File: ChangeLog

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lgc-pg 0.32-3
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0.32:
- modified image settings of terrain types to speed up loading
  (02/07/29 M.S.)
- modified terrain movement costs to equal PG's (02/07/27 M.S.)

0.31:
- fixed a bug that corrupted custom scenarios (02/07/15 M.S.)

0.3:
- reinforcements are saved in one file (02/07/13 M.S.)
- uses compact format now (02/07/12 M.S.)
- weather is created (02/07/11 M.S.)
- rearranged command line options and added option --defpal to allow
  using default palette for all shps (to fix graphical errors) 
  (02/07/10 M.S.)
- creates snow and rain graphics now (05/07/02 M.S.)
- custom tactical icons can be also converted now (05/07/02 M.S.)

0.21:
- resource path for 'map' and 'unit_db' of custom scenarios (which
  is the scenario file) is no longer hardcoded (02/06/14 M.S. with 
  thanks to Andras Salamon)

0.2:
- fixed a bug that denied attack to capital ships when they 
  have moved (02/05/30 M.S.)
- converting single custom scenarios is now possible (02/05/30 M.S.)

0.12
- added some unit flags and changed terrain's 'init_mod' to
  'max_init' for use with the original PG rules (02/05/29 M.S.)
- added the missing victory conditions (02/05/28 M.S.)
- corrected 'Anzil' to 'Anvil' (02/05/28 M.S.)
- CVS'd the project (02/05/28 M.S.)

0.11:
-adjusted victory conditions for most of the 
scenarios (thanks to Andras Salamon )

0.1:
-initial public release