1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230
|
package context
import (
"github.com/jesseduffield/gocui"
"github.com/jesseduffield/lazygit/pkg/gui/types"
)
type BaseContext struct {
kind types.ContextKind
key types.ContextKey
view *gocui.View
viewTrait types.IViewTrait
windowName string
onGetOptionsMap func() map[string]string
keybindingsFns []types.KeybindingsFn
mouseKeybindingsFns []types.MouseKeybindingsFn
onClickFn func() error
onClickFocusedMainViewFn onClickFocusedMainViewFn
onRenderToMainFn func()
onFocusFn onFocusFn
onFocusLostFn onFocusLostFn
focusable bool
transient bool
hasControlledBounds bool
needsRerenderOnWidthChange types.NeedsRerenderOnWidthChangeLevel
needsRerenderOnHeightChange bool
highlightOnFocus bool
*ParentContextMgr
}
type (
onFocusFn = func(types.OnFocusOpts)
onFocusLostFn = func(types.OnFocusLostOpts)
onClickFocusedMainViewFn = func(mainViewName string, clickedLineIdx int) error
)
var _ types.IBaseContext = &BaseContext{}
type NewBaseContextOpts struct {
Kind types.ContextKind
Key types.ContextKey
View *gocui.View
WindowName string
Focusable bool
Transient bool
HasUncontrolledBounds bool // negating for the sake of making false the default
HighlightOnFocus bool
NeedsRerenderOnWidthChange types.NeedsRerenderOnWidthChangeLevel
NeedsRerenderOnHeightChange bool
OnGetOptionsMap func() map[string]string
}
func NewBaseContext(opts NewBaseContextOpts) *BaseContext {
viewTrait := NewViewTrait(opts.View)
hasControlledBounds := !opts.HasUncontrolledBounds
return &BaseContext{
kind: opts.Kind,
key: opts.Key,
view: opts.View,
windowName: opts.WindowName,
onGetOptionsMap: opts.OnGetOptionsMap,
focusable: opts.Focusable,
transient: opts.Transient,
hasControlledBounds: hasControlledBounds,
highlightOnFocus: opts.HighlightOnFocus,
needsRerenderOnWidthChange: opts.NeedsRerenderOnWidthChange,
needsRerenderOnHeightChange: opts.NeedsRerenderOnHeightChange,
ParentContextMgr: &ParentContextMgr{},
viewTrait: viewTrait,
}
}
func (self *BaseContext) GetOptionsMap() map[string]string {
if self.onGetOptionsMap != nil {
return self.onGetOptionsMap()
}
return nil
}
func (self *BaseContext) SetWindowName(windowName string) {
self.windowName = windowName
}
func (self *BaseContext) GetWindowName() string {
return self.windowName
}
func (self *BaseContext) GetViewName() string {
// for the sake of the global context which has no view
if self.view == nil {
return ""
}
return self.view.Name()
}
func (self *BaseContext) GetView() *gocui.View {
return self.view
}
func (self *BaseContext) GetViewTrait() types.IViewTrait {
return self.viewTrait
}
func (self *BaseContext) GetKind() types.ContextKind {
return self.kind
}
func (self *BaseContext) GetKey() types.ContextKey {
return self.key
}
func (self *BaseContext) GetKeybindings(opts types.KeybindingsOpts) []*types.Binding {
bindings := []*types.Binding{}
for i := range self.keybindingsFns {
// the first binding in the bindings array takes precedence but we want the
// last keybindingsFn to take precedence to we add them in reverse
bindings = append(bindings, self.keybindingsFns[len(self.keybindingsFns)-1-i](opts)...)
}
return bindings
}
func (self *BaseContext) AddKeybindingsFn(fn types.KeybindingsFn) {
self.keybindingsFns = append(self.keybindingsFns, fn)
}
func (self *BaseContext) AddMouseKeybindingsFn(fn types.MouseKeybindingsFn) {
self.mouseKeybindingsFns = append(self.mouseKeybindingsFns, fn)
}
func (self *BaseContext) ClearAllBindingsFn() {
self.keybindingsFns = []types.KeybindingsFn{}
self.mouseKeybindingsFns = []types.MouseKeybindingsFn{}
}
func (self *BaseContext) AddOnClickFn(fn func() error) {
if fn != nil {
self.onClickFn = fn
}
}
func (self *BaseContext) AddOnClickFocusedMainViewFn(fn onClickFocusedMainViewFn) {
if fn != nil {
self.onClickFocusedMainViewFn = fn
}
}
func (self *BaseContext) GetOnClick() func() error {
return self.onClickFn
}
func (self *BaseContext) GetOnClickFocusedMainView() onClickFocusedMainViewFn {
return self.onClickFocusedMainViewFn
}
func (self *BaseContext) AddOnRenderToMainFn(fn func()) {
if fn != nil {
self.onRenderToMainFn = fn
}
}
func (self *BaseContext) GetOnRenderToMain() func() {
return self.onRenderToMainFn
}
func (self *BaseContext) AddOnFocusFn(fn onFocusFn) {
if fn != nil {
self.onFocusFn = fn
}
}
func (self *BaseContext) GetOnFocus() onFocusFn {
return self.onFocusFn
}
func (self *BaseContext) AddOnFocusLostFn(fn onFocusLostFn) {
if fn != nil {
self.onFocusLostFn = fn
}
}
func (self *BaseContext) GetOnFocusLost() onFocusLostFn {
return self.onFocusLostFn
}
func (self *BaseContext) GetMouseKeybindings(opts types.KeybindingsOpts) []*gocui.ViewMouseBinding {
bindings := []*gocui.ViewMouseBinding{}
for i := range self.mouseKeybindingsFns {
// the first binding in the bindings array takes precedence but we want the
// last keybindingsFn to take precedence to we add them in reverse
bindings = append(bindings, self.mouseKeybindingsFns[len(self.mouseKeybindingsFns)-1-i](opts)...)
}
return bindings
}
func (self *BaseContext) IsFocusable() bool {
return self.focusable
}
func (self *BaseContext) IsTransient() bool {
return self.transient
}
func (self *BaseContext) HasControlledBounds() bool {
return self.hasControlledBounds
}
func (self *BaseContext) NeedsRerenderOnWidthChange() types.NeedsRerenderOnWidthChangeLevel {
return self.needsRerenderOnWidthChange
}
func (self *BaseContext) NeedsRerenderOnHeightChange() bool {
return self.needsRerenderOnHeightChange
}
func (self *BaseContext) Title() string {
return ""
}
func (self *BaseContext) TotalContentHeight() int {
return self.view.ViewLinesHeight()
}
|