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{
*****************************************************************************
* MuiFormsUnit.pas *
* -------------- *
* MUI Windows and related things *
* *
*****************************************************************************
*****************************************************************************
This file is part of the Lazarus Component Library (LCL)
See the file COPYING.modifiedLGPL.txt, included in this distribution,
for details about the license.
*****************************************************************************
}
unit MuiFormsUnit;
{$mode objfpc}{$H+}
interface
uses
Classes, SysUtils, Controls, Contnrs, Exec, AmigaDos, Intuition, Utility, Mui,
Forms, MuiBaseUnit, LCLMessageGlue, Menus, Math, Types, LCLType,
StrUtils, tagsparamshelper, muiglobal;
const
NM_Barlabel = -1;
type
{ TMuiFamily }
TMuiFamily = class(TMuiObject)
private
ChildList: TObjectList;
protected
procedure InstallHooks; override;
public
Par: TMUIFamily;
procedure AddHead(AChild: TMuiFamily);
procedure AddTail(AChild: TMuiFamily);
procedure Remove(AChild: TMuiFamily);
function GetList: PMinList;
destructor Destroy; override;
end;
{ TMuiMenuItem }
TMuiMenuItem = class(TMuiFamily)
private
FTitle: string;
FShortCut: string;
protected
function GetChecked: Boolean;
function GetCheckIt: Boolean;
function GetEnabled: Boolean; override;
function GetMenuItem: TMenuItem;
function GetShortCut: string;
function GetTitle: string;
procedure SetChecked(const AValue: Boolean);
procedure SetCheckIt(const AValue: Boolean);
procedure SetEnabled(const AValue: Boolean); override;
procedure SetShortCut(const AValue: string);
procedure SetTitle(const AValue: string);
public
constructor Create(const Tags: TATagList); reintroduce overload virtual;
procedure DoMUIDraw(); override;
property Checked: Boolean read GetChecked write SetChecked;
property CheckIt: Boolean read GetCheckIt write SetCheckIt;
property Enabled: Boolean read GetEnabled write SetEnabled;
property ShortCut: string read GetShortCut write SetShortCut;
property Title: string read GetTitle write SetTitle;
property MenuItem: TMenuItem read GetMenuItem;
end;
{ TMuiMenu }
TMuiMenu = class(TMuiFamily)
private
FTitle: string;
protected
function GetEnabled: Boolean; override;
function GetTitle: string;
procedure SetEnabled(const AValue: Boolean); override;
procedure SetTitle(const AValue: string);
public
constructor Create(const Tags: TATagList); reintroduce overload virtual;
destructor Destroy; override;
procedure DoMUIDraw(); override;
property Enabled: Boolean read GetEnabled write SetEnabled;
property Title: string read GetTitle write SetTitle;
end;
{ TMuiMenuStrip }
TMuiMenuStrip = class(TMuiFamily)
protected
function GetEnabled: Boolean; override;
procedure SetEnabled(const AValue: Boolean); override;
public
constructor Create(const Tags: TATagList);
procedure DoMUIDraw(); override;
Destructor Destroy; override;
property Enabled: Boolean read GetEnabled write SetEnabled;
end;
{ TMuiWindow }
TMuiWindow = class(TMUIObject)
private
FCaption: string;
FInitWindow: Boolean; // SetVisible
