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/*
* Copyright (C) 2021 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
* @file ze_loader.h
*/
#ifndef _ZE_LOADER_H
#define _ZE_LOADER_H
#if defined(__cplusplus)
#pragma once
#endif
#include "../ze_api.h"
#if defined(__cplusplus)
extern "C" {
#endif
typedef struct _zel_version {
int major;
int minor;
int patch;
} zel_version_t;
//Ex component string "ze_tracing", "ze_validation", etc
#define ZEL_COMPONENT_STRING_SIZE 64
typedef struct zel_component_version {
char component_name[ZEL_COMPONENT_STRING_SIZE];
ze_api_version_t spec_version;
zel_version_t component_lib_version;
} zel_component_version_t;
/**
* @brief Retrieves version information for all components of the Level Zero loader.
*
* This function returns the versions of all loader components. It requires that
* the driver initialization routine has been called prior to use.
*
* Preconditions:
* - `zeInitDrivers()` must be successfully invoked before calling this function.
*
* Usage:
* - If `versions` is `NULL`, the function writes the number of available component
* versions to `*num_elems` and returns.
* - If `versions` is non-NULL, provide an array large enough to hold `*num_elems`
* entries; the function fills the array with the versions of all loader components.
*
* @param[out] num_elems
* Pointer to a size_t that receives the number of available component version entries.
* When `versions` is non-NULL, on success it may be updated to reflect the number
* of entries written.
*
* @param[out] versions
* Pointer to an array of `zel_component_version_t` to be filled with version data.
* If set to `NULL`, no version data is returned and only `*num_elems` is populated.
*
* @return ze_result_t
* - `ZE_RESULT_SUCCESS` on successful retrieval.
* - `ZE_RESULT_ERROR_UNINITIALIZED` if `zeInitDrivers()` was not called.
* - `ZE_RESULT_ERROR_INVALID_NULL_POINTER` if required pointers are `NULL`.
* - `ZE_RESULT_ERROR_INVALID_SIZE` if the provided array is too small.
* - Other `ze_result_t` error codes as appropriate.
*/
ZE_APIEXPORT ze_result_t ZE_APICALL
zelLoaderGetVersions(
size_t *num_elems, //Pointer to num versions to get.
zel_component_version_t *versions); //Pointer to array of versions. If set to NULL, num_elems is returned
/**
* @brief Retrieves the Level Zero loader's version information.
*
* Populates the provided zel_component_version_t structure with the loader's
* version details (e.g., major, minor, patch), allowing applications to
* query and validate the loader's compatibility at runtime.
*
* Does not require zeInit() or zeInitDrivers() to be called prior to invocation.
* Works with both static and dynamic loader builds without initialization.
*
* Thread-safety: This function is safe to call from multiple threads.
* The implementation does not modify global state other than filling the
* supplied version structure.
*
* @param[out] version
* Pointer to a zel_component_version_t structure that will be filled with
* the loader's version information. Must be a valid, non-null pointer.
*
* @return
* - ZE_RESULT_SUCCESS on successful retrieval of the loader version.
* - ZE_RESULT_ERROR_INVALID_NULL_POINTER if version is nullptr.
* - ZE_RESULT_ERROR_UNINITIALIZED if the loader library cannot be found or loaded
* (only possible in static builds with misconfigured library paths).
* - Other ze_result_t error codes on failure conditions as defined by the API.
*
* @note The caller owns the memory for the version structure and must ensure
* it remains valid for the duration of the call.
*/
ZE_DLLEXPORT ze_result_t ZE_APICALL
zelGetLoaderVersion(zel_component_version_t *version
);
typedef enum _zel_handle_type_t {
ZEL_HANDLE_DRIVER,
ZEL_HANDLE_DEVICE,
ZEL_HANDLE_CONTEXT,
ZEL_HANDLE_COMMAND_QUEUE,
ZEL_HANDLE_COMMAND_LIST,
ZEL_HANDLE_FENCE,
ZEL_HANDLE_EVENT_POOL,
ZEL_HANDLE_EVENT,
ZEL_HANDLE_IMAGE,
ZEL_HANDLE_MODULE,
ZEL_HANDLE_MODULE_BUILD_LOG,
ZEL_HANDLE_KERNEL,
ZEL_HANDLE_SAMPLER,
ZEL_HANDLE_PHYSICAL_MEM
} zel_handle_type_t;
/**
* @brief Translates loader handles to driver handles when handle interception is enabled.
*
* This function provides handle translation for scenarios where the loader intercepts
* and wraps driver handles. When handle interception is enabled, the loader maintains
* a mapping between loader-visible handles and underlying driver handles. This function
* performs the translation from loader handles to their corresponding driver handles.
