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package gui
import (
"errors"
"github.com/jesseduffield/gocui"
"github.com/jesseduffield/lazygit/pkg/gui/types"
"github.com/samber/lo"
)
// layout is called for every screen re-render e.g. when the screen is resized
func (gui *Gui) layout(g *gocui.Gui) error {
if !gui.ViewsSetup {
gui.printCommandLogHeader()
if _, err := gui.g.SetCurrentView(gui.defaultSideContext().GetViewName()); err != nil {
return err
}
}
g.Highlight = true
width, height := g.Size()
informationStr := gui.informationStr()
appStatus := gui.helpers.AppStatus.GetStatusString()
viewDimensions := gui.getWindowDimensions(informationStr, appStatus)
// reading more lines into main view buffers upon resize
prevMainView := gui.Views.Main
if prevMainView != nil {
prevMainHeight := prevMainView.Height()
newMainHeight := viewDimensions["main"].Y1 - viewDimensions["main"].Y0 + 1
heightDiff := newMainHeight - prevMainHeight
if heightDiff > 0 {
if manager := gui.getViewBufferManagerForView(gui.Views.Main); manager != nil {
manager.ReadLines(heightDiff)
}
if manager := gui.getViewBufferManagerForView(gui.Views.Secondary); manager != nil {
manager.ReadLines(heightDiff)
}
}
}
contextsToRerender := []types.Context{}
// we assume that the view has already been created.
setViewFromDimensions := func(context types.Context) (*gocui.View, error) {
viewName := context.GetViewName()
windowName := context.GetWindowName()
dimensionsObj, ok := viewDimensions[windowName]
view, err := g.View(viewName)
if err != nil {
return nil, err
}
if !ok {
// view not specified in dimensions object: so create the view and hide it
// making the view take up the whole space in the background in case it needs
// to render content as soon as it appears, because lazyloaded content (via a pty task)
// cares about the size of the view.
_, err := g.SetView(viewName, 0, 0, width, height, 0)
view.Visible = false
return view, err
}
frameOffset := 1
if view.Frame {
frameOffset = 0
}
mustRerender := false
newHeight := dimensionsObj.Y1 - dimensionsObj.Y0 + 2*frameOffset
maxOriginY := context.TotalContentHeight()
if !view.CanScrollPastBottom {
maxOriginY -= newHeight - 1
}
if oldOriginY := view.OriginY(); oldOriginY > maxOriginY {
view.ScrollUp(oldOriginY - maxOriginY)
// the view might not have scrolled actually (if it was at the limit
// already), so we need to check if it did
if oldOriginY != view.OriginY() && context.NeedsRerenderOnHeightChange() {
mustRerender = true
}
}
if context.NeedsRerenderOnWidthChange() == types.NEEDS_RERENDER_ON_WIDTH_CHANGE_WHEN_WIDTH_CHANGES {
oldWidth := view.Width()
newWidth := dimensionsObj.X1 - dimensionsObj.X0 + 1
if oldWidth != newWidth {
mustRerender = true
}
}
if context.NeedsRerenderOnHeightChange() {
oldHeight := view.Height()
newHeight := dimensionsObj.Y1 - dimensionsObj.Y0 + 1
if oldHeight != newHeight {
mustRerender = true
}
}
if mustRerender {
contextsToRerender = append(contextsToRerender, context)
}
_, err = g.SetView(
viewName,
dimensionsObj.X0-frameOffset,
dimensionsObj.Y0-frameOffset,
dimensionsObj.X1+frameOffset,
dimensionsObj.Y1+frameOffset,
0,
)
view.Visible = true
return view, err
}
for _, context := range gui.State.Contexts.Flatten() {
if !context.HasControlledBounds() {
continue
}
_, err := setViewFromDimensions(context)
if err != nil && !errors.Is(err, gocui.ErrUnknownView) {
return err
}
}
minimumHeight := 9
minimumWidth := 10
gui.Views.Limit.Visible = height < minimumHeight || width < minimumWidth
gui.Views.Tooltip.Visible = gui.Views.Menu.Visible && gui.Views.Tooltip.Buffer() != ""