FBlockSizeMsg: Boolean;// disable resize loopback in layout -> GetSizes
FMainMenu: TMuiMenuStrip;
FSizeable: Boolean;
FHasMenu: Boolean;
FInMoveEvent: Boolean;
FFocusedControl: TMuiObject;
FBlocksize, FBlockMove: Boolean;
function GetCaption: string;
procedure SetCaption(const AValue: string);
function GetWindow: PWindow;
protected
function GetVisible: Boolean; override;
procedure SetVisible(const AValue: Boolean); override;
procedure AddChild(ChildObj: PObject_); override;
procedure RemoveChild(ChildObj: PObject_); override;
procedure SetLeft(ALeft: LongInt); override;
procedure SetTop(ATop: LongInt); override;
function GetTop(): Integer; override;
function GetLeft(): Integer; override;
function GetWidth(): Integer; override;
function GetHeight(): Integer; override;
procedure SetFocusedControl(AControl: TMUIObject); virtual;
procedure InstallHooks; override;
procedure SetEnabled(const AEnabled: Boolean); override;
function GetEnabled: Boolean; override;
public
constructor Create(const TagList: TATagList); overload; reintroduce; virtual;
destructor Destroy; override;
procedure GetSizes;
procedure DoMUIDraw(); override;
function GetClientRect: TRect; override;
function GetWindowOffset: Types.TPoint; override;
procedure GetBoundsFromMUI;
procedure Redraw; override;
property Caption: string read GetCaption write SetCaption;
property MainMenu: TMuiMenuStrip read FMainMenu;
property HasMenu: Boolean read FHasMenu write FHasMenu;
property Sizeable: Boolean read FSizeable write FSizeable;
property FocusedControl: TMUIObject read FFocusedControl write SetFocusedControl;
property Window: PWindow read GetWindow;
end;
{ TMuiGroup }
TMuiGroup = class(TMuiObject)
private
public
constructor Create(const TagList: TATagList); overload; reintroduce; virtual;
end;
implementation
{ TMuiWindow }
function LayoutFunc(Hook: PHook; Obj: PObject_; Msg:Pointer): Longint;
var
LMsg: pMUI_LayoutMsg;
i: LongInt;
Win: TMuiWindow;
AWin: PWindow;
PasWin: TWinControl;
BW, BH: Integer;
Miw, Mih, Maw, Mah: Integer;
begin
LMsg := Msg;
Result := LongInt(True);
Win := TMuiWindow(Hook^.h_Data);
BW := 0;
BH := 0;
{$if defined(Amiga) or defined(MorphOS)}
AWin := Win.Window;
if Assigned(AWin) then
begin
BW := AWin^.BorderLeft + AWin^.BorderRight;
BH := AWin^.BorderTop + AWin^.BorderBottom;
end;
{$endif}
case LMsg^.lm_type of
MUILM_MINMAX: begin
if Win.Sizeable then
begin
Miw := 100;
Mih := 20;
Maw := MUI_MAXMAX;
Mah := MUI_MAXMAX;
if Assigned(Win.PasObject) then
begin
PasWin := TWinControl(Win.PasObject);
MiW := Max(PasWin.Constraints.MinWidth, 100);
MiH := Max(PasWin.Constraints.MinHeight, 20);
if PasWin.Constraints.MaxWidth > 0 then
MaW := Min(PasWin.Constraints.MaxWidth, MUI_MAXMAX);
if PasWin.Constraints.MaxHeight > 0 then
MaH := Min(PasWin.Constraints.MaxHeight, MUI_MAXMAX);
LMsg^.lm_MinMax.MinWidth := MiW;
LMsg^.lm_MinMax.MinHeight := MiH;
LMsg^.lm_MinMax.MaxWidth := MaW;
LMsg^.lm_MinMax.MaxHeight := MaH;
end;
LMsg^.lm_MinMax.DefWidth := Win.FWidth - BW;
LMsg^.lm_MinMax.DefHeight := Win.FHeight - BH;
end else
begin
LMsg^.lm_MinMax.MinWidth := Win.FWidth - BW;
LMsg^.lm_MinMax.MinHeight := Win.FHeight - BH;
LMsg^.lm_MinMax.MaxWidth := Win.FWidth - BW;
