtNodeWithHighestLevel;
while ExtNode <> nil do begin
UpdateMaxLevelsForSiblings(ExtNode);
ExtNode := ExtNode.NextExtNodeTowardsLowerLevel;
end;
// gelOnlyPush: Mark nodes, with no outgoing edges that could be shortened (push would push entire subtree)
ExtNode := NodeTree.ExtNodeWithHighestLevel;
while ExtNode <> nil do begin
if ExtNode.MaxLevel > ExtNode.Level then
MaybeMarkOnlyPush(ExtNode);
ExtNode := ExtNode.NextExtNodeTowardsLowerLevel;
end;
repeat
DidMove := False;
ExtNode := TGraphEdgeLenMinimizerNode(NodeTree.FindLowest);
while ExtNode<> nil do begin
if (ExtNode.OutSiblingCount > 0) and (ExtNode.MaxLevel > ExtNode.Level) and
not(gelOnlyPush in ExtNode.Flags)
then
if TryMoveNode(ExtNode) then
DidMove := True;
ExtNode := TGraphEdgeLenMinimizerNode(ExtNode.Successor);
end;
until not DidMove;
finally
NodeTree.Free;
end;
end;
procedure TLvlGraph.LimitLevelHeights(MaxHeight: integer; MaxHeightRel: Single);
var
SubGraphIdx, LowLevelIdx, HighLevelIdx, CurLevelIdx: Integer;
CurNodeCount, CurMaxHeight: Integer;
i, j, w, LevelsNeeded, TargetLvlCnt: Integer;
CurLevel: TLvlGraphLevel;
CurNode: TLvlGraphNode;
NodeWeights: array of record
Node: TLvlGraphNode;
Weight: integer;
end;
CurrentSubGraph: TLvlGraphSubGraph;
begin
if LevelCount = 0 then
exit;
NodeWeights := nil;
For SubGraphIdx := 0 to SubGraphCount-1 do begin
CurrentSubGraph := SubGraphs[SubGraphIdx];
//For SubGraphIdx := 0 to Max(0, FSubGraphCount-1) do begin
// Find Lowest/Highest level for subgraph
LowLevelIdx := CurrentSubGraph.LowestLevel;
HighLevelIdx := CurrentSubGraph.HighestLevel;
CurNodeCount := 0;
for i := LowLevelIdx to HighLevelIdx do
CurNodeCount := CurNodeCount + Levels[i].Count;
// Calculate CurMaxHeight for SubGraph
if MaxHeightRel > 0 then begin
if MaxHeight > 0 then
CurMaxHeight := Min(MaxHeight, Max(3, Trunc(0.5 + sqrt(CurNodeCount)*MaxHeightRel)))
else
CurMaxHeight := Max(3, Trunc(0.5 + sqrt(CurNodeCount)*MaxHeightRel));
end
else
CurMaxHeight := MaxHeight;
if CurMaxHeight <= 0 then Continue;
// Process each level
CurLevelIdx := HighLevelIdx + 1;
while CurLevelIdx > LowLevelIdx do begin
dec(CurLevelIdx);
CurLevel := Levels[CurLevelIdx];
if CurLevel.Count <= CurMaxHeight then
continue;
if Length(NodeWeights) < CurLevel.Count then
SetLength(NodeWeights, CurLevel.Count + 8);
for i := 0 to CurLevel.Count - 1 do begin
CurNode := CurLevel.Nodes[i];
if CurNode.InEdgeCount = 0 then
w := CurNodeCount * CurNode.OutEdgeCount
else
if CurNode.OutEdgeCount = 0 then
w := -CurNodeCount * CurNode.InEdgeCount
else
w := CurNode.OutEdgeCount - CurNode.InEdgeCount;
// if w=0 then // find outher criteria; edge length...
//DebugLn(w=0, ['LimitLevelHeights has node with zero weight. L=', CurLevel.Index, ' N=',CurNode.IndexInLevel, ' ', CurNode.Caption]);
j := 0;
while (j < i) and (NodeWeights[j].Weight < w) do
inc(j);
if j < i then
move(NodeWeights[j], NodeWeights[j+1], (i-j) * SizeOf(NodeWeights[0]));
NodeWeights[j].Node := CurNode;
NodeWeights[j].Weight := w;
end;
LevelsNeeded := (CurLevel.Count-1) div CurMaxHeight + 1;
assert(LevelsNeeded > 1, 'LimitLevelHeights: LevelsNeeded > 1');
for i := 0 to LevelsNeeded-2 do
NewLevelAtIndex(CurLevelIdx+1, SubGraphIdx);
i := CurLevel.Count;
while LevelsNeeded > 1 do begin
TargetLvlCnt := i div LevelsNeeded;
j := min(i, CurMaxHeight); // Nodes with no InEdge should be moved until MaxHeight, even if the distribution of nodes will be uneven
dec(LevelsNeeded);
CurLevel := Levels[CurLevelIdx+LevelsNeeded];
while ( (TargetLvlCnt > 0) or
( (j > 0) and (NodeWeights[i-1].Weight>=CurNodeCount) )
) and
not( (i<=MaxHeight) and (NodeWeights[i-1].Weight<=-CurNodeCount) ) // Keep as many Nodes with no outedge, in the left most column
do begin
dec(i);
NodeWeights[i].Node.Level := CurLevel;
dec(TargetLvlCnt);
dec(j);
end;
end;
end;
end;
end;
procedure TLvlGraph.SplitLongEdges(SplitMode: TLvlGraphEdgeSplitMode);
// replace edges over several levels into several short edges by adding hidden nodes
type
THiddenGraphNodeArray = Array [boolean] of TLvlGraphNodeArray;
TNodeInfo = record
HiddenNodes: THiddenGraphNodeArray;
LongInEdges, LongOutEdges: integer;
end;
PNodeInfo = ^TNodeInfo;
var
NodeToInfo: TPointerToPointerTree; // node to TNodeInfo
n: Integer;
SourceNode: TLvlGraphNode;
e: Integer;
Edge: TLvlGraphEdge;
