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"Linux Gazette...<I>making Linux just a little more fun!</I>"
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<H1><font color="maroon">The Standard C Library for Linux, part 7: String Handling</font></H1>
<H4>By <a href="mailto:buckrogers@users.sourceforge.net">James M Rogers</a></H4>
</center>
<P> <HR> <P>
<!-- END header -->
<EM>I finally have time (after a few years) to give back a little more to
the Linux community with the next in my series of articles on the Standard
C Library. I hope that you enjoy.</EM> </p>
<p>The <A HREF="../issue41/rogers.html">last article</A> was on <assert.h>
diagnostics for programmers.
This article is on <string.h> string handling. C is not
much better at handling strings than machine code, so machine language programmers
will feel quite at home in this section. There are many limitations
and problems with string.h that will be addressed in the appropriate function
descriptions. </p>
<p>I am assuming a knowledge of C programming on the part of the reader.
There is no guarantee of accuracy in any of this information nor suitability
for any purpose. </p>
<p>The example is <a href="misc/rogers/rogers_example07.c">
rogers_example07.c</a> . This is a basic example that will demonstrate
each of the string functions. If you compile it and run it you will
be able to see the output. Compare the output to the code and enjoy.
</p>
<p>As always, if you see an error in my documentation please tell me and I
will correct myself in a later document. See corrections at end of
the document to review corrections to the previous articles. </p>
<p><b>WARNING:</b> Copying strings in C is the most dangerous part of
programming in C. C itself doesn't perform bounds checking, so it is
very easy to overwrite the end of a string and actually overwrite other variables
or even to crash the program. Crackers use this weakness in C and inexpert
coding practices to perform controlled overflows to force programs into giving
them a shell to the account that the program is running under. This
is usually root for most servers. </p>
<p>C doesn't really have strings. I know that is a strange thing to
say in a document talking about string handling in C, but it is true.
What C does have is an array of characters. To make space for a string
you can ask the compiler to reserve room for that string. The most
common way is with a simple character array: </p>
<p><tt>char string[17];</tt> </p>
<p>This reserves room for 16 characters and an end-of-string marker. </p>
<p><tt>strcpy ( string, "This is a string" );</tt> </p>
<p>Will work to copy the static string "This is a string" into the space that
we allocated. The static string is composed of 16 characters followed
by the ASCII nil character. So there is plenty of room in the variable
called string to hold the static string. Nil is typically represented
with the number zero or with the character '\0' or with the character '\000'.
</p>
<p>Surprisingly the following will sometimes work as well, even though there
are more then 17 characters copied into the char array: </p>
<p><tt>strcpy ( string, "This is a long string" );</tt> </p>
<p>There is never any bounds checking when you are copying strings.
So even though you went past the end of string and wrote to memory in an
unexpected way, most of the time you can get away with it. Of course
your program can also unexpectedly crash at anytime as well, sometimes in
a place far away from the place where you made your error. Crackers
can get a shell from the computer by overwriting the end of a buffer in such
a way that the program executes a shell. This is one of the reasons
that you should really not use strcpy. Use strncpy instead: </p>
<p><tt>#define MAX_STRING_LENGTH 17</tt> <br>
<tt>char string[MAX_STRING_LENGTH];</tt> <br>
<tt>strncpy ( string, "This is a long string", MAX_STRING_LENGTH );</tt>
<br>
<tt>string[MAX_STRING_LENGTH-1] = '\000';</tt> </p>
<p>The reason that I used a macro for the string length is that I am using
this length in many places in my program, if I ever decide to change the
size of the variable string I would have to find everywhere where I used
the number 17 and fix each one. Sometimes you may use the same number
in different places to mean different things. So even if you only use
a literal number in a few places using a macro can make the meaning of that
number really stand out and it makes it trivial to change the size of the
string buffer in this case. </p>
<p>The reason that I put the last line there is that if the literal string
is longer than the string that we are copying into then the end-of-string
marker isn't put into place. If you don't set the final character
to null, most of the time you will be fine, but every once in a while your
program will crash and you will wonder why. </p>
<p>There is also a third way to define a string and that is with malloc, realloc
and calloc. These functions work by requesting the memory that you
need at runtime. This is the most complicated but also the most flexible
and powerful. </p>
<p><tt>#define STATIC_STRING "This is a long string that will be copied into
a location during runtime"</tt> </p>
<p><tt>char *string;</tt> <br>
<tt>int string_length;</tt> </p>
<p><tt>string_length = strlen(STATIC_STRING);</tt> </p>
<p><tt>if (!(string = (char *) malloc ( string_length ))){</tt> <br>
<tt> /* no memory left, die */</tt> <br>
<tt> exit (1);</tt> <br>
<tt>}</tt> </p>
<p><tt>strncpy( string, STATIC_STRING, string_length);</tt> <br>
<tt>string[string_length] = '\000';</tt> </p>
<p><tt>/* do something with the string */</tt> </p>
<p><tt>free(string);</tt> </p>
<p> </p>
One of the dangers of this method is that you have to clean up after
yourself, using the free function. If you don't free everything when
you are done with then you will be leaking memory and eventually your program
will crash.<br>
<hr noshade>
<p>The <string.h> library has numerous problems. </p>
<p>The biggest problem is that the library was never designed to be complete
and consistent. <string.h> really is a collection of functions
written by various people, assembled into a library and given to the world.