LMsg^.lm_MinMax.MaxHeight := Win.FHeight - BH;
LMsg^.lm_MinMax.DefWidth := Win.FWidth - BW;
LMsg^.lm_MinMax.DefHeight := Win.FHeight - BH;
end;
TWinControl(Win.PasObject).Realign;
end;
MUILM_LAYOUT:
begin
Win.GetSizes;
for i:= 0 to Win.FChilds.Count - 1 do
begin
if Win.FChilds.Items[i] is TMUIObject then
TMuiObject(Win.FChilds.Items[i]).SetOwnSize;
end;
end;
end;
end;
{ TMuiMenuStrip }
function TMuiMenuStrip.GetEnabled: Boolean;
begin
Result := LongBool(GetAttribute(MUIA_Menu_Enabled));
end;
procedure TMuiMenuStrip.SetEnabled(const AValue: Boolean);
begin
SetAttribute(MUIA_Menuitem_Enabled, AValue);
end;
constructor TMuiMenuStrip.Create(const Tags: TATagList);
begin
inherited Create(MUIC_MenuStrip, Tags);
Par := nil;
end;
destructor TMuiMenuStrip.Destroy;
begin
FObject := nil;
inherited;
end;
procedure TMUIMenuStrip.DoMUIDraw();
begin
end;
{ TMuiMenu }
function TMuiMenu.GetEnabled: Boolean;
begin
Result := LongBool(GetAttribute(MUIA_Menu_Enabled));
end;
function TMuiMenu.GetTitle: string;
begin
Result := string(PChar(GetAttribute(MUIA_Menuitem_Title)));
end;
procedure TMuiMenu.SetEnabled(const AValue: Boolean);
begin
SetAttribute(MUIA_Menuitem_Enabled, AValue);
end;
procedure TMuiMenu.SetTitle(const AValue: string);
begin
FTitle := AValue;
SetAttribute(MUIA_Menuitem_Title, PChar(FTitle));
end;
constructor TMuiMenu.Create(const Tags: TATagList);
begin
inherited Create(MUIC_Menu, tags);
Par := nil;
end;
destructor TMuiMenu.Destroy;
begin
inherited;
end;
procedure TMUIMenu.DoMUIDraw();
begin
//
end;
{ TMuiMenuItem }
function TMuiMenuItem.GetChecked: Boolean;
begin
Result := LongBool(GetAttribute(MUIA_Menuitem_Checked));
end;
function TMuiMenuItem.GetCheckIt: Boolean;
begin
Result := LongBool(GetAttribute(MUIA_Menuitem_CheckIt));
end;
function TMuiMenuItem.GetEnabled: Boolean;
begin
Result := LongBool(GetAttribute(MUIA_Menuitem_Enabled));
end;
function TMuiMenuItem.GetMenuItem: TMenuItem;
begin
Result := TMenuItem(TObject(PasObject));
end;
function TMuiMenuItem.GetShortCut: string;
begin
Result := string(PChar(GetAttribute(MUIA_Menuitem_ShortCut)));
end;
function TMuiMenuItem.GetTitle: string;
begin
Result := string(PChar(GetAttribute(MUIA_Menuitem_Title)));
end;
procedure TMuiMenuItem.SetChecked(const AValue: Boolean);
var
I: Integer;
MI: TMuiMenuItem;
begin
if AValue and Assigned(MenuItem) and (MenuItem.GroupIndex > 0) then
begin
if Assigned(Par) then
begin
for i := 0 to Par.ChildList.Count - 1 do
begin
if Par.ChildList.Items[i] is TMuiMenuItem then
begin
MI := TMuiMenuItem(Par.ChildList.Items[i]);
if MI.MenuItem.GroupIndex = MenuItem.GroupIndex then
MI.Checked := False;
end;
end;
end;
end;
SetAttribute(MUIA_Menuitem_Checked, AValue);
end;
procedure TMuiMenuItem.SetCheckIt(const AValue: Boolean);
begin
SetAttribute(MUIA_Menuitem_CheckIt, AValue);
end;
procedure TMuiMenuItem.SetEnabled(const AValue: Boolean);
begin
//writeln('SetEnabled: ',AValue);
SetAttribute(MUIA_Menuitem_Enabled, AValue);
//writeln('getEnabled: ', GetEnabled);
end;
procedure TMuiMenuItem.SetShortCut(const AValue: string);
begin
FShortCut := AValue;