TargetNode: TLvlGraphNode;
EdgeWeight: Single;
EdgeData: Pointer;
HiddenNodes: TLvlGraphNodeArray;
l: Integer;
LastNode: TLvlGraphNode;
NextNode: TLvlGraphNode;
AVLNode: TAvlTreeNode;
P2PItem: PPointerToPointerItem;
MergeAtSourceNode, EdgeBack: Boolean;
SourceInfo: PNodeInfo;
TargetInfo: PNodeInfo;
begin
if SplitMode=lgesNone then exit;
NodeToInfo:=TPointerToPointerTree.Create;
try
// create node infos
for n:=0 to NodeCount-1 do begin
SourceNode:=Nodes[n];
New(SourceInfo);
FillByte(SourceInfo^,SizeOf(TNodeInfo),0);
SetLength(SourceInfo^.HiddenNodes[False],LevelCount);
SetLength(SourceInfo^.HiddenNodes[True],LevelCount);
for e:=0 to SourceNode.OutEdgeCount-1 do begin
Edge:=SourceNode.OutEdges[e];
if Edge.Target.Level.Index-SourceNode.Level.Index<=1 then continue;
SourceInfo^.LongOutEdges+=1;
end;
for e:=0 to SourceNode.InEdgeCount-1 do begin
Edge:=SourceNode.InEdges[e];
if SourceNode.Level.Index-Edge.Source.Level.Index<=1 then continue;
SourceInfo^.LongInEdges+=1;
end;
//debugln(['TLvlGraph.SplitLongEdges ',SourceNode.Caption,' LongOutEdges=',SourceInfo^.LongOutEdges,' LongInEdges=',SourceInfo^.LongInEdges]);
NodeToInfo[SourceNode]:=SourceInfo;
end;
// split long edges
for n:=0 to NodeCount-1 do begin
SourceNode:=Nodes[n];
for e:=SourceNode.OutEdgeCount-1 downto 0 do begin // Note: run downwards, because edges will be deleted
Edge:=SourceNode.OutEdges[e];
TargetNode:=Edge.Target;
if TargetNode.Level.Index-SourceNode.Level.Index<=1 then continue;
//debugln(['TLvlGraph.SplitLongEdges long edge: ',SourceNode.Caption,'(',SourceNode.Level.Index,') ',TargetNode.Caption,'(',TargetNode.Level.Index,')']);
EdgeWeight:=Edge.Weight;
EdgeData:=Edge.Data;
EdgeBack:=Edge.BackEdge;
// remove long edge
Edge.Free;
// create merged hidden nodes
if SplitMode in [lgesMergeSource,lgesMergeTarget,lgesMergeHighest] then
begin
SourceInfo:=PNodeInfo(NodeToInfo[SourceNode]);
TargetInfo:=PNodeInfo(NodeToInfo[TargetNode]);
MergeAtSourceNode:=true;
case SplitMode of
lgesMergeTarget: MergeAtSourceNode:=false;
lgesMergeHighest: MergeAtSourceNode:=SourceInfo^.LongOutEdges>=TargetInfo^.LongInEdges;
end;
//debugln(['TLvlGraph.SplitLongEdges ',SourceNode.Caption,'=',SourceInfo^.LongOutEdges,' ',TargetNode.Caption,'=',TargetInfo^.LongInEdges,' MergeAtSourceNode=',MergeAtSourceNode]);
if MergeAtSourceNode then
HiddenNodes:=SourceInfo^.HiddenNodes[EdgeBack]
else
HiddenNodes:=TargetInfo^.HiddenNodes[EdgeBack];
// create hidden nodes
for l:=SourceNode.Level.Index+1 to TargetNode.Level.Index-1 do
if HiddenNodes[l]=nil then
HiddenNodes[l]:=CreateHiddenNode(l);
end;
// create edges
LastNode:=SourceNode;
for l:=SourceNode.Level.Index+1 to TargetNode.Level.Index do begin
if l<TargetNode.Level.Index then begin
if SplitMode=lgesSeparate then
NextNode:=CreateHiddenNode(l)
else
NextNode:=HiddenNodes[l];
end else
NextNode:=TargetNode;
Edge:=GetEdge(LastNode,NextNode,true);
Edge.Weight:=Edge.Weight+EdgeWeight;
Edge.FBackEdge:=EdgeBack;
if Edge.Data=nil then
Edge.Data:=EdgeData;
LastNode:=NextNode;
end;
end;
end;
finally
// free NodeToInfo
AVLNode:=NodeToInfo.Tree.FindLowest;
while AVLNode<>nil do begin
P2PItem:=PPointerToPointerItem(AVLNode.Data);
SourceInfo:=PNodeInfo(P2PItem^.Value);
Dispose(SourceInfo);
AVLNode:=NodeToInfo.Tree.FindSuccessor(AVLNode);
end;
NodeToInfo.Free;
end;
end;
procedure TLvlGraph.ScaleNodeDrawSizes(NodeGapAbove, NodeGapBelow,
HardMaxTotal, HardMinOneNode, SoftMaxTotal, SoftMinOneNode: integer; out
PixelPerWeight: single);
{ NodeGapAbove: minimum space above each node
NodeGapBelow: minimum space below each node
HardMaxTotal: maximum size of largest level
HardMinOneNode: minimum size of a node
SoftMaxTotal: preferred maximum size of the largest level, total can be bigger
to achieve HardMinOneNode
SoftMinOneNode: preferred minimum size of a node, can be smaller to achieve
SoftMaxTotal
Order of precedence: HardMinOneNode, SoftMaxTotal, SoftMinOneNode
}
var
SmallestWeight: Single;
i: Integer;
Node: TLvlGraphNode;
j: Integer;
Edge: TLvlGraphEdge;
Level: TLvlGraphLevel;
LvlWeight: Single;
MinPixelPerWeight, PrefMinPixelPerWeight: single;
DrawHeight: integer;
MaxPixelPerWeight, PrefMaxPixelPerWeight: single;
Gap: Integer;
begin
PixelPerWeight:=1.0;
//debugln(['TLvlGraph.ScaleNodeDrawSizes',
// ' NodeGapAbove=',NodeGapAbove,' NodeGapBelow=',NodeGapBelow,