*
* Handle interception is typically used by validation layers, tracing layers, or other
* middleware that needs to track handle lifecycles and API usage patterns.
*
* Behavior:
* - If handle interception is enabled: Translates handleIn to the corresponding driver handle
* and stores the result in *handleOut.
* - If handle interception is disabled: Sets *handleOut equal to handleIn (pass-through).
*
* Thread-safety: This function is thread-safe and can be called concurrently from multiple
* threads with different handle values.
*
* @param[in] handleType
* The type of handle being translated, specified using zel_handle_type_t enumeration.
* This indicates whether the handle is a driver, device, context, command queue, etc.
*
* @param[in] handleIn
* The loader handle to translate. This is the handle visible to the application or layer.
* Must be a valid handle of the type specified by handleType, or NULL.
*
* @param[out] handleOut
* Pointer to a void* that will receive the driver handle. If handle interception is enabled,
* this will be set to the underlying driver handle. If disabled, it will be set to handleIn.
* Must be a valid, non-null pointer.
*
* @return
* - ZE_RESULT_SUCCESS if the translation was successful.
* - ZE_RESULT_ERROR_INVALID_NULL_POINTER if handleOut is null.
* - ZE_RESULT_ERROR_INVALID_ARGUMENT if handleType is invalid or handleIn is invalid.
* - Other ze_result_t error codes as appropriate.
*
* @note If handleIn is NULL, *handleOut will be set to NULL regardless of interception state.
*/
ZE_APIEXPORT ze_result_t ZE_APICALL
zelLoaderTranslateHandle(
zel_handle_type_t handleType,
void *handleIn,
void **handleOut);
/**
* @brief Notifies the loader that a driver has been removed and forces prevention of subsequent API calls.
*
* This function is intended to be called ONLY by Level Zero drivers, not by applications.
* It signals to the loader that at least one driver has been removed from the application
* environment, forcing the loader into a protective state that will prevent subsequent calls
* to Level Zero APIs to avoid crashes or undefined behavior when accessing freed driver resources.
*
* When a driver calls this function, the loader will:
* - Enter a special teardown state that blocks new API calls
* - Track that at least one driver has been removed from the environment
* - Return appropriate error codes (typically ZE_RESULT_ERROR_UNINITIALIZED) for subsequent API calls
* - Prevent crashes from accessing freed driver resources during teardown
*
* Use Case:
* This function exists to handle scenarios where drivers are dynamically unloaded or released
* (e.g., during process teardown, driver updates, or hot-plugging) while the application may
* still attempt to make Level Zero API calls. By forcing the loader into this protective state,
* drivers can ensure safe shutdown even when application threads are not fully synchronized.
*
* This function should be called by the driver after zeInit() or zeInitDrivers() has been
* successfully invoked, typically during the driver's own teardown or cleanup sequence.
*
* Typical usage (by driver implementation):
* // In driver teardown code:
* zelSetDriverTeardown(); // Signal loader that driver is being removed
* // Continue with driver cleanup...
*
* Thread-safety: This function is thread-safe and can be called from any thread. Once called,
* the loader state change is global and affects all subsequent API calls across all threads.
*
* @return
* - ZE_RESULT_SUCCESS if the loader was successfully placed into teardown prevention mode.
* - ZE_RESULT_ERROR_UNINITIALIZED if zeInit() or zeInitDrivers() was not called.
* - ZE_RESULT_ERROR_UNSUPPORTED if the current loader configuration does not support this feature.
* - Other ze_result_t error codes as appropriate.
*
* @warning This function is for DRIVER USE ONLY. Applications should NOT call this function.
* Calling this from application code will cause all subsequent Level Zero API calls
* to fail, effectively disabling Level Zero functionality for the remainder of the
* process lifetime.
*
* @note Once this function is called, the loader enters an irreversible state where API calls
* are prevented. The loader cannot be re-initialized after this function has been invoked.
*
* @note This function only affects the loader's handling of API calls. It does not directly
* manage driver resources or perform driver cleanup.
*/
ZE_DLLEXPORT ze_result_t ZE_APICALL
zelSetDriverTeardown();
/**
* @brief Delays automatic loader context teardown until explicitly requested.
*
* This function instructs the loader to postpone its automatic context teardown sequence,
* allowing the application to continue using Level Zero APIs during the application's
* own teardown process. The loader context will remain active until explicitly torn down
* via a call to zelLoaderContextTeardown().
*
* Applicability:
* - This function ONLY applies to static loader builds.
* - In dynamic loader builds, this function has no effect.