And now we are stuck with it. </p>
<p>Most of the functions can return a NULL or a pointer to a string.
If a function <EM>can</EM> return a NULL, you should always check the return
value after calling it, and take appropriate action if it is NULL. If you
attempt to treat a NULL return value as a pointer to a string, you will quickly
crash your program. </p>
<p> </p>
<hr noshade>
<p>I have arbitrarily grouped the functions into sections according to task,
to show the slight differences between similar functions. One could also
group by string functions vs memory functions, but that seemed less useful.
</p>
<p> </p>
<hr noshade>
<p><b><font size="+1">Copying</font></b> </p>
<ul>
<tt>#include <string.h></tt>
<p><tt>void *memcpy(void *dest, const void *src, size_t n);</tt> <br>
<tt>void *memmove(void *dest, const void *src, size_t n);</tt> <br>
<tt>char *strncpy(char *dest, const char *src, size_t n);</tt> <br>
<tt>char *strcpy(char *dest, const char *src);</tt> <br>
</p>
</ul>
<tt>void *dest</tt> is a pointer to the array which will receive the
copy. <br>
<tt>char *dest</tt> is a pointer to the string which will receive the
copy. <br>
<tt>const void *src</tt> is a pointer to the array from which the
copy will be made. <br>
<tt>const char *src</tt> is a pointer to the string from which the copy
will be made. <br>
<tt>size_t n </tt>is the number of characters to be copied.
<p>These functions all return a pointer to dest. Which is strange, because
you already have a pointer to dest. </p>
<p><b>memcpy</b> copies n characters from the location pointed at by src to
the location pointed at by dest. Don't copy areas that overlap or your
program will crash. </p>
<p><b>memmove</b> also copies n characters from the location pointed at by
src to the location pointed at by dest. But it first copies the characters
to a temporary location then into the final location, so this is the function
to use if you are copying overlapping areas of memory. </p>
<p><b>strncpy</b> copies no more than n characters from the location pointed
at by src to the location pointed at by dest. This function will stop
at the first null character, which may be at any location less than or equal
to n. If n characters are copied and no null is found, no null is written.
This is a great way to leave the end of a string open. You should
always explictly write zero to the end of the string. </p>
<p><b>strcpy</b> copies the string pointed at by src to the location pointed
at by dest, including the ending null character. <b>Warning! Never
use this function for data that comes from the real world !!! </b>
The biggest danger of using this function is that if there is no
null character you will happily go copying through memory until you randomly
find a null or you access memory that doesn't belong to your process and
the process is killed with a SEGV (segfault) signal. Programs can capture this signal
and shutdown, but at this point you are so hosed that it is best just to
let the program core dump. </p>
<p>I have already given a few examples of how to use strcpy and strncpy.
