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/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1996-1999
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
// PropDlg.cpp : implementation file
//
#include "stdafx.h"
#include "winldap.h"
#include "PropDlg.h"
#ifdef _DEBUG
#ifdef _WIN32
#define new DEBUG_NEW
#endif
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// PropDlg dialog
PropDlg::PropDlg(CWnd* pParent /*=NULL*/)
: CDialog(PropDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(PropDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void PropDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(PropDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(PropDlg, CDialog)
//{{AFX_MSG_MAP(PropDlg)
ON_WM_SIZE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// PropDlg message handlers
void PropDlg::OnSize(UINT nType, int cx, int cy)
{
CDialog::OnSize(nType, cx, cy);
if ( ::IsWindow( m_list.m_hWnd ) )
m_list.SetWindowPos( &wndTop, 0, 0, cx, cy, SWP_NOZORDER );
}
BOOL PropDlg::OnInitDialog()
{
CDialog::OnInitDialog();
if ( m_title.GetLength() > 0 )
SetWindowText( m_title );
CRect rect;
GetClientRect( &rect );
m_list.Create( WS_CHILD|WS_VISIBLE|WS_VSCROLL|LBS_NOTIFY, rect, this, 5000 );
POSITION pos;
// Iterate through the list in head-to-tail order.
for( pos = m_strings.GetHeadPosition(); pos != NULL; )
{
m_list.AddString( m_strings.GetNext( pos ) );
}
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void PropDlg::AddLine( const char *str )
{
m_strings.AddTail( str );
}
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