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Source: level-zero-gpu-raytracing
Section: libs
Priority: optional
Maintainer: Timo Aaltonen <tjaalton@debian.org>
Build-Depends: debhelper-compat (= 13),
cmake,
libpthread-stubs0-dev,
libtbb-dev,
libze1,
ninja-build,
pkgconf,
Standards-Version: 4.7.2
Homepage: https://github.com/intel/level-zero-raytracing-support
Vcs-Browser: https://salsa.debian.org/debian/level-zero-gpu-raytracing
Vcs-Git: https://salsa.debian.org/debian/level-zero-gpu-raytracing.git
Package: libze-intel-gpu-raytracing
Replaces: intel-level-zero-gpu-raytracing
Conflicts: intel-level-zero-gpu-raytracing
Architecture: amd64
Depends:
${misc:Depends},
${shlibs:Depends},
Description: Level Zero Ray Tracing Support library
The Level Zero Ray Tracing Support library implements high performance CPU
based construction algorithms for 3D acceleration structures that are
compatible with the ray tracing hardware of Intel GPUs.
.
This library is used by Intel(R) oneAPI Level Zero to implement part of the
RTAS builder extension.
.
This library should not get used directly but only through Level Zero.
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