memcpy and memmove are used exactly like strncpy, but they can copy arbitrary
blocks of bytes, not just strings. </p>
<p> </p>
<hr noshade>
<p><b><font size="+1">Concatenation</font></b> </p>
<ul>
<tt>#include <string.h></tt>
<p><tt>char *strcat(char *dest, const char *src);</tt> <br>
<tt>char *strncat(char *dest, const char *src, size_t n);</tt></p>
</ul>
<tt>char *dest </tt> is a pointer to the string which will receive
the copy. <br>
<tt>const char *src</tt> is a pointer to the string from which
the copy will be made. <br>
<tt>size_t n</tt> is the number of characters to be copied. <br>
<p><b>strcat</b> appends the source string, including the final '\0', onto
the end of the destination string. It overwrites the trailing '\0' on the
end of the destination string. </p>
<p><b>strncat</b> does the same, except it will only copy at most n characters
from destination and it will append a '\0'. </p>
<p>Both <b>strcat </b>and <b>strncat</b> return a pointer to the destination
string. Again, there is no bounds checking on the resulting string,
so make sure that the string you create isn't too long to fit in the memory
you have allocated for it. </p>
<p> </p>
<hr noshade>
<p><b><font size="+1">Comparison</font></b> </p>
<ul>
<tt>#include <string.h></tt>
<p><tt>int memcmp(const void *s1, const void *s2, size_t n);</tt> <br>
<tt>int strcmp(const char *s1, const char *s2);</tt> <br>
<tt>int strncmp(const char *s1, const char *s2, size_t n);</tt> <br>
<tt>int strcoll(const char *s1, const char *s2);</tt> <br>
<tt>size_t strxfrm(const char *s1, const char *s2, size_t n);</tt></p>
</ul>
<tt>const char *s1</tt> is a pointer to the first string. <br>
<tt>const void *s1</tt> is a pointer to the first memory array.
<br>
<tt>const char *s2</tt> is a pointer to the second string. <br>
<tt>const void *s2</tt> is a pointer to the second memory array.
<br>
<tt>size_t n</tt> is the number of characters to be copied.
<p><b>memcmp</b> compares the number of bytes given by n. If s1
is less than s2, return a value less than zero. If s1 is equal to s2,
return zero. If s1 is greater than s2, return a value greater than
zero. The comparison is based on the byte values of the ASCII characters
in the memory array. </p>
<p><b>strcmp</b> compares the two strings s1 and s2. A string is a
null terminated array of characters. If s1 is less than s2, return
a value less than zero. If s1 is equal to s2, return zero.
If s1 is greater than s2, return a value greater than zero. The comparison
is based on the byte values of the ASCII characters in the two strings.
</p>
<p><b>strncmp</b> is very similar to memcmp, except that it compares the two
strings, up to the length given by n. If a string is shorter than n,
than the memory locations following n are not compared. If s1
is less than s2, return a value less than zero. If s1 is equal to s2,
return zero. If s1 is greater than s2, return a value greater than
zero. </p>
<p><b>strcoll</b> compares the two strings s1 and s2. If
s1 is less than s2, return a value less than zero. If s1 is equal
to s2, return zero. If s1 is greater than s2, return a value greater
than zero. The comparison is based on the locale that is set with the
setlocale() function in the <locale.h> library. I will cover this
library in a later article. </p>
<p><b>strxfrm</b> transforms string s2 based on the locale category LC_COLLATE.
It then copies n bytes into string s1. Finally it returns the number
of characters actually placed into string s1. If y >= n then there
was an error. </p>
<p> </p>
<hr noshade>
<p><b><font size="+1">Search</font></b> </p>
<ul>
<tt>#include <string.h></tt>
<p><tt>void *memchr(const void *s, int c, size_t n);</tt> <br>
<tt>char *strchr(const char *s, int c);</tt> <br>
<tt>size_t *strcspn(const char *s, const char *reject);</tt> <br>
<tt>size_t *strspn(const char *s, const char *accept);</tt> <br>
<tt>char *strpbrk(const char *s, const char *accept);</tt> <br>
<tt>char *strchr(const char *s, int c);</tt> <br>
<tt>char *strrchr(const char *s, int c);</tt> <br>
<tt>char *strstr(const char *s, const char *substring);</tt> <br>
<tt>char *strtok(char *s, const char *delim);</tt></p>
</ul>
const void *s is the pointer to the array to be searched.<br>
int c is the character to search for.<br>
char *dest is a pointer to the array which will receive the copy.
<br>
const char *src is a pointer to the array from which the copy will
be made. <br>
size_t n is the number of characters to be copied.