for _, context := range gui.transientContexts() {
view, err := gui.g.View(context.GetViewName())
if err != nil && !errors.Is(err, gocui.ErrUnknownView) {
return err
}
view.Visible = gui.helpers.Window.GetViewNameForWindow(context.GetWindowName()) == context.GetViewName()
}
if gui.PrevLayout.Information != informationStr {
gui.c.SetViewContent(gui.Views.Information, informationStr)
gui.PrevLayout.Information = informationStr
}
if !gui.ViewsSetup {
if err := gui.onInitialViewsCreation(); err != nil {
return err
}
gui.handleTestMode()
gui.ViewsSetup = true
}
if !gui.State.ViewsSetup {
if err := gui.onInitialViewsCreationForRepo(); err != nil {
return err
}
gui.State.ViewsSetup = true
}
mainViewWidth, mainViewHeight := gui.Views.Main.Size()
if mainViewWidth != gui.PrevLayout.MainWidth || mainViewHeight != gui.PrevLayout.MainHeight {
gui.PrevLayout.MainWidth = mainViewWidth
gui.PrevLayout.MainHeight = mainViewHeight
if err := gui.onResize(); err != nil {
return err
}
}
for _, context := range contextsToRerender {
context.HandleRender()
}
// here is a good place log some stuff
// if you run `lazygit --logs`
// this will let you see these branches as prettified json
// gui.c.Log.Info(utils.AsJson(gui.State.Model.Branches[0:4]))
gui.helpers.Confirmation.ResizeCurrentPopupPanels()
gui.renderContextOptionsMap()
outer:
for {
select {
case f := <-gui.afterLayoutFuncs:
if err := f(); err != nil {
return err
}
default:
break outer
}
}
return nil
}
func (gui *Gui) prepareView(viewName string) (*gocui.View, error) {
// arbitrarily giving the view enough size so that we don't get an error, but
// it's expected that the view will be given the correct size before being shown
return gui.g.SetView(viewName, 0, 0, 10, 10, 0)
}
func (gui *Gui) onInitialViewsCreationForRepo() error {
if err := gui.onRepoViewReset(); err != nil {
return err
}
// hide any popup views. This only applies when we've just switched repos
for _, viewName := range gui.popupViewNames() {
view, err := gui.g.View(viewName)
if err == nil {
view.Visible = false
}
}
initialContext := gui.c.Context().Current()
gui.c.Context().Activate(initialContext, types.OnFocusOpts{})
return gui.loadNewRepo()
}
func (gui *Gui) popupViewNames() []string {
popups := lo.Filter(gui.State.Contexts.Flatten(), func(c types.Context, _ int) bool {
return c.GetKind() == types.PERSISTENT_POPUP || c.GetKind() == types.TEMPORARY_POPUP
})
return lo.Map(popups, func(c types.Context, _ int) string {
return c.GetViewName()
})
}
func (gui *Gui) onRepoViewReset() error {
// now we order the views (in order of bottom first)
for _, view := range gui.orderedViews() {
if _, err := gui.g.SetViewOnTop(view.Name()); err != nil {
return err
}
}
return nil
}
func (gui *Gui) onInitialViewsCreation() error {
if !gui.c.UserConfig().DisableStartupPopups {
storedPopupVersion := gui.c.GetAppState().StartupPopupVersion
if storedPopupVersion < StartupPopupVersion {
gui.showIntroPopupMessage()
} else {
gui.showBreakingChangesMessage()
}
}
gui.c.GetAppState().LastVersion = gui.Config.GetVersion()
gui.c.SaveAppStateAndLogError()
if gui.showRecentRepos {
if err := gui.helpers.Repos.CreateRecentReposMenu(); err != nil {
return err
}
gui.showRecentRepos = false
}
gui.helpers.Update.CheckForUpdateInBackground()
gui.waitForIntro.Done()
return nil
}
func (gui *Gui) transientContexts() []types.Context {
return lo.Filter(gui.State.Contexts.Flatten(), func(context types.Context, _ int) bool {
return context.IsTransient()
})
}
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