1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186
|
/***************************************************************************
gui_progressbar.c - description
-------------------
begin : Wed Oct 16 2002
copyright : (C) 2002 by Michael Speck
email : kulkanie@gmx.net
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#include "gui_widget.h"
#include "gui_progressbar.h"
extern GuiTheme *gui_theme;
extern SDL_Surface *stk_display;
/*
====================================================================
LOCALS
====================================================================
*/
/*
====================================================================
Default event handler
====================================================================
*/
static char progressbar_hint[32];
static void default_event_handler(
GuiWidget *widget, GuiEvent *event )
{
switch ( event->type ) {
case GUI_DESTROY:
break;
case GUI_DRAW:
/* display surface */
stk_surface_blit(
widget->surface, 0,0,-1,-1,
stk_display,
widget->screen_region.x,
widget->screen_region.y );
/* add progress */
stk_surface_apply_wallpaper( stk_display,
widget->screen_region.x + widget->border,
widget->screen_region.y + widget->border,
widget->spec.progressbar.length,
widget->screen_region.h - (widget->border<<1),
widget->spec.progressbar.wallpaper, -1 );
/* if focused add info */
if ( widget->focused ) {
gui_theme->progressbar_font->align =
STK_FONT_ALIGN_CENTER_X |
STK_FONT_ALIGN_CENTER_Y;
snprintf( progressbar_hint, 32, "%i/%i",
widget->spec.progressbar.value,
widget->spec.progressbar.max );
stk_font_write( gui_theme->progressbar_font,
stk_display,
widget->screen_region.x +
widget->screen_region.w/2,
widget->screen_region.y +
widget->screen_region.h/2,
-1, progressbar_hint );
}
break;
case GUI_FOCUS_IN:
case GUI_FOCUS_OUT:
gui_widget_draw( widget );
break;
}
}
/*
====================================================================
Adjust length of the beam and set correct beam wallpaper.
(no update)
====================================================================
*/
static void gui_progressbar_adjust( GuiWidget *widget )
{
int ratio = 100 * widget->spec.progressbar.value /
widget->spec.progressbar.max;
/* wallpaper */
if ( ratio > 60 )
widget->spec.progressbar.wallpaper =
gui_theme->progress_high;
else
if ( ratio > 25 )
widget->spec.progressbar.wallpaper =
gui_theme->progress_medium;
else
widget->spec.progressbar.wallpaper =
gui_theme->progress_low;
/* length */
widget->spec.progressbar.length =
(widget->parent_region.w - (widget->border<<1)) *
widget->spec.progressbar.value / widget->spec.progressbar.max;
}
/*
====================================================================
PUBLICS
====================================================================
*/
/*
====================================================================
Create a framed progress bar.
====================================================================
*/
GuiWidget *gui_progressbar_create(
GuiWidget *parent, int x, int y, int width, int height,
void (*user_event_handler)(GuiWidget*,GuiEvent*),
int max, int value )
{
GuiWidget *widget = gui_widget_create(
parent, GUI_PROGRESSBAR, x, y, width, height,
default_event_handler, user_event_handler );
/* create surface, wallpaper and frame it */
widget->surface = stk_surface_create(
SDL_SWSURFACE, width, height );
SDL_SetColorKey( widget->surface, 0,0 );
stk_surface_apply_wallpaper( widget->surface, 0,0,-1,-1,
gui_theme->widget_wallpaper, -1 );
widget->border = stk_surface_apply_frame(
widget->surface, 0, 0, -1, -1,
gui_theme->widget_frame );
/* size w/o border */
widget->width -= 2 * widget->border;
widget->height -= 2 * widget->border;
/* set value */
widget->spec.progressbar.max = max;
gui_progressbar_set_value( widget, value );
/* done */
return widget;
}
/*
====================================================================
Get/Set value and limit of progressbar.
====================================================================
*/
void gui_progressbar_set_value(
GuiWidget *widget, int value )
{
if ( widget->type != GUI_PROGRESSBAR ) return;
/* set value */
widget->spec.progressbar.value = value;
gui_progressbar_adjust( widget );
/* done */
if ( widget->visible )
gui_widget_draw( widget );
}
void gui_progressbar_set_max(
GuiWidget *widget, int max )
{
if ( widget->type != GUI_PROGRESSBAR ) return;
/* set max */
widget->spec.progressbar.max = max;
gui_progressbar_adjust( widget );
/* done */
if ( widget->visible )
gui_widget_draw( widget );
}
int gui_progressbar_get_value(
GuiWidget *widget, int *value )
{
if ( widget->type != GUI_PROGRESSBAR ) return 0;
*value = widget->spec.progressbar.value;
return 1;
}
int gui_progressbar_get_max(
GuiWidget *widget, int *max )
{
if ( widget->type != GUI_PROGRESSBAR ) return 0;
*max = widget->spec.progressbar.max;
return 1;
}
|