*
* Use Cases:
* This is a workaround for legacy software stacks that:
* - Use Level Zero APIs during application teardown (e.g., in global destructors)
* - Have complex teardown sequences where L0 resources need to outlive other components
* - Cannot easily be refactored to complete all L0 API calls before teardown
*
* Without this function, the static loader's context may be automatically destroyed during
* process teardown (e.g., via atexit handlers or destructor ordering), potentially before
* the application has finished using Level Zero APIs. This can lead to crashes or undefined
* behavior if L0 APIs are called after the context is destroyed.
*
* Call Sequence:
* zelSetDelayLoaderContextTeardown(); // Delay automatic teardown
* // Application uses L0 APIs during teardown...
* zelLoaderContextTeardown(); // Explicitly tear down when done
*
* Thread-safety: This function should be called from the main thread before any teardown
* begins. It is not thread-safe to call this concurrently with other loader operations.
*
* @warning This function is a workaround for legacy code and should NOT be used in new
* applications. The recommended practice is to ensure all Level Zero API calls
* complete before application teardown begins. Delaying loader teardown can
* complicate resource cleanup and may mask underlying architectural issues.
*
* @note This function does not return a result. Once called, the loader context will
* remain active until zelLoaderContextTeardown() is explicitly invoked.
*/
ZE_DLLEXPORT void ZE_APICALL
zelSetDelayLoaderContextTeardown();
/**
* @brief Explicitly tears down the loader's context and releases all associated resources.
*
* This function performs a complete teardown of the loader's internal context, including:
* - Releasing all driver handles and associated resources
* - Unloading driver libraries
* - Freeing internal data structures and caches
* - Invoking registered teardown callbacks
* - Cleaning up inter-process communication resources (if applicable)
*
* Applicability:
* - This function ONLY applies to static loader builds.
* - In dynamic loader builds, teardown occurs automatically when the loader library is unloaded.
*
* Preconditions:
* - This function should only be called after zelSetDelayLoaderContextTeardown() has been invoked.
* - All Level Zero API calls must be completed before calling this function.
* - All application threads using Level Zero APIs must have finished execution.
*
* Post-conditions:
* - After this function returns, no Level Zero APIs can be called.
* - Attempting to use L0 APIs after teardown results in undefined behavior (typically crashes).
* - The loader context cannot be re-initialized after teardown.
*
* Typical Usage Pattern:
* // During application initialization:
* zelSetDelayLoaderContextTeardown();
*
* // Use Level Zero APIs throughout application lifetime...
*
* // During application teardown:
* // Ensure all L0 operations complete
* // Wait for all threads using L0 to finish
* zelLoaderContextTeardown(); // Explicit teardown
*
* Thread-safety: This function is NOT thread-safe and must be called from a single thread
* when no other threads are executing Level Zero APIs. Calling this function concurrently
* with L0 API usage will result in undefined behavior.
*
* @warning This function is a workaround for legacy code patterns and should NOT be used
* in new applications. Modern applications should rely on automatic teardown by
* ensuring all L0 API usage completes before process termination. Using explicit
* teardown requires careful coordination of application shutdown sequences.
*
* @note This function does not return a result. Errors during teardown are logged but
* do not prevent the teardown from completing. Once called, the loader context
* is considered invalid regardless of any internal errors encountered.
*/
ZE_DLLEXPORT void ZE_APICALL
zelLoaderContextTeardown();
/**
* @brief Enables the Level Zero tracing layer at runtime.
*
* This function activates the tracing layer, which intercepts and logs Level Zero API calls.
* The tracing layer is useful for debugging, performance analysis, and understanding the
* sequence and parameters of API calls made by an application.
*
* When enabled, the tracing layer:
* - Intercepts all Level Zero API calls (ze*, zes*, zet*, zer* functions)
* - Logs function entry and exit points
* - Records function parameters and return values
* - Measures API call timing and performance metrics
* - Provides hooks for custom tracing callbacks (if registered)
*
* The tracing layer can be enabled at any point during application execution, but is most
* commonly enabled during initialization or before a specific code region of interest.
*
* Runtime vs Build-time Configuration:
* - This function enables tracing at runtime, overriding build-time or environment settings.
* - Tracing can also be enabled via environment variables (e.g., ZE_ENABLE_TRACING_LAYER).
* - Runtime enabling via this function takes precedence over environment configuration.
*
* Preconditions:
* - The tracing layer library must be available and loadable by the loader.
* - For best results, call this function after zeInit() or zeInitDrivers() and around the specific code region of interest.
* - Can be called after initialization, but will only affect subsequent API calls.