//SetAttribute([MUIA_Menuitem_CommandString, 1, LongInt(MUIA_Menuitem_ShortCut), PChar(FShortCut), TAG_END]);
end;
procedure TMuiMenuItem.SetTitle(const AValue: string);
begin
FTitle := AValue;
if AValue = '-' then
SetAttribute(MUIA_Menuitem_Title, NativeUInt(NM_BARLABEL))
else
SetAttribute(MUIA_Menuitem_Title, PChar(FTitle));
end;
function MenuClickedFunc(Hook: PHook; Obj: PObject_; Msg:Pointer): LongInt;
var
MuiObject: TMuiMenuItem;
TargetObject: TObject;
begin
Result := 0;
if TObject(Hook^.h_Data) is TMuiMenuItem then
begin
MuiObject := TMuiMenuItem(Hook^.h_Data);
TargetObject := MuiObject.pasobject;
TMenuItem(TargetObject).Click;
end;
end;
constructor TMuiMenuItem.Create(const Tags: TATagList);
begin
inherited Create(MUIC_MenuItem, Tags);
Par := nil;
ConnectHook(MUIA_Menuitem_Trigger, LongWord(MUIV_EveryTime), @MenuClickedFunc);
end;
procedure TMuiMenuItem.DoMUIDraw();
begin
end;
{ TMuiFamily }
procedure TMuiFamily.InstallHooks;
begin
ChildList := TObjectList.Create;
ChildList.OwnsObjects := False;
end;
destructor TMuiFamily.Destroy;
var
i: Integer;
MUIObject: TMuiObject;
begin
for i := 0 to ChildList.Count - 1 do
begin
MUIObject := TMUIObject(ChildList[i]);
MUIObject.FObject := nil;
MUIObject.Free;
end;
ChildList.Free;
inherited;
end;
procedure TMuiFamily.AddHead(AChild: TMuiFamily);
begin
ChildList.Insert(0,AChild);
DoMethod([NativeUInt(MUIM_Family_AddHead), NativeUInt(AChild.Obj)]);
end;
procedure TMuiFamily.AddTail(AChild: TMuiFamily);
begin
ChildList.Add(AChild);
DoMethod([NativeUInt(MUIM_Family_AddTail), NativeUInt(AChild.Obj)]);
end;
procedure TMuiFamily.Remove(AChild: TMuiFamily);
begin
ChildList.Remove(AChild);
DoMethod([NativeUInt(MUIM_Family_Remove), NativeUInt(AChild.Obj)]);
end;
function TMuiFamily.GetList: PMinList;
begin
Result := PMinList(GetAttribute(MUIA_Family_List));
end;
function CloseWinFunc(Hook: PHook; Obj: PObject_; Msg:Pointer): Longint;
var
MuiObject: TMuiWindow;
begin
if TObject(Hook^.h_Data) is TMuiWindow then
begin
MuiObject := TMuiWindow(Hook^.h_Data);
Result := LCLSendCloseQueryMsg(MuiObject.pasobject);
end;
end;
function MoveWinFunc(Hook: PHook; Obj: PObject_; Msg:Pointer): Longint;
var
MuiObject: TMuiWindow;
begin
if TObject(Hook^.h_Data) is TMuiWindow then
begin
MuiObject := TMuiWindow(Hook^.h_Data);
if Assigned(MuiObject.PasObject) and (not TMUIWindow(MUIObject).FBlockMove) then
begin
Result := LCLSendMoveMsg(MuiObject.pasobject, MuiObject.Left, MuiObject.Top, Move_Default, False);
end;
end;
end;
function SizeWinFunc(Hook: PHook; Obj: PObject_; Msg:Pointer): Longint;
var
MuiObject: TMuiWindow;
begin
if TObject(Hook^.h_Data) is TMuiWindow then
begin
MuiObject := TMuiWindow(Hook^.h_Data);
if Assigned(MuiObject.PasObject) and (not TMUIWindow(MUIObject).FBlockSize) then
begin
Result := LCLSendSizeMsg(MuiObject.pasobject, MuiObject.Width, MuiObject.Height, SIZENORMAL, False);
end;
end;
end;
constructor TMuiWindow.Create(const TagList: TATagList);
var
LT: TATagList;
GrpTags: TATagList;
AltLeft, AltTop, AltHeight, AltWidth: Integer;
begin
FBlockSize := False;
FBlockMove := False;
FFocusedControl := Self;
LT.Clear;
FMainMenu := TMuiMenuStrip.Create(LT);
HasMenu := False;
FInMoveEvent := False;