// ' HardMaxTotal=',HardMaxTotal,' HardMinOneNode=',HardMinOneNode,
// ' SoftMaxTotal=',SoftMaxTotal,' SoftMinOneNode=',SoftMinOneNode]);
// sanitize input
HardMinOneNode:=Max(0,HardMinOneNode);
SoftMinOneNode:=Max(SoftMinOneNode,HardMinOneNode);
HardMaxTotal:=Max(1,HardMaxTotal);
SoftMaxTotal:=Min(Max(1,SoftMaxTotal),HardMaxTotal);
SmallestWeight:=-1.0;
for i:=0 to NodeCount-1 do begin
Node:=Nodes[i];
for j:=0 to Node.OutEdgeCount-1 do begin
Edge:=Node.OutEdges[j];
if Edge.Weight<=0.0 then continue;
if (SmallestWeight<0) or (SmallestWeight>Edge.Weight) then
SmallestWeight:=Edge.Weight;
end;
end;
if SmallestWeight<0 then SmallestWeight:=1.0;
if SmallestWeight>0 then begin
MinPixelPerWeight:=single(HardMinOneNode)/SmallestWeight;
PrefMinPixelPerWeight:=single(SoftMinOneNode)/SmallestWeight;
end else begin
MinPixelPerWeight:=single(HardMinOneNode);
PrefMinPixelPerWeight:=single(SoftMinOneNode);
end;
//debugln(['TLvlGraph.ScaleNodeDrawSizes SmallestWeight=',SmallestWeight,
// ' MinPixelPerWeight=',MinPixelPerWeight,
// ' PrefMinPixelPerWeight=',PrefMinPixelPerWeight]);
MaxPixelPerWeight:=0.0;
PrefMaxPixelPerWeight:=0.0;
for i:=0 to LevelCount-1 do begin
Level:=Levels[i];
// LvlWeight = how much weight to draw
// DrawHeight - how much pixel left to draw the weight
LvlWeight:=0.0;
Gap:=0;
DrawHeight:=HardMaxTotal;
for j:=0 to Level.Count-1 do begin
// ToDo: Node is probably uninitialized.
LvlWeight+=Max(Node.InWeight,Node.OutWeight);
Gap+=NodeGapAbove+NodeGapBelow;
end;
if LvlWeight=0.0 then continue;
DrawHeight:=Max(1,HardMaxTotal-Gap);
PixelPerWeight:=single(DrawHeight)/LvlWeight;
if (MaxPixelPerWeight=0.0) or (MaxPixelPerWeight>PixelPerWeight) then
MaxPixelPerWeight:=PixelPerWeight;
DrawHeight:=Max(1,SoftMaxTotal-Gap);
PixelPerWeight:=single(DrawHeight)/LvlWeight;
if (PrefMaxPixelPerWeight=0.0) or (PrefMaxPixelPerWeight>PixelPerWeight) then
PrefMaxPixelPerWeight:=PixelPerWeight;
end;
//debugln(['TLvlGraph.ScaleNodeDrawSizes MaxPixelPerWeight=',MaxPixelPerWeight,' PrefMaxPixelPerWeight=',PrefMaxPixelPerWeight]);
PixelPerWeight:=PrefMinPixelPerWeight;
if PrefMaxPixelPerWeight>0.0 then
PixelPerWeight:=Min(PixelPerWeight,PrefMaxPixelPerWeight);
PixelPerWeight:=Max(PixelPerWeight,MinPixelPerWeight);
if MaxPixelPerWeight>0.0 then
PixelPerWeight:=Min(PixelPerWeight,MaxPixelPerWeight);
//debugln(['TLvlGraph.ScaleNodeDrawSizes PixelPerWeight=',PixelPerWeight]);
SetAllNodeDrawSizes(PixelPerWeight,SmallestWeight);
end;
procedure TLvlGraph.SetAllNodeDrawSizes(PixelPerWeight: single;
MinWeight: single);
var
i: Integer;
Node: TLvlGraphNode;
begin
for i:=0 to NodeCount-1 do begin
Node:=Nodes[i];
Node.DrawSize:=round(Max(MinWeight,Max(Node.InWeight,Node.OutWeight))*PixelPerWeight+0.5);
end;
end;
procedure TLvlGraph.MarkBackEdges;
var
i: Integer;
Node, OtherNode: TLvlGraphNode;
j, k: Integer;
Edge: TLvlGraphEdge;
begin
for i:=0 to NodeCount-1 do
for j := 0 to Nodes[i].OutEdgeCount-1 do
Nodes[i].OutEdges[j].FNoGapCircle := False;
for i:=0 to NodeCount-1 do begin
Node:=Nodes[i];
for j:=Node.OutEdgeCount-1 downto 0 do begin // Edges may be removed/replaced
Edge:=Node.OutEdges[j];
if Edge.IsBackEdge then
Edge.RevertDirection;
if Edge.Source.Level.Index = Edge.Target.Level.Index - 1 then begin
// check for circles of exactly 2 nodes, with no levels between
OtherNode := Edge.Source;
for k := 0 to OtherNode.OutEdgeCount - 1 do begin
if (OtherNode.OutEdges[k] <> Edge) and
(OtherNode.OutEdges[k].Target = Node) and
(not OtherNode.OutEdges[k].BackEdge)
then begin
Edge.FNoGapCircle := True;
OtherNode.OutEdges[k].FNoGapCircle := True;
end;
end;
end;
end;
end;
end;
procedure TLvlGraph.MinimizeCrossings;
begin
LvlGraphMinimizeCrossings(Self);
end;
procedure TLvlGraph.MinimizeOverlappings(MinPos: integer;
NodeGapAbove: integer; NodeGapBelow: integer; aLevel: integer);
var
i, Below: Integer;
Level: TLvlGraphLevel;
Node: TLvlGraphNode;
Last: TLvlGraphNode;
begin
if aLevel<0 then begin
for i:=0 to LevelCount-1 do
MinimizeOverlappings(MinPos,NodeGapAbove,NodeGapBelow,i);
end else begin
Level:=Levels[aLevel];
Last:=nil;
for i:=0 to Level.Count-1 do begin
Node:=Level[i];
Below := 0;
if (Last <> nil) and Last.Visible then
Below := NodeGapBelow;
if Last=nil then
Node.DrawPosition:=MinPos+NodeGapAbove
else if Node.Visible then