*
* Performance Considerations:
* - Enabling tracing adds overhead to every API call (typically 1-10 microseconds per call).
* - Applications should disable tracing in performance-critical production code.
* - Tracing overhead varies based on logging verbosity and callback complexity.
*
* Thread-safety: This function is thread-safe and can be called from any thread. However,
* enabling tracing while other threads are actively making API calls may result in some
* calls not being traced if they were already in progress.
*
* @return
* - ZE_RESULT_SUCCESS if the tracing layer was successfully enabled.
* - ZE_RESULT_ERROR_UNINITIALIZED if the loader has not been properly initialized.
* - ZE_RESULT_ERROR_UNSUPPORTED if the tracing layer is not available (missing library).
* - ZE_RESULT_ERROR_DEPENDENCY_UNAVAILABLE if tracing dependencies cannot be loaded.
* - ZE_RESULT_SUCCESS if tracing is already enabled (idempotent operation).
* - Other ze_result_t error codes as appropriate.
*
* @see zelDisableTracingLayer() to disable tracing
* @see zelGetTracingLayerState() to query current tracing state
*/
ZE_DLLEXPORT ze_result_t ZE_APICALL
zelEnableTracingLayer();
/**
* @brief Checks whether the loader is currently in teardown state.
*
* This function provides a way for applications, layers, and drivers to query whether
* the loader is currently executing its teardown sequence. This information is useful
* for making decisions about resource cleanup, avoiding operations that may fail during
* teardown, and implementing safe shutdown logic in complex multi-threaded applications.
*
* Teardown State:
* The loader enters teardown state when:
* - The process is terminating (exit() called or main() returns)
* - zelLoaderContextTeardown() has been explicitly called
* - atexit handlers or global destructors are executing
* - Dynamic loader library is being unloaded (dlclose() or FreeLibrary())
*
* Use Cases:
* - Preventing new API calls during shutdown to avoid crashes
* - Implementing conditional cleanup logic in global destructors
* - Deciding whether to log errors or silently fail during teardown
* - Coordinating shutdown sequences across multiple components
* - Avoiding deadlocks by skipping synchronization during teardown
*
* Typical Usage:
* if (zelCheckIsLoaderInTearDown()) {
* // Loader is shutting down - skip operation or use simplified cleanup
* return;
* }
* // Normal operation - proceed with API calls
* zeDeviceGet(...);
*
* Thread-safety: This function is thread-safe and can be called from any thread at any
* time. It provides a snapshot of the loader's teardown state at the moment of the call.
* The state may change immediately after the function returns if teardown begins on
* another thread.
*
* Performance: This is a lightweight query operation with minimal overhead, suitable for
* frequent checking in performance-sensitive code paths.
*
* @return
* - true if the loader is currently in teardown state or has completed teardown.
* - false if the loader is in normal operational state.
*
* @note Race conditions: In multi-threaded scenarios, teardown may begin immediately
* after this function returns false. Callers should be prepared to handle errors
* from subsequent API calls even if this function returns false.
*
* @note During teardown, most Level Zero API calls will return error codes or exhibit
* undefined behavior. Applications should avoid making API calls when this function
* returns true.
*/
ZE_DLLEXPORT bool ZE_APICALL
zelCheckIsLoaderInTearDown();
/**
* @brief Function pointer type for application-provided teardown callbacks.
*
* This typedef defines the signature for callback functions that applications can register
* to be notified when the loader begins its teardown sequence. The loader invokes these
* callbacks to give applications an opportunity to perform cleanup, save state, or prepare
* for shutdown before the loader's internal resources are released.
*
* Callback Requirements:
* - Must not take any parameters
* - Must not return any value (void return type)
* - Must be thread-safe (may be called from any thread)
* - Must not block or take locks that could deadlock the teardown sequence
* - Should complete quickly (ideally < 100 microseconds)
* - Must not call Level Zero APIs (may result in undefined behavior or deadlock)
*
* Implementation Guidelines:
* The callback should perform minimal work, typically limited to:
* - Setting flags or updating state variables
* - Signaling condition variables or event objects
* - Initiating asynchronous cleanup on other threads
* - Logging or diagnostic output
*
* What NOT to do in callbacks:
* - DO NOT call Level Zero APIs (ze*, zes*, zet*, zer* functions)
* - DO NOT allocate or free memory (may deadlock during process teardown)
* - DO NOT acquire locks (risk of deadlock with loader's internal locks)
* - DO NOT perform I/O operations (may block or fail during shutdown)
* - DO NOT start new threads or wait for thread completion
*
* Example Implementation:
* static volatile bool loader_teardown_started = false;
*
* void myTeardownCallback() {
* loader_teardown_started = true; // Simple flag update
* }
*
* @see zelRegisterTeardownCallback() for registering callbacks
*/
typedef void (*zel_loader_teardown_callback_t)();
/**
* @brief Function pointer type for loader-provided callbacks to notify application of teardown.
