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{%MainUnit ../graphics.pp}
{******************************************************************************
TPatternBitmapCache
******************************************************************************
*****************************************************************************
This file is part of the Lazarus Component Library (LCL)
See the file COPYING.modifiedLGPL.txt, included in this distribution,
for details about the license.
*****************************************************************************
}
{
Delphi does not expose any of the internal structures that deal
with the management or byproducts of calls to AllocPatternBitmap,
especially the caching mechanisme and the cache are not exposed.
So all class definitions for this are in the implementation section.
}
type
{ TPatternBitmap }
TPatternBitmap = class
private
FBitmap: TBitmap;
public
ColorBG: TColor;
ColorFG: TColor;
constructor Create(AColorBG, AColorFG: TColor);
destructor Destroy; override;
function GetBitmap: TBitmap;
end;
{ TPatternBitmapCache }
TPatternBitmapCache = class
private
FLock: TCriticalSection;
FList: TAvlTree;
function InternalCompare(Tree: TAvlTree; Data1, Data2: Pointer): integer;
protected
procedure Lock;
procedure UnLock;
public
constructor Create;
destructor Destroy; override;
function Add(ABitmap: TPatternBitmap): TPatternBitmap;
function FindBitmap(AColorBG, AColorFG: TColor): TPatternBitmap;
function Count: Integer;
end;
var
PatternBitmapCache: TPatternBitmapCache;
type
TPatternRec = record
ColorBG, ColorFG: TColor;
end;
PPatternRec = ^TPatternRec;
function CompareColors(C1, C2: TColor): Integer;
begin
if (C1 = C2) then
Result := 0
else
if (C1 < C2) then
Result := -1
else Result := +1;
end;
function AllocPatternBitmap(colorBG, colorFG: TColor): TBitmap;
var
x,y: Integer;
PatternBmp: TPatternBitmap;
begin
Result := nil;
if not Assigned(PatternBitmapCache) then
Exit;
PatternBmp := PatternBitmapCache.FindBitmap(colorBG, colorFG);
if not Assigned(PatternBmp) then
begin
{$ifdef debugpatternbitmap}
debugln('AllocPatternBitmap: FindBitmap = nil');
{$endif}
PatternBmp := TPatternBitmap.Create(colorBG, colorFG);
PatternBitmapCache.Add(PatternBmp);
end;
{$ifdef debugpatternbitmap}
debugln(['AllocPatternBitmap: FindBitmap = ',Pointer(PatternBmp)]);
{$endif}
Result := PatternBmp.GetBitmap;
end;
constructor TPatternBitmap.Create(AColorBG, AColorFG: TColor);
var
x, y: Integer;
begin
ColorBG := AColorBG and $00FFFFFF; //don't use systemcolors
ColorFG := AColorFG and $00FFFFFF;
FBitmap := TBitmap.Create;
FBitmap.Width := 8;
FBitmap.Height := 8;
FBitmap.Canvas.Brush.Style := bsSolid;
FBitmap.Canvas.Brush.Color := colorBG;
FBitmap.Canvas.Rectangle(0,0,7,7);
for y := 0 to 7 do
for x := 0 to 7 do
begin
if ((not Odd(x)) and (not Odd(y))) xor ((Odd(x)) and (Odd(y))) then
FBitmap.Canvas.Pixels[x,y] := colorFG;
end;
end;
destructor TPatternBitmap.Destroy;
begin
{$ifdef debugpatternbitmap}
debugln(['TPatternBitmap.Destroy: Freeing FBitmap: ',Pointer(FBitmap)]);
{$endif}
FBitmap.Clear;
FBitmap.Free;
inherited Destroy;
end;
function TPatternBitmap.GetBitmap: TBitmap;
begin
Result := FBitmap;
end;
{ TPatternBitmapCache }
function TPatternBitmapCache.InternalCompare(Tree: TAvlTree; Data1, Data2: Pointer): integer;
var
Bmp1: TPatternBitmap absolute Data1;
Bmp2: TPatternBitmap absolute Data2;
begin
Result := CompareColors(Bmp1.ColorBG, Bmp2.ColorBG);
if (Result = 0) then
Result := CompareColors(Bmp1.ColorFG, Bmp2.ColorFG);
{$ifdef debugpatternbitmap}
debugln(['TPatternBitmapCache.InternalCompare: Result = ',Result]);
{$endif}
end;
procedure TPatternBitmapCache.Lock;
begin
FLock.Enter;
end;
procedure TPatternBitmapCache.UnLock;
begin
FLock.Leave;
end;
constructor TPatternBitmapCache.Create;
begin
{$ifdef debugpatternbitmap}
debugln(['TPatternBitmapCache.Create']);
{$endif}
FLock := TCriticalSection.Create;
FList := TAvlTree.CreateObjectCompare(@InternalCompare);
end;
destructor TPatternBitmapCache.Destroy;
begin
{$ifdef debugpatternbitmap}
debugln(['TPatternBitmapCache.Destroy: Assigned(WidgetSet) = ',Assigned(WidgetSet),
', FList.Count = ',FList.Count]);
{$endif}
FList.FreeAndClear;
FList.Free;
FLock.Free;
inherited Destroy;
end;
function TPatternBitmapCache.Add(ABitmap: TPatternBitmap): TPatternBitmap;
begin
Lock;
try
if (FindBitmap(ABitmap.ColorBG, ABitmap.ColorFG) <> nil) then
RaiseGDBException(ClassName+'.Add: ABitmap added twice');
{$ifdef debugpatternbitmap}
debugln('TPatternBitmapCache.Add: FindBitmap = nil');
{$endif}
Result := TPatternBitmap((FList.Add(ABitmap)).Data);
{$ifdef debugpatternbitmap}
debugln([' Result = ',Pointer(Result)]);
{$endif}
if (FList.Count mod 1000 = 0) then debugln([Self.ClassName,'.Add: Added ',FList.Count,' items.']);
if (FindBitmap(ABitmap.ColorBG, ABitmap.ColorFG) = nil) then
begin
{$IFNDEF DisableChecks}
DebugLn(['TPatternBitmapCache fatal error: cannot retrieve added bitmap: ', Pointer(Result)]);
{$ENDIF}
RaiseGDBException(ClassName+' fatal error: cannot retrieve added bitmap');
end;
finally
UnLock;
end;
end;
function InternalCompareKeyWithData(Key, Data: Pointer): Integer;
var
PatternRec: PPatternRec absolute Key;
Bmp: TPatternBitmap absolute Data;
begin
Result := CompareColors(PatternRec^.ColorBG, Bmp.ColorBG);
if (Result = 0) then
begin
Result := CompareColors(PatternRec^.ColorFG, Bmp.ColorFG);
end;
end;
function TPatternBitmapCache.FindBitmap(AColorBG, AColorFG: TColor): TPatternBitmap;
var
PatternRec: TPatternRec;
Res: TAvlTreeNode;
begin
Lock;
Result := nil;
AColorBG := AColorBG and $00FFFFFF; //do not use systemcolors
AColorFG := AColorFG and $00FFFFFF; //do not use systemcolors
PatternRec.ColorBG := AColorBG;
PatternRec.ColorFG := AColorFG;
Res := FList.FindKey(@PatternRec, @InternalCompareKeyWithData);
if (Res <> nil) then
Result := TPatternBitmap(Res.Data);
UnLock;
end;
function TPatternBitmapCache.Count: Integer;
begin
Result := FList.Count;
end;
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