Node.DrawPosition:=Max(Node.DrawPosition,Last.DrawPositionEnd+Below+NodeGapAbove)
else
Node.DrawPosition:=Max(Node.DrawPosition,Last.DrawPositionEnd+1+Below);
//debugln(['TLvlGraph.MinimizeOverlappings Level=',aLevel,' Node=',Node.Caption,' Size=',Node.DrawSize,' Position=',Node.DrawPosition]);
Last:=Node;
end;
end;
end;
procedure TLvlGraph.StraightenGraph;
const
DRAWPOS_UNKOWN = low(integer);
type
TNodeInfo = record
TheNode: TLvlGraphNode;
TheNodeIdx: Integer;
TheLevelIdx: Integer;
DrawPosGapAbove: integer;
CurDrawPos, TmpDrawPos: Integer;
end;
PNodeInfo = ^TNodeInfo;
var
NodeInfos: array of array of TNodeInfo;
function GetWantedDrawPosByAvgIn(NInfo: PNodeInfo): integer;
var
Node: TLvlGraphNode;
i: Integer;
begin
Node := NInfo^.TheNode;
if Node.InEdgeCount = 0 then
exit(DRAWPOS_UNKOWN);
Result := 0;
for i := 0 to Node.InEdgeCount - 1 do
Result := Result + Node.InEdges[i].Source.DrawCenter;
Result := (Result div (Node.InEdgeCount));
end;
function GetWantedDrawPosByAvgOut(NInfo: PNodeInfo): integer;
var
Node: TLvlGraphNode;
i: Integer;
begin
Node := NInfo^.TheNode;
if Node.OutEdgeCount = 0 then
exit(DRAWPOS_UNKOWN);
Result := 0;
for i := 0 to Node.OutEdgeCount - 1 do
Result := Result + Node.OutEdges[i].Target.DrawCenter;
Result := (Result div (Node.OutEdgeCount));
end;
procedure PreComputeWantedPositions(ALvlIdx, AnInWeight, AnOutWeight: integer);
var
Level: TLvlGraphLevel;
NodeIdx: Integer;
NInfo: PNodeInfo;
begin
Level := Levels[ALvlIdx];
if Level.Count = 0 then
exit;
if (AnInWeight > 0) and (AnOutWeight > 0) then
for NodeIdx := 0 to Level.Count - 1 do begin
NInfo := @NodeInfos[ALvlIdx, NodeIdx];
if (NInfo^.TheNode.OutEdgeCount > 0) and (NInfo^.TheNode.InEdgeCount > 0) then
NInfo^.TmpDrawPos := (
GetWantedDrawPosByAvgOut(NInfo) * AnOutWeight * NInfo^.TheNode.OutEdgeCount +
GetWantedDrawPosByAvgIn(NInfo) * AnInWeight * NInfo^.TheNode.InEdgeCount
) div (AnOutWeight * NInfo^.TheNode.OutEdgeCount + AnInWeight * NInfo^.TheNode.InEdgeCount)
else
if (NInfo^.TheNode.OutEdgeCount > 0) then
NInfo^.TmpDrawPos := GetWantedDrawPosByAvgOut(NInfo)
else
NInfo^.TmpDrawPos := GetWantedDrawPosByAvgIn(NInfo);
end
else
if AnOutWeight > 0 then
for NodeIdx := 0 to Level.Count - 1 do begin
NInfo := @NodeInfos[ALvlIdx, NodeIdx];
NInfo^.TmpDrawPos := GetWantedDrawPosByAvgOut(NInfo);
end
else
for NodeIdx := 0 to Level.Count - 1 do begin
NInfo := @NodeInfos[ALvlIdx, NodeIdx];
NInfo^.TmpDrawPos := GetWantedDrawPosByAvgIn(NInfo);
end;
end;
procedure AdjustNodesInLevel(ALvlIdx, AMinDrawPos, AMaxDrawPos: integer);
var
Level: TLvlGraphLevel;
i, NodeIdx: Integer;
PushUpNeeded, PushUpAllowed, FreeGapAbove: Integer;
CurGroupWeight, CurGroupCnt, WantedPos: Integer;
NInfo, NInfoPrev, PushNode, PushNodePrev: PNodeInfo;
Node: TLvlGraphNode;
begin
Level := Levels[ALvlIdx];
if Level.Count = 0 then
exit;
NInfoPrev := @NodeInfos[ALvlIdx, 0];
if (NInfoPrev^.TmpDrawPos <> DRAWPOS_UNKOWN) and
(NInfoPrev^.TmpDrawPos >= AMinDrawPos + NInfoPrev^.DrawPosGapAbove)
then
NInfoPrev^.CurDrawPos := NInfoPrev^.TmpDrawPos
else
NInfoPrev^.CurDrawPos := AMinDrawPos + NInfoPrev^.DrawPosGapAbove;
NInfoPrev^.TheNode.DrawCenter := NInfoPrev^.CurDrawPos;
for NodeIdx := 1 to Level.Count - 1 do begin
NInfo := @NodeInfos[ALvlIdx, NodeIdx];
Node := NInfo^.TheNode;
if NInfo^.TmpDrawPos <> DRAWPOS_UNKOWN then begin
NInfo^.CurDrawPos := NInfo^.TmpDrawPos;
PushUpNeeded := (NInfoPrev^.CurDrawPos + NInfo^.DrawPosGapAbove) - NInfo^.TmpDrawPos;
end
else begin
NInfo^.CurDrawPos := NInfoPrev^.CurDrawPos + NInfo^.DrawPosGapAbove;
PushUpNeeded := 0;
end;
if PushUpNeeded > 0 then begin
NInfo^.CurDrawPos := NInfo^.TmpDrawPos + PushUpNeeded; // default pos
PushUpAllowed := 0;
// try to push up prev node
CurGroupWeight := 0; // negative: nodes have up-pull / positive: nodes have down-pull
CurGroupCnt := 0;
PushNode := NInfo;
while (PushNode <> nil) do begin
if PushNode^.TmpDrawPos <> DRAWPOS_UNKOWN then begin
CurGroupWeight := CurGroupWeight + PushNode^.TmpDrawPos - PushNode^.CurDrawPos;
inc(CurGroupCnt);
end;
if PushNode^.TheNodeIdx = 0 then begin
PushNodePrev := nil;
i := AMinDrawPos;
end
else begin
PushNodePrev := @NodeInfos[ALvlIdx, PushNode^.TheNodeIdx-1];
i := PushNodePrev^.CurDrawPos;
end;
FreeGapAbove := PushNode^.CurDrawPos - PushNode^.DrawPosGapAbove - i;