<p><b>memchr</b> will search the memory array pointed to by s for character
c, up to n characters, returning a pointer to the first location, or NULL
if the character is not found in the memory array. </p>
<p><b>strcspn</b> returns the length of the beginning of the string s that
contains no characters in the reject string. </p>
<p><b>strspn</b> returns the length of the beginning of the string s that
contains only characters in the accept string. </p>
<p><b>strpbrk</b> returns a pointer to the location of the first character
in string s that matches any character in the accept string. Or a
NULL if c is not found in string s. </p>
<p><b>strchr</b> will search the string pointed to by s for character c, returning
a pointer to the first location, or NULL if the character is not found in
the string. </p>
<p><b>strrchr</b> returns a pointer to the location of the last character
in string s that matches the character represented by integer c. Or
a NULL of c is not found in s. </p>
<p><b>strstr</b> returns a pointer to the location of string substring in
string s, or a NULL if the substring is not found in s. </p>
<p>The <b>strtok</b> man page says that there are a lot of problems with this
function and says to never use the function. <b>strtok </b>takes a
string and divides it up into tokens. The first call to the function
has string s as its first argument and returns the first token. After
the first call the function is called with NULL as the first argument and
the function continues to return each token in turn until a NULL is returned
when there are no more tokens. The delimiter can be changed with each
call, or can be kept the same through all the calls. The limitations
of this function are many; the function modifies the original string
s, the value of the delimiter isn't retained between calls and the function
won't work with constant strings. </p>
<p> </p>
<hr noshade>
<p><b><font size="+1">Miscellaneous</font></b> </p>
<ul>
<tt>#include <string.h></tt>
<p><tt>void *memset(void *s, int c, size_t n);</tt> <br>
<tt>char *strerror(int errnum);</tt> <br>
<tt>size_t *strlen(const char *s);</tt> <br>
</p>
</ul>
void *s <br>
int c <br>
size_t n <br>
int errnum <br>
const char *s
<p><b>memset</b> fills memory array s of size n with the integer value in
c and returns a pointer to memory array s. </p>
<p><b>strerror</b> returns a pointer to the string that describes the errornum
passed as an argument, or an unknown error string if the errnum isn't known.
This works with various other error related functions in the <stdio.h>
and <error.h> libraries that a future article will have to cover in
great depth. </p>
<p><b>strlen</b> returns the number of characters in string s, not including
the '\0' string terminator. </p>
<p> </p>
<hr noshade>
<p><b><font size="+1">Non-Portable Functions</font></b> </p>
<p>The GNU string library has many that the Standard C Library doesn't.
The descriptions are taken out of the man pages cut and paste. If
you want your code to work on any Unix box then don't use these functions.
However, they are a good guide for implementing a function in your own code
that is portable. </p>
<p><tt>int strcasecmp(const char *s1, const char *s2);</tt> </p>
<p><b>strcasecmp</b> compares the two strings s1 and s2, ignoring
the case of the characters. It returns an integer less than,
equal to, or greater than zero if s1 is found, respectively,
to be less than, to match, or be greater than s2. </p>
<p><tt>int strncasecmp(const char *s1, const char *s2, size_t n);</tt> </p>
<p><b>strncasecmp</b> is similar, except it only compares the first n characters
of s1. </p>
<p><b>strcasecmp </b>and <b>strncasecmp</b> return an integer less than,
equal to, or greater than zero if s1 (or the first
n bytes thereof) is found, respectively, to be less than, to match, or be
greater than s2. </p>
<p><tt>char *strdup(const char *s);</tt> </p>
<p>I have implemented this function all on my own without knowing about this
function! I learn something new about Linux everyday. </p>
<p><b>strdup</b> returns a pointer to a new string which is a duplicate of
the string s. Memory for the new string is obtained
with malloc(3), and can be freed with free(3). </p>
<p><b>strdup</b> returns a pointer to the duplicated string, or NULL
if insufficient memory was available. </p>
<p><tt>char *strfry(char *string);</tt> </p>
<p><b>strfry</b> randomizes the contents of string by using rand(3) to randomly
swap characters in the string. The result is an anagram of
string. </p>
<p><b>strfry</b> returns a pointer to the randomized string. </p>
<p><tt>char *strsep(char **stringp, const char *delim);</tt> </p>
<p><b>strsep</b> returns the next token from the string
stringp which is delimited by delim. The token is terminated
with a `\0' character and stringp is updated to point past the token.