*
* This typedef defines the signature for callbacks that the loader provides to applications
* during teardown callback registration. The loader uses this callback mechanism to notify
* the application when teardown is complete or to coordinate multi-stage shutdown sequences.
*
* Unlike zel_loader_teardown_callback_t (which applications provide to the loader), this
* callback type is implemented by the loader and given to the application. The application
* stores this callback and may invoke it at appropriate points during its own shutdown.
*
* Parameter:
* @param index
* The index value assigned to the registered callback during zelRegisterTeardownCallback().
* This allows the loader to identify which callback invocation is being acknowledged or
* to coordinate multiple registered callbacks in a specific order.
*
* Usage Pattern:
* zel_application_teardown_callback_t loader_callback;
* uint32_t callback_index;
*
* zelRegisterTeardownCallback(my_callback, &loader_callback, &callback_index);
*
* // Later, during application teardown:
* if (loader_callback != nullptr) {
* loader_callback(callback_index); // Notify loader of application teardown progress
* }
*
* Thread-safety: The implementation of this callback (provided by the loader) is thread-safe
* and can be called from any thread. However, applications should typically call it from
* the same thread that is coordinating shutdown.
*
* Callback Requirements:
* - Must be safe to call during application teardown
* - Must not block indefinitely
* - May be called multiple times with the same index (idempotent)
* - May be nullptr if the loader does not require application notification
*
* @note This callback is part of the bidirectional communication mechanism between the
* application and loader during teardown. The loader calls the application's callback
* (zel_loader_teardown_callback_t) to signal loader teardown, and the application
* calls the loader's callback (this type) to acknowledge or coordinate its own teardown.
*
* @see zelRegisterTeardownCallback() for the complete callback registration mechanism
*/
typedef void (*zel_application_teardown_callback_t)(uint32_t index);
/**
* @brief Registers a teardown callback to be invoked during loader teardown.
*
* This function allows the application to register a callback function that will be called
* when the loader is being torn down. The loader will also provide its own callback function
* and assign an index to the registered callback.
*
* The application_callback is required to be a function that takes no arguments and returns void.
* In addition, the application_callback should be thread-safe and not block to prevent deadlocking the
* loader teardown process.
*
* For example, the application_callback used by the static loader is:
* void staticLoaderTeardownCallback() {
* loaderTeardownCallbackReceived = true;
* }
* The application_callback should provide a simple notification to the application that the loader is being torn down.
*
* @param[in] application_callback Application's callback function to be called during loader teardown.
* @param[out] loader_callback Pointer to the loader's callback function.
* @param[out] index Index assigned to the registered callback.
*
* @return
* - ZE_RESULT_SUCCESS if the callback was successfully registered.
* - Appropriate error code otherwise.
*/
ZE_DLLEXPORT ze_result_t ZE_APICALL
zelRegisterTeardownCallback(
zel_loader_teardown_callback_t application_callback, // [in] Application's callback function to be called during loader teardown
zel_application_teardown_callback_t *loader_callback, // [out] Pointer to the loader's callback function
uint32_t *index // [out] Index assigned to the registered callback
);
///////////////////////////////////////////////////////////////////////////////
/// @brief Exported function for Disabling the Tracing Layer During Runtime.
///
ZE_DLLEXPORT ze_result_t ZE_APICALL
zelDisableTracingLayer();
/**
* @brief Retrieves the current enabled state of the Level Zero tracing layer.
*
* This function queries whether the tracing layer is active and writes the result
* to the provided boolean pointer.
*
* @param enabled
* Pointer to a boolean that will be set to true if the tracing layer is
* currently enabled, or false if it is disabled. Must be a valid, non-null
* pointer.
*
* @return
* ZE_RESULT_SUCCESS on success.
* ZE_RESULT_ERROR_INVALID_NULL_POINTER if `enabled` is null.
* Other ze_result_t error codes may be returned for implementation-specific failures.
*
* @note The tracing layer state is global to the process. The function is read-only
* and thread-safe; multiple callers can query the state concurrently.
*/
ZE_DLLEXPORT ze_result_t ZE_APICALL
zelGetTracingLayerState(bool* enabled); // Pointer to bool to receive tracing layer state
#if defined(__cplusplus)
} // extern "C"
#endif
#endif //_ZE_LOADER_H
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