if (FreeGapAbove = 0) and (PushNodePrev = nil) then
break; // can not push any further
if (FreeGapAbove > 0) then begin
// push
if CurGroupWeight >= 0 then
break; // can not pull up
Assert((CurGroupCnt > 0) or (CurGroupWeight = 0), 'AdjustNodesInLevel: (CurGroupCnt > 0) or (CurGroupWeight = 0)');
i := 0;
if CurGroupCnt > 0 then
i := -(CurGroupWeight - CurGroupCnt div 2) div CurGroupCnt;
i := Min(Min(i, PushUpNeeded), FreeGapAbove);
PushUpAllowed := PushUpAllowed + i;
PushUpNeeded := PushUpNeeded - i;
if (PushUpNeeded <= 0) or (i < FreeGapAbove) then
break;
CurGroupWeight := CurGroupWeight + i * CurGroupCnt;
end;
PushNode := PushNodePrev;
end; // while (PushNode <> nil) do begin
if NInfo^.CurDrawPos - PushUpAllowed > AMaxDrawPos then // force pushup
PushUpAllowed := NInfo^.CurDrawPos - AMaxDrawPos;
if PushUpAllowed > 0 then begin
WantedPos := NInfo^.CurDrawPos - PushUpAllowed;
NInfo^.CurDrawPos := WantedPos;
NInfo^.TheNode.DrawCenter := WantedPos;
PushNode := NInfo;
i := 0; // the current (first) node wants to move
while (PushNode <> nil) and (PushNode^.TheNodeIdx > 0) do begin
WantedPos := WantedPos - PushNode^.DrawPosGapAbove;
PushNodePrev := @NodeInfos[ALvlIdx, PushNode^.TheNodeIdx-1];
if PushNodePrev^.CurDrawPos <= WantedPos then
break;
PushNodePrev^.CurDrawPos := WantedPos;
PushNodePrev^.TheNode.DrawCenter := WantedPos;
PushNode := PushNodePrev;
end;
end;
end
else // if PushUpNeeded > 0 then begin
if (NInfoPrev^.TmpDrawPos = DRAWPOS_UNKOWN) then begin
// re-distribute nodes with unknown weight to avg between upper/lower
// They depend on the nodes on the other side, but that is a cyclic dependecy....
PushNode := NInfoPrev;
CurGroupCnt := 1;
while (PushNode <> nil) and (PushNode^.TmpDrawPos = DRAWPOS_UNKOWN) do begin
PushNodePrev := PushNode; // node below
inc(CurGroupCnt);
if PushNode^.TheNodeIdx > 0 then
PushNode := @NodeInfos[ALvlIdx, PushNode^.TheNodeIdx-1]
else
PushNode := nil;
end;
FreeGapAbove := 0;
if PushNode <> nil then
FreeGapAbove := NInfo^.CurDrawPos - NInfo^.DrawPosGapAbove - NInfoPrev^.CurDrawPos;
PushNode := NInfoPrev;
PushNodePrev := NInfo;
while (PushNode <> nil) and (PushNode^.TmpDrawPos = DRAWPOS_UNKOWN) do begin
i := FreeGapAbove div CurGroupCnt;
WantedPos := PushNodePrev^.CurDrawPos - PushNodePrev^.DrawPosGapAbove - i;
FreeGapAbove := FreeGapAbove - i;
dec(CurGroupCnt);
PushNode^.CurDrawPos := WantedPos;
PushNode^.TheNode.DrawCenter := WantedPos;
PushNodePrev := PushNode;
if PushNode^.TheNodeIdx > 0 then
PushNode := @NodeInfos[ALvlIdx, PushNode^.TheNodeIdx-1]
else
PushNode := nil;
end;
end;
Node.DrawCenter := NInfo^.CurDrawPos;
NInfoPrev:= NInfo;
end;
end;
procedure ProcessSubGraph(ALowLevelIdx, AHighLevelIdx: integer);
var
MaxLevelCount, LvlIdx: integer;
j, c, MaxDrawPos, MaxLvlIdx: integer;
Node: TLvlGraphNode;
Level: TLvlGraphLevel;
NInfo, NInfoPrev: PNodeInfo;
begin
if AHighLevelIdx <= ALowLevelIdx then
exit;
MaxLvlIdx := -1;
MaxLevelCount := 0;
MaxDrawPos := 0;
SetLength(NodeInfos, LevelCount);
NInfoPrev := nil;
for LvlIdx := ALowLevelIdx to AHighLevelIdx do begin
Level := Levels[LvlIdx];
if Level.Count > MaxLevelCount then
MaxLevelCount := Level.Count;
SetLength(NodeInfos[LvlIdx], Level.Count);
c := Level.Count - 1;
for j := 0 to c do begin
Node := Level.Nodes[j];
NInfo := @NodeInfos[LvlIdx,j];
NInfo^.TheNode := Node;
NInfo^.TheNodeIdx := j;
NInfo^.TheLevelIdx := LvlIdx;
NInfo^.CurDrawPos := Node.DrawCenter;
if j = 0 then
NInfo^.DrawPosGapAbove := NInfo^.CurDrawPos
else
NInfo^.DrawPosGapAbove := NInfo^.CurDrawPos - NInfoPrev^.CurDrawPos;
NInfoPrev := NInfo;
end;
if (c > 0) and (Node.DrawCenter > MaxDrawPos) then begin
MaxDrawPos := Node.DrawCenter;
MaxLvlIdx := LvlIdx;
end;
end;
if MaxLvlIdx < 0 then
exit;
for LvlIdx := MaxLvlIdx+1 to AHighLevelIdx do begin
PreComputeWantedPositions(LvlIdx, 1, 0);
AdjustNodesInLevel(LvlIdx, 0, MaxDrawPos);
end;
for LvlIdx := MaxLvlIdx-1 downto ALowLevelIdx do begin
PreComputeWantedPositions(LvlIdx, 0, 1);
AdjustNodesInLevel(LvlIdx, 0, MaxDrawPos);
end;
for j := 0 to 1 do begin
for LvlIdx := ALowLevelIdx to AHighLevelIdx do begin
PreComputeWantedPositions(LvlIdx, 1, 1);
AdjustNodesInLevel(LvlIdx, 0, MaxDrawPos);
end;
for LvlIdx := AHighLevelIdx downto ALowLevelIdx do begin
PreComputeWantedPositions(LvlIdx, 1, 1);
AdjustNodesInLevel(LvlIdx, 0, MaxDrawPos);