Similar to the strtok() function, but is non-portable. </p>
<p><b>strsep</b> returns a pointer to the token, or NULL if delim
is not found in stringp. </p>
<p><tt>char *index(const char *s, int c);</tt> </p>
<p><b>index</b> returns a pointer to the first occurrence of the character
c in the string s. We should probably just use the strchr() function,
it performs the same function in a portable manner. </p>
<p><tt>char *rindex(const char *s, int c);</tt> </p>
<p><b>rindex</b> returns a pointer to the last occurrence of the character
c in the string s. The terminating '\0' character is considered to
be a part of the strings. Please use the Standard C Library function
strrchr(), it performs the exact same function, in a portable manner. </p>
<p><b>index</b> and <b>rindex</b> return a pointer to the matched character
or NULL if the character is not found. </p>
<p> </p>
<hr noshade>
<h3> Corrections to previous articles:</h3>
That's right! I have <b>finally </b>gotten around to publishing
all the accumulated corrections to my previous articles. Just look
at all the mistakes that I have made! My thanks to those who
took the time to e-mail me after noticing a mistake in my articles. <br>
<p><b>Subject: The Standard C Library for Linux,
Part Three"</b> <br>
Date: Wed, 12 Aug 1998 11:27:08
+0200 <br>
From: Lars Hesdorf <hesdorf@ibm.net>
</p>
<p>Hej James M. Rogers </p>
<p>You wrote somewhere in
<A HREF="../issue32/rogers.html">The Standard C Library for Linux, Part Three</A> </p>
<p>"putchar writes a character to standard out. putchar(x) is the same
as <br>
fputc(x, STDIN)" </p>
<p>You probably meant "...fputc(x, STDOUT) </p>
<p>Lars Hesdorf <br>
HESDORF@IBM.NET </p>
<p>Reply: </p>
<p> Actually I think that I even got the capitalization wrong, I believe
that it should be "fputc(x, <b>stdout</b>)" The example program is
correct because I compiled and tested that for correctness. <br>
</p>
<p><b>Subject: The Standard
C Library for Linux, Part Two</b> <br>
Date:
Wed, 04 Aug 1999 21:00:59 +1000 <br>
From:
32000151 <32000151@snetmp.cpg.com.au> <br>
Organization: Student of Computer Power Institute <br>
</p>
<p>Dear Sir, </p>
<p>in <A HREF="../issue31/rogers1.html">The Standard C Library for Linux,
Part Two</A> you wrote </p>
<p>" char *fgets(char *s, int n, FILE *stream); </p>
<p>char *s the string that will hold the result. <br>
int n the maximum number of characters to read. <br>
FILE *stream is an already existing stream. <br>
. <br>
. <br>
. </p>
<p>fgets reads at most n characters from the stream into the string. </p>
<p> char s[1024]; <br>
FILE *stream; <br>
if((stream = fopen ("filename", "r")) != (FILE *)0)
{ <br>
while((fgets(s, 1023, stream)) !=
(char *)0 ) { <br>
<process each line>
<br>
} <br>
} else { <br>
<do fopen error handling>
<br>
} " </p>
<p>but fgets() actually reads up to n-1 characters, so it always has room
<br>
for the \0 (if n is set to the array size). </p>
<p>Tim McCormack <br>
32000151@bran.snetmp.cpg.com.au </p>
<p><b>Reply:</b> <br>
Thanks, I am going to have to make sure that I used this
function correctly in my example program. <br>
</p>
<p><b> Subject: snprintf in Article C Library for Linux?</b> <br>
Date: Tue, 01 Sep 1998 17:53:19 +0200 <br>
From: Renaud Hebert <hebert@bcv01y01.vz.cit.alcatel.fr>
</p>
<p>I didn't know snprintf, but I think that it is a clever thing to <br>
do to avoid overflowing the string buffer (much better than the evil
<br>
sprintf). </p>
<p>But that the first time I see it in a C library, so is-it a Linux only
<br>
function or is-it a "new" standard function which wasn't included in
<br>
HP-UX for example. </p>
<p>Maybe you could distinguish in your article, the standard library <br>
function and those Linux only. </p>
<p>Anyway this snprintf function is "A good Thing" TM. </p>
<p>Thanks for your articles, they are very well-written and very <br>
informative. <br>