//FGrpObj := MUI_NewObject(MUIC_Group,[LongInt(MUIA_Group_LayoutHook), @LayoutHook, TAG_END]);
//
SetHook(LayoutHook, @LayoutFunc, self);
//
GrpTags.AddTags([
MUIA_Group_LayoutHook, NativeUInt(@LayoutHook),
MUIA_Frame, MUIV_Frame_None,
//MUIA_FillArea, LFalse,
MUIA_InnerLeft, 0,
MUIA_InnerTop, 0,
MUIA_InnerRight, 0,
MUIA_InnerBottom, 0
]);
FGrpObj := NewObjectA(LCLGroupClass, nil, GrpTags);
if Assigned(FGrpObj) then
Pointer(INST_DATA(LCLGroupClass, Pointer(FGrpObj))^) := Self;
//
AltLeft := 0;
AltTop := 0;
AltWidth := IntuitionBase^.ActiveScreen^.Width;
AltHeight := IntuitionBase^.ActiveScreen^.Height - IntuitionBase^.ActiveScreen^.BarHeight;
TagList.AddTags([
MUIA_Window_AltLeftEdge , AltLeft,
MUIA_Window_AltTopEdge , AltTop,
MUIA_Window_AltWidth , AltWidth,
MUIA_Window_AltHeight , AltHeight,
MUIA_Window_Menustrip, NativeUInt(FMainMenu.Obj),
MUIA_Window_RootObject, NativeUInt(FGrpObj)
]);
inherited Create(MUIC_Window, TagList);
//
Self.Parent := MUIApp;
if MuiApp.MainWin = obj then
SetAttribute(MUIA_Window_Activate, True);
end;
destructor TMuiWindow.Destroy;
begin
FMainMenu.Free;
inherited Destroy;
end;
procedure TMuiWindow.InstallHooks;
begin
//inherited;
ConnectHook(MUIA_Window_CloseRequest, LongWord(LTrue), @CloseWinFunc);
// Move Window
ConnectHook(MUIA_Window_LeftEdge, LongWord(MUIV_EveryTime), @MoveWinFunc);
ConnectHook(MUIA_Window_TopEdge, LongWord(MUIV_EveryTime), @MoveWinFunc);
// Resize Window
ConnectHook(MUIA_Window_Width, LongWord(MUIV_EveryTime), @SizeWinFunc);
ConnectHook(MUIA_Window_Height, LongWord(MUIV_EveryTime), @SizeWinFunc);
end;
procedure TMuiWindow.GetSizes;
begin
FBlockSizeMsg := not FInitWindow;
Left := GetAttribute(MUIA_Window_LeftEdge);
Top := GetAttribute(MUIA_Window_TopEdge);
//
if not Sizeable then
begin
Width := GetAttribute(MUIA_Window_Width);
Height := GetAttribute(MUIA_Window_Height);
end else
begin
Width := GetAttribute(MUIA_Window_Width);
Height := GetAttribute(MUIA_Window_Height);
end;
TWinControl(PasObject).SetBounds(Left, Top, Width, Height);
FBlockSizeMsg := False;
end;
procedure TMuiWindow.Redraw;
var
Msg: LongWord;
begin
if BlockRedraw then
Exit;
DoMethodObj(FGrpObj, [MUIM_Group_InitChange]);
DoMethodObj(FGrpObj, [MUIM_Group_ExitChange]);
end;
procedure TMuiWindow.DoMUIDraw();
begin
//inherited;
if Assigned(FGrpObj) then
MUI_Redraw(FGrpobj, $805);//MADF_DRAWOBJECT);
end;
function TMuiWindow.GetClientRect: TRect;
var
win: PWindow;
begin
Result := inherited;
Result.Left := 0;
Result.Top := 0;
Result.Right := Width;
Result.Bottom := Height;
{$if defined(Amiga) or defined(MorphOS)}
Win := Self.Window;
if Assigned(Win) then
begin
Result.Width := Result.Width - (Win^.BorderLeft + Win^.BorderRight);
Result.Height := Result.Height - (Win^.BorderTop + Win^.BorderBottom);
end else
begin
if Sizeable then
begin
Result.Width := Result.Width - 8;
Result.Height := Result.Height - 21
end
else
begin
Result.Width := Result.Width - 8;
Result.Height := Result.Height - 13
end;
end;
{$endif}
end;
function TMuiWindow.GetWindow: PWindow;
begin
Result := PWindow(GetAttribute(MUIA_Window_Window));
end;
function TMuiWindow.GetWindowOffset: TPoint;
begin
Result.X := 0;