end;
end;
end;
var
i: Integer;
begin
For i := 0 to SubGraphCount-1 do
ProcessSubGraph(SubGraphs[i].LowestLevel, SubGraphs[i].HighestLevel);
end;
procedure TLvlGraph.SetColors(Palette: TLazCtrlPalette);
var
i: Integer;
begin
for i:=0 to NodeCount-1 do
Nodes[i].Color:=Palette[i];
end;
procedure TLvlGraph.WriteDebugReport(Msg: string);
var
l: Integer;
Level: TLvlGraphLevel;
i: Integer;
Node: TLvlGraphNode;
Edge: TLvlGraphEdge;
j: Integer;
begin
debugln([Msg,' NodeCount=',NodeCount,' LevelCount=',LevelCount]);
debugln([' Nodes:']);
for i:=0 to NodeCount-1 do begin
Node:=Nodes[i];
dbgout([' ',i,'/',NodeCount,': "',Node.Caption,'" OutEdges:']);
for j:=0 to Node.OutEdgeCount-1 do begin
Edge:=Node.OutEdges[j];
dbgout('"',Edge.Target.Caption,'",');
end;
debugln;
end;
debugln([' Levels:']);
for l:=0 to LevelCount-1 do begin
dbgout([' Level: ',l,'/',LevelCount]);
Level:=Levels[l];
if l<>Level.Index then
debugln(['ERROR: l<>Level.Index=',Level.Index]);
dbgout(' ');
for i:=0 to Level.Count-1 do begin
dbgout('"',Level.Nodes[i].Caption,'",');
end;
debugln;
end;
end;
procedure TLvlGraph.ConsistencyCheck(WithBackEdge: boolean);
var
i: Integer;
Node: TLvlGraphNode;
j: Integer;
Edge: TLvlGraphEdge;
Level: TLvlGraphLevel;
begin
for i:=0 to LevelCount-1 do begin
Level:=Levels[i];
if Level.Index<>i then
raise Exception.Create('');
for j:=0 to Level.Count-1 do begin
Node:=Level.Nodes[j];
if Node.Level<>Level then
raise Exception.Create('');
if Level.IndexOf(Node)<j then
raise Exception.Create('');
end;
end;
for i:=0 to NodeCount-1 do begin
Node:=Nodes[i];
for j:=0 to Node.OutEdgeCount-1 do begin
Edge:=Node.OutEdges[j];
if Edge.Source<>Node then
raise Exception.Create('');
if Edge.Target.FInEdges.IndexOf(Edge)<0 then
raise Exception.Create('');
// An edge can EITHER be marked "BackEdge" or be "IsBackEdge" (aka target is before source).
// An egge is not allowed ot be both.
if WithBackEdge and Edge.BackEdge and Edge.IsBackEdge then
raise Exception.Create('Edge.BackEdge '+Edge.AsString+' Edge.BackEdge='+dbgs(Edge.BackEdge)+' Edge.IsBackEdge='+dbgs(Edge.IsBackEdge)+' Source.Index='+dbgs(Edge.Source.Level.Index)+' Target.Index='+dbgs(Edge.Target.Level.Index));
end;
for j:=0 to Node.InEdgeCount-1 do begin
Edge:=Node.InEdges[j];
if Edge.Target<>Node then
raise Exception.Create('');
if Edge.Source.FOutEdges.IndexOf(Edge)<0 then
raise Exception.Create('');
end;
if Node.Level.fNodes.IndexOf(Node)<0 then
raise Exception.Create('');
end;
end;
{ TLvlGraphEdge }
procedure TLvlGraphEdge.SetWeight(AValue: single);
var
Diff: single;
begin
if AValue<0.0 then AValue:=0.0;
if FWeight=AValue then Exit;
Diff:=AValue-FWeight;
Source.FOutWeight+=Diff;
Target.FInWeight+=Diff;
FWeight:=AValue;
Source.Invalidate;
end;
procedure TLvlGraphEdge.SetHighlighted(AValue: boolean);
begin
if FHighlighted=AValue then Exit;
FHighlighted:=AValue;
Source.Invalidate;
end;
constructor TLvlGraphEdge.Create(TheSource: TLvlGraphNode;
TheTarget: TLvlGraphNode);
begin
FSource:=TheSource;
FTarget:=TheTarget;
Source.FOutEdges.Add(Self);
Target.FInEdges.Add(Self);
end;
destructor TLvlGraphEdge.Destroy;
var
OldGraph: TLvlGraph;
begin
OldGraph:=Source.Graph;
Source.FOutEdges.Remove(Self);
Target.FInEdges.Remove(Self);
Source.FOutWeight-=FWeight;
Target.FInWeight-=FWeight;
FSource:=nil;
FTarget:=nil;
if OldGraph<>nil then
OldGraph.StructureChanged(Self,opRemove);
inherited Destroy;
end;
function TLvlGraphEdge.IsBackEdge: boolean;
begin
Result:=Source.Level.Index>=Target.Level.Index;
end;
procedure TLvlGraphEdge.RevertDirection;
var
t: TLvlGraphNode;
begin
Source.FOutEdges.Remove(Self);
Target.FInEdges.Remove(Self);
Source.FOutWeight-=FWeight;
Target.FInWeight-=FWeight;
t := FSource;
FSource := FTarget;
FTarget := t;
Source.FOutEdges.Add(Self);
Target.FInEdges.Add(Self);
Source.FOutWeight+=FWeight;
Target.FInWeight+=FWeight;
FBackEdge := not FBackEdge;
end;
function TLvlGraphEdge.GetVisibleSourceNodes: TLvlGraphNodeArray;
// return all visible nodes connected in Source direction
begin
Result:=NodeAVLTreeToNodeArray(GetVisibleSourceNodesAsAVLTree,true,true);
end;
function TLvlGraphEdge.GetVisibleSourceNodesAsAVLTree: TAvlTree;
// return all visible nodes connected in Source direction
var
Visited: TAvlTree;
procedure Search(Node: TLvlGraphNode);
var
