1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327
|
package patch_exploring
import (
"strings"
"github.com/jesseduffield/generics/set"
"github.com/jesseduffield/gocui"
"github.com/jesseduffield/lazygit/pkg/commands/patch"
"github.com/jesseduffield/lazygit/pkg/utils"
"github.com/samber/lo"
)
// State represents the current state of the patch explorer context i.e. when
// you're staging a file or you're building a patch from an existing commit
// this struct holds the info about the diff you're interacting with and what's currently selected.
type State struct {
// These are in terms of view lines (wrapped), not patch lines
selectedLineIdx int
rangeStartLineIdx int
// If a range is sticky, it means we expand the range when we move up or down.
// Otherwise, we cancel the range when we move up or down.
rangeIsSticky bool
diff string
patch *patch.Patch
selectMode selectMode
// Array of indices of the wrapped lines indexed by a patch line index
viewLineIndices []int
// Array of indices of the original patch lines indexed by a wrapped view line index
patchLineIndices []int
}
// these represent what select mode we're in
type selectMode int
const (
LINE selectMode = iota
RANGE
HUNK
)
func NewState(diff string, selectedLineIdx int, view *gocui.View, oldState *State) *State {
if oldState != nil && diff == oldState.diff && selectedLineIdx == -1 {
// if we're here then we can return the old state. If selectedLineIdx was not -1
// then that would mean we were trying to click and potentially drag a range, which
// is why in that case we continue below
return oldState
}
patch := patch.Parse(diff)
if !patch.ContainsChanges() {
return nil
}
viewLineIndices, patchLineIndices := wrapPatchLines(diff, view)
rangeStartLineIdx := 0
if oldState != nil {
rangeStartLineIdx = oldState.rangeStartLineIdx
}
selectMode := LINE
// if we have clicked from the outside to focus the main view we'll pass in a non-negative line index so that we can instantly select that line
if selectedLineIdx >= 0 {
// Clamp to the number of wrapped view lines; index might be out of
// bounds if a custom pager is being used which produces more lines
selectedLineIdx = min(selectedLineIdx, len(viewLineIndices)-1)
selectMode = RANGE
rangeStartLineIdx = selectedLineIdx
} else if oldState != nil {
// if we previously had a selectMode of RANGE, we want that to now be line again
if oldState.selectMode == HUNK {
selectMode = HUNK
}
selectedLineIdx = viewLineIndices[patch.GetNextChangeIdx(oldState.patchLineIndices[oldState.selectedLineIdx])]
} else {
selectedLineIdx = viewLineIndices[patch.GetNextChangeIdx(0)]
}
return &State{
patch: patch,
selectedLineIdx: selectedLineIdx,
selectMode: selectMode,
rangeStartLineIdx: rangeStartLineIdx,
rangeIsSticky: false,
diff: diff,
viewLineIndices: viewLineIndices,
patchLineIndices: patchLineIndices,
}
}
func (s *State) OnViewWidthChanged(view *gocui.View) {
if !view.Wrap {
return
}
selectedPatchLineIdx := s.patchLineIndices[s.selectedLineIdx]
var rangeStartPatchLineIdx int
if s.selectMode == RANGE {
rangeStartPatchLineIdx = s.patchLineIndices[s.rangeStartLineIdx]
}
s.viewLineIndices, s.patchLineIndices = wrapPatchLines(s.diff, view)
s.selectedLineIdx = s.viewLineIndices[selectedPatchLineIdx]
if s.selectMode == RANGE {
s.rangeStartLineIdx = s.viewLineIndices[rangeStartPatchLineIdx]
}
}
func (s *State) GetSelectedPatchLineIdx() int {
return s.patchLineIndices[s.selectedLineIdx]
}
func (s *State) GetSelectedViewLineIdx() int {
return s.selectedLineIdx
}
func (s *State) GetDiff() string {
return s.diff
}
func (s *State) ToggleSelectHunk() {
if s.selectMode == HUNK {
s.selectMode = LINE
} else {
s.selectMode = HUNK
}
}
func (s *State) ToggleStickySelectRange() {
s.ToggleSelectRange(true)
}
func (s *State) ToggleSelectRange(sticky bool) {
if s.SelectingRange() {
s.selectMode = LINE
} else {
s.selectMode = RANGE
s.rangeStartLineIdx = s.selectedLineIdx
s.rangeIsSticky = sticky
}
}
func (s *State) SetRangeIsSticky(value bool) {
s.rangeIsSticky = value
}
func (s *State) SelectingHunk() bool {
return s.selectMode == HUNK
}
func (s *State) SelectingRange() bool {
return s.selectMode == RANGE && (s.rangeIsSticky || s.rangeStartLineIdx != s.selectedLineIdx)
}
func (s *State) SelectingLine() bool {