Result.Y := 0;
end;
procedure TMuiWindow.SetLeft(ALeft: LongInt);
begin
if FBlockSizeMsg then
Exit;
FBlockMove := True;
inherited;
SetAttribute(MUIA_Window_LeftEdge, ALeft);
FBlockMove := False;
end;
procedure TMuiWindow.SetTop(ATop: LongInt);
begin
if FBlockSizeMsg then
Exit;
FBlockMove := True;
inherited;
SetAttribute(MUIA_Window_TopEdge, ATop);
FBlockMove := False;
end;
function TMuiWindow.GetTop(): Integer;
begin
Result := GetAttribute(MUIA_Window_TopEdge);
end;
function TMuiWindow.GetLeft(): Integer;
begin
Result := GetAttribute(MUIA_Window_LeftEdge);
end;
function TMuiWindow.GetWidth(): Integer;
begin
if Sizeable then
Result := GetAttribute(MUIA_Window_Width)
else
Result := PasObject.Width;
end;
function TMuiWindow.GetHeight(): Integer;
begin
if Sizeable then
Result := GetAttribute(MUIA_Window_Height)
else
Result := PasObject.Height;
end;
function TMuiWindow.GetCaption: string;
begin
inherited;
//Result := FCaption;
Result := PChar(GetAttribute(MUIA_Window_Title));
end;
function TMuiWindow.GetVisible: Boolean;
begin
Result := Boolean(GetAttribute(MUIA_Window_Open));
end;
procedure TMuiWindow.SetCaption(const AValue: string);
var
PC: PChar;
begin
FCaption := AValue;
PC := PChar(FCaption);
SetAttribute(MUIA_Window_Title, PC);
end;
procedure TMuiWindow.SetVisible(const AValue: Boolean);
begin
FInitWindow := True;
SetAttribute(MUIA_Window_Open, AValue);
if AValue then
begin
GetSizes;
TWinControl(PasObject).InvalidateClientRectCache(True);
end;
FInitWindow := False;
end;
procedure TMuiWindow.AddChild(ChildObj: PObject_);
begin
if Assigned(FGrpObj) and Assigned(ChildObj) then
begin
DoMethodObj(FGrpObj, [MUIM_Group_InitChange]);
DoMethodObj(FGrpObj, [OM_ADDMEMBER, PtrUInt(ChildObj)]);
DoMethodObj(FGrpObj, [MUIM_Group_ExitChange]);
end;
end;
procedure TMuiWindow.RemoveChild(ChildObj: PObject_);
begin
//writeln('-> window remove child ', HexStr(Child), ' ', HexStr(Child.obj), ' ', HexStr(Self), ' ', HexStr(FGrpObj));
if Assigned(FGrpObj) and Assigned(ChildObj) then
begin
//DoMethodObj(FGrpObj, [MUIM_Group_InitChange]);
DoMethodObj(FGrpObj, [OM_REMMEMBER, PtrUInt(ChildObj)]);
//DoMethodObj(FGrpObj, [MUIM_Group_ExitChange]);
end;
//writeln('<-window remove child');
end;
procedure TMuiWindow.GetBoundsFromMUI;
begin
FLeft := GetAttribute(MUIA_Window_LeftEdge);
FTop := GetAttribute(MUIA_Window_TopEdge);
FWidth := GetAttribute(MUIA_Window_Width);
FHeight := GetAttribute(MUIA_Window_Height);
end;
procedure TMuiWindow.SetFocusedControl(AControl: TMUIObject);
begin
FFocusedControl := AControl;
if Assigned(AControl) then
begin
SetAttribute([MUIA_Window_Activate, TagTrue, MUIA_Window_ActiveObject, NativeUInt(AControl.FocusObject)]);
end;
end;
procedure TMuiWindow.SetEnabled(const AEnabled: Boolean);
begin
//writeln('Enabled: ', AEnabled);
//SetAttObj(FgrpObj, [MUIA_Disabled, ifthen(AEnabled, LFalse, LTrue)]);
end;
function TMuiWindow.GetEnabled: Boolean;
begin
Result := True;//not boolean(GetAttObj(FGrpObj, MUIA_Disabled));
end;
{ TMuiGroup }
constructor TMuiGroup.Create(const TagList: TATagList);
begin
inherited Create(MUIC_Group, TagList);
end;
end.
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