i: Integer;
begin
if Node=nil then exit;
if Visited.Find(Node)<>nil then exit;
Visited.Add(Node);
if Node.Visible then begin
Result.Add(Node);
end else begin
for i:=0 to Node.InEdgeCount-1 do
Search(Node.InEdges[i].Source);
end;
end;
begin
if BackEdge then begin
FBackEdge := False;
Result := GetVisibleTargetNodesAsAVLTree;
FBackEdge := True;
exit;
end;
Result:=TAvlTree.Create;
Visited:=TAvlTree.Create;
try
Search(Source);
finally
Visited.Free;
end;
end;
function TLvlGraphEdge.GetVisibleTargetNodes: TLvlGraphNodeArray;
// return all visible nodes connected in Target direction
begin
Result:=NodeAVLTreeToNodeArray(GetVisibleTargetNodesAsAVLTree,true,true);
end;
function TLvlGraphEdge.GetVisibleTargetNodesAsAVLTree: TAvlTree;
// return all visible nodes connected in Target direction
var
Visited: TAvlTree;
procedure Search(Node: TLvlGraphNode);
var
i: Integer;
begin
if Node=nil then exit;
if Visited.Find(Node)<>nil then exit;
Visited.Add(Node);
if Node.Visible then begin
Result.Add(Node);
end else begin
for i:=0 to Node.OutEdgeCount-1 do
Search(Node.OutEdges[i].Target);
end;
end;
begin
if BackEdge then begin
FBackEdge := False;
Result := GetVisibleSourceNodesAsAVLTree;
FBackEdge := True;
exit;
end;
Result:=TAvlTree.Create;
Visited:=TAvlTree.Create;
try
Search(Target);
finally
Visited.Free;
end;
end;
function TLvlGraphEdge.AsString: string;
begin
Result:='('+Source.Caption+'->'+Target.Caption+')';
end;
{ TLvlGraphNode }
function TLvlGraphNode.InEdgeCount: integer;
begin
Result:=FInEdges.Count;
end;
function TLvlGraphNode.GetInEdges(Index: integer): TLvlGraphEdge;
begin
Result:=TLvlGraphEdge(FInEdges[Index]);
end;
function TLvlGraphNode.GetIndexInLevel: integer;
begin
if Level=nil then exit(-1);
Result:=Level.IndexOf(Self);
end;
function TLvlGraphNode.GetOutEdges(Index: integer): TLvlGraphEdge;
begin
Result:=TLvlGraphEdge(FOutEdges[Index]);
end;
procedure TLvlGraphNode.SetCaption(AValue: string);
begin
if FCaption=AValue then Exit;
FCaption:=AValue;
Invalidate;
end;
procedure TLvlGraphNode.SetColor(AValue: TFPColor);
begin
if FColor=AValue then Exit;
FColor:=AValue;
Invalidate;
end;
procedure TLvlGraphNode.OnLevelDestroy;
begin
if Level.Index>0 then
Level:=Graph.Levels[0]
else if Graph.LevelCount>1 then
Level:=Graph.Levels[1]
else
fLevel:=nil;
end;
procedure TLvlGraphNode.SetDrawCenter(AValue: integer);
begin
DrawPosition := AValue-(DrawSize div 2);
end;
procedure TLvlGraphNode.SetDrawSize(AValue: integer);
begin
if FDrawSize=AValue then Exit;
FDrawSize:=AValue;
Invalidate;
end;
procedure TLvlGraphNode.SetImageEffect(AValue: TGraphicsDrawEffect);
begin
if FImageEffect=AValue then Exit;
FImageEffect:=AValue;
Invalidate;
end;
procedure TLvlGraphNode.SetImageIndex(AValue: integer);
begin
if FImageIndex=AValue then Exit;
FImageIndex:=AValue;
Invalidate;
end;
procedure TLvlGraphNode.SetIndexInLevel(AValue: integer);
begin
Level.MoveNode(Self,AValue);
end;
procedure TLvlGraphNode.SetLevel(AValue: TLvlGraphLevel);
begin
if AValue=nil then
raise Exception.Create('node needs a level');
if AValue.Graph<>Graph then
raise Exception.Create('wrong graph');
if FLevel=AValue then Exit;
if FLevel<>nil then
UnbindLevel;
FLevel:=AValue;
FLevel.fNodes.Add(Self);
end;
procedure TLvlGraphNode.SetOverlayIndex(AValue: integer);
begin
if FOverlayIndex=AValue then Exit;
FOverlayIndex:=AValue;
Invalidate;
end;
procedure TLvlGraphNode.SetSelected(AValue: boolean);
procedure Unselect;
begin
if FPrevSelected<>nil then
FPrevSelected.FNextSelected:=FNextSelected
else
Graph.FFirstSelected:=FNextSelected;
if FNextSelected<>nil then
FNextSelected.FPrevSelected:=FPrevSelected
else
Graph.FLastSelected:=FPrevSelected;
FNextSelected:=nil;
FPrevSelected:=nil;
end;
procedure Select;
begin
FPrevSelected:=Graph.LastSelected;
if FPrevSelected<>nil then
FPrevSelected.FNextSelected:=Self
else
Graph.FFirstSelected:=Self;
Graph.FLastSelected:=Self;
end;
begin
if FSelected=AValue then begin
if Graph=nil then exit;
if not FSelected then exit;
if Graph.LastSelected=Self then exit;
// make this node the last selected
Unselect;
Select;
SelectionChanged;
exit;
end;
// change Selected
FSelected:=AValue;
if Graph<>nil then begin
if Selected then begin
Select;
end else begin
Unselect;
end;
end;
SelectionChanged;
end;
procedure TLvlGraphNode.SetSubGraph(AValue: Integer);