-- <br>
__________________________________________________________________ <br>
Renaud HEBERT
CR2A-DI <br>
Software Developer </p>
<p><b>Reply:</b> <br>
I think that it is a GNU only thing. So you may want to
avoid using the snprintf function unless you only want your programs to
work in a GNU environment. I found a bunch of very useful GNU only
string functions and will taking your advice on pointing out those functions
that are only found in Linux. <br>
</p>
<p><b>Subject: Standard
C Programming Library Part 3</b> <br>
Date:
Sun, 20 Sep 1998 09:52:29 -0400 <br>
From:
Laurin Killian <lek@uconect.net> <br>
Organization:
Streamlined Development <br>
</p>
<p>Since you ask for corrections.... <br>
There are a couple of typos in your
<A HREF="../issue32/rogers.html">examples</A>: </p>
<p>------------you wrote: <br>
float x=99.1234; <br>
sprintf(string, "%d", x) <br>
------------should be... <br>
sprintf(string, "%f", x); <br>
^ <br>
------------you wrote: <br>
float x=99.1234; <br>
returnValue=sprintf(string, 4, "%d", x) <br>
------------should be... <br>
returnValue=snprintf(string, 5, "%f", x); <br>
^
^ ^ <br>
(to get the desired result of "99.1" - you need space for the null char)
</p>
<p>All the "scanf" type functions should have ampersands (&): <br>
scanf("%f%2d%d", &float1, &int1, &int2); </p>
<p>Hope this helps <br>
-Laurin </p>
<p><b>Reply:</b> <br>
Helps a lot, thank you! <br>
</p>
<p><b>Subject: character handling program</b>
<br>
Date: Mon, 15 Mar 1999 13:31:41
+0100 <br>
From: jorgen.tegner@sundsdefibrator.com
</p>
<p>Hi, </p>
<p>your code in Linux gazette is missing the setlocale() function call at
the <br>
beginning. That´s why you don´t get any <br>
useful results for characters above 127 as programs start out in the
C locale by <br>
default. Also, isalpha(), toupper() <br>
and tolower() are not restricted to the A-Za-z range. </p>
<p>Regards, <br>
Jörgen Tegnér </p>
<p><b>Reply:</b> <br>
Absolutely right, I am saving setlocale() for when I cover <locale.h>.
:) </p>
<p> </p>
<hr noshade>
<h4> Bibilography:</h4>
<i>The ANSI C Programming Language, Second Edition</i>, Brian W. Kernighan,
Dennis M. Ritchie, Printice Hall Software Series, 1988
<p><i>The Standard C Library</i>, P. J. Plauger, Printice Hall P T R, 1992
</p>
<p><i>The Standard C Library, Parts 1, 2, and 3</i>, Chuck Allison, <i>C/C++
Users Journal</i>, January, February, March 1995 </p>
<p>STRING(3), BSD MANPAGE, <i>Linux Programmer's Manual</i> <br>
</p>
<hr noshade>
<center> <i>
<h4>Previous "The Standard C Library for Linux" Articles</h4>
</i></center>
<i> <a href="../issue24/rogers.html">The Standard
C Library for Linux, stdio.h, January 1998</a><br>
<a href="../issue31/rogers1.html">The Standard
C Library for Linux, stdio.h, August 1998</a><br>
<a href="../issue32/rogers.html">The Standard
C Library for Linux, stdio.h, September 1998</a><br>
<a href="../issue38/rogers.html">The Standard
C Library for Linux, ctype.h, March 1999</a><br>
<a href="../issue39/rogers.html">The Standard
C Library for Linux, stdlib.h, April 1999</a><br>
<a href="../issue41/rogers.html">The Standard
C Library for Linux, assert.h, May 1999</a><br>
</i> <br>
<!-- *** BEGIN bio *** -->
<SPACER TYPE="vertical" SIZE="30">
<P>
<H4><IMG ALIGN=BOTTOM ALT="" SRC="../gx/note.gif">James Rogers</H4>
<EM>James Rogers is a systems programmer specializing in the area of Cloverleaf
HL7 routers. He is also currently working on an open source library of HL7
routines. He hopes to use this library to write an open source HL7
interface engine.</EM>
<!-- *** END bio *** -->
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<H5 ALIGN=center>
Copyright © 2002, James M Rogers.<BR>
Copying license <A HREF="../copying.html">http://www.linuxgazette.com/copying.html</A><BR>
Published in Issue 76 of <i>Linux Gazette</i>, March 2002</H5>
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