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package context
import (
"github.com/jesseduffield/gocui"
"github.com/jesseduffield/lazygit/pkg/gui/patch_exploring"
"github.com/jesseduffield/lazygit/pkg/gui/types"
deadlock "github.com/sasha-s/go-deadlock"
)
type PatchExplorerContext struct {
*SimpleContext
*SearchTrait
state *patch_exploring.State
viewTrait *ViewTrait
getIncludedLineIndices func() []int
c *ContextCommon
mutex deadlock.Mutex
}
var (
_ types.IPatchExplorerContext = (*PatchExplorerContext)(nil)
_ types.ISearchableContext = (*PatchExplorerContext)(nil)
)
func NewPatchExplorerContext(
view *gocui.View,
windowName string,
key types.ContextKey,
getIncludedLineIndices func() []int,
c *ContextCommon,
) *PatchExplorerContext {
ctx := &PatchExplorerContext{
state: nil,
viewTrait: NewViewTrait(view),
c: c,
getIncludedLineIndices: getIncludedLineIndices,
SimpleContext: NewSimpleContext(NewBaseContext(NewBaseContextOpts{
View: view,
WindowName: windowName,
Key: key,
Kind: types.MAIN_CONTEXT,
Focusable: true,
HighlightOnFocus: true,
NeedsRerenderOnWidthChange: types.NEEDS_RERENDER_ON_WIDTH_CHANGE_WHEN_WIDTH_CHANGES,
})),
SearchTrait: NewSearchTrait(c),
}
ctx.GetView().SetOnSelectItem(ctx.SearchTrait.onSelectItemWrapper(
func(selectedLineIdx int) error {
ctx.GetMutex().Lock()
defer ctx.GetMutex().Unlock()
ctx.NavigateTo(selectedLineIdx)
return nil
}),
)
ctx.SetHandleRenderFunc(ctx.OnViewWidthChanged)
return ctx
}
func (self *PatchExplorerContext) IsPatchExplorerContext() {}
func (self *PatchExplorerContext) GetState() *patch_exploring.State {
return self.state
}
func (self *PatchExplorerContext) SetState(state *patch_exploring.State) {
self.state = state
}
func (self *PatchExplorerContext) GetViewTrait() types.IViewTrait {
return self.viewTrait
}
func (self *PatchExplorerContext) GetIncludedLineIndices() []int {
return self.getIncludedLineIndices()
}
func (self *PatchExplorerContext) RenderAndFocus() {
self.setContent()
self.FocusSelection()
self.c.Render()
}
func (self *PatchExplorerContext) Render() {
self.setContent()
self.c.Render()
}
func (self *PatchExplorerContext) setContent() {
self.GetView().SetContent(self.GetContentToRender())
}
func (self *PatchExplorerContext) FocusSelection() {
view := self.GetView()
state := self.GetState()
bufferHeight := view.InnerHeight()
_, origin := view.Origin()
numLines := view.ViewLinesHeight()
newOriginY := state.CalculateOrigin(origin, bufferHeight, numLines)
view.SetOriginY(newOriginY)
startIdx, endIdx := state.SelectedViewRange()
// As far as the view is concerned, we are always selecting a range
view.SetRangeSelectStart(startIdx)
view.SetCursorY(endIdx - newOriginY)
}
func (self *PatchExplorerContext) GetContentToRender() string {
if self.GetState() == nil {
return ""
}
return self.GetState().RenderForLineIndices(self.GetIncludedLineIndices())
}
func (self *PatchExplorerContext) NavigateTo(selectedLineIdx int) {
self.GetState().SetLineSelectMode()
self.GetState().SelectLine(selectedLineIdx)
self.RenderAndFocus()
}
func (self *PatchExplorerContext) GetMutex() *deadlock.Mutex {
return &self.mutex
}
func (self *PatchExplorerContext) ModelSearchResults(searchStr string, caseSensitive bool) []gocui.SearchPosition {
return nil
}
func (self *PatchExplorerContext) OnViewWidthChanged() {
if state := self.GetState(); state != nil {
state.OnViewWidthChanged(self.GetView())
self.setContent()
self.RenderAndFocus()
}
}
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