begin
if FSubGraph = AValue then Exit;
if (AValue < 0) or (AValue >= FGraph.SubGraphCount) then
raise Exception.Create('subgraph index out of range');
FSubGraph := AValue;
end;
procedure TLvlGraphNode.SetVisible(AValue: boolean);
begin
if FVisible=AValue then Exit;
FVisible:=AValue;
Invalidate;
end;
procedure TLvlGraphNode.UnbindLevel;
begin
if FLevel<>nil then
FLevel.fNodes.Remove(Self);
end;
procedure TLvlGraphNode.SelectionChanged;
begin
if Graph<>nil then
Graph.SelectionChanged;
end;
procedure TLvlGraphNode.Invalidate;
begin
if Graph<>nil then
Graph.Invalidate;
end;
constructor TLvlGraphNode.Create(TheGraph: TLvlGraph; TheCaption: string;
TheLevel: TLvlGraphLevel);
begin
FGraph:=TheGraph;
FCaption:=TheCaption;
FInEdges:=TFPList.Create;
FOutEdges:=TFPList.Create;
FDrawSize:=1;
FVisible:=true;
FImageIndex:=-1;
FOverlayIndex:=-1;
FImageEffect:=DefaultLvlGraphNodeImageEffect;
Level:=TheLevel;
end;
destructor TLvlGraphNode.Destroy;
begin
Selected:=false;
Clear;
UnbindLevel;
if Graph<>nil then
Graph.InternalRemoveNode(Self);
FreeAndNil(FInEdges);
FreeAndNil(FOutEdges);
inherited Destroy;
end;
procedure TLvlGraphNode.Clear;
begin
while InEdgeCount>0 do
InEdges[InEdgeCount-1].Free;
while OutEdgeCount>0 do
OutEdges[OutEdgeCount-1].Free;
end;
function TLvlGraphNode.IndexOfInEdge(Source: TLvlGraphNode): integer;
begin
for Result:=0 to InEdgeCount-1 do
if InEdges[Result].Source=Source then exit;
Result:=-1;
end;
function TLvlGraphNode.FindInEdge(Source: TLvlGraphNode): TLvlGraphEdge;
var
i: Integer;
begin
i:=IndexOfInEdge(Source);
if i>=0 then
Result:=InEdges[i]
else
Result:=nil;
end;
function TLvlGraphNode.IndexOfOutEdge(Target: TLvlGraphNode): integer;
begin
for Result:=0 to OutEdgeCount-1 do
if OutEdges[Result].Target=Target then exit;
Result:=-1;
end;
function TLvlGraphNode.FindOutEdge(Target: TLvlGraphNode): TLvlGraphEdge;
var
i: Integer;
begin
i:=IndexOfOutEdge(Target);
if i>=0 then
Result:=OutEdges[i]
else
Result:=nil;
end;
function TLvlGraphNode.OutEdgeCount: integer;
begin
Result:=FOutEdges.Count;
end;
function TLvlGraphNode.GetVisibleSourceNodes: TLvlGraphNodeArray;
// return all visible nodes connected in Source direction
begin
Result:=NodeAVLTreeToNodeArray(GetVisibleSourceNodesAsAVLTree,true,true);
end;
procedure SearchForTargets(Node: TLvlGraphNode; AResult, Visited: TAvlTree);
var
i: Integer;
begin
if Node=nil then exit;
if Visited.Find(Node)<>nil then exit;
Visited.Add(Node);
if Node.Visible then begin
AResult.Add(Node);
end else begin
for i:=0 to Node.OutEdgeCount-1 do
SearchForTargets(Node.OutEdges[i].Target, AResult, Visited);
end;
end;
procedure SearchForSources(Node: TLvlGraphNode; AResult: TAvlTree);
var
i: Integer;
begin
if Node=nil then exit;
if Node.Visible then begin
AResult.Add(Node);
end else begin
for i:=0 to Node.InEdgeCount-1 do
SearchForSources(Node.InEdges[i].Source, AResult);
end;
end;
function TLvlGraphNode.GetVisibleSourceNodesAsAVLTree: TAvlTree;
// return all visible nodes connected in Source direction
var
i: Integer;
Visited: TAvlTree;
begin
Result:=TAvlTree.Create;
Visited:=TAvlTree.Create;
try
for i:=0 to InEdgeCount-1 do
if not InEdges[i].BackEdge then
SearchForSources(InEdges[i].Source, Result);
for i:=0 to OutEdgeCount-1 do
if OutEdges[i].BackEdge then
SearchForTargets(OutEdges[i].Target, Result, Visited);
finally
Visited.Free;
end;
end;
function TLvlGraphNode.GetVisibleTargetNodes: TLvlGraphNodeArray;
// return all visible nodes connected in Target direction
begin
Result:=NodeAVLTreeToNodeArray(GetVisibleTargetNodesAsAVLTree,true,true);
end;
function TLvlGraphNode.GetVisibleTargetNodesAsAVLTree: TAvlTree;
// return all visible nodes connected in Target direction
var
Visited: TAvlTree;
i: Integer;
begin
Result:=TAvlTree.Create;
Visited:=TAvlTree.Create;
try
for i:=0 to OutEdgeCount-1 do
if not OutEdges[i].BackEdge then
SearchForTargets(OutEdges[i].Target, Result, Visited);
for i:=0 to InEdgeCount-1 do
if InEdges[i].BackEdge then
SearchForSources(InEdges[i].Source, Result);
finally
Visited.Free;
end;
end;
function TLvlGraphNode.GetDrawCenter: integer;
begin
Result:=DrawPosition+(DrawSize div 2);
end;
function TLvlGraphNode.DrawPositionEnd: integer;
begin
Result:=DrawPosition+DrawSize;
end;
end.
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