return s.selectMode == LINE
}
func (s *State) SetLineSelectMode() {
s.selectMode = LINE
}
func (s *State) DismissHunkSelectMode() {
if s.SelectingHunk() {
s.selectMode = LINE
}
}
// For when you move the cursor without holding shift (meaning if we're in
// a non-sticky range select, we'll cancel it)
func (s *State) SelectLine(newSelectedLineIdx int) {
if s.selectMode == RANGE && !s.rangeIsSticky {
s.selectMode = LINE
}
s.selectLineWithoutRangeCheck(newSelectedLineIdx)
}
func (s *State) clampLineIdx(lineIdx int) int {
return lo.Clamp(lineIdx, 0, len(s.patchLineIndices)-1)
}
// This just moves the cursor without caring about range select
func (s *State) selectLineWithoutRangeCheck(newSelectedLineIdx int) {
s.selectedLineIdx = s.clampLineIdx(newSelectedLineIdx)
}
func (s *State) SelectNewLineForRange(newSelectedLineIdx int) {
s.rangeStartLineIdx = s.clampLineIdx(newSelectedLineIdx)
s.selectMode = RANGE
s.selectLineWithoutRangeCheck(newSelectedLineIdx)
}
func (s *State) DragSelectLine(newSelectedLineIdx int) {
s.selectMode = RANGE
s.selectLineWithoutRangeCheck(newSelectedLineIdx)
}
func (s *State) CycleSelection(forward bool) {
if s.SelectingHunk() {
s.CycleHunk(forward)
} else {
s.CycleLine(forward)
}
}
func (s *State) CycleHunk(forward bool) {
change := 1
if !forward {
change = -1
}
hunkIdx := s.patch.HunkContainingLine(s.patchLineIndices[s.selectedLineIdx])
if hunkIdx != -1 {
newHunkIdx := hunkIdx + change
if newHunkIdx >= 0 && newHunkIdx < s.patch.HunkCount() {
start := s.patch.HunkStartIdx(newHunkIdx)
s.selectedLineIdx = s.viewLineIndices[s.patch.GetNextChangeIdx(start)]
}
}
}
func (s *State) CycleLine(forward bool) {
change := 1
if !forward {
change = -1
}
s.SelectLine(s.selectedLineIdx + change)
}
// This is called when we use shift+arrow to expand the range (i.e. a non-sticky
// range)
func (s *State) CycleRange(forward bool) {
if !s.SelectingRange() {
s.ToggleSelectRange(false)
}
s.SetRangeIsSticky(false)
change := 1
if !forward {
change = -1
}
s.selectLineWithoutRangeCheck(s.selectedLineIdx + change)
}
// returns first and last patch line index of current hunk
func (s *State) CurrentHunkBounds() (int, int) {
hunkIdx := s.patch.HunkContainingLine(s.patchLineIndices[s.selectedLineIdx])
start := s.patch.HunkStartIdx(hunkIdx)
end := s.patch.HunkEndIdx(hunkIdx)
return start, end
}
func (s *State) SelectedViewRange() (int, int) {
switch s.selectMode {
case HUNK:
start, end := s.CurrentHunkBounds()
return s.viewLineIndices[start], s.viewLineIndices[end]
case RANGE:
if s.rangeStartLineIdx > s.selectedLineIdx {
return s.selectedLineIdx, s.rangeStartLineIdx
} else {
return s.rangeStartLineIdx, s.selectedLineIdx
}
case LINE:
return s.selectedLineIdx, s.selectedLineIdx
default:
// should never happen
return 0, 0
}
}
func (s *State) SelectedPatchRange() (int, int) {
start, end := s.SelectedViewRange()
return s.patchLineIndices[start], s.patchLineIndices[end]
}
func (s *State) CurrentLineNumber() int {
return s.patch.LineNumberOfLine(s.patchLineIndices[s.selectedLineIdx])
}
func (s *State) AdjustSelectedLineIdx(change int) {
s.DismissHunkSelectMode()
s.SelectLine(s.selectedLineIdx + change)
}
func (s *State) RenderForLineIndices(includedLineIndices []int) string {
includedLineIndicesSet := set.NewFromSlice(includedLineIndices)
return s.patch.FormatView(patch.FormatViewOpts{
IncLineIndices: includedLineIndicesSet,
})
}
func (s *State) PlainRenderSelected() string {
firstLineIdx, lastLineIdx := s.SelectedPatchRange()
return s.patch.FormatRangePlain(firstLineIdx, lastLineIdx)
}
func (s *State) SelectBottom() {
s.DismissHunkSelectMode()
s.SelectLine(len(s.patchLineIndices) - 1)
}
func (s *State) SelectTop() {
s.DismissHunkSelectMode()
s.SelectLine(0)
}
func (s *State) CalculateOrigin(currentOrigin int, bufferHeight int, numLines int) int {
firstLineIdx, lastLineIdx := s.SelectedViewRange()
return calculateOrigin(currentOrigin, bufferHeight, numLines, firstLineIdx, lastLineIdx, s.GetSelectedViewLineIdx(), s.selectMode)
}
func wrapPatchLines(diff string, view *gocui.View) ([]int, []int) {
_, viewLineIndices, patchLineIndices := utils.WrapViewLinesToWidth(
view.Wrap, view.Editable, strings.TrimSuffix(diff, "\n"), view.InnerWidth(), view.TabWidth)
return viewLineIndices, patchLineIndices
}
|